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Buster Rod-G Stage
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Wily Tower In-game screenshot. | |
Wily Tower Stage icon(s). | |
Appearances | |
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Game(s): | Mega Man: The Wily Wars |
Name(s): | Buster Rod-G Stage |
Description
Enemies
Minor enemies
Name | Sprite | Description | HP | Damage | Stage(s) | |
---|---|---|---|---|---|---|
Hammer Joe | File:TWW - Hammer Joe Sprite.png | A stationary Joe that swings an iron ball around and throws it forward, which deflect Mega Man Shots. It can only be harmed when its eye is open, shortly before and during its throwing animation. | 8 | 4 (contact) 2 (hammer) |
Snake Man Stage, Spark Man Stage, Needle Man Stage, Hard Man Stage, Shadow Man Stage (Second Visit), Wily Stage 1, Wily Stage 3, Buster Rod-G Stage, Hyper Storm-H Stage, Wily Stage 3 | |
Blaster | File:TWW - Blaster Sprite.png | A wall-mounted gun that periodically opens to fire a sequence of four shots in a set pattern. Only vulnerable while attacking. | 1 | 1 (contact) 2 (projectile) |
200 | Cut Man Stage, Bomb Man Stage, Wily Stage 2, Buster Rod-G Stage, Mega Water-S Stage, Wily Stage 1 |
Metall Deluxe | File:TWW - Metall Deluxe Sprite.png | Hides under its helmet until Mega Man comes near, then shoots bullets in three directions and quickly dashes forward before hiding again. Only vulnerable while attacking or running. | 1 | 4 (contact) 2 (projectiles) |
Needle Man Stage, Hard Man Stage, Top Man Stage, Needle Man Stage (Second Visit), Buster Rod-G Stage, Wily Stage 3 | |
Bomb Flier | File:TWW - Bomb Flier Sprite.png | A flying rocket disguised as a cloud that moves in wave motions. Any damage to it removes the cloud cover, making it fly faster, but in a straight line. | 4 | 2 (contact) | Snake Man Stage, Buster Rod-G Stage | |
Matasaburo | File:TWW - Matasaburo Sprite.png | A stationary robot that blows Mega Man away with the fan in its body. | 5 | 6 | Air Man Stage, Buster Rod-G Stage, Wily Stage 2 | |
Bunby Heli | File:TWW - Bunby Heli Sprite.png | A helicopter robot that flies sideways, swooping down or up at Mega Man when he comes near. | 1 | 3 | 500 | Cut Man Stage, Guts Man Stage, Elec Man Stage, Wily Stage 2, Buster Rod-G Stage, Hyper Storm-H Stage, Mega Water-S Stage |
Komasaburo | File:TWW - Komasaburo Sprite.png | A stationary enemy that releases destructible tops from its belly, which move along the ground. It is often found at the top of stairs. | 6 (Komasaburo) 1 (tops) |
6 (contact) 2 (tops) |
Top Man Stage, Wily Stage 1, Buster Rod-G Stage, Wily Stage 3 | |
Robbit | File:TWW - Robbit Sprite.png | A robo-rabbit that hops and fires three carrots at Mega Man between jumps. | 10 | 4 (contact) 2 (projectile) |
Wood Man Stage, Buster Rod-G Stage | |
Pipi | File:TWW - Pipi Sprite.png | A bird that flies overhead and drops an egg. If the egg reaches the ground without being destroyed, eight Copipis are released that dart towards Mega Man after a while. | 1 (Pipi) 1 (egg) 1 (Copipis) |
4 (contact) 4 (egg) 2 (Copipis) |
Air Man Stage, Wood Man Stage, Crash Man Stage, Wily Stage 1, Buster Rod-G Stage, Mega Water-S Stage, Wily Stage 2 | |
Pipi | File:TWW - Pipi Sprite.png | A bird that flies overhead and drops an egg. If the egg reaches the ground without being destroyed, eight Copipis are released that dart towards Mega Man after a while. | 1 (Pipi) 1 (egg) 1 (Copipis) |
4 (contact) 4 (egg) 2 (Copipis) |
Air Man Stage, Wood Man Stage, Crash Man Stage, Wily Stage 1, Buster Rod-G Stage, Mega Water-S Stage, Wily Stage 2 | |
Petit Snakey | File:TWW - Petit Snakey Sprite.png | Snake heads that spit projectiles directly at Mega Man. They cap off the winding snake blocks in the stage and also appear upside-down. | 2 | 4 (contact) 2 (projectiles) |
Snake Man Stage, Buster Rod-G Stage | |
Pickman | File:TWW - Pickman Sprite.png | A stationary construction worker robot that rapidly throws pickaxes at Mega Man in an arc when he is near. Only vulnerable while attacking. | 10 | 3 (contact) 2 (projectile) |
1,500 | Guts Man Stage, Buster Rod-G Stage |
Changkey Maker | File:TWW - Changkey Maker Sprite.png | A stationary robot that illuminates the room and throws Changkeys in an arc. Defeating it causes the screen to go dark. | 10 | 8 | Quick Man Stage, Buster Rod-G Stage | |
Pickelman Bull | File:TWW - Pickelman Bull Sprite.png | A Pickelman that advances towards Mega Man on a tall bulldozer, occasionally stopping. Only the Pickelman on top can be harmed. | 3 | 6 | Spark Man Stage, Hard Man Stage, Top Man Stage, Shadow Man Stage, Buster Rod-G Stage, Wily Stage 3 | |
Batton | File:TWW - Batton Sprite.png | A bat that takes some time to wake up, then chases after Mega Man. Can only be harmed while it's awake. | 2 | 4 | Wood Man Stage, Buster Rod-G Stage, Wily Stage 2 | |
Metall | File:TWW - Metall Sprite.png | Hides under its helmet until Mega Man comes near, then shoots bullets in three directions. Only vulnerable while attacking. | 1 | 1 (contact) 2 (projectile) |
500 | Guts Man Stage, Wily Stage 1 |
Layout
Mid-boss
Name | Sprite | Description | Stage | Weapon | Weakness |
---|---|---|---|---|---|
Big Snakey | File:TWW - Big Snakey Sprite.png | A giant snake head that spits large projectiles at Mega Man, usually between two and four before pausing. The "body segments" that make up the floor wiggle, making the fight harder if Mega Man is standing on them. | 10 | 8 (contact) 2 (projectiles) |
Snake Man Stage, Buster Rod-G Stage |
Robot Masters
Name | Sprite | Description | Stage | Weakness |
---|---|---|---|---|
Buster Rod-G (1st encounter) | File:TWW - Buster Rod-G Sprite 1.png | Buster Rod-G Stage | Search Snake | |
Top Spin | ||||
Hyper Bomb | ||||
Rolling Cutter | ||||
Air Shooter | ||||
Atomic Fire | ||||
Bubble Lead | ||||
Hard Knuckle | ||||
Needle Cannon |
Items
None
Other media
References