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Gemini Man Stage (Mega Man III)
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Gemini Man Stage. In-game screenshot. | |
File:MMIII - Gemini Man Portrait.png Stage icon(s). | |
Appearances | |
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Name(s): | Gemini Man Stage |
Description
Enemies
Minor Enemies
Name | Sprite | Description | HP | Damage | Stage(s) |
---|---|---|---|---|---|
Yambow | ![]() |
A dragonfly that comes in from the top and tries to fly behind Mega Man, then darts forward when it is at his current height. | 3 | 3 | Gemini Man Stage, Shadow Man Stage |
Bomber Pepe | ![]() |
A penguin that hops with pauses and lobs giant eggs at Mega Man, which bounce and explode either on the third bounce or when they hit a wall. | 4 (Bomber Pepe) 1 (eggs) |
6 (contact) 2 (eggs) 6 (explosion) |
Gemini Man Stage |
Pickelman Dada | ![]() |
A Pickelman that moves left and right on a tall jackhammer, occasionally stopping, and turns around at the edge of the platform. Only the Pickelman on top can be harmed. | 7 | 6 | Spark Man Stage, Gemini Man Stage, Shadow Man Stage, Wily Stage 2 |
Mechakkero | ![]() |
A jumping enemy that is flat and harder to hit with the Mega Buster while it is on the ground. | 1 | 3 | Gemini Man Stage, Shadow Man Stage, Wily Stage 2 |
Pole | ![]() |
A tadpole that emerges from the frog eggs in Gemini Man Stage if they are shot at with the Mega Buster. It slowly floats towards Mega Man. They can be prevented from spawning by destroying the eggs with a charged shot. | 1 | 1 | Gemini Man Stage |
Penpen Maker | ![]() |
Creates Penpens that slide along the ground. To harm it, the crank on its head must be shot. | 10 | 8 (contact) 2 (Penpens) |
Gemini Man Stage |
Penpen | ![]() |
A penguin created by Penpen Makers. It slides along the ground and disappears when it touches a wall. | 1 | 2 | Gemini Man Stage |
Layout
Robot Masters
Name | Sprite | Description | Stage | Weapon | Weakness |
---|---|---|---|---|---|
Gemini Man | ![]() |
Gemini Man Stage | Gemini Laser | Search Snake |
Items
Name | Sprite | Description | Location within the stage |
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E-Tank | File:MMIII - Energy Tank.png |
References
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