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Mega Man 5
From Mega Man Wiki
<-- Mega Man 4 | Main series | Mega Man 6 --> |
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Game Title(s): | Mega Man 5, Mega Man V, Rockman 5: Blues no Wana!? | ||||||||||||||||||||||||||||||||||||||||||
Developer(s): | Capcom | ||||||||||||||||||||||||||||||||||||||||||
Publisher(s): | Capcom | ||||||||||||||||||||||||||||||||||||||||||
Release Date(s): |
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Genre(s): | Action, Platformer | ||||||||||||||||||||||||||||||||||||||||||
Game mode(s): | Single Player | ||||||||||||||||||||||||||||||||||||||||||
Platform(s): | Nintendo Entertainment System | ||||||||||||||||||||||||||||||||||||||||||
Mega Man 5, known in Japan as Rockman 5: Blues no Wana!? (ロックマン5 ブルースの罠!?, Rokkuman 5 Burūsu no Wana!?, "Rockman 5: Proto Man's Trap!?") is the fifth Main series game in the Classic era of the Mega Man series, developed and published by Capcom and released for the Nintendo Entertainment System in 1992-1993.
Characters
Name | Sprite | Description |
---|---|---|
Mega Man | (sprite reused from Mega Man 3) | |
Beat | ||
Dark Man | File:MM5 - Dark Man.png | |
Dr. Cossack | File:MM5 - Dr. Cossack.png | |
Dr. Light | File:MM5 - Dr. Light.png | |
Dr. Wily | File:MM5 - Dr. Wily.png | |
Eddie | File:MM5 - Eddie.png | |
Proto Man | File:MM5 - Proto Man.png | |
Rush | (sprite reused from Mega Man 4) |
Enemies
Minor Enemies
Name | Sprite | Description | HP | Damage | Stage(s) |
---|---|---|---|---|---|
Apache Joe | A Joe in an attack helicopter that chases Mega Man in the air, always flying diagonally down and then up, and aims it cannon down at Mega Man to shoot him. | 4 | 4 (contact) 3 (projectile) |
Napalm Man's stage, Proto Man stage 3 | |
Asteroid | Space rocks that rain down at random near the beginning of Star Man's stage and explode on contact with the ground. | 1 | 3 | Star Man's stage | |
B Bitter | A cannon that hides in the ground, then pops up and fires at Mega Man when he is near, before hiding again. | 2 | 4 (contact) 4 (projectile) |
Gravity Man's stage, Star Man's stage, Dr. Wily stage 1 | |
Bomb Thrown | Similar to Rock Thrown. Throws bombs in an arc, which explode on impact. The bombs can be destroyed through damage. | 3 (Bomb Thrown) 1 (bomb) |
6 (contact) 6 (bomb) 5 (explosion) |
Charge Man's stage, Napalm Man's stage | |
Bombier | Flies to one side and drops a destructible bomb when Mega Man is directly under it. | 1 (Bombier) 1 (bomb) |
6 (contact) 6 (bomb) |
Crystal Man's stage, Proto Man stage 2, Proto Man stage 3 | |
Bounder | Starts on the ceiling and begins bouncing up and down when Mega Man comes near or shoots, firing off two projectiles at different angles based on Mega Man's position. | 3 | 4 (contact) 3 (projectile) |
Star Man's stage, Proto Man stage 2, Proto Man stage 3 | |
Camon | A wheeled enemy that speeds towards Mega Man. | 1 | 3 | Crystal Man's stage | |
Cocco | A chicken that constantly releases walking and jupming eggs, called Corocoro. It can only be harmed by attacking its head. | 6 (Cocco) 1 (Corocoro) |
7 (contact) 3 (Corocoro) |
Charge Man's stage, Gyro Man's stage, Dr. Wily stage 1, | |
Crystal Joe | A Joe that stands in place and charges up a crystal, which it then shoots forward. Can only be harmed while it's not charging; the crystal blocks shots. | 3 | 6 (contact) 8 (crystal) |
