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Spark Man Stage (Mega Man III)

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Stage Info
Spark Man Stage.
In-game screenshot.
File:MMIII - Spark Man Portrait.png
Stage icon(s).
Appearances
Name(s):Spark Man Stage

Description

Enemies

Minor Enemies

Name Sprite Description HP Damage Stage(s)
Electric Gabyoall A Gabyoall that moves in parallel with another one on the ceiling, occasionally creating harmful electricity between the two. N/A 3 (contact) Spark Man Stage
Pickelman Dada A Pickelman that moves left and right on a tall jackhammer, occasionally stopping, and turns around at the edge of the platform. Only the Pickelman on top can be harmed. 7 6 Spark Man Stage, Gemini Man Stage, Shadow Man Stage, Wily Stage 2
Elec'n Falls out of pipes at the top and floats to the left or right in a zig-zag, occasionally stopping to send sparks flying in the 8 cardinal directions. 1 4 (contact)
2 (sparks)
Spark Man Stage
Hammer Joe A stationary Joe that swings an iron ball around, which deflect Mega Man's shots, and throws it forward after briefly swinging faster. It can only be harmed when its eye is open, shortly before and during its throwing animation. 8 4 (contact)
2 (hammer)
Spark Man Stage, Snake Man Stage, Drill Man Stage, Wily Stage 2
Count Bomb A stationary platform that counts down when Mega Man touches its pressure plate and explodes when the counter reaches zero. N/A 6 (explosion) Spark Man Stage, Shadow Man Stage, Drill Man Stage, Wily Stage 2

Layout

Robot Masters

Name Sprite Description Stage Weapon Weakness
Spark Man Spark Man Stage Spark Shock Shadow Blade

Items

Name Sprite Description Location within the stage
E-Tank File:MMIII - Energy Tank.png

Other media

References


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