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Difference between revisions of "X Challenge"

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Revision as of 13:39, 15 November 2023

X Challenge is a gameplay mode featured in the Mega Man X Legacy Collection. The player controls X to fight a sequence of battles with two Maverick bosses from (Mega Man X to Mega Man X6) simultaneously. The boss line-ups differ slightly depending on which Volume of Mega Man X Legacy Collection is being played, signified by the title changing to X Challenge Vol. 1 or X Challenge Vol. 2.

Characters

Mavericks

Name Sprite Description Source Game(s) Stage(s) Weapon Weakness
Armored Armadillo MMX - Armored Armadillo.png Mega Man X 4 - 3 (Vol. 2), 7 - 1 (both volumes) Rolling Shield Electric Spark
Awakened Zero MMX5 - Awakened Zero.gif Mega Man X5 9 - 4 (Hard Mode) (both volumes) ???
Blast Hornet MMX3 - Blast Hornet.gif Mega Man X3 5 - 3 (Vol. 2), 6 - 1 (both volumes) Parasitic Bomb Gravity Well
Blaze Heatnix MMX6 - Blaze Heatnix.gif Mega Man X6 6 - 1 (both volumes), 8 - 1 (both volumes) Magma Blade Ground Dash
Blizzard Wolfang MMX6 - Blizzard Wolfang.gif Mega Man X6 5 - 2 (both volumes), 6 - 2 (both volumes) and 8 - 2 (both volumes) Ice Burst Magma Blade
Bubble Crab MMX2 - Bubble Crab.png Mega Man X2 1 - 2 (both volumes), 3 - 1 (both volumes) Bubble Splash Spin Wheel
Burn Dinorex MMX5 - Burn Dinorex.gif Mega Man X5 1 - 2 (both volumes), 3 - 1 (both volumes) Ground Fire Wing Spiral
Chill Penguin MMX - Chill Penguin.png A penguin who can slide or jump at X, spit bullet-deflecting ice blocks, or create two ice sculptures and move them by summoning a snowstorm as he hangs from a hook on the ceiling. His sculptures block shots, even his own, but can be destroyed with a charged buster shot. Mega Man X 1 - 1 (both volumes), 7 - 2 (both volumes) Shotgun Ice Fire Wave
Colonel MMX4 - Colonel.gif Mega Man X4 6 - 3 (Vol. 1) N/A Frost Tower
Commander Yammark MMX6 - Commander Yammark.gif Mega Man X6 6 - 3 (Vol. 1) Yammar Option Ray Arrow
Crescent Grizzly MMX5 - Crescent Grizzly.png Mega Man X5 1 - 3 (Vol. 1) C-Shot Spike Ball
Cyber Peacock MMX4 - Cyber Peacock.png His weakness interrupts his attacks and causes him to teleport away immediately, potentially preventing him from ever attacking. Mega Man X4 3 - 2 (both volumes) Aiming Laser Soul Body
Dark Necrobat MMX5 - Dark Necrobat.gif Mega Man X5 5 - 1 (both volumes) Dark Hold F-Laser
Frost Walrus MMX4 - Frost Walrus.gif His weakness briefly sets him on fire and resets his pattern. Mega Man X4 1 - 1 (both volumes) Frost Tower Rising Fire
Godkarmachine O Inary MMX3 - Godkarmachine O Inary.png This boss is only fought if either Bit or Byte was *not* destroyed with a weakness in his miniboss fight; otherwise, the Press Disposer will replace it. Mega Man X3 3 - 3 (both volumes) Ray Splasher
Ground Scaravich MMX6 - Ground Scaravich.gif Mega Man X6 7 - 3 (Vol. 2) Ground Dash Yammar Option
High Max (Secret Lab) MMX6 - High Max.png Mega Man X6 3 - 3 (Vol. 2) ???
Transformed Iris[conj.] MMX4 - Transformed Iris.gif Mega Man X4 9 - 3 (Vol. 1) Kuuenbu
Jet Stingray MMX4 - Jet Stingray.gif Floats down from the sky on either side of the room to release ground-tracing enemies and/or swoop down at X. He may also sink into the water and generate a vortex to draw X towards him. At half health, he gains another attack that allows him to fly vertically at X from above or below. Mega Man X4 5 - 3 (Vol. 1) Ground Hunter Frost Tower
