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Metal Man

From Mega Man Wiki
<-- DLN-00BRobot Master Serial NumbersDWN-010 -->
Robot Master Info
MM2 - Metal Man Art.png
Artwork from Mega Man 2.
MM2 - Metal Man Portrait.png
Stage portrait(s).
General information
Name(s):Metal Man, Metalman
Group(s):Robot Masters
Appearances:Mega Man 2, Mega Man 3, Mega Man II, Mega Man: The Wily Wars
Related Numbers:Serial Number: DWN-009
Mega Man & Bass CD: 009
Built by:Dr. Wily
Designer:Masanori Satou
Game Info
Weapon(s):Metal Blade
Weakness(es):Quick Boomerang, Metal Blade (Mega Man 2)
Crash Bomber (Mega Man II)
Stage(s):Metal Man's stage (Mega Man 2)
Metal Man's stage (Mega Man II)


Metal Man (or Metalman) is a Robot Master first appearing in Mega Man 2. He is one of the eight Robot Masters built by Dr. Wily to get revenge after his initial defeat in the first Mega Man, making him part of the first batch to be built entirely by Wily, and possibly the very first Robot Master built by him alone according to his serial number.

A metal-themed robot, Metal Man incorporates sawblade-like elements into his design, and can generate similar Metal Blades at will and throw them at his enemies.

In the Games

Mega Man 2

Boss sprite from Mega Man 2.

In Mega Man 2, Metal Man is one of the main bosses that can be selected from the start and the 6th listed on the stage select screen, in reading order. Befitting of his metal theme, his stage is set in a factory filled with conveyor belts, gears and traps.

The original battle against Metal Man (but not his later rematch) takes place in a room with a conveyor belt floor, initially set to move right, but occasionally switching direction, accompanied by a flash of light. He will spend most of the battle on one side of the room, jumping straight up into the air and throwing 1-3 Metal Blades in Mega Man's direction on his way down (depending on the height of his jump), briefly stopping in midair every time he throws. Should Mega Man approach him, he will leap across, throw one Metal Blade down and then continue his pattern from the opposite side of the room. This quirk makes it difficult to attack him from below or behind, but also enables Mega Man to lock him into a loop of jumps by moving back and forth in the middle of the room.

Metal Man's only weakness during the initial battle is the Quick Boomerang, which deals 4 base damage to him (doubled to 8 on Normal mode) - all other special weapons will deal no damage. After defeating him and receiving the Metal Blade, however, Mega Man can later use his own weapon against him in the Teleporter Room rematch, destroying him in one hit on Normal mode or two on Difficult.

Mega Man 3

Although Metal Man does not appear in person in Mega Man 3, a Doc Robot using his data acts as the halfway boss of Spark Man's Doc Robot stage. He behaves like the original, but jumps much higher, which does not affect the amount of blades he throws but can put him out of Mega Man's reach. However, his room lacks the conveyor belt, making for a simpler fight than the first one in Mega Man 2.

Like other Doc Robots, he has two notable weaknesses from this game's weapon pool, in this case taking 4 damage from either the Magnet Missile (which can hit him more easily in the air) or the Hard Knuckle.

Mega Man II

In Mega Man II on the Game Boy, Metal Man is one of the first batch of Robot Masters that can be selected, making him one of four Mega Man 2 bosses to have his own stage in a Game Boy game. His stage here is based on the original from the NES game, but replaces the conveyor belts with flashing arrow blocks.

Metal Man continues to have only one weakness, taking 5 damage from Crash Bomber this time around and none from any other weapon. As the bosses are never refought in this game, it is not possible to use the Metal Blade against him, which he still awards to Mega Man upon his defeat.

Super Smash Bros. series

Name Source Game Weapon Assist Trophy Smash Tour Item Boss Stage Mii Costume Enemy Trophy Spirit Music
Metal Man Mega Man 2 Metal Blade, Mega Man's Neutral special & Kirby's Neutral special when he has copied Mega Man's ability. N/A N/A N/A Wily Castle (Wii U and Ultimate) N/A N/A N/A 883 - SSBU - Metal Man.png File:SSBU - Flash Man Stage.oga

File:SSBU - Mega Man 2 Retro Medley.oga

Official Data

Mega Man & Bass CD

Metal Man's CD in Mega Man & Bass is located in Magic Man's stage, which has no clear relation to him. It is placed in an easily visible, but hard to reach spot in the skull lift section.

009 Metal Man
MM&B - CD - Metal Man.png The first robot that DR. Wily created and was designed after Cut Man GOOD POINT:
Quick at work
BAD POINT:
Shady business
LIKE:
Frisbee
"Catch! Hee Hee Hee..." DISLIKE:
Dog

Mega Man Legacy Collection Database

Metal Man appears under "Mega Man 2" in the Database in Mega Man Legacy Collection and is the third Robot Master listed for the game. Like other Robot Masters, he can be fought by pressing a designated button while viewing his data.

MM2 - Metal Man Art.png Metal Man
A robot whose design is based on that of Cut Man. The key is to watch his quick movements and dodge his Metal Blades.
HP 28 AT 06 MMLC - Icon Weakness.png MMLC - Icon Quick Boomerang.png

Related Robot Masters

  • Cut Man (Mega Man) - The base for Metal Man's design in-universe, according to Mega Man Legacy Collection.
  • Needle Man (Mega Man 3) - Uses "an advanced form of Metal Man's movement programming" according to Mega Man Legacy Collection.

External Links