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X Challenge
X Challenge (Xチャレンジ) is a game mode featured in the Mega Man X Legacy Collections. The player controls X to fight a sequence of battles against pairs of bosses from Mega Man X to Mega Man X6, simultaneously. The boss line-ups differ slightly depending on which entry of Mega Man X Legacy Collection is being played, signified by the title changing to X Challenge Vol. 1 or X Challenge Vol. 2.
Story
The game mode opens with a simple message: "There are countless Mavericks who've suffered defeat at your hands. Now, somehow they've reappeared and are causing havoc! Prepare yourself, X!" Each stage of X Challenge has a short premise associated with it, which tells a loose, episodic narrative.[1] X is equipped with an altered version of the Ultimate Armor and a wide array of Special Weapons, and uses them to fight the mysteriously resurrected Mavericks.[2]
Stages
No. | Name | Premise | Bosses | Location | Special Weapons |
---|---|---|---|---|---|
1-1 | Arctic Antics | Walrus and Penguin have joined forces to overload an experimental reactor at the North Pole and plunge the Earth into an eternal winter! Stop them, X! | Chill Penguin Frost Walrus |
Snow Mountain Stage | Strike Chain Ground Hunter Spin Wheel Twin Slasher Guard Shell Fire Wave Sonic Slicer Spike Ball Rising Fire |
1-2 | Oil and Water | Gator's walking fortress has come back online... and he's got backup! Stop them before they can wreak any more havoc on the city... We're counting on you, X! | Wheel Gator Bubble Crab |
Dinosaur Tank Stage | |
1-3 (Vol. 1) | Underground Fight Club | A pair of Mavericks are challenging you to a two-on-one deathmatch, buster against... claw? Be careful X, it looks like these two bear a grudge! | Slash Beast Crescent Grizzly |
Military Train | |
1-3 (Vol. 2) | Tangled Webs | X, our Hunters are getting immobilized and annihilated out there... whatever's lurking in that jungle, try not to get trapped! Keep your eyes open! | Web Spider Wire Sponge |
Jungle | |
2-1 | Boom and Zoom | The Death Rogumer II has been hijacked by a pair of high-flying Mavericks... and they've turned its weapons on the city! Stop them before they attack, X! | Storm Eagle Storm Owl |
Sky Stage | Shotgun Ice Metal Anchor Goo Shaver Ground Fire Spinning Blade Dark Hold Ray Arrow Aiming Laser Chameleon Sting |
2-2 | Jungle Dogfight | X, look out! Neon Tiger's signal was some kind of trick... We've just picked up Spiral Pegasus at high altitude, waiting to ambush you! Keep one eye on the sky! | Spiral Pegasus Neon Tiger |
Reploid Air Force Stage | |
2-3 (Vol. 1) | Undersea Lockdown | A breakout is in progress at the undersea maximum-security prison at Point E131! Break through Sheldon's defenses and stop Kraken from hacking doors! | Volt Kraken Shield Sheldon |
Super-Electromagnetic Lab Stage | |
2-3 (Vol. 2) | Fly Trap | Our remote sensor station is picking up weird movement in the jungle near the solar energy complex. The signal keeps vanishing into the foliage... any ideas? | Spike Rosered Commander Yammark |
Jungle Stage | |
3-1 | High-Voltage Heist | Mandrill and Crab have infiltrated the old power station to salvage its inverter matrix for sale on the black market! This powered-up theft must be stopped! | Spark Mandrill Bubble Crab |
Power Plant Stage | Yammar Option Speed Burner Acid Burst Spin Wheel Frost Tower Shotgun Ice Soul Body Ray Splasher Wing Spiral |
