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Quarry Stage
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Template:Quarry Stage/Header
![]() In-game screenshot. | |
File:MMX3 - Quarry Stage Preview.png Stage icon(s). | |
Appearances | |
---|---|
Game(s): | Mega Man X3 |
Game Info | |
Name(s): | Quarry Stage |
Item(s): | ![]() ![]() ![]() |
Enemy Info | |
Boss(es): | Tunnel Rhino |
Other Info | |
Music: | "Tunnel Rhino Stage"[1] |
Related Stage(s): | XT2: Underground Stage |
Quarry Stage (採石所ステージ)[2] is Tunnel Rhino's stage in Mega Man X3.
Description
Enemies
Minor enemies
Name | Sprite | Description | HP | Damage | Stage(s) |
---|---|---|---|---|---|
Ganseki Carrier (ground) | ![]() |
A version of the Ganseki Carrier that starts out on the ground rather than flying, where it remains stationary, periodically shooting two consecutive missiles forward. | 4 | 4 (contact) 2 (missiles) |
Doppler Stage D |
Drill Waying | ![]() |
A stationary enemy that extends upwards and drills into the ceiling, creating an impassable barrier. X/Zero must shoot at its "head" to destroy the barrier, which starts at the top and slowly moves downwards. | 5 | 3 | Quarry Stage, Safari Park Stage, Vile Stage, Doppler Stage A |
Iwan De Voux | ![]() |
A robotic core encased in rock that drops down and bounces around. When its shell is destroyed, the core stops in midair and will magnetise new rock fragments to it if it is not destroyed quickly. | 3 (shell) 3 (core) |
6 (shell) 2 (core) 2 (debris) |
Quarry Stage |
Wall Cancer | ![]() |
A crab that walks up and down on walls and occasionally charges up two shots, which it either fires up and down or forward. If X/Zero is charging or has a charge shot stored, it charges up bigger shots and always throws them forward. | 4 | 2 (contact) 4 (projectiles) 8 (charge shot) |
Airborne Aircraft Carrier Stage, Shipyard Stage, Quarry Stage, Vile Stage, Doppler Stage B, Doppler Stage C |
Drimole-W | ![]() |
Fires its two drills forward individually or lobs bombs in an arc while driving around. The drills deflect shots, and two of them fly out at the same time when the enemy has been destroyed. | 6 | 4 (contact) 2 (drills) 1 (bombs) |
Quarry Stage |
Layout
Mid-bosses
Name | Sprite | Description | HP | Damage | Stage(s) |
---|---|---|---|---|---|
Hell Crusher | ![]() |
Drives forward and rams the wall, which causes X to fall down if he is climbing on it. It may also separate its torso from its base, attaching the former to the ceiling and launching a claw forward while the base continues to ram. X can stand on the separated base, though its sides will still hurt him. Only the Hell Crusher's torso can be damaged. | 32 | 2 (contact) 3 (claw) |
Quarry Stage |
Boss
Name | Sprite | Description | Stage | Weapon | Weakness |
---|---|---|---|---|---|
Tunnel Rhino | ![]() |
Quarry Stage, Doppler Stage C (Boss Attack) | Tornado Fang | Acid Burst |
Items
Name | Sprite | Description | Location within the stage |
---|---|---|---|
Life Up | ![]() |
Location | |
Sub Tank | ![]() |
Location | |
Head Parts | Head Parts | Location |
Gallery
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Quarry on the Stage Select screen
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Stage layout from Item Radar