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Difference between revisions of "Mega Man Xtreme 2"
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Revision as of 16:26, 21 May 2024
<-- Mega Man Xtreme | Xtreme series | Last of the series |
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Box Art | |
General information | |
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Game Title(s): | Mega Man Xtreme, Rockman X2: Soul Eraser, Rockman XS |
Developer(s): | Capcom |
Publisher(s): | Capcom |
Release Date(s): | 2001 |
Genre(s): | Action, Platformer |
Game mode(s): | Single Player |
Platform(s): | Game Boy Color, 3DS Virtual Console |
Mega Man Xtreme 2, known in Japan as Rockman X2: Soul Eraser (ロックマンX2 ソウルイレイザー) or simply Rockman XS (ロックマンXS)[1] for short, is a video game released by Capcom for the Gameboy Color in 2001. It is the second and final game in the Mega Man Xtreme series, incorporating elements from the first three Mega Man X games.
Characters
Name | Sprite | Description |
---|---|---|
X | The leader of the Maverick Hunters 17th Unit. X has sworn to fight for world peace, though an inner opposition to violence sometimes holds him back.[2] | |
Zero | An SA-Class Hunter and leader of the Special 0 Unit, Zero is X's companion and friendly rival. He carries out his missions with total style and confidence.[2] | |
Iris | Iris is an excellent Reploid who works as an operator. While training with the Maverick Hunters, she gets involved with the DNA Soul incident.[2] | |
Gareth | Gareth is a knight-type Reploid who boasts high offensive ability. He distracts the Hunters with his cool judgement and javelin attacks.[2] | |
Berkana | Though she is known as a Reploid researcher, none of the Reploids that Berkana has created have ever been revealed to the public. She is shrouded in mystery.[2] | |
Sigma | Former leader of the Maverick Hunters who went Maverick himself to rebel against humanity. He was supposedly destroyed by X, but... | |
Dr. Light | The creator of X, who has left Light Capsules to deliver Armor Parts to him, years after his own passing. |
Enemies
Minor Enemies
Mini Bosses
Mavericks
Name | Sprite | Description | Weapon | Weakness | |
---|---|---|---|---|---|
X | Zero | ||||
Neon Tiger | Ray Claw | Rising | Tornado Fang | ||
Launch Octopus | Marine Tornado | Fish Fang | Strike Chain | ||
Volt Catfish | Tri-Thunder | Tri-Thunder | Ray Claw | ||
Flame Mammoth | Fire Wave | Fire Wave | Marine Tornado |
Name | Sprite | Description | Weapon | Weakness | |
---|---|---|---|---|---|
X | Zero | ||||
Wire Sponge | Strike Chain | Lightning | Drill Crunch | ||
Overdrive Ostrich | Sonic Slicer | Dash | Strie Chain | ||
Blast Hornet | Bomb Bee | Earth G. | Dash | ||
Tunnel Rhino | Tornado Fang | Drill Crush | Earth G. |
Name | Sprite | Description | Weapon | Weakness |
---|---|---|---|---|
Storm Eagle | ||||
Chill Penguin | ||||
Flame Stag | ||||
Spark Mandrill | ||||
Armored Armadillo | ||||
Magna Centipede | ||||
Morph Moth | ||||
Wheel Gator |
Last Stage Bosses
Name | Sprite | Description | Weakness |
---|---|---|---|
Velguarder | |||
Isaz & Sowilo | |||
Berkana | |||
Gareth | |||
Neo Sigma | |||
Sigma Beast |
Weapons
X's Weapons
Name | Icon | Description | Source |
---|---|---|---|
X-Buster | X's default weapon. It fires up to three shots horizontally, and can be charged up for a Charge Shot of two levels. Equipping Armor Parts can alter the properties of the max Charge Shot. | Default | |
Ray Claw | - | Neon Tiger | |
Marine Tornado | - | Launch Octopus | |
Fire Wave | - | Flame Mammoth | |
