Site notice
Welcome! Please check To-Do List to see what pages need help, who is working on what, etc.
  • Please do not copy any articles, templates, files, etc. from other wikis.
  • Please include a source when uploading a file.
  • Welcome Indie Wiki Jammers! Check out here for info on the jam.

Wily Stage 2 (Mega Man 8)

From Mega Man Wiki


This page needs to be rewritten (e.g. replace words with synonyms, make the text more encyclopedic, etc.)

See Mega Man Wiki:Quality Standards for more info.
No details have been given.

This article is a stub from the Classic era. You can help Mega Man Wiki by expanding it.

Stage Info
Wily Stage 2 from Mega Man 8
Wily Stage 2 from Mega Man 8
File:MM8 - Wily Stage 2 Portrait.png
Stage icon(s).
Appearances
Game(s):Mega Man 8
Game Info
Name(s):Wily Stage 2

Description

Enemies

Minor Enemies

Name Image Description HP Damage Stage(s)
Dodonpa Cannon A stationary cannon that can turn and fire at various angles. The cannonballs fly in an arc and can be destroyed. 3 (contact)
1 (cannonball)
4 (contact)
3 (cannonball)
Sky Stage, Amusement Park Stage, Base Stage, Duo Stage, Wily Stage 1, Wily Stage 2
Hannya Attacker A Shield Attacker with a hannya mask. Flies left and right within a set range and can only be harmed by attacking from behind. Groups of them appear in the Rush Jet sections, flying in from the right and sometimes making a bend as they leave again. 3 5 Sky Stage, Wily Stage 2
Wall Teck A robot that walks up and down walls, shooting projectiles foward when it is at Mega Man's height. 3 3 (contact)
3 (projectiles)
Alternate Dimension Stage, Underwater Stage, Wily Stage 2, Wily Stage 3
Joe Classic A Joe with a shield like the traditional Sniper Joe, which protects its front. It may shoot forward, jump up at random, or lob a grenade and wait for it to explode, putting its shield away during any of these. It can be hurt from above or below with special weapons, and the Arrow Shot or Laser Shot upgrade for the Mega Buster can penetrate its shield. 5 (Joe)
1 (grenade)
6 (contact)
3 (projectile)
5 (grenade)
Amusement Park Stage, Base Stage, Duo Stage, Underwater Stage, Wily Stage 2, Wily Stage 3
Tencrow Birds that appear in groups and fly in a sine motion. If one is destroyed, the rest retaliate with small blades fired at Mega Man. 1 (Tencrow)
1 (blade)
3 (contact)
2 (blade)
Sky Stage, Wily Stage 2
Hogale A giant whale airship with different behaviours. In Ice Stage, it hovers in place and drops blocks, which are then knocked forward by machines on the ground. In Sky Stage (Mega Man 8), it flies across and drops large numbers of Metall SVs.

In the Rush Jet sections, Hogales appear suddenly from above or below, stop in place and release many Tencrows from their mouth, then fly forward to ram Mega Man.
10 6 (contact)
8 (blocks)
Sky Stage, Ice Stage, Wily Stage 2
Shururun A robot that jumps straight up from pits at regular intervals. It respawns infinitely, no matter how many are destroyed. 1 3 Base Stage, Alternate Dimension Stage, Wily Stage 2
Metrenger Worms that spawn from indestructible hatches on the ceiling and crawl around. They are hard to hit on some of their animation frames. Some hatches spawn endless amounts, while others only drop a single one. 1 3 Amusement Park Stage, Base Stage, Wily Stage 2
Batton M64 A bat that sometimes starts on the ceiling and takes some time to wake up, then chases Mega Man. Unlike other Batton versions, it does not return to the ceiling, and also has the ability to turn into a drill and quickly drop down. Can only be harmed while it is awake and not in drill form. 1 2 (normal), 4 (falling), 3 (static drill) Ice Stage, Base Stage, Ruins Stage, Wily Stage 2

Layout

Boss

Name Sprite Description Stage Weapon Weakness
Bliking Wily Stage 2 Astro Crush

Items

None [This statement needs its accuracy checked]

Other Media

Trivia

Other Versions

Other media

Gallery

This Gallery needs at least one image

See also

-