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Wood Man Stage (Mega Man II)
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Wood Man Stage in Mega Man II. In-game screenshot. | |
![]() Stage icon(s). | |
Appearances | |
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Name(s): | Wood Man Stage |
Description
Enemies
Minor Enemies
Name | Sprite | Description | HP | Damage | Stage(s) |
---|---|---|---|---|---|
Friender | ![]() |
A gaint dog that stands in place and breathes a line of fire in an inverted arc. | 20 | 8 (contact) 4 (projectile) |
Wood Man Stage |
Batton | ![]() |
A bat that starts on the ceiling and takes some time to wake up, then chases Mega Man. If it touches him, it slowly flies back onto the ceiling. Can only be harmed while it is awake. | 2 | 4 | Wood Man Stage |
Robbit | ![]() |
A robo-rabbit that hops and fires three carrots at Mega Man between jumps. | 10 | 4 (contact) 2 (projectile) |
Wood Man Stage |
Needle Press | ![]() |
A stationary spike on the ceiling or floor that extends and detracts in a set rhythm, harming Mega Man if he touches it. It deflects all shots. | N/A | 4 | Wood Man Stage, Needle Man Stage |
Cannon | ![]() |
Opens up to shoot cannonballs at Mega Man in an arc. The cannonballs are indestructible and deflect shots. Can only be harmed while the shield is open. | 3 (Cannon) | 6 (contact) 2 (cannonballs) |
Wood Man Stage, Needle Man Stage |
Kukku | ![]() |
A rooster than runs very fast and jumps at certain points. It spawns infinitely and has to be avoided. | 10 | 4 | Wood Man Stage |
Layout
Robot Masters
Name | Sprite | Description | Stage | Weapon | Weakness |
---|---|---|---|---|---|
Wood Man | ![]() |
Wood Man Stage | ![]() |
Metal Blade |
Other media
Gallery
Items
None [This statement needs its accuracy checked]
Trivia
References