Tornado Fang | - | Tunnel Rhino | |
Tri-Thunder | - | Volt Catfish | |
Strike Chain | - | Wire Sponge | |
Bomb Bee | - | Blast Hornet | |
Sonic Slicer | - | Overdrive Ostrich | |
Giga Crush | Causes a huge explosion that damages every enemy on the screen. Its Weapon Energy starts empty, and is filled by taking damage from enemy attacks. | Body Parts | |
Hadouken | N/A | - | Shotokan |
Shoryuken | - |
Zero's Weapons
Name | Icon | Description | Source |
---|---|---|---|
Z-Saber | Zero's default weapon. On the ground, it can slash three times in quick succession for a combo. In the air, on walls, and on ladders, it can only slash once at a time. | Default | |
Rising | Zero performs a rising saber uppercut into the air. | Neon Tiger | |
Fish Fang | Zero slashes midair, releasing two fish missiles downwards. | Launch Octopus | |
Fire Wave | Zero slashes, releasing a fireball that burns along the ground. | Flame Mammoth | |
Drill Crush | Zero descends into a falling stab with his saber. | Tunnel Rhino | |
Tri-Thunder | Zero punches the ground, sending balls of electricity in three directions upwards. | Volt Catfish | |
Lightning | Zero calls down lightning bolts to strike across the screen. | Wire Sponge | |
Earth Gaizer | Zero punches the ground, causing an explosion to sweep across the screen. | Blast Hornet | |
Dash | Zero stops, then dashes forwards while slashing with his saber. | Overdrive Ostrich | |
Zero Final | Zero stops, then dashes forwards and performs a saber combo on any enemy he hits. | Arm Parts |
Stages
- Opening Stage
- X Mission
- Zero Mission
- Last Stages
Items
Name | Sprite | Description |
---|---|---|
Life Energy | Small units restore 2 points of Life Energy. Large units restore 8 points of Life Energy. | |
Weapon Energy | Small units restore 2 points of Weapon Energy. Large units restore 8 points of Weapon Energy. | |
Life Soul | 1 Life Soul restores 2 Life Energy and grants 4 Souls. 2 Life Souls restore 2 Life Energy and grant 8 Souls. 3 Life Souls restore 8 Life Energy and grant 16 Souls. 4 Life Souls grant 100 Souls. Only dropped by Sigma. 5 Life Souls grant 200 Souls. Only dropped by bosses. | |
Energy Soul | 1 Energy Soul restores 2 Weapon Energy and grants 4 Souls. 2 Energy Souls restore 2 Weapon Energy and grant 8 Souls. 3 Energy Souls restore 8 Weapon Energy and grant 16 Souls. | |
1 UP | Grants an extra life. | |
Ride Armor | In a Ride Armor, the player takes no damage, and can hover and use punch attacks. They can be found in Jungle Stage and Underground Stage. | |
Ride Chaser | On a Ride Chaser, the player can dash and fire shots. One appears in Desert Stage. | |
Life Up | Permanently increases maximum Life Energy by 2 points. | |
Sub Tank | Grants a reserve tank which can be filled by Life Energy pickups and used later. | |
Light Capsule | In X Mission, these capsules are blue and grant Armor Parts that permanently upgrade X's abilities. In Zero Mission, they are red and grant Power-Up Parts that permanently upgrade Zero's abilities. |
Armor Parts
Music
People
Relation to other games
- Mega Man Xtreme: Armored Armadillo, Chill Penguin, Spark Mandrill, Storm Eagle, Flame Stag, Magna Centipede, Morph Moth and Wheel Gate come from here.
- Mega Man X: Launch Octopus and Flame Mammoth come from here.
- Mega Man X2: Wire Sponge and Overdrive Ostrich come from here.
- Mega Man X3: Neon Tiger, Volt Catfish, Blast Hornet and Tunnel Rhino
- Ports, Remakes and Compilations:
- Nintedo 3DS (Virtual Console)
References
External Links
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