Box Art | |||||||
General information | |||||||
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Game Title(s): | Mega Man: Battle Network 3 - White Version, Battle Network: Rockman EXE 3 | ||||||
Developer(s): | Capcom | ||||||
Publisher(s): | Capcom | ||||||
Release Date(s): |
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Genre(s): | Action RPG | ||||||
Game mode(s): | Single Player | ||||||
Platform(s): | Game Boy Advance | ||||||
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Mega Man Battle Network 3
<-- Mega Man Battle Network 2 | Battle Network series | Mega Man Battle Network 4 --> |
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Mega Man Battle Network 3, known in Japan as known in Japan as Battle Network Rockman.EXE 3 (バトルネットワーク ロックマンエグゼ3, Batoru Nettowāku Rokkuman Eguze Surī) is the third entry of the main Battle Network series, developed by Capcom and released for the Game Boy Advance in 2003.
Box Art | |||||||
General information | |||||||
---|---|---|---|---|---|---|---|
Game Title(s): | Mega Man: Battle Network 3 - Blue Version, Battle Network: Rockman EXE 3 - Black | ||||||
Developer(s): | Capcom | ||||||
Publisher(s): | Capcom | ||||||
Release Date(s): |
| ||||||
Genre(s): | Action RPG | ||||||
Game mode(s): | Single Player | ||||||
Platform(s): | Game Boy Advance | ||||||
Chapters
Characters
Enemies
Viruses
MegaMan encounters Viruses randomly while moving around in cyberspace, or during specific scripted events. A virus encounter halts the action and takes the player to a special battle screen, on which one or more viruses must be defeated (or fled from using the Escape chip) in order to return to cyberworld map. The type and formation of these viruses is picked at random, from a number of predefined options for the current area.
When he emerges victorious from a battle, MegaMan is graded with a rank (Busting Level) based on performance and usually receives a reward of Zennys or Battle Chips, depending on his Busting Level and the types of viruses he deleted.
Bosses
Bosses are strong, unique enemies, usually NetNavis controlled by other characters or operating on their own, who fought in oftentimes complex or pattern-heavy duels. Beating them may be required for progression, and may yield special rewards, like a unique BattleChip of the boss or another useful item.
To obtain all of these rewards, bosses typically need to be challenged multiple times, which can happen in different ways, depending on the type of boss.
Story Bosses
These bosses are fought at a certain point as part of the game's main story. They cannot be skipped, and most can only be refought by locating their "ghosts" hidden around on the internet, which are tougher versions of the boss that yield better rewards.
Boss | Sprite | Operator |
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FlashMan.EXE | Rei Saiko | |
BeastMan.EXE | Takeo Inukai | |
BubbleMan.EXE | None | |
DesertMan.EXE | Noboru Sunayama | |
PlantMan.EXE | Anetta | |
FlameMan.EXE | Mr. Gauss | |
DrillMan.EXE | None | |
MistMan.EXE (White) | Unknown | |
BowlMan.EXE (Blue) | Unknown | |
Bass.EXE | None | |
Alpha | — |
Friendly Bosses
Various "friendly" NetNavis appear throughout the game, controlled by NPCs that Lan can talk to and challenge to a NetBattle for rewards at any time. While these can be completely optional, certain access points may be locked behind the first victory against such an opponent, and they may also be required for story progression. Some story bosses become friendly after their defeat, allowing the player to refight these by seeking out their operators.
Losing against friendly bosses does not normally result in a Game Over, reinforcing the amicable nature of the battles and allowing the player to try as many times as they like.
Boss | Sprite | Operator |
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GutsMan.EXE | Dex | |
MetalMan.EXE | Tamako Shiraizumi | |
KingMan.EXE | Tora | |
CopyMan.EXE | Unknown | |
Punk.EXE (Blue/Black) | Mr. Famous |
Post-game Bosses
Some optional bosses can be found hidden on the internet. They are considered "post-game" content, as they are high-level challenges with no relevance to the main story.
Boss | Sprite | Operator |
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ProtoMan.EXE | Chaud | |
DarkMan.EXE | None | |
JapanMan.EXE | None | |
Serenade.EXE | None | |
Bass GS | None |