3-2 | Glitch in the System | Tunnel Rhino takes such pride in his drilling skills that he's even trying his hand at data mining! Stop him and his accomplice before they steal any data! | Cyber Peacock Tunnel Rhino |
Cyber Space | |
3-3 (Vol. 1) | Dopple Gang Up | X, it's time for a virtual training session. What would have happened if you'd faced Dr. Doppler AND his most fearsome creation at the same time? | Dr. Doppler Godkarmachine O Inary |
Doppler Stage C | |
3-3 (Vol. 2) | Force Multipliers | The resurrected and the undying... X, this duo of deadly Mavericks could take out any of our Hunters single handed. Can you really fight them both at once? | Vile MK-II High Max |
Secret Lab 2 | |
4-1 | Way of the Warrior | X, what do you make of this mystery message we just received? "Dragon and tiger stand as one. Face your doom in the mountain's heart." | Magma Dragoon Neon Tiger |
Volcano | Chameleon Sting Double Cyclone Electric Spark Ground Fire Tri-Thunder Frost Shield Crescent Shot Spinning Blade Sonic Slicer |
4-2 | Garden Variety | The deep jungle reclamation center was a promising project... but now it's been swallowed up by deadly mechanical vines! Get to the bottom of this crisis, X! | Spike Rosered Wire Sponge |
Jungle Stage | |
4-3 (Vol. 1) | Storm Warning | Sudden whirlwinds and torrents of acid rain have assaulted the shipyard where our new fleet is being built! This high-level sabotage can only mean... Mavericks! | Storm Eagle Toxic Seahorse |
Sky Stage | |
4-3 (Vol. 2) | Warning Lights | The massive Mechaniloid forge-works on the city outskirts is being systematically wrecked by a pair of Mavericks... X, they must be stopped before the reactor blows! | Shining Firefly Armored Armadillo |
Laser Institute Stage | |
5-1 | Light and Shadow | Two winged Mavericks have challenged each other to a duel high above the city, and the fallout from their fighting is threatening the people below! Stop them! | Spiral Pegasus Dark Necrobat |
Reploid Air Force Stage | Flash Laser Magma Blade Frost Tower Gravity Well Dark Hold Speed Burner Crescent Shot Ray Splasher Frost Shield |
5-2 | Gestation Operation | Morph Moth has hired a bodyguard to keep him safe while he matures in his cocoon. Are we already too late to stop him?! There's no time to waste! | Morph Moth Blizzard Wolfang |
Robot Junkyard Stage | |
5-3 (Vol. 1) | Naval Engagement | Whale and Stingray have been busting through our blockade to deliver supplies to their Maverick allies. But this time, they'll find you there waiting for them! | Tidal Whale Jet Stingray |
Deep-Sea Submarine Stage | |
5-3 (Vol. 2) | Splash Damage | The hangar housing our autonomous helicopter squadrons has been sabotaged! The Mavericks responsible are still in the facility... don't let them escape, X! | Toxic Seahorse Blast Hornet |
Giant Dam Stage | |
6-1 | Aerial Bombardment | Blast Hornet is carpeting our mountain facilities in a barrage of bombs... but it's just a cover for Blaze Heatnix to close in for an attack! Stop them, X! | Blaze Heatnix Blast Hornet |
Magma Area | Ground Dash Wing Spiral Frost Tower Strike Chain Aiming Laser Tri-Thunder Twin Slasher Magma Blade Gravity Well |
6-2 | Of Ice and Fire | Once bitter rivals, Wolfang and Dinorex have joined forces to ambush you with a tricky mix of elemental attacks! Melt and quench this perplexing partnership! | Blizzard Wolfang Burn Dinorex |
