Name | Sprite | Description | HP | Damage | Points | Stage(s) |
---|---|---|---|---|---|---|
Crazy Razy | ![]() |
A robot that runs at Mega Man and rarely shoots. Destroying its bottom half or getting too close causes the upper half to detach, flying around and swooping at Mega Man; attacking the upper half first destroys it completely. | 1 (top) 3 (bottom) |
4 (contact) 2 (projectile) |
500 (each half) | Ice Man Stage |
Gabyoall | ![]() |
An enemy confined to a platform that speeds up when Mega Man is on the same height. It is too flat to shoot normally and buster shots merely stun it, but special weapons destroy it in one hit. | 1 | 3 | 200 | Elec Man Stage, Ice Man Stage, Fire Man Stage, Bomb Man Stage |
Pepe | ![]() |
A penguin that spawns endlessly from the right side of the screen and flies forward in a wave motion. | 1 | 4 | 500 | Ice Man Stage, Wily Stage 3 |
Adhering Suzy | ![]() |
A square, one-eyed robot that moves between walls horizontally or vertically, stopping for a random amount of time when it touches something. | 5 | 4 | 300 | Cut Man Stage, Ice Man Stage, Bomb Man Stage, Wily Stage 2, Wily Stage 3 |
Foot Holder | ![]() |
A floating platform that moves in random, erratic patterns, occasionally firing shots to both sides. | - | 3 (contact) 3 (projectile) |
- | Ice Man Stage, Wily Stage 1 |
Big Eye | ![]() |
A large, one-legged enemy that only moves by jumping, making low or tall jumps at random. | 20 | 10 | 10,000 | Cut Man Stage, Guts Man Stage, Elec Man Stage, Ice Man Stage, Wily Stage 1 |
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Ice Man Stage (Mega Man 1)
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![]() In-game screenshot. | |
![]() ![]() ![]() Stage icon(s). | |
Appearances | |
---|---|
Game(s): | Mega Man, Mega Man Powered Up, Mega Man: The Wily Wars |
Game Info | |
Name(s): | Ice Man Stage |
Enemy Info | |
Boss(es): | Ice Man |
Other Info | |
Music: | "Ice Man Stage"[1] |
Related Stage(s): | Dr. Wily's Revenge: Ice Man Stage |
Ice Man Stage (カットマンステージ)[2][3][4] is Ice Man's stage in Mega Man.
Ice Man's stage[conj.] is a Robot Master stage in the original Mega Man and its enhanced port in Mega Man: The Wily Wars, appearing 4th on the stage select screen (in reading order).
Ice Man's stage takes place in an icy environment, implied by palm trees in the background to have formerly been a tropical location. It has indoor and outdoor environments and is one of the two stages in Mega Man 1 to feature Appearing Blocks, as well as one of two to contain water.
Description
Enemies
Minor enemies
Name | Sprite | Description | HP | Damage | Points | Stage(s) |
---|---|---|---|---|---|---|
Pepe | File:MMPU - Pepe Render.png | A penguin that spawns endlessly from the right side of the screen and flies forward in a wave motion. | 1 | 4 | 500 | Ice Man Stage, Wily Stage 3 |
Kamadoma | File:MMPU - Kamadoma Render.png | A small, flea-like robot that jumps around quickly. | 1 | 2 | 300 | Cut Man Stage, Elec Man Stage, Bomb Man Stage, Wily Stage 1 |
Crazy Razy | File:MMPU - Crazy Razy Render.png | A robot that runs at Mega Man and rarely shoots. Destroying its bottom half or getting too close causes the upper half to detach, flying around and swooping at Mega Man; attacking the upper half first destroys it completely. | 1 (top) 3 (bottom) |
4 (contact) 2 (projectile) |
500 (each half) | Ice Man Stage |
Gabyoall | File:MMPU - Gabyoall Render.png | An enemy confined to a platform that speeds up when Mega Man is on the same height. It is too flat to shoot normally and buster shots merely stun it, but special weapons destroy it in one hit. | 1 | 3 | 200 | Elec Man Stage, Ice Man Stage, Fire Man Stage, Bomb Man Stage |
Foot Holder | File:MMPU - Foot Holder Render.png | A floating platform that moves in random, erratic patterns, occasionally firing shots to both sides. | - | 3 (contact) 3 (projectile) |
- | Ice Man Stage, Wily Stage 1 |
Name | Sprite | Description | HP | Damage | Points | Stage(s) |
---|---|---|---|---|---|---|
Crazy Razy | File:TWW - Crazy Razy Sprite.png | A robot that runs at Mega Man and rarely shoots. Destroying its bottom half or getting too close causes the upper half to detach, flying around and swooping at Mega Man; attacking the upper half first destroys it completely. | 1 (top) 3 (bottom) |
4 (contact) 2 (projectile) |
500 (each half) | Ice Man Stage |
Gabyoall | File:TWW - Gabyoall Sprite.png | An enemy confined to a platform that speeds up when Mega Man is on the same height. It is too flat to shoot normally and buster shots merely stun it, but special weapons destroy it in one hit. | 1 | 3 | 200 | Elec Man Stage, Ice Man Stage, Fire Man Stage, Bomb Man Stage, Mega Water-S Stage, Wily Stage 1 |
