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Punk
From Mega Man Wiki
(Redirected from RKN-002)
This page needs to be rewritten (e.g. replace words with synonyms, make the text more encyclopedic, etc.)
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This article is a stub from the Classic era. You can help Mega Man Wiki by expanding it.
This article is about Place Holder. For This page is about the Robot Master Punk. For his NetNavi counterpart, see Punk.EXE., see Punk (disambiguation).
First of the series | Last of the series |
![]() Punk as seen in Mega Man 10. | |
![]() ![]() Sprite(s) | |
General information | |
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Name(s): | Punk |
Type(s): | Boss |
Related Number(s): | MKN/RKN-002 |
Lore Details | |
Affiliation(s): | Robot Master |
Appearances | |
Game(s): | |
Other Media: | None |
Stage(s): |
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Game Info | |
Life Energy: | 19 (Game Boy games) 28 (MM10) |
Damage: | Mega Man III: 8 (contact) 8 (contact, ball form) 5 (Screw Crusher) Mega Man V: 3 (contact) 3 (contact, ball form) 3 (Screw Crusher) Mega Man 10: 5 (contact) 8 (contact, ball form) 6 (Screw Crusher) |
Weapon(s): | Screw Crusher |
Weakness(es): |
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Behind the Scenes | |
Designer(s): | Keiji Inafune |
Contents
Physical appearance
In the Games
Mega Man III
Mega Man V
Official Data
Other media
Gallery
Trivia
References
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Part of: Classic era • Robot Timeline |
Characters | |||||
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Enemies |
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Weapons | Black Hole • Break Dash • Bubble Bomb • Deep Digger • Eclectic Shock • Grab Buster • Photon Missile • Salt Water • Spark Chaser • Mega Buster • Rush Coil • Rush Jet | ||||
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Part of: Classic era • Robot Timeline |
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Part of: Classic era • Robot Timeline |
Mainline games |
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Part of: Classic era • Robot Timeline |
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