North Pole Area | |
6-3 (Vol. 1) | Soldiers' Pride | Why, when we fought for peace, did everything end in war? It's too late now; a soldier's pride will not allow surrender. Answer their challenge, X! | Colonel General |
Final Weapon 2 | |
6-3 (Vol. 2) | System Corrupted | The catastrophic aftermath of Sigma's madness is so extensive that the root cause may never be determined. All we can do is protect the present. Fight, X! | Zero Nightmare Psycho Sigma |
Zero Space Stage 4: Birth | |
7-1 | Shield Tactics | The distress call from the abandoned shrine was a Maverick ploy! X, you're outnumbered and your enemies are shielded. Still... we believe in you! | Armored Armadillo Rainy Turtloid |
Gallery Stage | Yammar Option Guard Shell Lightning Web Fire Wave Spinning Blade Ice Burst Electric Spark Metal Anchor Spike Ball |
7-2 | Aurora Bot-realis | X, watch out! We've isolated the cause of that weird light show over the Arctic base -- it's Neon Tiger and Chill Penguin, signaling aerial units! Shut them down! | Neon Tiger Chill Penguin |
Safari Park Stage | |
7-3 (Vol. 1) | Infinity Paradox | X, we're getting conflicting reports on enemy numbers in that weapons factory. Some are saying two Mavericks, others two dozen. Find out what's going on! | Split Mushroom Infinity Mijinion |
Bio Laboratory | |
7-3 (Vol. 2) | Buster Alley | You may be pinned down by these two Mavericks, but try not to get bowled over! Strike through their defenses and victory will be yours... with time to spare! | Ground Scaravich Shield Sheldon |
Central Museum | |
8-1 | Temperature Critical | Emergency! We've discovered a tunnel being used to channel magma energy... right under Hunter HQ! You have to stop the Mavericks before we're all toast! | Spiral Pegasus Blaze Heatnix |
Reploid Air Force Stage | Dark Hold Ray Arrow Ground Dash Fire Wave Flash Laser Meteor Rain Magma Blade Crescent Shot Speed Burner |
8-2 | Frostbite | We have a hostage situation. Two vicious Mavericks are threatening to use their fangs on some innocent reploids unless you come alone to a duel. Good luck, X! | Dark Necrobat Blizzard Wolfang |
Planetarium Stage | |
8-3 (Vol. 1) | Operation Buzzkill | Morph Moth is saturating the reploid habitat at Point G-117 with viral sponges, and Yammark is shooting down anything that approaches! Take then down, X! | Morph Moth Commander Yammark |
Robot Junkyard Stage | |
8-3 (Vol. 2) | Deep Trouble | The seafront space center is being battered by tidal waves, preventing any shuttles from launching! Defeat the Mavericks causing this maritime mess, X! | Metal Shark Player Tidal Whale |
Recycle Lab | |
9-1 | Power Saw | X, do you read? They've got you trapped in an enclosed space. You'll have to fight your way out somehow... Just remember, the bigger they are, the harder they fall! | Rainy Turtloid Spark Mandrill |
Inami Temple | Meteor Rain Strike Chain Shotgun Ice Rising Fire Ice Burst Gravity Well Chameleon Sting Soul Body Double Cyclone |
9-2 | Sharks and Jets | Well done X, you've infiltrated the junk facility where we believe the satellite laser is being built. Wait... X, there are two Mavericks incoming at high speed! | Storm Eagle Metal Shark Player |
Recycle Lab | |
9-3 (Vol. 1) | Heartbreak and Betrayal | The war has been cruel, full of loss and tragedy. Friends have betrayed us, and sometimes it seems hard to go on. But we can't quit until there's peace. Fight, X! | Iris Double |