Pepe | File:TWW - Pepe Sprite.png | A penguin that spawns endlessly from the right side of the screen and flies forward in a wave motion. | 1 | 4 | 500 | Ice Man Stage, Wily Stage 3 |
Adhering Suzy | File:TWW - Adhering Suzy Sprite.png | A square, one-eyed robot that moves between walls horizontally or vertically, stopping for a random amount of time when it touches something. | 5 | 4 | 300 | Cut Man Stage, Ice Man Stage, Bomb Man Stage, Wily Stage 2, Wily Stage 3, Wily Stage 1 |
Foot Holder | File:TWW - Foot Holder Sprite.png | A floating platform that moves in random, erratic patterns, occasionally firing shots to both sides. | - | 3 (contact) 3 (projectile) |
- | Ice Man Stage, Wily Stage 1, Wily Stage 1 |
Big Eye | File:TWW - Big Eye Sprite.png | A large, one-legged enemy that only moves by jumping, making low or tall jumps at random. | 20 | 10 | 10,000 | Cut Man Stage, Guts Man Stage, Elec Man Stage, Ice Man Stage, Wily Stage 1, Wily Stage 1 |
Layout
The stage starts outside, in a slippery horizontal section where Crazy Razys come running at Mega Man, their only appearance in the game. Overcoming these, Mega Man must traverse a lake full of Gabyoalls while Pepes fly in from the right. As the low gravity underwater physics from later games do not exist yet, this lake merely slowly Mega Man down. At the end is a chance for a big Energy(Which one?) pickup behind an Adhering Suzy and a drop down into an underground section.
This room drops Mega Man in water again and requires him to jump across a pattern of seven scattered Appearing Blocks to scale a wall to the left. Though there is solid ground below, a Gabyoall in the water poses a threat if not destroyed with a special weapon. Dropping down into the room below, the puzzle then repeats with a more complex pattern of 11 blocks to climb up to the right.
What follows is a horizontal section consisting mainly of a wide chasm, which can either by crossed with the unreliable Foot Holder platforms or the Magnet Beam utility weapon, for which there is a large Weapon Energy pickup on a small pillar in the middle of the pit. Pepes are again flying in from the right, which can knock Mega Man off platforms and to his demise.
At the end is a drop down, with a 1 UP that can be gathered by pressing against the left wall; doing the same on the next drop leads to 3 small Energy and Weapon Energy pickups each.
The final obstacle before the boss door corridor, in the bottommost underground part of the stage, is a large, otherwise empty room with a single Big Eye enemy; the corridor itself contains more Pepes.
Item Room
Boss
Name | Sprite | Description | Stage | Weapon | Weakness |
---|---|---|---|---|---|
Ice Man | ![]() |
Ice Man Stage, Wily Stage 4 (Boss Attack) | Ice Slasher | Thunder Beam |
Name | Sprite | Description | Stage | Weapon | Weakness |
---|---|---|---|---|---|
Ice Man | ![]() |
Ice Man Stage, Wily Stage 2 (Boss Attack in MMPU's New Style) | Ice Slasher | Thunder Beam |
Template:Boss table/MMTWW
Name | Sprite | Description | Stage | Weapon | Weakness |
---|
Robot Masters
(while playing as Ice Man)Name | Sprite | Description | Stage | Weapon | Weakness |
---|---|---|---|---|---|
Mega Man | |||||
Ice Man | ![]() |
Ice Man Stage, Wily Stage 4 (Boss Attack) | Ice Slasher | Thunder Beam | |
Mega Man Powered Up | |||||
Ice Man | ![]() |
Ice Man Stage, Wily Stage 2 (Boss Attack in MMPU's New Style) | Ice Slasher | Thunder Beam | |
Mega Man The Wily Wars | |||||
Ice Man | ![]() |
Ice Man Stage, Wily Stage 4 (Boss Attack) | Ice Slasher | Thunder Beam |
Items
Name | Sprite | Description | Location within the stage |
---|---|---|---|
Life Energy | ![]() |
See #Item Room |
![]() |
Weapon Energy | ![]() |
See #Item Room |
|
1-UP | ![]() |
![]() |
Gallery
Other Game Appearances
Other Versions
- Ice Man's stage (Dr. Wily's Revenge) - A separate stage for the same Robot Master, from Mega Man: Dr. Wily's Revenge.
Trivia
- The text on the back of the North American Mega Man 1 box alludes to Ice Man's stage twice, redundantly mentioning that the game's bosses are found "Below icefields" and "even in subterranean passages under icefields".[5]
References
- ↑ Mega Man Sound Collection. Steam. 2012.
- ↑ Famicom Hisshō Hon Friday Special #64: Rockman Kanzen Hisshō Hon. Takarajimasha. 1988.
- ↑ (Archived) Capcom Japan official website, Rockman Complete Works. 2003. (http://www.capcom.co.jp/ps1books/rock01/index.html)
- ↑ The Official Guide to Mega Man. Steven Schwartz. 1991.
- ↑ Mega Man North American game box, 1987.
External links
References