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Difference between revisions of "Axl"

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{{jp|'''Axl'''|アクセル|Akuseru}} is a major character and playable character in the [[X era]] who first appeared in ''[[Mega Man X7]]''. He is a prototype [[new generation Reploid]] who can shapeshift into other [[Reploid]]s, and comes to join the [[Maverick Hunter]]s to work alongside [[X]] and [[Zero]].
{{jp|'''Axl'''|アクセル|Akuseru}} is a central protagonist and playable character in the [[X era]] who first appeared in ''[[Mega Man X7]]''. He is a prototype [[new generation Reploid]] who can shapeshift into other [[Reploid]]s, and comes to join the [[Maverick Hunter]]s to work alongside [[X]] and [[Zero]].


==In the Games==
==In the Games==
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== Other Media ==
== Other Media ==
==Behind the Scenes==
===Developer Commentary===
:"The only design work I did for 'X7' was to give advice on Axl. I said, 'If we're bringing in a new character, just make sure you give him a distinct silhouette.' Over the years, I came to realize that when you draw robot characters, it's mighty easy for them to fall into similar shapes. That's why I was very careful about X and Zero's silhouettes when I was designing them. Axl ended up with protrusions on his head and a gun in his hand to make him unique." - (Keiji Inafune)<ref name="MM25">''MM25: Mega Man & Mega Man X Official Complete Works''. 2013.</ref>
:"Since Axl wasn't supposed to have come from the typical 'good guy' mold, I gave him a nice big scar on his face and went with a lot of black in his coloring to give him an overall dark feel. I wanted his hair and the details of his face to exude youth to emphasize the fact that he was born after X and Zero." - (Tatsuya Yoshikawa)<ref name="MM25"/>
:"Since this is a new playable character, I was very careful about him, but from a relatively early stage I already had an image of a black body and a clean silhouette due to the key features such as using a gun, being from a vigilante group, and being a thug. I designed the large core and red lines on his body based on his ability to absorb the enemy's powers." - (Concept Art Room)<ref name="X7 Site">(Archived) Capcom Japan official website, ''Rockman X7''. 2003. (http://www.capcom.co.jp/rockmanx7/)</ref>


== References ==
== References ==

Revision as of 19:56, 10 February 2024

Walkthrough
Quotes
Character Info
MMX7 - Axl 2 Art.png
Axl in Mega Man X7.
General information
Name(s):Axl
Group(s):Red Alert, Maverick Hunters
Appearances:Mega Man X7, Mega Man X8, Mega Man X: Command Mission, Mega Man X DiVE


Axl (アクセル) is a central protagonist and playable character in the X era who first appeared in Mega Man X7. He is a prototype new generation Reploid who can shapeshift into other Reploids, and comes to join the Maverick Hunters to work alongside X and Zero.

In the Games

Mega Man X7

Mega Man X8

Mega Man X: Command Mission

Mega Man X DiVE

Other Game Appearances

Other Media

Behind the Scenes

Developer Commentary

"The only design work I did for 'X7' was to give advice on Axl. I said, 'If we're bringing in a new character, just make sure you give him a distinct silhouette.' Over the years, I came to realize that when you draw robot characters, it's mighty easy for them to fall into similar shapes. That's why I was very careful about X and Zero's silhouettes when I was designing them. Axl ended up with protrusions on his head and a gun in his hand to make him unique." - (Keiji Inafune)[1]
"Since Axl wasn't supposed to have come from the typical 'good guy' mold, I gave him a nice big scar on his face and went with a lot of black in his coloring to give him an overall dark feel. I wanted his hair and the details of his face to exude youth to emphasize the fact that he was born after X and Zero." - (Tatsuya Yoshikawa)[1]
"Since this is a new playable character, I was very careful about him, but from a relatively early stage I already had an image of a black body and a clean silhouette due to the key features such as using a gun, being from a vigilante group, and being a thug. I designed the large core and red lines on his body based on his ability to absorb the enemy's powers." - (Concept Art Room)[2]

References

  1. 1.0 1.1 MM25: Mega Man & Mega Man X Official Complete Works. 2013.
  2. (Archived) Capcom Japan official website, Rockman X7. 2003. (http://www.capcom.co.jp/rockmanx7/)

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