Crystal Man's stage, Proto Man stage 2 | |
Dachone | A mech walker that walks back and forth while facing Mega Man and periodically shoots three lasers at different angles. It can only be harmed by attacking its eye. | 5 | 8 (contact) 6 (laser) |
Star Man's stage, Proto Man stage 1, Dr. Wily stage 4 | |
Daidine | A floating platform that is not dangerous. It moves in a preset direction when stepped on, then stops and falls down. Mega Man spins and can't walk while on it. | N/A | N/A | Stone Man's stage, Crystal Man's stage, Gyro Man's stage, Proto Man stage 3 | |
Falling Crystal | Crystals that drop endlessly from the ceiling in certain spots. Their pattern is random, with a pause after each crystal falls. Star Crash can destroy them. | 1 | 4 | Crystal Man's stage | |
Foojeen | A cleaning robot that scoots along the floor and fires shots upwards in three directions. | 3 | 7 (contact) 3 (projectile) |
Crystal Man's stage, Dr. Wily stage 1 | |
Giree | An metal wheel that goes around platforms and is invulnerable to everything except Beat. | 1 | 6 | Wave Man's stage, Gyro Man's stage, Proto Man stage 1, Proto Man stage 2, Dr. Wily stage 1, Dr. Wily stage 2 | |
Graviton | A stationary container that drips harmful, destructible liquid downward or upward, depending on Mega Man's gravity. | 3 (Graviton) 1 (liquid) |
4 (contact) 3 (liquid) |
Gravity Man's stage, Proto Man stage 2 | |
Hirarian 427 | Hangs from the ceiling and drops down when Mega Man gets near, running forward and exploding when it touches a wall. | 1 | 5 | Stone Man's stage, Proto Man stage 1, Proto Man stage 3, Dr. Wily stage 2 | |
Irucan | A dolphin that leaps out of the water in an arc in the jet ski section of Wave Man's stage. | 1 | 4 | Wave Man's stage | |
Jet Bomb | A missile that flies in a straight line and explodes into shrapnel. Depending on whether it hit a wall or was destroyed by damage, the shrapnel fly towards Mega Man or diagonally outward. | 1 | 6 (contact) 3 (shrapnel) |
Napalm Man's stage, Star Man's stage | |
Kouker Q | Flies to the side and drops down when Mega Man approaches, attempting to fall on him if he keeps moving forward. | 1 | 4 | Gyro Man's stage, Proto Man stage 3 | |
Lyric | A flying enemy that slowly moves towards Mega Man. | 1 | 2 | Stone Man's stage, Charge Man's stage, Gyro Man's stage, Proto Man stage 3, Dr. Wily stage 1 | |
Metall Cannon | A Metall in a cannon. It will occasionally pop up and shoot a large ball forward, which can be destroyed. Only vulnerable while attacking. | 4 (Metall Cannon) 1 (ball) |
4 (contact) 4 (ball) |
Napalm Man's stage, Proto Man stage 2, Proto Man stage 3, Dr. Wily stage 1 | |
Metall K-1000 | A Metall driving a train. When Mega Man is in range, it will stop and shoot bullets in three directions, then accelerate and eventually explode. Only vulnerable when attacking or speeding. | 1 | 4 (contact) 3 (projectile) |
Charge Man's stage, Proto Man stage 2 | |
Metall Mommy | Hides under its helmet until Mega Man comes near, then shoots bullets in three directions. Explodes into three Baby Metalls when destroyed, which hop around and eventually vanish. Only vulnerable while attacking. | 1 (Metall Mommy) 1 (Baby Metall) |
4 (contact) 3 (projectile) 3 (Baby Metall) |
Stone Man's stage, Dr. Wily stage 2 | |
Mizzile | Hides in pits and launches straight up when Mega Man approaches, then slowly falls back down. | 10 | 1 | Napalm Man's stage, Star Man's stage | |
