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Needle Man Stage (Mega Man 3)
From Mega Man Wiki
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In-game screenshot. | |
Appearances | |
---|---|
Name(s): | Needle Man Stage |
Description
First Visit
Second Visit
Enemies
Minor enemies
First Visit
Name | Sprite | Description | HP | Damage | Stage(s) |
---|---|---|---|---|---|
Hari Harry | ![]() |
A large hedgehog that stands still and shoots destructible needles in five directions three times, then rolls to another spot as an invincible sphere. | 6 (Hari Harry) 1 (needles) |
6 (contact) 2 (needles) |
Needle Man Stage, Needle Man Stage (Second Visit) |
Cannon | ![]() |
Opens up to shoot cannonballs at Mega Man in an arc. The cannonballs are sometimes indestructible. Can only be harmed while the shield is open. | 3 (Cannon) 1 (cannonballs) |
6 (contact) 2 (cannonballs) |
Needle Man Stage, Needle Man Stage (Second Visit) |
Yambow | ![]() |
A dragonfly that comes in from the top and tries to fly behind Mega Man, then darts forward when it is at his current height. | 3 | 3 | Needle Man Stage, Gemini Man Stage, Shadow Man Stage, Needle Man Stage (Second Visit) |
Needle Press | ![]() |
A stationary spike on the ceiling or floor that extends and detracts in a set rhythm, harming Mega Man if he touches it. It deflects all shots. | N/A | 4 | Needle Man Stage, Needle Man Stage (Second Visit) |
Hammer Joe | ![]() |
A stationary Joe that swings an iron ball around and throws it forward, which deflect Mega Man Shots. It can only be harmed when its eye is open, shortly before and during its throwing animation. | 8 | 4 (contact) 2 (hammer) |
Snake Man Stage, Spark Man Stage, Needle Man Stage, Hard Man Stage, Shadow Man Stage (Second Visit), Wily Stage 1, Wily Stage 3 |
Bikky | ![]() |
A giant, jumping robot. It can only be harmed while its visor is open, shortly before and during its jump. | 6 | 8 | Needle Man Stage, Hard Man Stage, Gemini Man Stage, Shadow Man Stage (Second Visit), Wily Stage 3 |
Second Visit
Name | Sprite | Description | HP | Damage | Stage(s) |
---|---|---|---|---|---|
Hari Harry | ![]() |
A large hedgehog that stands still and shoots destructible needles in five directions three times, then rolls to another spot as an invincible sphere. | 6 (Hari Harry) 1 (needles) |
6 (contact) 2 (needles) |
Needle Man Stage, Needle Man Stage (Second Visit) |
Needle Press | ![]() |
A stationary spike on the ceiling or floor that extends and detracts in a set rhythm, harming Mega Man if he touches it. It deflects all shots. | N/A | 4 | Needle Man Stage, Needle Man Stage (Second Visit) |
Giant Springer | ![]() |
Slides along the ground and fires the homing missile from its head at Mega Man, moving slower while the missile is in the air. If Mega Man gets too close, it spring up and harms him. | 8 (Springer) 1 (missile) |
6 (contact) 2 (missile) |
Magnet Man Stage, Spark Man Stage (Second Visit), Needle Man Stage (Second Visit), Shadow Man Stage (Second Visit) |
Yambow | ![]() |
A dragonfly that comes in from the top and tries to fly behind Mega Man, then darts forward when it is at his current height. | 3 | 3 | Needle Man Stage, Gemini Man Stage, Shadow Man Stage, Needle Man Stage (Second Visit) |
Parasyu | ![]() |
Drops from above and opens its parachute, slowing its fall and causing it to swing left and right in a wave motion. | 3 | 4 | Shadow Man Stage, Needle Man Stage (Second Visit), Shadow Man Stage (Second Visit) |
Bubukan | ![]() |
An enemy that runs towards Mega Man, pole-vaults over him, then runs towards him. Both the Bubukan and its falling pole can harm Mega Man, and the Bubukan is invincible until it jumps. | 4 (Bubukan) 1 (pole) |
4 (Bubukan) 2 (pole) |
Snake Man Stage, Needle Man Stage (Second Visit) |
Cannon | ![]() |
Opens up to shoot cannonballs at Mega Man in an arc. The cannonballs are sometimes indestructible. Can only be harmed while the shield is open. | 3 (Cannon) 1 (cannonballs) |