Magma Dragoon MMX4 - Magma Dragoon.png His weakness resets his pattern, forcing him to jump over X and potentially preventing him from ever attacking. Mega Man X4 4 - 1 (both volumes) Rising Fire Double Cyclone
Metal Shark Player MMX6 - Metal Shark Player.gif Mega Man X6 2 - 2 (both volumes), 4 - 1 (both volumes), 7 - 2 (both volumes) Metal Anchor Meteor Rain
Neon Tiger MMX3 - Neon Tiger.png Mega Man X3 2 - 2 (both volumes), 4 - 1 (both volumes), 7 - 2 (both volumes) Ray Splasher Spinning Blade
Psycho Sigma MMX5 - Psycho Sigma.png Mega Man X5 6 - 3 (Vol. 2) ???
Rainy Turtloid MMX6 - Rainy Turtloid.gif Mega Man X6 7 - 1 (both volumes) Meteor Rain Ice Burst
Shield Sheldon MMX6 - Shield Sheldon.png Mega Man X3 2 - 3 (Vol. 1) Guard Shell Metal Anchor
Shining Firefly MMX5 - Shining Firefly.gif Mega Man X5 4 - 3 (Vol. 2) F-Laser Tri-Thunder
Slash Beast MMX4 - Slash Beast.png His weakness knocks him down and resets his pattern to attempting to lunge at X repeatedly. Mega Man X4 1 - 3 (Vol. 1) Twin Slasher Ground Hunter
Spark Mandrill MMX - Spark Mandrill.png Mega Man X 3 - 1 (both volumes), 9 - 1 (both volumes), 7 - 2 (both volumes) Electric Spark Shotgun Ice
Spike Rosered MMX5 - Spike Rosered.gif Mega Man X5 2 - 3 (Vol. 2), 4 - 2 (both volumes) Spike Ball Ground Fire
Spiral Pegasus MMX5 - Spiral Pegasus.png Mega Man X5 5 - 1 (both volumes), 8 - 1 (both volumes) Wing Spiral Dark Hold
Split Mushroom MMX4 - Split Mushroom.gif A fast opponent able to create holographics clones of himself. His weakness knocks him down and resets his pattern, forcing him to jump and cling to the opposite wall when he gets up and potentially preventing him from ever attacking. Mega Man X4 7 - 3 (Vol. 1) Soul Body Lightning Web
Storm Eagle MMX - Storm Eagle.png Mega Man X Stage 2 - 1 (both volumes), 4 - 3 (Vol. 1) Storm Tornado Chameleon Sting
Storm Owl MMX4 - Storm Owl.gif Flies in from different directions to use various attacks. His weakness interrupts his attacks and forces him to leave. Mega Man X4 Stage 2 - 1 (both volumes) Double Cyclone Aiming Laser
Tunnel Rhino MMX3 - Tunnel Rhino.png Mega Man X3 3 - 2 (both volumes) Tornado Fang Acid Burst
Toxic Seahorse MMX3 - Toxic Seahorse.png Mega Man X3 4 - 3 (Vol. 1), 5 - 3 (Vol. 2) Acid Burst Frost Shield
Tidal Whale MMX5 - Tidal Whale.png Mega Man X5 2 - 2 (both volumes), 4 - 1 (both volumes), 7 - 2 (both volumes) Goo Shaver C-Shot
Vile Mk-II MMX3 - Goliath.png After the Goliath is destroyed, Vile is fought on foot. This battle is similar to Vile Mk-II's second phase in his own stage, but the arena is wider. Mega Man X3 3-3 (Vol. 2) Spinning Blade
Ray Splasher
Volt Kraken MMX5 - Volt Kraken.gif Mega Man X5 2 - 3 (Vol. 2) Tri-Thunder Goo Shaver
Web Spider MMX4 - Web Spider.png Comes down from the ceiling by a thread and launches a web that homes in on X, which not only damages the Hunter but also renders him immobile until he is able to wiggle free. At half health, he gains a new pattern, spinning webs in the centre of the screen that he quickly scitters between diagonally, either continuing to fire homing webs or releasing small spiders that crawl up the walls.

