Name | Sprite | Description | HP | Damage | Stage(s) |
---|---|---|---|---|---|
Dada | ![]() |
A fast-moving jackhammer that makes two low hops followed by an extremely high jump. | 1 | 2 | Snake Man Stage |
Petit Snakey | ![]() |
Snake heads that spit projectiles directly at Mega Man. They cap off the winding snake blocks in the stage and also appear upside-down. | 2 | 4 (contact) 2 (projectiles) |
Snake Man Stage |
Potton | ![]() |
A flying glass jar containing a robot head, which drops on Mega Man when he is directly below it. The jar continues to fly, but never regenerates the head. | 1 (jar) 1 (head) |
2 (jar) 4 (head) |
Snake Man Stage, Gemini Man Stage (Second Visit) |
Bubukan | ![]() |
An enemy that runs towards Mega Man, pole-vaults over him, then runs towards him. Both the Bubukan and its falling pole can harm Mega Man, and the Bubukan is invincible until it jumps. | 4 (Bubukan) 1 (pole) |
4 (Bubukan) 2 (pole) |
Snake Man Stage, Needle Man Stage (Second Visit) |
Hammer Joe | ![]() |
A stationary Joe that swings an iron ball around and throws it forward, which deflect Mega Man Shots. It can only be harmed when its eye is open, shortly before and during its throwing animation. | 8 | 4 (contact) 2 (hammer) |
Snake Man Stage, Spark Man Stage, Needle Man Stage, Hard Man Stage, Shadow Man Stage (Second Visit), Wily Stage 1, Wily Stage 3 |
Jamacy | ![]() |
Climbs up and down ladders. In Gemini Man Stage (Second Visit), many of them emerge from holes and scutter across the ground as well as going down ladders. | 1 | 2 | Spark Man Stage, Snake Man Stage, Spark Man Stage (Second Visit), Gemini Man Stage (Second Visit) |
Bomb Flier | ![]() |
A flying rocket disguised as a cloud that moves in wave motions. Any damage to it removes the cloud cover, making it fly faster, but in a straight line. | 4 | 2 (contact) | Snake Man Stage |
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Snake Man Stage (Mega Man 3)
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In-game screenshot. | |
Appearances | |
---|---|
Name(s): | Snake Man Stage |
Description
Enemies
Minor enemies
Name | Sprite | Description | HP | Damage | Stage(s) |
---|---|---|---|---|---|
Dada | File:TWW - Dada Sprite.png | A fast-moving jackhammer that makes two low hops followed by an extremely high jump. | 1 | 2 | Snake Man Stage, Wily Stage 3 |
Petit Snakey | File:TWW - Petit Snakey Sprite.png | Snake heads that spit projectiles directly at Mega Man. They cap off the winding snake blocks in the stage and also appear upside-down. | 2 | 4 (contact) 2 (projectiles) |
Snake Man Stage, Buster Rod-G Stage |
Potton | File:TWW - Potton Sprite.png | A flying glass jar containing a robot head, which drops on Mega Man when he is directly below it. The jar continues to fly, but never regenerates the head. | 1 (jar) 1 (head) |
2 (jar) 4 (head) |
Snake Man Stage, Gemini Man Stage (Second Visit) |
Bubukan | File:TWW - Bubukan Sprite.png | An enemy that runs towards Mega Man, pole-vaults over him, then runs towards him. Both the Bubukan and its falling pole can harm Mega Man, and the Bubukan is invincible until it jumps. | 4 (Bubukan) 1 (pole) |
4 (Bubukan) 2 (pole) |
Snake Man Stage, Needle Man Stage (Second Visit), Wily Stage 3 |
Hammer Joe | File:TWW - Hammer Joe Sprite.png | A stationary Joe that swings an iron ball around and throws it forward, which deflect Mega Man Shots. It can only be harmed when its eye is open, shortly before and during its throwing animation. | 8 | 4 (contact) 2 (hammer) |
Snake Man Stage, Spark Man Stage, Needle Man Stage, Hard Man Stage, Shadow Man Stage (Second Visit), Wily Stage 1, Wily Stage 3, Buster Rod-G Stage, Hyper Storm-H Stage, Wily Stage 3 |
Jamacy | File:TWW - Jamacy Sprite.png | Climbs up and down ladders. In Gemini Man Stage (Second Visit), many of them emerge from holes and scutter across the ground as well as going down ladders. | 1 | 2 | Spark Man Stage, Snake Man Stage, Spark Man Stage (Second Visit), Gemini Man Stage (Second Visit), Hyper Storm-H Stage |
Bomb Flier | File:TWW - Bomb Flier Sprite.png | A flying rocket disguised as a cloud that moves in wave motions. Any damage to it removes the cloud cover, making it fly faster, but in a straight line. | 4 | 2 (contact) | Snake Man Stage, Buster Rod-G Stage |
Layout
Mid-Boss
Name | Sprite | Description | HP | Damage | Stage(s) |
---|---|---|---|---|---|
Big Snakey | ![]() |
A giant snake head that spits large projectiles at Mega Man, usually between two and four before pausing. The "body segments" that make up the floor wiggle, making the fight harder if Mega Man is standing on them. | 10 | 8 (contact) 2 (projectiles) |
Snake Man Stage |
Name | Sprite | Description | HP | Damage | Stage(s) |
---|---|---|---|---|---|
Big Snakey | File:TWW - Big Snakey Sprite.png | A giant snake head that spits large projectiles at Mega Man, usually between two and four before pausing. The "body segments" that make up the floor wiggle, making the fight harder if Mega Man is standing on them. | 10 | 8 (contact) 2 (projectiles) |
Snake Man Stage, Buster Rod-G Stage |
Boss
Name | Sprite | Description | Stage | Weapon | Weakness |
---|---|---|---|---|---|
Snake Man | ![]() |
Snake Man Stage, Wily Stage 4 (Boss Attack) | Search Snake | Needle Cannon |
Mega Man 3=
Name | Sprite | Description | Stage | Weapon | Weakness |
---|---|---|---|---|---|
Snake Man | ![]() |
Snake Man Stage, Wily Stage 4 (Boss Rush) | Search Snake | Needle Cannon |
Items
Name | Sprite | Description | Location within the stage |
---|---|---|---|
? Can (×2) | ![]() |
Name | Sprite | Description | Location within the stage |
---|---|---|---|
? Can (×2) | File:TWW - Surprise Box.png |
Other media
References