Walkthrough
Damage data
Script
Game InfoBox Art |
General information |
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Game Title(s): | Mega Man X6, Megaman X6, Rockman X6 |
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Developer(s): | Capcom |
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Publisher(s): | Capcom |
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Release Date(s): |
PlayStation:
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JP:
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November 29, 2001
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NA:
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December 4, 2001
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EU:
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February 8, 2002
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Windows:
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KO:
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December 12, 2002
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AS:
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June 13, 2003
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Genre(s): | Action, Platformer |
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Game mode(s): | Single Player |
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Platform(s): | PlayStation Windows |
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Mega Man X6, known in Japan as Rockman X6 (ロックマンX6, Rokkuman X6) is the sixth entry in the main X series, developed and published by Capcom for the PlayStation in 2001-2002, becoming the final Mega Man game for the console. It later received a Windows port in a few regions.
Story
Three weeks after the fall of the Eurasia colony, a mysterious phenomenon called the Nightmare begins to occur. Rumors spread that the cause of these Nightmares is the ghost of Zero, leading X to embark on an investigation. Secretly, the genius scientist Gate is manipulating the Nightmare from the shadows, having created it from a fragment containing Zero's DNA. He also used it to create the strongest Reploid ever, High Max, who now stands in X's way. Can X put a stop to Gate's ambitions...?[1]
Characters
Name
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Image
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Description
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X
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X leads the 17th Unit of the Maverick Hunters. He's working on the Earth recovery operation with other Hunters when he receives Alia's SOS.[2]
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Zero
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Zero once headed up the Special 0 Unit. An SA-Class Hunter, he single-handedly saved the Earth from destruction. He has been missing since the Sigma incident. Few believe he'll ever be found.[2]
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Alia
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The Hunters' navigator, Alia analyzes situations and provides appropriate backup for Hunters on missions. She has an impressive aptitude for analyzing computer programs.[2]
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Signas
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The young general of the Hunters, Signas has gained the corps' trust and loyalty with his cool judgement and level-headed leadership.[2]
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Douglas
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An expert mechanic, Douglas devises and maintains all the Hunters' equipment, including weapons, vehicles, and facilities. He has thrown himself into the recovery operation with fierce dedication.[2]
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Zero Nightmare
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A mysterious and dangerous being that highly resembles Zero. Some are calling it the "ghost of Zero", but what is its true nature?
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High Max
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High Max leads an investigative team created by Isoc. His abilities are said to surpass X and Zero's — yet no one knows why he was created.[2]
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Isoc
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The scientist Reploid Isoc pulls together an investigative team to resolve the mystery of the "Nightmare Phenomenon."[2]
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Gate
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Once considered a genius in Reploid development, Gate has lately been shunned in scientific circles because his research was misunderstood. His luck begins to change when he discovers something interesting...[2]
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Sigma
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The evil mastermind who was defeated by Zero after his plans nearly destroyed the planet. Someone has helped him return from the dead, but he's definitely worse for wear.
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Dynamo
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A mercenary once hired by Sigma. He now seeks to profit off the power of the Nightmare.
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Dr. Light
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The creator of X, who has left Light Capsules to deliver Armor Parts to him, years after his own passing.
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Enemies
Minor Enemies
Mini Bosses
Bosses
Mavericks
Other Bosses
Weapons
X Weapons
By default, X wields the X-Buster, a long-range buster, and the Z-Saber, a short-range saber. By defeating the eight Maverick bosses, he copies their Special Weapons with unique properties and elements. He can also upgrade his X-Buster and gain Giga Attacks by collecting and equipping Armor Parts.
Zero Weapons
Zero wields the Z-Saber, a close-range beam saber, and the Z-Buster, a long-range buster. By defeating the eight Maverick bosses, he gains Techniques to perform with his saber. Some of these Techniques are ability upgrades, while others are brand new attacks.
Stages
Items
Name
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Sprite
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Description
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Life Energy
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Small units restore 4 points of Life Energy. Large units restore 16 points of Life Energy. MAX units fully restore all Life Energy.
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Weapon Energy
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Small units restore 4 points of Weapon Energy. Large units restore 16 points of Weapon Energy. MAX units fully restore all Weapon Energy.
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Nightmare Soul
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Counts towards increasing the player's Hunter Rank, allowing them to equip more Parts. Each kind has a different worth and is acquired through different means.
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1-UP
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Grants an extra life.
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Injured Reploid
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Restores 4 points of Life Energy and grants an extra life. Certain Reploids also grant Parts, ranging from equippable Parts, to Life Ups or Energy Ups that are applied automatically.
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Ride Armor
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In a Ride Armor, the player takes no damage and can use powerful punch and slash attacks. One can be found in Recycle Lab.
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Portal
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Transports the player to a new location. Each of the eight stages has one that leads to an Another Route.
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Life Up
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Permanently increases maximum Life Energy by 4 points.
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Sub Tank
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Grants a reserve tank which can be filled by Life Energy pickups and used later.
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Weapon Sub Tank
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Grants a reserve tank which can be filled by Weapon Energy pickups and used later.
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EX Item
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Permanently increases the player's initial amount of extra lives by 2.
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Light Capsule
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Grants an Armor Program; once all four are collected, they unlock a new armor for X to equip.
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Armor Parts
Parts
Related Media
Ports and Remakes
Strategy Guides
References
External Links
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Characters | | |
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Enemies | Sub-bosses | |
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Mavericks | |
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Other Bosses | |
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Last Stage Bosses | |
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Weapons | |
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Stages | Opening Stage | |
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Maverick stages | |
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Last Stages | |
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Items | |
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Challenges | Mega Man X Legacy Collection | |
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Achievements | Mega Man X Legacy Collection 2 | |
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Related media | |
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Classic era | |
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X era | |
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Zero era | |
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ZX era | |
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Legends era | |
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Battle Network era | |
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Star Force era | |
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Crossover Games | |
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Related pages | |
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Games | |
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Characters | |
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Enemies | |
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Weapons | |
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Stages | |
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Items | |
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Other Media | |
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Crossover Games | |
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External References | |
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Publisher: Capcom • Developer: Capcom • Console: PlayStation 2, Nintendo GameCube |
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Publisher: Capcom • Developer: Capcom • Console: PlayStation 4, Xbox One, Microsoft Windows, Nintendo 3DS, Switch, Steam |
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Challenges | |
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Achievements | |
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