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Mega Man 6
<-- Mega Man 5 | Main series | Mega Man 7 --> |
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Box Art | ||||||||||||||||||||||||||||||
General information | ||||||||||||||||||||||||||||||
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Game Title(s): | Mega Man 6, Mega Man VI, Rockman 6: Shijō Saidai no Tatakai!! | |||||||||||||||||||||||||||||
Developer(s): | Capcom | |||||||||||||||||||||||||||||
Publisher(s): | Capcom (JP), Nintendo (NA) | |||||||||||||||||||||||||||||
Release Date(s): |
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Genre(s): | Action, Platformer | |||||||||||||||||||||||||||||
Game mode(s): | Single Player | |||||||||||||||||||||||||||||
Platform(s): | Nintendo Entertainment System | |||||||||||||||||||||||||||||
Mega Man 6, known in Japan as Rockman 6: Shijō Saidai no Tatakai!! (ロックマン6 史上最大の戦い!!, Rokkuman 6 Shijō Saidai no Tatakai!!, "Rockman 6: The Greatest Battle in History!!") is the sixth Main series game in the Classic era of the Mega Man series, developed by Capcom and first released for the Famicom (Nintendo Entertainment System) in 1993.
The game is the first Mega Man title to use Robot Master design submissions from American fans, and the last Mega Man game developed for the NES. As it was released near the end of its system's life cycle, Capcom decided not to publish the game in North America, where it was instead published by Nintendo of America in 1994. In Europe, the game was not released at all until its eventual Virtual Console release in 2013, originally causing a skip in numbering from Mega Man 5 to Mega Man 7 in that region.
Characters
Name | Sprite | Description |
---|---|---|
Mega Man | (sprite reused from Mega Man 3) | |
Beat | (sprite reused from Mega Man 5) | |
Dr. Light | File:MM6 - Dr. Light.png | |
Dr. Wily | File:MM6 - Dr. Wily.png | |
Eddie | File:MM6 - Eddie.png | |
Mr. X | File:MM6 - Mr. X.png | |
Rush | (sprite reused from Mega Man 4) | |
Proto Man | File:MM6 - Proto Man.png |
Enemies
Minor Enemies
Name | Sprite | Description | HP | Damage | Stage(s) |
---|---|---|---|---|---|
Au-Au | Charges up a projectile atop its nose and throws it in Mega Man's direction. | 5 | 3 (contact) 2 (projectile) |
Frozen Island | |
Batabattan | Quickly hops towards Mega Man and is hard to hit on the ground. Often hides in tall grass. | 1 | 3 | Forgotten Area, Mr. X stage 1 | |
Ben K | A samurai that spins a spear around and throws it forward after a while. The spear blocks Mega Man's shots while being spun or in the air. | 12 | 4 (contact) 2 (spear) |
impregnable Fortress, Mr. X stage 3 | |
Brain Break | Walks back and forth on a platform. The first hit with most weapons only deals 1 damage and makes it angry, causing it to quickly chase Mega Man and jump. | 2 | 4 | Capital of Science, Dr. Wily stage 2 | |
Brown | Hides in a barrel and shoots projectiles at Mega Man in an arc. Shooting the barrel makes its head pop out briefly, which is its only vulnerable part. | 2 | 4 (contact) 3 (projectiles) |
Capital of Science | |
Cannon Joe | A Joe piloting a stationary cannon. It will turn to face Mega Man and shoot projectiles in the direction it is facing. | 6 | 4 (contact) 2 (projectiles) |
Frozen Island, Dr. Wily stage 1 | |
Cannopeller | A cannon with a propeller attached. It hovers up and down and regularly shoots bombs at Mega Man, which fall in an arc, but can be destroyed. | 3 (Cannopeller) 1 (bombs) |
4 (contact) 2 (bombs) |
Mechanical Tower, Mr. X stage 1, Mr. X stage 3, Dr. Wily stage 1 | |
Choker Oh | Stands in place and shoots at Mega Man from its head, then starts jumping around when shot at. If Mega Man is on the same level, its shots will fly over him. | 5 | 4 (contact) 2 (contact) |
Ancient City | |
Colton | A robot gunslinger that stands in one place and shoots forward at regular intervals. | 6 | 4 (contact) 3 (bullet) |
Restricted Area, Mr. X stage 4 | |
Count Bomb | A stationary platform that counts down when Mega Man touches its pressure plate and explodes when the counter reaches zero. Some of them face sideways and act as obstacles until detonated. | N/A | 4 (explosion) | Frozen Island | |