6 (contact) 2 (cannonballs) |
Needle Man Stage, Needle Man Stage (Second Visit) |
First Visit
Name | Sprite | Description | HP | Damage | Stage(s) |
---|---|---|---|---|---|
Hari Harry | File:TWW - Hari Harry Sprite.png | A large hedgehog that stands still and shoots destructible needles in five directions three times, then rolls to another spot as an invincible sphere. | 6 (Hari Harry) 1 (needles) |
6 (contact) 2 (needles) |
Needle Man Stage, Needle Man Stage (Second Visit), Hyper Storm-H Stage |
Metall Deluxe | File:TWW - Metall Deluxe Sprite.png | Hides under its helmet until Mega Man comes near, then shoots bullets in three directions and quickly dashes forward before hiding again. Only vulnerable while attacking or running. | 1 | 4 (contact) 2 (projectiles) |
Needle Man Stage, Hard Man Stage, Top Man Stage, Needle Man Stage (Second Visit), Buster Rod-G Stage, Wily Stage 3 |
Cannon | File:TWW - Cannon Sprite.png | Opens up to shoot cannonballs at Mega Man in an arc. The cannonballs are sometimes indestructible. Can only be harmed while the shield is open. | 3 (Cannon) 1 (cannonballs) |
6 (contact) 2 (cannonballs) |
Needle Man Stage, Needle Man Stage (Second Visit), Wily Stage 3 |
Yambow | File:TWW - Yambow Sprite.png | A dragonfly that comes in from the top and tries to fly behind Mega Man, then darts forward when it is at his current height. | 3 | 3 | Needle Man Stage, Gemini Man Stage, Shadow Man Stage, Needle Man Stage (Second Visit), Hyper Storm-H Stage, Wily Stage 3 |
Needle Press | File:TWW - Needle Press Sprite.png | A stationary spike on the ceiling or floor that extends and detracts in a set rhythm, harming Mega Man if he touches it. It deflects all shots. | N/A | 4 | Needle Man Stage, Needle Man Stage (Second Visit), Mega Water-S Stage, Wily Stage 3 |
Hammer Joe | File:TWW - Hammer Joe Sprite.png | A stationary Joe that swings an iron ball around and throws it forward, which deflect Mega Man Shots. It can only be harmed when its eye is open, shortly before and during its throwing animation. | 8 | 4 (contact) 2 (hammer) |
Snake Man Stage, Spark Man Stage, Needle Man Stage, Hard Man Stage, Shadow Man Stage (Second Visit), Wily Stage 1, Wily Stage 3, Buster Rod-G Stage, Hyper Storm-H Stage, Wily Stage 3 |
Bikky | File:TWW - Bikky Sprite.png | A giant, jumping robot. It can only be harmed while its visor is open, shortly before and during its jump. | 6 | 8 | Needle Man Stage, Hard Man Stage, Gemini Man Stage, Shadow Man Stage (Second Visit), Wily Stage 3, Hyper Storm-H Stage |
Second Visit
Name | Sprite | Description | HP | Damage | Stage(s) |
---|---|---|---|---|---|
Hari Harry | File:TWW - Hari Harry Sprite.png | A large hedgehog that stands still and shoots destructible needles in five directions three times, then rolls to another spot as an invincible sphere. | 6 (Hari Harry) 1 (needles) |
6 (contact) 2 (needles) |
Needle Man Stage, Needle Man Stage (Second Visit), Hyper Storm-H Stage |
Needle Press | File:TWW - Needle Press Sprite.png | A stationary spike on the ceiling or floor that extends and detracts in a set rhythm, harming Mega Man if he touches it. It deflects all shots. | N/A | 4 | Needle Man Stage, Needle Man Stage (Second Visit), Mega Water-S Stage, Wily Stage 3 |
Giant Springer | File:TWW - Giant Springer Sprite.png | Slides along the ground and fires the homing missile from its head at Mega Man, moving slower while the missile is in the air. If Mega Man gets too close, it spring up and harms him. | 8 (Springer) 1 (missile) |
6 (contact) 2 (missile) |
Magnet Man Stage, Spark Man Stage (Second Visit), Needle Man Stage (Second Visit), Shadow Man Stage (Second Visit), Wily Stage 3 |
Yambow | File:TWW - Yambow Sprite.png | A dragonfly that comes in from the top and tries to fly behind Mega Man, then darts forward when it is at his current height. | 3 | 3 | Needle Man Stage, Gemini Man Stage, Shadow Man Stage, Needle Man Stage (Second Visit), Hyper Storm-H Stage, Wily Stage 3 |
