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Alia
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Artwork from Mega Man X5. | |
Appearances | |
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Game(s): | |
Other Media: | |
Character Details | |
Name(s): | Alia, Aeiria[1] |
Affiliation(s): | Maverick Hunters |
Weapon(s): | Alia Buster |
Behind the Scenes | |
Designer(s): | Haruki Suetsugu |
Voice (JP): | |
Voice (EN): | Rumiko Varnes (2003), Mariette Sluyter (2004) |
Alia (エイリア) is a supporting character in the X era, first appearing in Mega Man X5. She is a skilled navigator with a secretive past who offers guidance and advice to X, Zero, and Axl while they are in the field. She was also a bonus playable character in Mega Man X8.
In the Games
Mega Man X5
Alia debuted as a supporting character in Mega Man X5, first contacting X or Zero as they arrive in the Opening Stage. If the player chose X, she explains that she restored the Fourth Armor for him to use, naming it so in the process. She then serves as a tutorial, explaining the new Crouch and Wire Hook abilities (she does the same in the game's optional Training mode).
Once Sigma puts his plans into motion, coating the Earth with the Sigma Virus and sending the Eurasia colony on a collision course, Alia is present for the meeting where Signas declares their plans to get Enigma and the Space Shuttle back online. She then continues to navigate the Hunters through each of the eight stages, occasionally interrupting gameplay to inform the player of upcoming stage elements or obstacles. She also debriefs at the end of each mission.
Alia is present for all cutscenes involving the Enigma or Shuttle, often narrating the success of the missions or the status of the Eurasia colony. She christens the name of the Zero Virus, and warns the Hunters about the anomaly that appears as Zero Space Stage 1: Origin. Before Zero Space Stage 3: Awakening, she attempts to stop the Hunters from deploying, crying out that it's far too dangerous.
Alia briefly appears in X's good ending, alerting X of a large Maverick outbreak in HORIE 2146 block. She also appears in the bad ending, doubting the "miracle" of X coming back without any memories of Zero. She declares the truth of hia return a total mystery.
Mega Man X6
In Mega Man X6, Alia is first seen when she awakens X from a dream to go stop the Mavericks at the Eurasia crash site. She contacts X in the Opening Stage, explaining that she has incompletely repaired the Falcon Armor for him to use. As X encounters the Zero Nightmare and High Max, Alia expresses confusion and concern.
Alia alludes to her mysterious past as a Reploid engineer at several points in the game, due to the main antagonist, Gate, being a former colleague of hers. A secret cutscene unlocked by collecting 3000 Nightmare Souls has her reveal the full story. Before working in the Maverick Hunters, Alia worked with Gate in a Reploid engineering laboratory. When their supervisor became wary of Gate's highly-advanced Reploids and refusal to cooperate, the supervisor began plotting with the team to dispose of his creations. Alia was reluctantly roped into this conspiracy: she was tricked into casting Blizzard Wolfang to a watery grave, and was forced to execute Ground Scaravich for trespassing. After Gate left the team, Alia was wracked with guilt, and eventually left and joined the Maverick Hunters.
In the cutscene after unlocking Secret Lab 1, Alia briefly speaks to Gate as he contacts Hunter Base; she attempts to reason with him, but he brushes her off. At the end of the game, she is present outside the laboratory to find X carrying Gate's broken body, leaving her the choice of what to do. Afterwards, she promises to help rebuild the world into a utopia and hopes to find a way to end all computer viruses.
Mega Man X7
In Mega Man X7, Alia first appears when Red calls Hunter Base to challenge the Maverick Hunters, patching him to the main screen. She then organizes the Hunters and briefs them on the upcoming duel with Red Alert.
Mega Man X8
In Mega Man X8, Alia returns with a larger role and a new redesign.
Other Game Appearances
Other Media
Behind the Scenes
Developer Commentary
- "Was there a strong request for females from the staff of the previous work? This is the first time I've introduced a female character to the X series. Personally, I don't feel it's all that necessary since these are titles aimed at young boys. But really, aren't women more capable of making calm decisions? So I decided the navigator would be a woman. Alia's design was difficult too. Regrettably, I made many mistakes, with her often looking more like a 'Mega Man Legends' denizen before fitting her into the X world." - (Developer Comments)[1]
- "A pretty common question I hear is, 'Who is the heroine of the X series, Iris or Alia?' Personally, I think Alia takes on more of a 'big sister' role, since she does spend most of the game navigating the player around. On the other hand, Iris cold be the heroine of the series, but she dies in 'X4', so..." - (Haruki Suetsugu)[2]
- "In 'X6', we get to see a bit of Alia's past. We put her hair down to give the sense that the scene is from the past... but then she shows up in 'X8' with her hair down, so... (laugh)" - (Haruki Suetsugu)[2]
- "Pallette is one of those absentminded types, so I focused on pastel colors for her. Layer has more of a divine air about her, so I went with the rich and royal purple. As far as Alia is concerned, she brought sex appeal to a man's world, but by changing her hairstyle in 'X8', I was trying to add some cuteness to her character." - (Tatsuya Yoshikawa)[2]
References
- ↑ Jump up to: 1.0 1.1 (Archived) Capcom Japan official website, New Products, Rockman X5. 2001. (http://www.capcom.co.jp/newproducts/consumer/psrockx5/index.html)
- ↑ Jump up to: 2.0 2.1 2.2 MM25: Mega Man & Mega Man X Official Complete Works. 2013.
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