Final Weapon 1 | |
9-3 (Vol. 2) | Dynamic Duo | Genius and madness have joined forces. Each claims to seek perfection: one on the battlefield, the other in the field of science. Show them what perfect means, X! | Dynamo Gate |
Recycle Lab | |
9-4 (Hard) | The Final Battle | X and Zero have been the downfall of legions of ultra-powerful Mavericks. Now discover what It's like to be on the receiving end of the ultimate team-up! | X Awakened Zero |
Zero Space Stage 3: Awakening |
Bosses
Name | Sprite | Description | Source Game | Stage(s) | Weapon | Weakness |
---|---|---|---|---|---|---|
Chill Penguin | ![]() |
Spits ice blocks, slides along the floor, and creates blizzards to push his ice sculptures. | Mega Man X | 1-1, 7-2 | Shotgun Ice | Fire Wave |
Frost Walrus | ![]() |
Creates icicles and spike balls, and can slide along the ground. | Mega Man X4 | 1-1 | Frost Tower | Rising Fire |
Wheel Gator | ![]() |
Throws spiked wheels that roll around, and jumps out of the mud to bite the player. | Mega Man X2 | 1-2 | Spin Wheel | Strike Chain |
Bubble Crab | ![]() |
Defends himself with a bubble shield, which can be dispelled by his own claws. | Mega Man X2 | 1-2, 3-1 | Bubble Splash | Spin Wheel |
Slash Beast | ![]() |
Dashes, kicks to make projectiles, and can even grab the player. | Mega Man X4 | 1-3 (Vol. 1) | Twin Slasher | Ground Hunter |
Crescent Grizzly | ![]() |
Can burrow through the floor to attack from above or below with his claws. | Mega Man X5 | 1-3 (Vol. 1) | C-Shot | Spike Ball |
Web Spider | ![]() |
Hangs by a thread to attack with webs, until he loses enough health and gets on a giant web. | Mega Man X4 | 1-3 (Vol. 2) | Lightning Web | Twin Slasher |
Wire Sponge | ![]() |
Extends his wires horizontally, and hangs from the ceiling to shoot seeds. | Mega Man X2 | 1-3 (Vol. 2), 4-2 | Strike Chain | Sonic Slicer |
Storm Eagle | ![]() |
Shoots tornadoes to push the player, and can summon mini bird drones. | Mega Man X | 2-1, 4-3 (Vol. 1) | Storm Tornado | Chameleon Sting |
Storm Owl | ![]() |
Throws miniature cyclones and feathers, and summons tornadoes. | Mega Man X4 | 2-1 | Double Cyclone | Aiming Laser |
Spiral Pegasus | ![]() |
Flies around and creates tornadoes, threatening to knock the player away. | Mega Man X5 | 5-1, 8-1 | Wing Spiral | Dark Hold |
Neon Tiger | ![]() |
Fires balls of light from his tail and jumps around to slash the player. | Mega Man X3 | 2-2, 4-1, 7-2 | Ray Splasher | Spinning Blade |
Volt Kraken | ![]() |
Covers surfaces in electricity while trying to fly into the player. | Mega Man X5 | 2-3 (Vol. 2) | Tri-Thunder | Goo Shaver |
Shield Sheldon | ![]() |
Defends himself with a shell, until he uses it to attack and becomes vulnerable. | Mega Man X3 | 2-3 (Vol. 1) | Guard Shell | Metal Anchor |
Spike Rosered | ![]() |
Creates a clone who attacks in tandem using whips and spike balls. | Mega Man X5 | 2-3 (Vol. 2), 4-2 | Spike Ball | Ground Fire |
Commander Yammark | ![]() |
Surrounded by dragonfly drones which attack in multiple formations. | Mega Man X6 | 6-3 (Vol. 1) | Yammar Option | Ray Arrow |
Spark Mandrill | ![]() |
Swings across the ceiling, performs dash punches, and creates electricity. | Mega Man X | 3-1, 9-1, 7-2 | Electric Spark | Shotgun Ice |
Cyber Peacock | ![]() |
Teleports before attacking with his tail or homing missiles. | Mega Man X4 | 3-2 | Aiming Laser | Soul Body |
