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Wily Stage 5 (Mega Man 2)

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Stage Info
Wood Man Stage in Mega Man 2.
Wily Castle from Mega Man 2
File:MM2 - Wily Stage 5 Portrait.png
Stage icon(s).
Appearances
Game(s):Mega Man 2, Mega Man: The Wily Wars
Game Info
Name(s):Wily Stage 5

Description


Enemies

(Note: When playing on "Normal" difficulty in versions that include a difficulty selection, Mega Man's shots deal twice the amount of damage. As a result, enemy HP is effectively halved.)

Minor Enemies

Name Image Description HP Damage Stage(s)
Pipi A bird that flies overhead and drops an egg. If the egg reaches the ground without being destroyed, eight Copipis are released that dart towards Mega Man after a while. 1 (Pipi)
1 (egg)
1 (Copipis)
4 (contact)
4 (egg)
2 (Copipis)
Air Man Stage, Wood Man Stage, Crash Man Stage, Wily Stage 1
Pipi A bird that flies overhead and drops an egg. If the egg reaches the ground without being destroyed, eight Copipis are released that dart towards Mega Man after a while. 1 (Pipi)
1 (egg)
1 (Copipis)
4 (contact)
4 (egg)
2 (Copipis)
Air Man Stage, Wood Man Stage, Crash Man Stage, Wily Stage 1
Returning Sniper Joe A robot with a gun and shield that stands in one place, periodically shooting three bullets forward in a straight line. It is spawned by destroying a Sniper Armor and only vulnerable while attacking. 10 4 (contact)
2 (projectile)
Quick Man Stage, Heat Man Stage, Flash Man Stage, Wily Stage 1, Wily Stage 4
Scworm A contraption on the ground that flailing metal tubes jump out of. Mega Buster shots go over it if Mega Man is on the same level. 5 (Scworm)
5 (tubes)
2 (contact)
2 (tubes)
Air Man Stage, Quick Man Stage, Heat Man Stage, Wily Stage 1
Springer Slides along the ground, speeding up when on the same level as Mega Man and popping up on a spring when touched. Can only be harmed by special weapons. 3 4 Quick Man Stage, Heat Man Stage, Metal Man Stage, Wily Stage 1
Telly A spinning robot that slowly floats towards Mega Man. They are usually spawned endlessly from holes or the side of the screen. 1 2 Heat Man Stage, Crash Man Stage, Wily Stage 1, Wily Stage 4

Name Image Description HP Damage Stage(s)
Pipi File:TWW - Pipi Sprite.png A bird that flies overhead and drops an egg. If the egg reaches the ground without being destroyed, eight Copipis are released that dart towards Mega Man after a while. 1 (Pipi)
1 (egg)
1 (Copipis)
4 (contact)
4 (egg)
2 (Copipis)
Air Man Stage, Wood Man Stage, Crash Man Stage, Wily Stage 1, Buster Rod-G Stage, Mega Water-S Stage, Wily Stage 2
Pipi File:TWW - Pipi Sprite.png A bird that flies overhead and drops an egg. If the egg reaches the ground without being destroyed, eight Copipis are released that dart towards Mega Man after a while. 1 (Pipi)
1 (egg)
1 (Copipis)
4 (contact)
4 (egg)
2 (Copipis)
Air Man Stage, Wood Man Stage, Crash Man Stage, Wily Stage 1, Buster Rod-G Stage, Mega Water-S Stage, Wily Stage 2
Returning Sniper Joe File:TWW - Returning Sniper Joe Sprite.png A robot with a gun and shield that stands in one place, periodically shooting three bullets forward in a straight line. It is spawned by destroying a Sniper Armor and only vulnerable while attacking. 10 4 (contact)
2 (projectile)
Quick Man Stage, Heat Man Stage, Flash Man Stage, Wily Stage 1, Wily Stage 4, Wily Stage 2
Scworm File:TWW - Scworm Sprite.png A contraption on the ground that flailing metal tubes jump out of. Mega Buster shots go over it if Mega Man is on the same level. 5 (Scworm)
5 (tubes)
2 (contact)
2 (tubes)
Air Man Stage, Quick Man Stage, Heat Man Stage, Wily Stage 1
Springer File:TWW - Springer Sprite.png Slides along the ground, speeding up when on the same level as Mega Man and popping up on a spring when touched. Can only be harmed by special weapons. 3 4 Quick Man Stage, Heat Man Stage, Metal Man Stage, Wily Stage 1, Wily Stage 2
Telly File:TWW - Telly Sprite.png A spinning robot that slowly floats towards Mega Man. They are usually spawned endlessly from holes or the side of the screen. 1 2 Heat Man Stage, Crash Man Stage, Wily Stage 1, Wily Stage 4, Wily Stage 2