Curlinger | Glides back and forth on icy floors, building up speed over time and rebounding off walls. | 3 | 3 | Frozen Island, Dr. Wily stage 2 | |
Cyber Gabyoall | Moves back and forth on a floor or ceiling, speeding up while Mega Man is at the same height. Charge shots will stun it, and it can be destroyed with a fully charged Power Mega Man shot. | 1 | 3 | Mechanical Tower, Oil Field, Capital of Science, Mr. X stage 1, Mr. X stage 3, Dr. Wily stage 1 | |
Dachone Ltd. Ed. | Walks back and forth while facing Mega Man and shooting projectiles in his direction. | 5 | 3 (contact) 2 (projectiles) |
Impregnable Fortress | |
Fire Boy | A stationary enemy that throws flames in front of it, which disappear when they hit the ground. Can light oil pools on fire. | 4 | 3 (contact) 2 (flames) |
Oil Field | |
Fire Telly | Flies to the left or right and occasionally stops to drop a flame, which burns for a short while on the ground. Can light oil pools on fire. | 2 | 3 (contact) 2 (flames) |
Oil Field, Mr. X stage 3 | |
Gabgyo | Jumps straight up from the water, then falls back down. Respawns infinitely when destroyed. When found underwater, it simply swims back and forth. | 1 | 3 | Forgotten Area, Impregnable Fortress, Ancient City, Dr. Wily stage 3 | |
Heli Buton | Appears from trees and slowly hovers towards Mega Man. | 2 | 3 | Forgotten Area | |
Hotchkiss'n | A stapler-like enemy that flies left and right over Mega Man's head and drops spikes on him. | 1 | 3 (contact) 3 (spikes) |
Restricted Area, Mr. X stage 1, Mr. X stage 2 | |
Jet Buton | Appears from the side of the screen and quickly zooms across in a straight line. | 2 | 3 | Forgotten Area | |
Katonbyon | A dragonfly that flies to the left or right and drops a bomb on Mega Man. The bomb still falls even if the Katonbyon is destroyed. | 2 (Katonbyon) 1 (bomb) |
3 (contact) 4 (bomb) |
Impregnable Fortress | |
Metall | Hides under its helmet until Mega Man comes near, then shoots bullets in three directions. It can only be harmed while attacking or with a fully charged Power Mega Man shot. | 1 | 3 (contact) 2 (projectiles) |
Oil Field, Restricted Area, Mr. X stage 2, Dr. Wily stage 1 | |
Molier | A tall and sturdy drill enemy that moves forward at high speed. | 5 | 5 | Restricted Area, Capital of Science, Mr. X stage 2 | |
Pandeeta | A stationary panda enemy that lobs black projectiles at Mega Man in an arc if he is far away, or shoots white projectiles straight forward if he is close. | 6 | 4 (contact) 3 (b. projectile) 2 (w. projectile) |
Mechanical Tower | |
Peat | A green bird that darts at Mega Man. It starts out as an egg, which floats up and hatches when it reaches a certain height or takes damage. The eggs respawn infinitely. | 2 | 3 | Mr. X stage 4 | |
Pelicanu | Flies straight and drops fish, which flop around on land or disappear in water and can be destroyed. Defeating the Pelicanu also destroys its fish. | 2 (Pelicanu) 1 (fish) |
3 (contact) 3 (fish) |
Ancient City | |
Pooker | A flat, stationary enemy that lobs projectiles in an arc and is immune to normal shots. A fully charged shot will flips it over, either destroying it or turning it into a movable platform if it lands in oil. | 1 | 3 (contact) 3 (projectiles) |
Oil Field, Ancient City, Mr. X stage 3 | |
Power Slam | A giant enemy that rockets upwards diagonally and attempts to slam straight down on Mega Man. | 12 | 5 | Mechanical Tower, Forgotten Area, Restricted Area | |
Propeller Eye | Alternates between floating in place while closed and opening up to briefly fly in Mega Man's direction. Can only be harmed while it is open. | 2 | 3 | Frozen Island, Mechanical Tower, Forgotten Area, Impregnable Fortress | |
SRU-21/P | Falls into water and floats in place for a while before exploding into three shrapnel that fly upwards (straight and diagonally). | 1 | 4 (contact) 3 (shrapnel) |
Ancient City | |
Shield Attacker GTR | Flies left and right within a set range and can only be harmed by attacking from behind. | 4 | 4 | Frozen Island, Restricted Area, Mr. X stage 4, Dr. Wily stage 2 | |