His weakness can cause him to fall down and be briefly stunned if used on the thread he is hanging by, but only during his first phase.

Mega Man X4 1 - 3 (Vol. 2) Lightning Web Twin Slasher
Wheel Gator MMX2 - Wheel Gator.png Mega Man X2 1 - 2 (both volumes) Spin Wheel Strike Chain
Wire Sponge MMX2 - Wire Sponge.png Mega Man X2 1 - 3 (Vol. 2), 4 - 2 (both volumes) Strike Chain Sonic Slicer
X MMX5 - X (Boss).gif Mega Man X5 9 - 4 (Hard Mode) ??? ???
Zero Nightmare MMX6 - Zero Nightmare.gif Mega Man X6 6 - 3 (both volumes) Z-Saber N/A

Other Bosses

Name Sprite Description Source Game(s) Stage(s) Weakness
Dr. Doppler MMX3 - Dr. Doppler.png Mega Man X3 3 - 3 (Vol. 1) Acid Burst
Double MMX4 - Double.gif Mega Man X4 9 - 3 (Vol. 1) Acid Burst
Dynamo (X6) MMX5 - Dynamo.gif Mega Man X6 9 - 3 (Vol. 1) Meteor Rain or N/A
Gate MMX6 - Gate (Combat).gif Mega Man X6 9 - 3 (Vol. 2) N/A
General MMX4 - General.png Mega Man X4 9 - 3 (Vol. 2) Twin Slasher



Weapons

Stages

Stage Vol 1 Vol 2
Stage 1 - 1 Chill Penguin & Frost Walrus
Stage 1 - 2 Wheel Gator & Bubble Crab
Stage 1 - 3 Slash Beast & Crescent Grizzly Web Spider & Wire Sponge
Stage 2 - 1: Storm Eagle & Storm Owl
Stage 2 - 2: Spiral Pegasus & Neon Tiger
Stage 2 - 3 Volt Kraken & Shield Sheldon Spike Rosered & Commander Yammark
Stage 3 - 1 Spark Mandrill & Bubble Crab
Stage 3 - 2 Cyber Peacock & Tunnel Rhino
Stage 3 - 3 Dr. Doppler & Godkarmachine O Inary Vile MK-2 & High Max
Stage 4 - 1 Magma Dragoon & Neon Tiger
Stage 4 - 2 Spike Rosered & Wire Sponge
Stage 4 - 3 Storm Eagle & Toxic Seahorse Shining Firefly & Armored Armadillo
Stage 5 - 1 Spiral Pegasus & Dark Necrobat
Stage 5 - 2 Morph moth & Blizzard Wolfang
Stage 5 - 3 Tidal Whale & Jet Stingray Toxic Seahorse & Blast Hornet
Stage 6 - 1 Blaze Heatnix & Blast Hornet
Stage 6 - 2 Blizzard Wolfang & Burn Dinorex
Stage 6 - 3 Colonel & General Zero Nightmare & Psycho Sigma
Stage 7 - 1 Armored Armadillo & Rainy Turtloid
Stage 7 - 2 Neon Tiger & Chill Penguin
Stage 7 - 3 Split Mushroom & Infinite Majinion Ground Scaravich & Shield Sheldon
Stage 8 - 1 Spiral Pegasus & Blaze Heatnix
Stage 8 - 2 Dark Necroback & Blizzard Wolfang
Stage 8 - 3 Morph Moth & Commander Yammark Metal Shark Player & Tidal Whale
Stage 9 - 1 Rainy Turtloid & Spark Mandrill
Stage 9 - 2 Storm Eagle & Metal Shark Player
Stage 9 - 3 Iris & Double Dynamo & Gate
Stage 9 - 4 (Hard Mode): X & Awakened Zero

Items

Relation to other games

Ports, Remakes and Compilations

Mega Man X Legacy Collection

External Links

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