Layout

Boss Attack

Name Sprite Description Stage Weapon Weakness
Mega Man
Heat Man A robot resembling a mechanical lighter. He throws exploding fire pellets or zips around the room, becoming briefly invincible as he lights himself on fire. Heat Man Stage, Wily Stage 5 (Boss Attack) Atomic Fire Bubble Lead
Air Man Air Man has a large fan in his belly and is able to unleash small tornados from across the room, which form specific patterns and block Mega Man's shots. Air Man Stage, Wily Stage 5 (Boss Attack) Air Shooter Leaf Shield
Wood Man A tree-like robot that throws his spinning Leaf Shield forwards and causes leaves to fall from above. He is weak to Heat Man's Atomic Fire, which destroys him instantly on normal mode if fully charged. Wood Man Stage, Wily Stage 5 (Boss Attack) Leaf Shield Atomic Fire
Bubble Man Bubble Man is fought underwater, beneath a ceiling of deadly aquatic mines. Mega Man must dodge his bubbles and straight-moving projectiles without jumping too high. Bubble Man Stage, Wily Stage 5 (Boss Attack) Bubble Lead Metal Blade
Quick Man An agile robot who runs and leaps around the room while throwing sets of three Quick Boomerangs at Mega Man. Using the Flash Stopper will half his health, whereas Crash Bomber shots act as a secondary weakness. Quick Man Stage, Wily Stage 5 (Boss Attack) Quick Boomerang Time Stopper
Crash Bomber
Crash Man A robot that jumps into the air and drops bombs on Mega Man, which explode after a delay. Crash Man Stage, Wily Stage 5 (Boss Attack) Crash Bomber Air Shooter
Metal Man The master of metal fights by throwing buzzsaw projectiles at Mega Man, which are fast and move in a straight line. He is weak not only to the Quick Boomerang, but also his own weapon, the Metal Blade, which destroys him in one hit in the rematch in Wily's Fortress on normal mode. Metal Man Stage, Wily Stage 5 (Boss Attack) Metal Blade Quick Boomerang
Metal Blade
Flash Man A robot that can stop time and shoot at Mega Man while he's unable to move. Flash Man Stage, Wily Stage 5 (Boss Attack) Flash Stopper Metal Blade
Crash Bomber
Mega Man The Wily Wars
Heat Man A robot resembling a mechanical lighter. He throws exploding fire pellets or zips around the room, becoming briefly invincible as he lights himself on fire. Heat Man Stage, Wily Stage 5 (Boss Rush) Atomic Fire Bubble Lead
Air Man Air Man has a large fan in his belly and is able to unleash small tornados from across the room, which form specific patterns and block Mega Man's shots. Air Man Stage, Wily Stage 5 (Boss Rush) Air Shooter Leaf Shield
Wood Man A tree-like robot that throws his spinning Leaf Shield forwards and causes leaves to fall from above. He is weak to Heat Man's Atomic Fire, which destroys him instantly on normal mode if fully charged. Wood Man Stage, Wily Stage 5 (Boss Rush) Leaf Shield Atomic Fire
Bubble Man Bubble Man is fought underwater, beneath a ceiling of deadly aquatic mines. Mega Man must dodge his bubbles and straight-moving projectiles without jumping too high. Bubble Man Stage, Wily Stage 5 (Boss Rush) Bubble Lead Metal Blade
Quick Man An agile robot who runs and leaps around the room while throwing sets of three Quick Boomerangs at Mega Man. Using the Flash Stopper will half his health, whereas Crash Bomber shots act as a secondary weakness. Quick Man Stage, Wily Stage 5 (Boss Rush) Quick Boomerang Time Stopper
Crash Bomber
Crash Man A robot that jumps into the air and drops bombs on Mega Man, which explode after a delay. Crash Man Stage, Wily Stage 5 (Boss Rush) Crash Bomber Air Shooter
Metal Man The master of metal fights by throwing buzzsaw projectiles at Mega Man, which are fast and move in a straight line. He is weak not only to the Quick Boomerang, but also his own weapon, the Metal Blade, which destroys him in one hit in the rematch in Wily's Fortress on normal mode. Metal Man Stage, Wily Stage 5 (Boss Rush) Metal Blade Quick Boomerang
Metal Blade
Flash Man A robot that can stop time and shoot at Mega Man while he's unable to move. Flash Man Stage, Wily Stage 5 (Boss Rush) Flash Stopper Metal Blade
Crash Bomber

Robot Masters

Name Sprite Description Stage Weakness
Mega Man
Wily Machine 2 (phase 1) Dr. Wily is hidden in a giant flying machine that moves back and forth and shoots large projectiles from a cannon on the bottom, which travel along an inverted arc. Its weak point is on the front and takes massive damage from a fully charged Atomic Fire. Wily Stage 5 Atomic Fire
Crash Bomber
Wily Machine 2 (phase 2) Wily is now revealed as parts of his machine are destroyed. This phase is similar to the first, but the projectiles bounce along the ground instead. The weak point is the cockpit. Wily Stage 5 Crash Bomber
Mega Man The Wily Wars
Wily Machine 2 (phase 1) File:TWW - Wily Machine 2 (phase 1) Sprite.png Dr. Wily is hidden in a giant flying machine that moves back and forth and shoots large projectiles from a cannon on the bottom, which travel along an inverted arc. Its weak point is on the front and takes massive damage from a fully charged Atomic Fire. Wily Stage 5 Atomic Fire
Crash Bomber
Wily Machine 2 (phase 2) File:TWW - Wily Machine 2 (phase 2) Sprite.png Wily is now revealed as parts of his machine are destroyed. This phase is similar to the first, but the projectiles bounce along the ground instead. The weak point is the cockpit. Wily Stage 5 Crash Bomber

Items

None [This statement needs its accuracy checked]

Gallery

Trivia

Other media

Other Versions

Other appearances

See also

References