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Proto Man Stage 3
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File:MM5 - Proto Man Stage 3.png In-game screenshot. | |
Appearances | |
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Game(s): | Mega Man 5 |
Name(s): | Proto Man Stage 3 |
Description
Enemies
Minor Enemies
Name | Image | Description | HP | Damage | Stage(s) |
---|---|---|---|---|---|
Apache Joe | ![]() |
A Joe in an attack helicopter that chases Mega Man in the air, always flying diagonally down and then up, and aims it cannon down at Mega Man to shoot him. | 4 | 4 (contact) 3 (projectile) |
Napalm Man Stage, Proto Man Stage 3 |
Subeil | ![]() |
Waits for Mega Man to approach, then flattens itself and glides across the floor. Due to being close to the ground, small shots will go over it. | 1 | 3 | Stone Man Stage, Crystal Man Stage, Napalm Man Stage, Proto Man Stage 1, Proto Man Stage 3 |
Hirarian 427 | ![]() |
Hangs from the ceiling and drops down when Mega Man gets near, running forward and exploding when it touches a wall. | 1 | 5 | Stone Man Stage, Proto Man Stage 1, Proto Man Stage 3, Wily Stage 2 |
Taban | ![]() |
A Batton-like enemy that takes some time to wake up, then chases after Mega Man and occasionally shoots. Can only be harmed while it's awake. | 1 | 4 (contact) 3 (projectile) |
Stone Man Stage, Charge Man Stage, Napalm Man Stage, Proto Man Stage 3, Wily Stage 1, Wily Stage 2 |
Tatepakkan | ![]() |
A cannon-like enemy with a shield, which it lifts briefly to shoot. Can only be harmed while the shield is up or by standing very close. | 2 | 5 (contact) 4 (projectile) |
Stone Man Stage, Gyro Man Stage, Proto Man Stage 2 |
Lyric | ![]() |
A flying enemy that slowly moves towards Mega Man. | 1 | 2 | Stone Man Stage, Charge Man Stage, Gyro Man Stage, Proto Man Stage 3, Wily Stage 1 |
Bombier | ![]() |
Flies to one side and drops a destructible bomb when Mega Man is directly under it. | 1 (Bombier) 1 (bomb) |
6 (contact) 6 (bomb) |
Crystal Man Stage, Proto Man Stage 2, Proto Man Stage 3 |
Metall Cannon | ![]() |
A Metall in a cannon. It will occasionally pop up and shoot a large ball forward, which can be destroyed. Only vulnerable while attacking. | 4 (Metall Cannon) 1 (ball) |
4 (contact) 4 (ball) |
Napalm Man Stage, Proto Man Stage 2, Proto Man Stage 3, Wily Stage 1 |
Bounder | ![]() |
Starts on the ceiling and begins bouncing up and down when Mega Man comes near or shoots, firing off two projectiles at different angles based on Mega Man's position. | 3 | 4 (contact) 3 (projectile) |
Star Man Stage, Proto Man Stage 2, Proto Man Stage 3 |
Pukapelly | ![]() |
A flying enemy that alternates between hovering briefly in place and moving straight towards Mega Man. | 2 | 3 | Gravity Man Stage, Gyro Man Stage, Proto Man Stage 2, Proto Man Stage 3, Wily Stage 1 |
Power Muscler | ![]() |
A very large enemy that leaps into the air and tries to get above Mega Man, then stops and rapidly slams straight down. | 13 | 8 | Gravity Man Stage, Crystal Man Stage, Napalm Man Stage, Gyro Man Stage, Proto Man Stage 3, Wily Stage 2 |
Kouker Q | ![]() |
Flies to the side and drops down when Mega Man approaches, attempting to fall on him if he keeps moving forward. | 1 | 4 | Gyro Man Stage, Proto Man Stage 3 |
Layout
Boss
Name | Sprite | Description | Stage | Weapon | Weakness |
---|---|---|---|---|---|
Dark Man 3 | ![]() |
Proto Man Stage 3 | Beat |
Items
Name | Sprite | Description | Location within the stage |
---|---|---|---|
1-UP | ![]() |
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E-Tank x 2 | File:ETank1.png |
Other media
Gallery
See also
Trivia
References