Mousubeil | Scoots across the floor and turns around when it reaches the edge. Due to being close to the ground, small shots will go over it. | 2 | 3 | Stone Man's stage, Crystal Man's stage, Charge Man's stage, Dr. Wily stage 2 | |
New Shield Attacker | Flies left and right within a set range and can only be harmed by attacking from behind. | 6 | 6 | Crystal Man's stage | |
Nobita | Walks left and right in a small range, stopping to stretch its body whenever it reaches the end of its path. | 4 | 4 | Gravity Man's stage | |
Power Muscler | A very large enemy that leaps into the air and tries to get above Mega Man, then stops and rapidly slams straight down. | 13 | 8 | Gravity Man's stage, Crystal Man's stage, Napalm Man's stage, Gyro Man's stage, Proto Man stage 3, Dr. Wily stage 2 | |
Pukapelly | A flying enemy that alternates between hovering briefly in place and moving straight towards Mega Man. | 2 | 3 | Gravity Man's stage, Gyro Man's stage, Proto Man stage 2, Proto Man stage 3, Dr. Wily stage 1 | |
Pukapucker | Walks left and right in a small range with its head bobbing up and down above its body. If the body is destroyed first, the head bounces around like a ball. | 2 (body) 3 (head) |
3 | Crystal Man's stage | |
Rembakun | Flies to one side and drops its three destructible bombs one by one when Mega Man is near. | 1 (Rembakun) 1 (bombs) |
5 (contact) 6 (bombs) |
Charge Man's stage, Proto Man stage 1 | |
Rider Joe | A Joe that attacks Mega Man during the jet ski section of Wave Man's stage, either approaching from the front or ambushing and shooting at him from behind. | 2 | 4 (contact) 2 (projectile) |
Wave Man's stage | |
Rock Thrown | Similar to Bomb Thrown. Throws rocks in an arc, which break on impact and can harm Mega Man even while breaking. The rocks can be destroyed through damage. | 3 (Rock Thrown) 2 (rock) |
6 (contact) 6 (rock) 5 (shards) |
Stone Man's stage | |
Rolling Drill | A large drill that appears in tunnels and slowly moves towards forward. Mega Man can stand on it or destroy it, but the spikes kill him instantly. | 3 | 28 | Napalm Man's stage | |
Rounder | A rare enemy that orbits Mega Man for a while, then flies away. It usually keeps its distance without harming him, but can get in the way of attacks. | 5 | 5 | Proto Man stage 1 | |
Space Metall | A flying enemy that waits briefly, then starts chasing Mega Man with diagonal movements. Unlike other Metalls, it doesn't shoot and is always vulnerable. | 1 | 3 | Star Man's stage | |
Steam | Harmful steam that emits from pipes on a set rhythm, starting when Mega Man comes near. | N/A | 4 | Wave Man's stage | |
Subeil | Waits for Mega Man to approach, then flattens itself and glides across the floor. Due to being close to the ground, small shots will go over it. | 1 | 3 | Stone Man's stage, Crystal Man's stage, Napalm Man's stage, Proto Man stage 1, Proto Man stage 3 | |
Sumatran | A tiger that crouches in place until Mega Man either approaches it or fires a weapon, then pounces and begins to pursue him. | 3 | 5 | Napalm Man's stage, Proto Man stage 1, Proto Man stage 2 | |
Suzy G | A stationary enemy that is affected by Mega Man's gravity changes and occasionally shoots. | 3 | 4 (contact) 2 (projectile) |
Gravity Man's stage | |
