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Robot Master
Robot Master is a term that has been used to describe various types of (typically humanoid) robots in English-language localisations of Classic era games and media. The term was first used in the North American manual for Mega Man 3, where it was used to describe the game's main eight bosses, and has typically been used in this fashion in primary sources.
The term has not been used in other languages or in-game dialogue, and was largely phased out by Mega Man 7. Despite this, it remains ubiquitous within the fandom and other (third-party) media, where its scope or definition may vary.
Confirmed or implied Robot Masters
In primary sources such as game manuals, the term "Robot Masters" has been consistently applied to the main eight (or smaller number of) robot bosses in a game. These are almost always humanoid, have a signature weapon and weakness, and usually have a name ending on "Man" (or "Woman").
Although usage of the term has ceased, it can be assumed that all bosses matching these traits are Robot Masters, unless primary sources contradict this.
Possible Robot Masters
These characters may fall under other definitions of "Robot Masters", and may have been referred to as such in certain non-game media or in fandom circles, due to being humanoid or for other, additional reasons.
(Please note that outside of this page, these characters are not considered or categorised as Robot Masters on this wiki.)
Name | Image | Debut | Weapon | Designer | Serial Nr. | Source/Notes |
---|---|---|---|---|---|---|
Proto Man | ![]() |
Mega Man 3 | Proto Shield | Keiji Inafune | DLN-000 | Prototype of Mega Man. |
Mega Man | ![]() |
Mega Man | Mega Buster | Akira Kitamura | DLN-001 | By extension of other robots in Dr. Light's initial batch being Robot Masters; never referred to as such in manuals. |
Roll | ![]() |
Mega Man | Roll Swing | Akira Kitamura? | DLN-002 | By extension of other robots in Dr. Light's initial batch being Robot Masters; never referred to as such in manuals. |
Dark Man | ![]() |
Mega Man 5 | N/A | Hayato Kaji? | N/A | Yields no weapon, is not a main boss and is absent from the list of Robot Masters in Mega Man 5 manual. |
Buster Rod.G | ![]() |
Mega Man: The Wily Wars | N/A | Keiji Inafune | WWN-001 | The Genesis Unit members yield no weapons and are never referred to as Robot Masters by their game's manual. |
Mega Water.S | ![]() |
Mega Man: The Wily Wars | N/A | Keiji Inafune | WWN-002 | The Genesis Unit members yield no weapons and are never referred to as Robot Masters by their game's manual. |
Hyper Storm.H | ![]() |
Mega Man: The Wily Wars | N/A | Keiji Inafune | WWN-003 | The Genesis Unit members yield no weapons and are never referred to as Robot Masters by their game's manual. |
Enker | ![]() |
Mega Man: Dr. Wily's Revenge | Mirror Buster | Keiji Inafune? | MKN-001 | Although the Mega Man Killers and Quint yield weapons, they are not main bosses and notably absent from Robot Master lists found in their games' manuals. |
Quint | ![]() |
Mega Man II | Sakugarne | Keiji Inafune? | ??????[9] | Although the Mega Man Killers and Quint yield weapons, they are not main bosses and notably absent from Robot Master lists found in their games' manuals. |
Punk | ![]() |
Mega Man III | Screw Crusher | Keiji Inafune? | MKN-002 | Although the Mega Man Killers and Quint yield weapons, they are not main bosses and notably absent from Robot Master lists found in their games' manuals. |
Ballade | ![]() |
Mega Man IV | Ballade Cracker | Keiji Inafune? | MKN-003 | Although the Mega Man Killers and Quint yield weapons, they are not main bosses and notably absent from Robot Master lists found in their games' manuals. |
Terra | ![]() |
Mega Man V | Spark Chaser | ? | SRN-001 | By extension of other Stardroids being Robot Masters, but absent from the list in Mega Man V manual. |
Sunstar | ![]() |
Mega Man V | N/A | ? | N/A | By extension of other Stardroids being Robot Masters, but absent from the list in Mega Man V manual. |
Auto | ![]() |
Mega Man 7 | N/A | Keiji Inafune | N/A | Unclear. |
Bass | ![]() |
Mega Man 7 | Bass Buster | Hayato Kaji | SWN-001 | |
King | ![]() |
Mega Man & Bass | N/A | ? | ? | Yields no weapon and not a main boss. |
Fake Man | ![]() |
Mega Man 9 | N/A | Capcom | ? | Yields no weapon and not a main boss. |
References
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 The Wily Wars PAL version manual.
- ↑ 2.0 2.1 2.2 Mega Man for DOS North American manual.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 Mega Man 3 North American manual.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 Mega Man 4 North American manual.
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 Mega Man 3 for DOS North American manual.
- ↑ 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 Mega Man 5 North American manual.
- ↑ 7.0 7.1 7.2 7.3 7.4 7.5 7.6 7.7 Mega Man 6 North American manual.
- ↑ 8.0 8.1 8.2 8.3 8.4 8.5 8.6 8.7 Mega Man V North American manual.
- ↑ Given as "??????" in the Mega Man & Bass Japanese CD Data Base, although his being modified from a future Mega Man suggests his serial number should be DLN-001.