Parasyu | File:TWW - Parasyu Sprite.png | Drops from above and opens its parachute, slowing its fall and causing it to swing left and right in a wave motion. | 3 | 4 | Shadow Man Stage, Needle Man Stage (Second Visit), Shadow Man Stage (Second Visit), Hyper Storm-H Stage |
Bubukan | File:TWW - Bubukan Sprite.png | An enemy that runs towards Mega Man, pole-vaults over him, then runs towards him. Both the Bubukan and its falling pole can harm Mega Man, and the Bubukan is invincible until it jumps. | 4 (Bubukan) 1 (pole) |
4 (Bubukan) 2 (pole) |
Snake Man Stage, Needle Man Stage (Second Visit), Wily Stage 3 |
Metall Deluxe | File:TWW - Metall Deluxe Sprite.png | Hides under its helmet until Mega Man comes near, then shoots bullets in three directions and quickly dashes forward before hiding again. Only vulnerable while attacking or running. | 1 | 4 (contact) 2 (projectiles) |
Needle Man Stage, Hard Man Stage, Top Man Stage, Needle Man Stage (Second Visit), Buster Rod-G Stage, Wily Stage 3 |
Cannon | File:TWW - Cannon Sprite.png | Opens up to shoot cannonballs at Mega Man in an arc. The cannonballs are sometimes indestructible. Can only be harmed while the shield is open. | 3 (Cannon) 1 (cannonballs) |
6 (contact) 2 (cannonballs) |
Needle Man Stage, Needle Man Stage (Second Visit), Wily Stage 3 |
Layout
Mid-Boss
Name | Sprite | Description | HP | Damage | Stage(s) |
---|---|---|---|---|---|
Giant Metall | ![]() |
A large Metall that flies up and down, randomly spawning three Metall Deluxe or firing three ball projectiles (one forward, two diagonally). The cross on its helmet is its only vulnerable part. | 10 | 8 (contact) 2 (balls) |
Needle Man Stage (Second Visit) |
Name | Sprite | Description | HP | Damage | Stage(s) |
---|---|---|---|---|---|
Giant Metall | File:TWW - Giant Metall Sprite.png | A large Metall that flies up and down, randomly spawning three Metall Deluxe or firing three ball projectiles (one forward, two diagonally). The cross on its helmet is its only vulnerable part. | 10 | 8 (contact) 2 (balls) |
Needle Man Stage (Second Visit) |
Boss
Name | Sprite | Description | Stage | Weapon | Weakness |
---|---|---|---|---|---|
First Visit | |||||
Needle Man | ![]() |
Needle Man Stage, Wily Stage 4 (Boss Attack) | Needle Cannon | Gemini Laser | |
Second Visit | |||||
Air Man | ![]() ![]() |
Air Man is able to unleash small tornados from across the room, which form specific patterns and block Mega Man's shots. | Needle Man Stage (Second Visit) | Spark Shock | |
Magnet Missile | |||||
Crash Man | ![]() ![]() |
A boss that jumps into the air and drops bombs on Mega Man, which explode after a delay. | Needle Man Stage (Second Visit) | Hard Knuckle | |
Top Spin |
Name | Sprite | Description | Stage | Weapon | Weakness |
---|---|---|---|---|---|
First Visit | |||||
Needle Man | ![]() |
Needle Man Stage, Wily Stage 4 (Boss Rush) | Needle Cannon | Gemini Laser | |
Second Visit | |||||
Air Man | ![]() File:TWW - Doc Robot Sprite.png |
Air Man is able to unleash small tornados from across the room, which form specific patterns and block Mega Man's shots. | Needle Man Stage (Second Visit) | Spark Shock | |
Magnet Missile | |||||
Crash Man | ![]() File:TWW - Doc Robot Sprite.png |
A boss that jumps into the air and drops bombs on Mega Man, which explode after a delay. | Needle Man Stage (Second Visit) | Hard Knuckle | |
Top Spin |
Items
First Visit
Name | Sprite | Description | Location within the stage |
---|---|---|---|
E-Tank | File:MM3 - Energy Tank.png |
Second Visit
Name | Sprite | Description | Location within the stage |
---|---|---|---|
1-UP | ![]() |
||
E-Tank | File:MM3 - Energy Tank.png |
First Visit
Name | Sprite | Description | Location within the stage |
---|---|---|---|
E-Tank | File:TWW - Energy Tank.png |
Second Visit
Name | Sprite | Description | Location within the stage |
---|---|---|---|
1-UP | File:TWW - 1 UP.png | ||
E-Tank | File:MM3 - Energy Tank.png |
Other media
References