Shigaraky | A stationary tanuki that releases a bouncing ball from its stomach. The ball can be destroyed and disappears after bouncing a few times or when the Shigaraky is defeated. | 6 (Shigaraky) 1 (ball) |
4 (contact) 3 (ball) |
impregnable Fortress | |
Skull Walker | A skull with spider legs that scurries and jumps around, following Mega Man and occasionally stopping to look for him. | 2 | 2 | Restricted Area, Capital of Science, Mr. X stage 1, Mr. X stage 2 | |
Spring Face Bomb | Hops towards Mega Man. When its body is destroyed, the heads pops off in an arc and explodes upon hitting the ground. | 2 (body) 2 (head) |
3 | Impregnable Fortress | |
Squidon | A large, stationary squid that spits ice cubes that slide along the ground and releases up to two missiles that chase after Mega Man. Both of these can be destroyed, though hitting the missiles is difficult. | 16 (Squidon) 2 (ice cube) 2 (missile) |
4 (contact) 2 (ice cube) 2 (missile) |
Frozen Island, Ancient City, Dr. Wily stage 1 | |
Submarine Flier | A submarine hidden in a cloud that flies in zig-zags and is revealed when Mega Man comes close, it takes 2 damage or it touches a wall. The sub floats on water, follows Mega Man horizontally and and shoots projectiles in an arc. | 3 | 3 (contact) 2 (projectiles) |
Ancient City | |
SW-525 | Walks on the ceiling and drops down on Mega Man, chasing him and eventually exploding. | 1 | 3 | Capital of Science, Mr. X stage 4 | |
Tadahou | A simple cannon that shoots forward. Some of them bounce on springs. | 3 | 3 (contact) 3 (projectiles) |
Forgotten Area, Impregnable Fortress, Mr. X stage 4, Dr. Wily stage 4 | |
Tatebo | Alternates between shooting in an arc and straight forward. Its front is shielded except while shooting forward. | 2 | 4 (contact) 3 (projectile) |
Capital of Science, Mr. X stage 1, Dr. Wily stage 1, Dr. Wily stage 2 | |
Teck | Walks on ceilings and stops to shoot straight down continuously while Mega Man is near. | 4 | 4 (contact) 2 (projectiles) |
Frozen Island, Restricted Area, Impregnable Fortress | |
Twin Roader | A two-wheeled enemy that drives towards Mega Man at high speed. | 3 | 3 | Mechanical Tower, Restricted Area, Capital of Science | |
Wall Blaster 2 | A wall-mounted cannon that can shoot straight or diagonally. | 3 | 3 (contact) 2 (projectiles) |
Oil Field, Ancient City, Mr. X stage 1, Mr. X stage 4, Dr. Wily stage 3 | |
Yaffu | A fan that blows Mega Man away or turns around to suck him in. | 5 | 4 | Dr. Wily stage 3 |
Minibosses
Name | Sprite | Description | HP | Damage | Stage(s) |
---|---|---|---|---|---|
Gamarn and Gamadayu | A samurai riding on a giant frog. The samurai lobs pairs of bombs in an arc, while the frog occasionally fires a laser straight forward. Only the frog's eyes are vulnerable. | 15 | 6 (contact) 2 (bombs) 4 (explosion) 3 (laser) |
Impregnable Fortress | |
Gorilla Tank | A gorilla on treads that spits five projectiles from its mouth in a radial motion or throws its giant fist at Mega Man, all the while advancing towards him. Only its head is vulnerable, but hitting its body will force it back to slow its advance. | 15 | 6 (contact) 4 (fist) 2 (projectiles) |
Forgotten Area | |
Metall Potton | A giant glass jar attached to the ceiling that drops Metalls, which either run towards Mega Man and jump over obstacles, or hop with pauses, each while shooting forward. Only the dispenser part can be harmed. | 15 | 6 (contact) 3 (Metall contact) 2 (Metall projectiles) |
Restricted Area, Dr. Wily stage 4 |
Robot Masters
Fortress Bosses
Mr. X's fortress
Name | Sprite | Description | Stage | Weakness |
---|---|---|---|---|
Rounder II | Mr. X Stage 1 | Flame Blast | ||
Plant Barrier | ||||
Power Piston | Mr. X Stage 2 | Silver Tomahawk | ||
Metonger Z | Mr. X Stage 3 | Blizzard Attack | ||
X Crusher | Mr. X Stage 4 | Flame Blast |
Dr. Wily's fortress
Name | Sprite | Description | Stage | Weakness |
---|---|---|---|---|
Mechazaurus | Wily Stage 1 | Yamato Spear | ||
Tank CSII | Wily Stage 2 | Wind Storm | ||
Wily Machine 6 (phase 1) | Wily Stage 4 | Silver Tomahawk | ||
Wily Machine 6 (phase 2) | Wily Stage 4 | Silver Tomahawk | ||
