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Wily Stage 3 (The Wily Wars)
From Mega Man Wiki
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This article is a stub from the Classic era. You can help Mega Man Wiki by expanding it.
This article is a stub. You can help Mega Man Wiki by expanding it.
Wily Stage 3 from The Wily Wars Wily Stage 3 from The Wily Wars | |
File:TWW - Wily Stage 3 Portrait.png Stage icon(s). | |
Appearances | |
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Game(s): | The Wily Wars |
Game Info | |
Name(s): | Wily Stage 3 |
Description
Enemies
Minor Enemies
Name | Image | Description | HP | Damage | Stage(s) |
---|---|---|---|---|---|
Hammer Joe | File:TWW - Hammer Joe Sprite.png | A stationary Joe that swings an iron ball around and throws it forward, which deflect Mega Man Shots. It can only be harmed when its eye is open, shortly before and during its throwing animation. | 8 | 4 (contact) 2 (hammer) |
Snake Man Stage, Spark Man Stage, Needle Man Stage, Hard Man Stage, Shadow Man Stage (Second Visit), Wily Stage 1, Wily Stage 3, Buster Rod-G Stage, Hyper Storm-H Stage, Wily Stage 3 |
Mechakkero | File:TWW - Mechakkero Sprite.png | A jumping enemy that is flat and can't be hit with the Mega Buster while it is on the ground. | 1 | 3 | Top Man Stage, Shadow Man Stage, Gemini Man Stage, Wily Stage 3 |
Returning Monking | File:TWW - Returning Monking Sprite.png | A monkey that jumps onto the ceiling and hangs there, waiting for Mega Man. When he comes near, it drops down and attempts to jump on him. | 8 | 3 | Hard Man Stage, Wily Stage 3 |
Pickelman Bull | File:TWW - Pickelman Bull Sprite.png | A Pickelman that advances towards Mega Man on a tall bulldozer, occasionally stopping. Only the Pickelman on top can be harmed. | 3 | 6 | Spark Man Stage, Hard Man Stage, Top Man Stage, Shadow Man Stage, Buster Rod-G Stage, Wily Stage 3 |
Bolton and Nutton | File:TWW - Bolton and Nutton Sprite.png | A floating nut and bolt that join together, then slowly follow Mega Man. They can only be harmed once they are fully assembled. | 1 | 2 | Spark Man Stage, Top Man Stage, Wily Stage 3 |
Electric Gabyoall | File:TWW - Electric Gabyoall Sprite.png | A Gabyoall that moves in parallel with another one on the ceiling, occasionally creating harmful electricity between the two. | N/A | 4 (contact) | Spark Man Stage, Spark Man Stage (Second Visit), Wily Stage 3 |
Needle Press | File:TWW - Needle Press Sprite.png | A stationary spike on the ceiling or floor that extends and detracts in a set rhythm, harming Mega Man if he touches it. It deflects all shots. | N/A | 4 | Needle Man Stage, Needle Man Stage (Second Visit), Mega Water-S Stage, Wily Stage 3 |
Dada | File:TWW - Dada Sprite.png | A fast-moving jackhammer that makes two low hops followed by an extremely high jump. | 1 | 2 | Snake Man Stage, Wily Stage 3 |
Metall Deluxe | File:TWW - Metall Deluxe Sprite.png | Hides under its helmet until Mega Man comes near, then shoots bullets in three directions and quickly dashes forward before hiding again. Only vulnerable while attacking or running. | 1 | 4 (contact) 2 (projectiles) |
Needle Man Stage, Hard Man Stage, Top Man Stage, Needle Man Stage (Second Visit), Buster Rod-G Stage, Wily Stage 3 |
Cannon | File:TWW - Cannon Sprite.png | Opens up to shoot cannonballs at Mega Man in an arc. The cannonballs are sometimes indestructible. Can only be harmed while the shield is open. | 3 (Cannon) 1 (cannonballs) |
6 (contact) 2 (cannonballs) |
Needle Man Stage, Needle Man Stage (Second Visit), Wily Stage 3 |
Bubukan | File:TWW - Bubukan Sprite.png | An enemy that runs towards Mega Man, pole-vaults over him, then runs towards him. Both the Bubukan and its falling pole can harm Mega Man, and the Bubukan is invincible until it jumps. | 4 (Bubukan) 1 (pole) |
4 (Bubukan) 2 (pole) |
Snake Man Stage, Needle Man Stage (Second Visit), Wily Stage 3 |
Yambow | File:TWW - Yambow Sprite.png | A dragonfly that comes in from the top and tries to fly behind Mega Man, then darts forward when it is at his current height. | 3 | 3 | Needle Man Stage, Gemini Man Stage, Shadow Man Stage, Needle Man Stage (Second Visit), Hyper Storm-H Stage, Wily Stage 3 |
Giant Springer | File:TWW - Giant Springer Sprite.png | Slides along the ground and fires the homing missile from its head at Mega Man, moving slower while the missile is in the air. If Mega Man gets too close, it spring up and harms him. | 8 (Springer) 1 (missile) |
6 (contact) 2 (missile) |
Magnet Man Stage, Spark Man Stage (Second Visit), Needle Man Stage (Second Visit), Shadow Man Stage (Second Visit), Wily Stage 3 |
Pole | File:TWW - Pole Sprite.png | A tadpole that emerges from the frog eggs in Gemini Man Stage if they are shot at with the Mega Buster. It slowly floats towards Mega Man. | 1 | 1 | Gemini Man Stage, Gemini Man Stage (Second Visit), Wily Stage 3 |
Layout
Boss
Name | Sprite | Description | Stage | Weakness |
---|---|---|---|---|
Buster Rod-G (2nd encounter) | File:TWW - Buster Rod-G Sprite 2.png | Wily Stage 3 | Rolling Cutter | |
Air Shooter | ||||
Atomic Fire | ||||
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Hard Knuckle | ||||
Magnet Missile | ||||
Needle Cannon |
Items
None [This statement needs its accuracy checked]
Other Media
Trivia
Other Versions
Other media
Gallery
This Gallery needs at least one image |
See also
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