Site notice |
---|
Welcome! Please check To-Do List to see what pages need help, who is working on what, etc.
|
Proto Man Stage 2
From Mega Man Wiki
This page needs to be rewritten (e.g. replace words with synonyms, make the text more encyclopedic, etc.)
See Mega Man Wiki:Quality Standards for more info. |
This article is a stub from the Classic era. You can help Mega Man Wiki by expanding it.
File:MM5 - Proto Man Stage 2.png In-game screenshot. | |
Appearances | |
---|---|
Game(s): | Mega Man 5 |
Name(s): | Proto Man Stage 2 |
Description
Enemies
Minor Enemies
Name | Image | Description | HP | Damage | Stage(s) |
---|---|---|---|---|---|
Giree | ![]() |
An metal wheel that goes around platforms and is invulnerable to everything except Beat. | 1 | 6 | Wave Man Stage, Gyro Man Stage, Proto Man Stage 1, Proto Man Stage 2, Wily Stage 1, Wily Stage 2 |
Tatepakkan | ![]() |
A cannon-like enemy with a shield, which it lifts briefly to shoot. Can only be harmed while the shield is up or by standing very close. | 2 | 5 (contact) 4 (projectile) |
Stone Man Stage, Gyro Man Stage, Proto Man Stage 2 |
Pukapelly | ![]() |
A flying enemy that alternates between hovering briefly in place and moving straight towards Mega Man. | 2 | 3 | Gravity Man Stage, Gyro Man Stage, Proto Man Stage 2, Proto Man Stage 3, Wily Stage 1 |
Bombier | ![]() |
Flies to one side and drops a destructible bomb when Mega Man is directly under it. | 1 (Bombier) 1 (bomb) |
6 (contact) 6 (bomb) |
Crystal Man Stage, Proto Man Stage 2, Proto Man Stage 3 |
Crystal Joe | ![]() |
A Joe that stands in place and charges up a crystal, which it then shoots forward. Can only be harmed while it's not charging; the crystal blocks shots. | 3 | 6 (contact) 8 (crystal) |
Crystal Man Stage, Proto Man Stage 2 |
Graviton | ![]() |
A stationary container that drips harmful, destructible liquid downward or upward, depending on Mega Man's gravity. | 3 (Graviton) 1 (liquid) |
4 (contact) 3 (liquid) |
Gravity Man Stage, Proto Man Stage 2 |
Tondeall | ![]() |
A flying enemy that occasionally stops to fire two bullets at different angles based on Mega Man's position. | 1 | 4 (contact) 3 (projectile) |
Star Man Stage, Gyro Man Stage, Proto Man Stage 1, Proto Man Stage 2 |
Bounder | ![]() |
Starts on the ceiling and begins bouncing up and down when Mega Man comes near or shoots, firing off two projectiles at different angles based on Mega Man's position. | 3 | 4 (contact) 3 (projectile) |
Star Man Stage, Proto Man Stage 2, Proto Man Stage 3 |
Metall Cannon | ![]() |
A Metall in a cannon. It will occasionally pop up and shoot a large ball forward, which can be destroyed. Only vulnerable while attacking. | 4 (Metall Cannon) 1 (ball) |
4 (contact) 4 (ball) |
Napalm Man Stage, Proto Man Stage 2, Proto Man Stage 3, Wily Stage 1 |
Sumatran | ![]() |
A tiger that crouches in place until Mega Man either approaches it or fires a weapon, then pounces and begins to pursue him. | 3 | 5 | Napalm Man Stage, Proto Man Stage 1, Proto Man Stage 2 |
Layout
Boss
Name | Sprite | Description | Stage | Weapon | Weakness |
---|---|---|---|---|---|
Dark Man 2 | ![]() |
Proto Man Stage 2 | Beat |
Items
Name | Sprite | Description | Location within the stage |
---|---|---|---|
M-Tank | File:MMV - Mystery Tank.png | ||
E-Tank | File:ETank1.png | ||
1-UP | ![]() |
Other media
Gallery
See also
Trivia
References
-