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Doc Robot

From Mega Man Wiki


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Doc Robot artwork.
Doc Robot Sprite Doc Robot Sprite
Portrait(s)
Doc Robot Sprite Doc Robot Sprite
Sprite(s)
General information
Name(s):Doc Robot K-176
Type(s):Boss
Appearances
Game(s):
Other Media:
Stage(s):
Game Info
Life Energy:28
Damage:Various (see General information)
Weakness(es):Various (see General information)



The Doc Robot stages are ones you revisit after the initial 8, but before the Wily Stage stages.


In the games

Mega Man 3

Base Sprite Description Stage Weakness
Metal Man
Fights by jumping very high and throwing between two and four buzzsaw projectiles at Mega Man, which are fast and move in a straight line. Spark Man Stage (Second Visit) Hard Knuckle
Magnet Missile
Quick Man
An agile boss who runs and leaps around the room while throwing sets of three Quick Boomerangs at Mega Man. Spark Man Stage (Second Visit) Search Snake
Gemini Laser
Air Man
Air Man is able to unleash small tornados from across the room, which form specific patterns and block Mega Man's shots. Needle Man Stage (Second Visit) Spark Shock
Magnet Missile
Crash Man
A boss that jumps into the air and drops bombs on Mega Man, which explode after a delay. Needle Man Stage (Second Visit) Hard Knuckle
Top Spin
Flash Man
A boss that can stop time and shoot at Mega Man while he's unable to move. Gemini Man Stage (Second Visit) Needle Cannon
Gemini Laser
Bubble Man
Bubble Man is fought underwater, beneath a ceiling of deadly spikes. Mega Man must dodge his bubbles and straight-moving projectiles without jumping too high, or use the Rush Marine. Gemini Man Stage (Second Visit) Spark Shock
Needle Cannon
Wood Man
Throws his spinning Leaf Shield forwards and causes leaves to fall from above. The Leaf Shield is larger than in Mega Man 2. Shadow Man Stage (Second Visit) Search Snake
Needle Cannon
Heat Man
Throws exploding fire pellets or zips around the room, becoming briefly invincible as he lights himself on fire. Shadow Man Stage (Second Visit) Shadow Blade
Top Spin

Base Sprite Description Stage Weakness
Metal Man
File:TWW - Doc Robot Sprite.png
Fights by jumping very high and throwing between two and four buzzsaw projectiles at Mega Man, which are fast and move in a straight line. Spark Man Stage (Second Visit) Hard Knuckle
Magnet Missile
Quick Man
File:TWW - Doc Robot Sprite.png
An agile boss who runs and leaps around the room while throwing sets of three Quick Boomerangs at Mega Man. Spark Man Stage (Second Visit) Search Snake
Gemini Laser
Air Man
File:TWW - Doc Robot Sprite.png
Air Man is able to unleash small tornados from across the room, which form specific patterns and block Mega Man's shots. Needle Man Stage (Second Visit) Spark Shock
Magnet Missile
Crash Man
File:TWW - Doc Robot Sprite.png
A boss that jumps into the air and drops bombs on Mega Man, which explode after a delay. Needle Man Stage (Second Visit) Hard Knuckle
Top Spin
Flash Man
File:TWW - Doc Robot Sprite.png
A boss that can stop time and shoot at Mega Man while he's unable to move. Gemini Man Stage (Second Visit) Needle Cannon
Gemini Laser
Bubble Man
File:TWW - Doc Robot Sprite.png
Bubble Man is fought underwater, beneath a ceiling of deadly spikes. Mega Man must dodge his bubbles and straight-moving projectiles without jumping too high, or use the Rush Marine. Gemini Man Stage (Second Visit) Spark Shock
Needle Cannon
Wood Man
File:TWW - Doc Robot Sprite.png
Throws his spinning Leaf Shield forwards and causes leaves to fall from above. The Leaf Shield is larger than in Mega Man 2. Shadow Man Stage (Second Visit) Search Snake
Needle Cannon
Heat Man
File:TWW - Doc Robot Sprite.png
Throws exploding fire pellets or zips around the room, becoming briefly invincible as he lights himself on fire. Shadow Man Stage (Second Visit) Shadow Blade
Top Spin

Official Data

Other media

Gallery

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Trivia

References


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