Wily Capsule | Wily Stage 4 | Silver Tomahawk |
Weapons
Name | Sprite | Description |
---|---|---|
Mega Buster | Mega Man's standard weapon, which does not use Weapon Energy. It can be charged by holding the button, firing a slightly larger shot at half charge and a massive shot that deals triple damage at full charge, but Mega Man will lose his charge if he takes damage. | |
Blizzard Attack | Creates a pattern of four snowflakes behind Mega Man that fly forward, with the centre ones flying straight and the outer ones slightly diagonally. | |
Wind Storm | Creates a whirlwind that travels along the ground and carries enemies off-screen that it defeats. | |
Flame Blast | Fires pellets that erupt into small flame pillars on the floor or on walls. | |
Plant Barrier | Surrounds Mega Man with a barrier that can withstand one hit. | |
Silver Tomahawk | Launches a spinning tomahawk in an upwards arc. | |
Yamato Spear | Fires fast, armour-piercing spear tips forward. | |
Knight Crush | Throws a mace ball, which can be aimed diagonally up or down and returns to Mega Man in a loop. | |
Centaur Flash | Causes a flash that harms all enemies on the screen. | |
Beat | Flies near Mega Man and dives at enemies to peck them, losing weapon energy based on damage dealt. |
Rush Transformations
Name | Sprite | Description |
---|---|---|
Rush Jet Adaptor / Jet Mega Man | ||
Rush Power Adaptor / Power Mega Man |
Stages
- Robot Master stages:
- Frozen Island (Blizzard Man)
- Mechanical Tower (Wind Man)
- Oil Field (Flame Man)
- Forgotten Area (Plant Man)
- Restricted Area (Tomahawk Man)
- Impregnable Fortress (Yamato Man)
- Capital of Science (Knight Man)
- Ancient City (Centaur Man)
- Mr. X's fortress:
- Dr. Wily's fortress:
Items
People
Relation to other Games
Classic era
- Ports, Remakes and Compilations:
Mega Man Legacy Collection
Name | Time Limit | Unlock condition | Related Games |
---|---|---|---|
MM6 Remix 1 | ??:??:?? | Complete 20 or More Challenges to Unlock | Mega Man |
Mechazaurus (challenge) | ??:??:?? | Complete 20 or More Challenges to Unlock | Mega Man |
MM6 Remix 2 | ??:??:?? | Complete 23 or More Challenges to Unlock | Mega Man |
MM6 Robot Rush (challenge) | ??:??:?? | Complete 27 or More Challenges to Unlock | Mega Man |
MM6 Mega Mix | ??:??:?? | Complete 27 or More Challenges to Unlock | Mega Man |
Wily Machine 6 (challenge) | ??:??:?? | Complete 27 or More Challenges to Unlock | Mega Man |
MM1-6 Mashup | ??:??:?? | Complete 35 or More Challenges to Unlock | Mega Man |
All appearing blocks | ??:??:?? | Complete 35 or More Challenges to Unlock | Mega Man |
All Robot Rush | ??:??:?? | Complete 44 or More Challenges to Unlock | Mega Man |
MM6 Robot Rush (No Items) | ??:??:?? | Complete 44 or More Challenges to Unlock | Mega Man |
All appearing blocks (No Items) | ??:??:?? | Complete 50 or More Challenges to Unlock | Mega Man |
All Robot Rush (No Items) | ??:??:?? | Complete 50 or More Challenges to Unlock | Mega Man |
Icon | Title | Unlocked by | Related Games |
---|---|---|---|
The Greatest Battle Ever! | Unmask Mr. X and complete Mega Man 6. | Mega Man 6 |
Super Smash Bros. series
Name | Source Game | Weapon | Assist Trophy | Smash Tour Item | Boss | Stage | Mii Costume | Enemy | Trophy | Spirit | Music |
---|---|---|---|---|---|---|---|---|---|---|---|
Knight Man | Mega Man 6 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | 878 - | N/A |
Mega Man (Classic era) | Mega Man, Mega Man 2, Mega Man 3, Mega Man 4, Mega Man 5, Mega Man 6, Mega Man 7, Mega Man 8, Mega Man 9, Mega Man 10, Super Adventure Rockman, Mega Man 2: The Power Fighters | Mega Buster | N/A | N/A | N/A | N/A | N/A | N/A | N/A | 864 - File:SSBU - Mega Man.png | N/A |
Plant Man | Mega Man 6 | Plant Barrier, Mega Man's Custom down special 2 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
Wind Man | Mega Man 6 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | 901 - | N/A |
Super Smash Bros. 4
Super Smash Bros. Ultimate
1994 animated series
External Links
- Wikipedia
- TV Tropes
- Pyroskankic
- SSB Wiki
- StrategyWiki
- Mega Man Home Page
- Mega Man 6 on NintendoWiki
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