Tunnel Rhino | ![]() |
Dashes repeatedly, and can also deploy drill missiles. | Mega Man X3 | 3-2 | Tornado Fang | Acid Burst |
Dr. Doppler | ![]() |
Deploys barriers to attack with a dash or to absorb incoming attacks to heal. | Mega Man X3 | 3-3 (Vol. 1) | Acid Burst | |
Godkarmachine O Inary | ![]() |
Although stationary, his rocket punch and beam saber deal high damage. | Mega Man X3 | 3-3 | Ray Splasher | |
Vile MK-II | ![]() |
Jumps around firing spread shots and towers of fire, and can grab the player. | Mega Man X3 | 3-3 (Vol. 2) | Spinning Blade | |
Ray Splasher | ||||||
High Max | ![]() |
Uses his Secret Lab 2 attacks: summons rectangular barriers and attacks with spark shots. | Mega Man X6 | 3-3 (Vol. 2) | ??? | |
Magma Dragoon | ![]() |
Uses fiery martial arts moves such as the Hadouken and Shoryuken. | Mega Man X4 | 4-1 | Rising Fire | Double Cyclone |
Toxic Seahorse | ![]() |
Throws balls of acid while jumping around, and can melt into the ground. | Mega Man X3 | 4-3 (Vol. 1), 5-3 (Vol. 2) | Acid Burst | Frost Shield |
Shining Firefly | ![]() |
Fires shining lasers and teleports around. | Mega Man X5 | 4-3 (Vol. 2) | F-Laser | Tri-Thunder |
Armored Armadillo | ![]() |
Has powerful defenses and bounces around the room in ball form. | Mega Man X | 4-3 (Vol. 2), 7-1 | Rolling Shield | Electric Spark |
Dark Necrobat | ![]() |
Summons Batton Bones, shoots sound waves, and can even freezes time. | Mega Man X5 | 5-1 | Dark Hold | F-Laser |
Blizzard Wolfang | ![]() |
Launches snowballs, pounces around, and creates icicles on the ceiling. | Mega Man X6 | 5-2, 6-2, 8-2 | Ice Burst | Magma Blade |
Tidal Whale | ![]() |
Shoots ice blocks that threaten to push the player into spikes. | Mega Man X5 | 2-2, 4-1, 7-2 | Goo Shaver | C-Shot |
Jet Stingray | ![]() |
Shoots miniature ray drones, dashes through the air, and causes vortexes. | Mega Man X4 | 5-3 (Vol. 1) | Ground Hunter | Frost Tower |
Blast Hornet | ![]() |
Flies in a figure-eight shape, stopping to shoot bees or sting at the player. | Mega Man X3 | 5-3 (Vol. 2), 6-1 | Parasitic Bomb | Gravity Well |
Blaze Heatnix | ![]() |
Covers half the screen in purple magma before launching fire attacks. | Mega Man X6 | 6-1, 8-1 | Magma Blade | Ground Dash |
Burn Dinorex | ![]() |
Spits fireballs and dashes with his flaming spines. | Mega Man X5 | 1-2, 3-1 | Ground Fire | Wing Spiral |
Colonel | ![]() |
Attacks with his beam saber, along with teleports and lightning strikes. | Mega Man X4 | 6-3 (Vol. 1) | N/A | Frost Tower |
General | ![]() |
Deploys his giant fists and fires blue projectiles. | Mega Man X4 | 9-3 (Vol. 2) | Twin Slasher | |
Zero Nightmare | ![]() |
Fights with a Z-Saber, Z-Buster, and Shin Messenkou, like an altered version of Awakened Zero. | Mega Man X6 | 6-3 | Z-Saber | N/A |
Psycho Sigma | ![]() |
Throws spark balls, dashes between walls, and creates shockwaves. | Mega Man X5 | 6-3 (Vol. 2) | ??? | |
Rainy Turtloid | ![]() |
Fires tons of missiles before retreating into his shell to attack. | Mega Man X6 | 7-1 | Meteor Rain | Ice Burst |
Split Mushroom | ![]() |
Creates holographic clones of himself to throw themselves at the player. | Mega Man X4 | 7-3 (Vol. 1) | Soul Body | Lightning Web |
Ground Scaravich | ![]() |
Rolls a stone across the arena, which grows larger over time. | Mega Man X6 | 7-3 (Vol. 2) | Ground Dash | Yammar Option |