Taban | A Batton-like enemy that takes some time to wake up, then chases after Mega Man and occasionally shoots. Can only be harmed while it's awake. | 1 | 4 (contact) 3 (projectile) |
Stone Man's stage, Charge Man's stage, Napalm Man's stage, Proto Man stage 3, Dr. Wily stage 1, Dr. Wily stage 2 | |
Tatepakkan | A cannon-like enemy with a shield, which it lifts briefly to shoot. Can only be harmed while the shield is up or by standing very close. | 2 | 5 (contact) 4 (projectile) |
Stone Man's stage, Gyro Man's stage, Proto Man stage 2 | |
Teckyun | An indestructible mace on a chain that can be on the floor or ceiling and swings left and right on a set rhythm. Only the mace part will harm Mega Man. | N/A | 4 | Gravity Man's stage, Wave Man's stage | |
Tondeall | A flying enemy that occasionally stops to fire two bullets at different angles based on Mega Man's position. | 1 | 4 (contact) 3 (projectile) |
Star Man's stage, Gyro Man's stage, Proto Man stage 1, Proto Man stage 2 | |
Toss Machine | A stationary catapult that throws stones at Mega Man in an arc. | 3 | 5 (contact) 4 (projectile) |
Star Man's stage, Dr. Wily stage 1 | |
Twin Cannon | A cannon that shoots a fast-moving, destructible ball forward when Mega Man attacks it and regularly fires smaller, slower projectiles from its base. | 2 (Twin Cannon) 1 (ball) |
2 (contact) 2 (projectiles) |
Wave Man's stage, Gyro Man's stage, Proto Man stage 1, Dr. Wily stage 3, Dr. Wily stage 4 | |
V | A robot on a lifesaver that appears as an obstacle in the jet ski section of Wave Man's stage, going to the left. | 3 | 4 | Wave Man's stage | |
Yudon | A large, stationary enemy that releases two homing missiles at a time from its stomach. It can only be harmed by attacking the head, but will sometimes raise its arms to block shots. | 5 (Yudon) 1 (missiles) |
8 (contact) 4 (missiles) |
Charge Man's stage, Napalm Man's stage |
Minibosses
Name | Sprite | Description | HP | Damage | Stage(s) |
---|---|---|---|---|---|
Octoper OA | A giant octopus sub-boss in the jet ski section of Wave Man's stage. It bobs up and down and spits a large bullet at Mega Man at its peak. Can only be harmed by shooting the weak spot on its forehead. | 20 | 4 (contact) 3 (projectile) |
Wave Man's stage |
Robot Masters
Name | Sprite | Description | Stage | Weapon | Weakness |
---|---|---|---|---|---|
Stone Man | Stone Man Stage | Power Stone | Napalm Bomb | ||
Gravity Man | Gravity Man Stage | Gravity Hold | Star Crash | ||
Crystal Man | Crystal Man Stage | Crystal Eye | Gyro Attack | ||
Charge Man | Charge Man Stage | Charge Kick | Power Stone | ||
Napalm Man | Napalm Man Stage | Napalm Bomb | Crystal Eye | ||
Wave Man | Wave Man Stage | Water Wave | Charge Kick | ||
Star Man | Star Man is fought in low gravity and surrounds himself with a shield of rotating stars, which he throws at Mega Man either from the ground or at the peak of a tall jump. His weakness can often destroy the shield. | Star Man Stage | Star Crash | Water Wave | |
Gyro Man | Gyro Man Stage | Gyro Attack | Gravity Hold |
Fortress Bosses
Proto Man's fortress
Name | Sprite | Description | Stage | Weakness |
---|---|---|---|---|
Dark Man 1 | Proto Man Stage 1 | Water Wave | ||
Beat | ||||
Dark Man 2 | Proto Man Stage 2 | Beat | ||
Dark Man 3 | Proto Man Stage 3 | Beat | ||
Dark Man 4 | Proto Man Stage 4 | Beat |
Dr. Wily's fortress
Name | Sprite | Description | Stage | Weakness |
---|---|---|---|---|
