Site notice |
---|
Welcome! Please check To-Do List to see what pages need help, who is working on what, etc.
|
Napalm Man Stage (Mega Man 5)
From Mega Man Wiki
This page needs to be rewritten (e.g. replace words with synonyms, make the text more encyclopedic, etc.)
See Mega Man Wiki:Quality Standards for more info. |
This article is a stub from the Classic era. You can help Mega Man Wiki by expanding it.
In-game screenshot. | |
![]() Stage icon(s). | |
Appearances | |
---|---|
Game(s): | Mega Man 5 |
Game Info | |
Name(s): | Napalm Man Stage |
Enemy Info | |
Boss(es): | Crystal Man |
Description
Enemies
Minor Enemies
Name | Image | Description | HP | Damage | Stage(s) |
---|---|---|---|---|---|
Sumatran | ![]() |
A tiger that crouches in place until Mega Man either approaches it or fires a weapon, then pounces and begins to pursue him. | 3 | 5 | Napalm Man Stage, Proto Man Stage 1, Proto Man Stage 2 |
Metall Cannon | ![]() |
A Metall in a cannon. It will occasionally pop up and shoot a large ball forward, which can be destroyed. Only vulnerable while attacking. | 4 (Metall Cannon) 1 (ball) |
4 (contact) 4 (ball) |
Napalm Man Stage, Proto Man Stage 2, Proto Man Stage 3, Wily Stage 1 |
Taban | ![]() |
A Batton-like enemy that takes some time to wake up, then chases after Mega Man and occasionally shoots. Can only be harmed while it's awake. | 1 | 4 (contact) 3 (projectile) |
Stone Man Stage, Charge Man Stage, Napalm Man Stage, Proto Man Stage 3, Wily Stage 1, Wily Stage 2 |
Rolling Drill | ![]() |
A large drill that appears in tunnels and slowly moves towards forward. Mega Man can stand on it or destroy it, but the spikes kill him instantly. | 3 | 28 | Napalm Man Stage |
Subeil | ![]() |
Waits for Mega Man to approach, then flattens itself and glides across the floor. Due to being close to the ground, small shots will go over it. | 1 | 3 | Stone Man Stage, Crystal Man Stage, Napalm Man Stage, Proto Man Stage 1, Proto Man Stage 3 |
Apache Joe | ![]() |
A Joe in an attack helicopter that chases Mega Man in the air, always flying diagonally down and then up, and aims it cannon down at Mega Man to shoot him. | 4 | 4 (contact) 3 (projectile) |
Napalm Man Stage, Proto Man Stage 3 |
Yudon | ![]() |
A large, stationary enemy that releases two homing missiles at a time from its stomach. It can only be harmed by attacking the head, but will sometimes raise its arms to block shots. | 5 (Yudon) 1 (missiles) |
8 (contact) 4 (missiles) |
Charge Man Stage, Napalm Man Stage |
Jet Bomb | ![]() |
A missile that flies in a straight line and explodes into shrapnel. Depending on whether it hit a wall or was destroyed by damage, the shrapnel fly towards Mega Man or diagonally outward. | 1 | 6 (contact) 3 (shrapnel) |
Napalm Man Stage, Star Man Stage |
Power Muscler | ![]() |
A very large enemy that leaps into the air and tries to get above Mega Man, then stops and rapidly slams straight down. | 13 | 8 | Gravity Man Stage, Crystal Man Stage, Napalm Man Stage, Gyro Man Stage, Proto Man Stage 3, Wily Stage 2 |
Mizzile | ![]() |
Hides in pits and launches straight up when Mega Man approaches, then slowly falls back down. | 10 | 1 | Napalm Man Stage, Star Man Stage |
Bomb Thrown | ![]() |
Similar to Rock Thrown. Throws bombs in an arc, which explode on impact. The bombs can be destroyed through damage. | 3 (Bomb Thrown) 1 (bomb) |
6 (contact) 6 (bomb) 5 (explosion) |
Charge Man Stage, Napalm Man Stage |
Layout
Boss
Name | Sprite | Description | Stage | Weapon | Weakness |
---|---|---|---|---|---|
Napalm Man | ![]() |
Napalm Man Stage, Wily Stage 3 (Boss Attack) | Napalm Bomb | Crystal Eye |
Items
Name | Sprite | Description | Location within the stage |
---|---|---|---|
Eddie | File:MM5 - Eddie.png | ||
E-Tank | File:MM5 - Energy Tank.png | ||
1-UP | A | ||
Plate | N |
Trivia
References
-