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Proto Man Stage 3

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Stage Info
File:MM5 - Proto Man Stage 3.png
In-game screenshot.
Appearances
Game(s):Mega Man 5
Name(s):Proto Man Stage 3

Description

Enemies

Minor Enemies

Name Image Description HP Damage Stage(s)
Apache Joe A Joe in an attack helicopter that chases Mega Man in the air, always flying diagonally down and then up, and aims it cannon down at Mega Man to shoot him. 4 4 (contact)
3 (projectile)
Napalm Man Stage, Proto Man Stage 3
Subeil Waits for Mega Man to approach, then flattens itself and glides across the floor. Due to being close to the ground, small shots will go over it. 1 3 Stone Man Stage, Crystal Man Stage, Napalm Man Stage, Proto Man Stage 1, Proto Man Stage 3
Hirarian 427 Hangs from the ceiling and drops down when Mega Man gets near, running forward and exploding when it touches a wall. 1 5 Stone Man Stage, Proto Man Stage 1, Proto Man Stage 3, Wily Stage 2
Taban A Batton-like enemy that takes some time to wake up, then chases after Mega Man and occasionally shoots. Can only be harmed while it's awake. 1 4 (contact)
3 (projectile)
Stone Man Stage, Charge Man Stage, Napalm Man Stage, Proto Man Stage 3, Wily Stage 1, Wily Stage 2
Tatepakkan A cannon-like enemy with a shield, which it lifts briefly to shoot. Can only be harmed while the shield is up or by standing very close. 2 5 (contact)
4 (projectile)
Stone Man Stage, Gyro Man Stage, Proto Man Stage 2
Lyric A flying enemy that slowly moves towards Mega Man. 1 2 Stone Man Stage, Charge Man Stage, Gyro Man Stage, Proto Man Stage 3, Wily Stage 1
Bombier Flies to one side and drops a destructible bomb when Mega Man is directly under it. 1 (Bombier)
1 (bomb)
6 (contact)
6 (bomb)
Crystal Man Stage, Proto Man Stage 2, Proto Man Stage 3
Metall Cannon A Metall in a cannon. It will occasionally pop up and shoot a large ball forward, which can be destroyed. Only vulnerable while attacking. (Metall Cannon)
1 (ball)
4 (contact)
4 (ball)
Napalm Man Stage, Proto Man Stage 2, Proto Man Stage 3, Wily Stage 1
Bounder Starts on the ceiling and begins bouncing up and down when Mega Man comes near or shoots, firing off two projectiles at different angles based on Mega Man's position. 3 4 (contact)
3 (projectile)
Star Man Stage, Proto Man Stage 2, Proto Man Stage 3
Pukapelly A flying enemy that alternates between hovering briefly in place and moving straight towards Mega Man. 2 3 Gravity Man Stage, Gyro Man Stage, Proto Man Stage 2, Proto Man Stage 3, Wily Stage 1
Power Muscler A very large enemy that leaps into the air and tries to get above Mega Man, then stops and rapidly slams straight down. 13 8 Gravity Man Stage, Crystal Man Stage, Napalm Man Stage, Gyro Man Stage, Proto Man Stage 3, Wily Stage 2
Kouker Q Flies to the side and drops down when Mega Man approaches, attempting to fall on him if he keeps moving forward. 1 4 Gyro Man Stage, Proto Man Stage 3


Layout

Boss

Name Sprite Description Stage Weapon Weakness
Dark Man 3 Proto Man Stage 3 Beat

Items

Name Sprite Description Location within the stage
1-UP
E-Tank x 2 File:ETank1.png

Other media

Gallery

See also

Trivia

References