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Skull Man Stage (Mega Man III)

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Stage Info
Skull Man Stage.
In-game screenshot.
File:MMIII - Dive Man Portrait.png
Stage icon(s).
Appearances
Name(s):Skull Man Stage

Description

Enemies

Minor Enemies

Name Sprite Description HP Damage Stage(s)
Super Ball Machine Jr. A cannon that periodically fires balls diagonally upwards, which bounce very quickly between walls. 4 (Machine)
1 (ball)
6 (contact)
1 (ball)
Skull Man Stage, Wily Stage 2
Togehero Slowly flies foward, going up and down in a zig-zag pattern. 1 4 Skull Man Stage
Battonton A bat that starts on the ceiling and takes some time to wake up, then chases Mega Man. If it touches him, it flies back onto the ceiling. Can only be harmed while it is awake. 2 3 Skull Man Stage, Drill Man Stage, Wily Stage 2
Skeleton Joe Throws bones in an arc. Any attack that does not destroy it causes it to crumble for a short time before regenerating and regaining its health. Charged shots can destroy it, and the Time Stopper prevents it from crumbling. 3 4 (contact)
2 (bone)
Skull Man Stage, Wily Stage 2
Imorm A large worm that suddenly appears and drops from the ceiling when Mega Man gets close, then crawls left and right. 2 4 Skull Man Stage
Shield Attacker Flies left and right within a set range and can only be harmed by attacking from behind. 4 4 Skull Man Stage, Drill Man Stage, Dust Man Stage, Wily Stage 2
Skullmet A stationary enemy with a skull helmet that lobs projectiles forward in an arc and can only be harmed from the front. 3 6 (contact)
2 (projectile)
Skull Man Stage, Wily Stage 2

Layout

Robot Masters

Name Sprite Description Stage Weapon Weakness
Skull Man Skull Man Stage Skull Barrier Dust Crusher

Items

Name Sprite Description Location within the stage
Eddie File:MMIII - Eddie.png
E-Tank File:MMIII - Energy Tank.png


References


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