Big Pets | Wily Stage 1 | Crystal Eye | ||
Circring Q9 | Wily Stage 2 | Gyro Attack | ||
Wily Press | Wily Stage 3 | Star Crash | ||
Wily Machine 5 | Wily Stage 4 | Super Arrow | ||
Wily Capsule 2 | Wily Stage 4 | Beat |
Weapons
Name | Sprite | Description |
---|---|---|
Mega Buster | (sprite reused from Mega Man 3) | |
Beat | ||
Power Stone | ||
Gravity Hold | (Flash Stopper sprite reused from Mega Man 4) | |
Crystal Eye | ||
Charge Kick | ||
Napalm Bomb | ||
Water Wave | ||
Star Crash | ||
Gyro Attack | ||
Super Arrow |
Rush Transformations
Name | Sprite | Description |
---|---|---|
Rush Coil | ||
Rush Jet | (sprite reused from Mega Man 4) |
Stages
- Robot Masters:
- Proto Man stages
- Dr. Wily stages
Items
People
Relation to other Games
Classic era
- Mega Man IV has Stone Man, Charge Man, Napalm Man and Crystal Man
- Ports, Remakes and Compilations:
Mega Man Legacy Collection
Name | Time Limit | Unlock condition | Related Games |
---|---|---|---|
MM5 Remix 1 | ??:??:?? | Complete 20 or More Challenges to Unlock | Mega Man |
Big Pets (challenge) | ??:??:?? | Complete 20 or More Challenges to Unlock | Mega Man |
MM5 Remix 2 | ??:??:?? | Complete 23 or More Challenges to Unlock | Mega Man |
MM5 Robot Rush | ??:??:?? | Complete 23 or More Challenges to Unlock | Mega Man |
MM5 Mega Mix | ??:??:?? | Complete 23 or More Challenges to Unlock | Mega Man |
Wily Machine 5 (challenge) | ??:??:?? | Complete 23 or More Challenges to Unlock | Mega Man |
MM1-5 Mashup | ??:??:?? | Complete 27 or More Challenges to Unlock | Mega Man |
All appearing blocks | ??:??:?? | Complete 35 or More Challenges to Unlock | Mega Man |
Dr. Wily Forever | ??:??:?? | Complete 35 or More Challenges to Unlock | Mega Man |
All Robot Rush | ??:??:?? | Complete 44 or More Challenges to Unlock | Mega Man |
MM5 Robot Rush (No Items) | ??:??:?? | Complete 44 or More Challenges to Unlock | Mega Man |
All appearing blocks (No Items) | ??:??:?? | Complete 50 or More Challenges to Unlock | Mega Man |
All Robot Rush (No Items) | ??:??:?? | Complete 50 or More Challenges to Unlock | Mega Man |
Icon | Title | Unlocked by | Related Games |
---|---|---|---|
Proto Man's Trap!? | Discover the truth about Proto Man and complete Mega Man 5. | Mega Man 5 |
Super Smash Bros. series
Name | Source Game | Weapon | Assist Trophy | Smash Tour Item | Boss | Stage | Mii Costume | Enemy | Trophy | Spirit | Music |
---|---|---|---|---|---|---|---|---|---|---|---|
Beat | Mega Man 5 | Beat Call, Mega Man's Custom up special 2 | N/A | N/A | N/A | N/A | N/A | N/A | SSB4 - Beat.png | 870 - SSBU - Beat.png | N/A |
Mega Man (Classic era) | Mega Man, Mega Man 2, Mega Man 3, Mega Man 4, Mega Man 5, Mega Man 6, Mega Man 7, Mega Man 8, Mega Man 9, Mega Man 10, Super Adventure Rockman, Mega Man 2: The Power Fighters | Mega Buster | N/A | N/A | N/A | N/A | N/A | N/A | N/A | 864 - File:SSBU - Mega Man.png | N/A |
Gravity Man | Mega Man 5 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | 897 - | File:SSBU - Gravity Man Stage.oga |
Napalm Man | Mega Man 5 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | 898 - | File:SSBU - Napalm Man Stage.oga |
Super Smash Bros. 4
Super Smash Bros. Ultimate
1994 animated series
External Links
- Wikipedia
- TV Tropes
- Pyroskankic
- SSB Wiki
- StrategyWiki
- Mega Man Home Page
- Mega Man 5 on NintendoWiki
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