Metal Shark Player | ![]() |
Attacks with anchors and his head, and can summon deceased Mavericks. | Mega Man X6 | 2-2, 4-1, 7-2 | Metal Anchor | Meteor Rain |
Iris | ![]() |
Generates floating mines when hit, so her Core Crystal must be targeted instead. | Mega Man X4 | 9-3 (Vol. 1) | Kuuenbu | |
Double | ![]() |
Jumps around the arena with his blades, stopping to launch projectiles. | Mega Man X4 | 9-3 (Vol. 1) | Acid Burst | |
Dynamo | ![]() |
Throws spinning blades and punches the ground to summon lasers. | Mega Man X6 | 9-3 (Vol. 1) | Meteor Rain | |
Gate | ![]() |
Shoots color-coded Nightmare Holes with various effects, and can only be damaged by the debris of said projectiles. | Mega Man X6 | 9-3 (Vol. 2) | N/A | |
X | ![]() |
Original moveset, where he switches between several Armor Parts to deploy different attacks. | Original | 9-4 (Hard Mode) | ??? | ??? |
Awakened Zero | ![]() |
Fights with his Z-Saber, Z-Buster, and Shin Messenkou. Once X is defeated, he becomes Black Zero and starts using Techniques instead. | Mega Man X5 | 9-4 (Hard Mode) | ??? |
Weapons
Name | Icon | Color | Description | Source Game | Stage(s) |
---|---|---|---|---|---|
X-Buster (and Z-Saber) | ![]() ![]() |
X's main weapon. He can retract his right or left hand at will, replacing it with the buster aperture. | Mega Man X6 | All | |
Spin Wheel | ![]() |
Fires energy in the shape of a spiked, spinning wheel, which races along the ground to strike enemies. | Mega Man X2 | 1, 3 | |
Spike Ball | Though its range is short, this spinning ball of spikes can grind down the armor of even the toughest enemies. | Mega Man X5 | 1, 7 | ||
Chameleon Sting | Once fired, this single shot splits into three energy spikes to hit enemies both above and below. | Mega Man X | 2, 4, 9 | ||
Acid Burst | Spits a glob of concentrated acid that splashes left and right when it hits an enemy or obstacle. | Mega Man X3 | 3 | ||
Yammar Option | Dragonfly drones swarm protectively around X, firing energy shots with each press of the Special Weapon button. | Mega Man X6 | 3, 7 | ||
Double Cyclone | Shoots miniature tornadoes left and right. Perfect when surrounded by enemies or against aerial foes. | Mega Man X4 | 4, 9 | ||
Strike Chain | ![]() |
Shoots a grappling chain toward enemies. Can even be fired at walls to help you get around. | Mega Man X2 | 1, 6, 9 | |
Dark Hold | Temporarily freezes time for enemies, but this experimental device is too unstable to work against some enemies. | Mega Man X5 | 2, 5, 8 | ||
Aiming Laser | Move the aiming reticle to lock on to a maximum of three enemies at once and fire independently-targeted lasers. | Mega Man X4 | 2, 6 | ||
Ray Arrow | Shoots a laser that is reflected when it strikes a wall. | Mega Man X6 | 2, 8 | ||
Gravity Well | Generates a miniature black hole that drags enemies into a space beyond our dimension. | Mega Man X3 | 5, 6, 9 | ||
Fire Wave | ![]() |
Turns the X-Buster into an arm-mounted flamethrower that burns through enemies with ease. Harmless when fired underwater. | Mega Man X | 1, 7, 8 | |
Rising Fire | Releases a burst of flame straight upward. Effective as an anti-air weapon, and also burns certain terrain. | Mega Man X4 | 1, 9 | ||
Ground Fire | Explodes on impact with the ground and continues burning for a few moments. Good for laying traps for enemies. | Mega Man X5 | 2, 4 | ||
Speed Burner | Shoots a fireball that leaves a trail of flames along the ground, burning anything it touches. Extinguished on contact with water. | Mega Man X2 | 3, 5, 8 | ||
Magma Blade | Infuses the saber blade with magma, unleashing bursts of flame in the process. | Mega Man X6 | 5, 6, 8 | ||
Shotgun Ice | ![]() |
Shoots a jagged ice crystal that flies apart in multiples shards when it hits its target. | Mega Man X | 2, 3, 9 | |
Frost Tower | Creates a giant icicle that crashes down on enemies, or becomes a deadly trap if it strikes the ground. | Mega Man X4 | 3, 5, 6 | ||
Frost Shield | Fires a quick-freezing ice shot that turns into a handy ground spike after hitting an enemy or obstacle. | Mega Man X3 | 4, 5 | ||
Ice Burst | Launches a ball of ice that can be used as a platform if it hits the ground. | Mega Man X6 | 7, 9 | ||
Ray Splasher | ![]() |
Wildly blasts away with a fully-automatic light-beam machine gun. | Mega Man X3 | 3, 5 | |
Electric Spark | Fires an electrical discharge that splits into two when it hits a wall and surges upward and downward. | Mega Man X | 4, 7 | ||
Lightning Web | In addition to dealing damage, the webs this weapon fires can be used as temporary handholds for accessing high places. | Mega Man X4 | 7 | ||
Goo Shaver | ![]() |
Ideal for attacking enemies below you, as these icy blasts cling to surfaces as they move forward. | Mega Man X5 | 2 | |
Metal Anchor | Fires a heavy metal anchor that bounces off the floor and walls. | Mega Man X6 | 2, 7 | ||
Soul Body | ![]() |
Emits an energy-based duplicate of X to attack enemies. | Mega Man X4 | 3, 9 | |
Flash Laser | Remote control this firefly unit to attack enemies beyond your reach, but remember you cannot move while using it. | Mega Man X5 | 5, 8 | ||
Crescent Shot | ![]() |
A versatile weapon that shoots crescent energy blades in three directions. Not very powerful. | Mega Man X5 | 4, 5, 8 | |
Ground Dash | Materializes a solid rock that turns your dash into a powerful tackle. Smashes certain rock barriers. | Mega Man X6 | 6, 8 | ||
Ground Hunter | ![]() |
Miniature stingrays race along any surface, damaging enemies in their path. | Mega Man X4 | 1 | |
Sonic Slicer | ![]() |
Fires spinning energy blades that rebound off the first wall they strike. | Mega Man X2 | 1, 4 | |
Twin Slasher | ![]() |
Shoots two slashing energy blades to attack enemies ahead of X in a wide radius. | Mega Man X4 | 1, 6 | |
Guard Shell | ![]() |
Emits a shield in the chosen direction that absorbs and reflects enemy shots. | Mega Man X6 | 1, 7 | |
Spinning Blade | ![]() |
Shoots a pair of high-velocity spinning blades that arc around X, destroying anything they touch. | Mega Man X3 | 2, 4, 7 | |
Wing Spiral | ![]() |
Uses X's entire body to generate a whirling column of wind that strikes enemies above you. | Mega Man X5 | 3, 6 | |
Tri-Thunder | ![]() |
Discharges lightning upward, downward, and ahead, with each shot becoming a rolling energy ball when it strikes a surface. | Mega Man X5 | 4, 6 | |
Meteor Rain | ![]() |
Shoots a watery sphere straight up that falls back to earth when it strikes a ceiling. | Mega Man X6 | 8, 9 |
Relation to other games
- Included in Mega Man X Legacy Collection and Mega Man X Legacy Collection 2.
- Features bosses from Mega Man X, Mega Man X2, Mega Man X3, Mega Man X4, Mega Man X5, and Mega Man X6.
External Links
References
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