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Mega Man X6

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(Redirected from Rockman X6)
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Walkthrough
Damage data
Script
Game Info

Box Art
General information
Game Title(s):Mega Man X6, Megaman X6, Rockman X6
Developer(s):Capcom
Publisher(s):Capcom
Release Date(s):
PlayStation:
JP: November 29, 2001
NA: December 4, 2001
EU: February 8, 2002
Windows:
KO: December 12, 2002
AS: June 13, 2003
Genre(s):Action, Platformer
Game mode(s):Single Player
Platform(s):PlayStation
Windows

Mega Man X6, known in Japan as Rockman X6 (ロックマンX6, Rokkuman X6) is the sixth entry in the main X series, developed and published by Capcom for the PlayStation in 2001-2002, becoming the final Mega Man game for the console. It later received a Windows port in a few regions.

Story

Three weeks after the fall of the Eurasia colony, a mysterious phenomenon called the Nightmare begins to occur. Rumors spread that the cause of these Nightmares is the ghost of Zero, leading X to embark on an investigation. Secretly, the genius scientist Gate is manipulating the Nightmare from the shadows, having created it from a fragment containing Zero's DNA. He also used it to create the strongest Reploid ever, High Max, who now stands in X's way. Can X put a stop to Gate's ambitions...?[1]

Characters

Name Image Description
X X leads the 17th Unit of the Maverick Hunters. He's working on the Earth recovery operation with other Hunters when he receives Alia's SOS.[2]
Zero Zero once headed up the Special 0 Unit. An SA-Class Hunter, he single-handedly saved the Earth from destruction. He has been missing since the Sigma incident. Few believe he'll ever be found.[2]
Alia The Hunters' navigator, Alia analyzes situations and provides appropriate backup for Hunters on missions. She has an impressive aptitude for analyzing computer programs.[2]
Signas The young general of the Hunters, Signas has gained the corps' trust and loyalty with his cool judgement and level-headed leadership.[2]
Douglas An expert mechanic, Douglas devises and maintains all the Hunters' equipment, including weapons, vehicles, and facilities. He has thrown himself into the recovery operation with fierce dedication.[2]
Zero Nightmare A mysterious and dangerous being that highly resembles Zero. Some are calling it the "ghost of Zero", but what is its true nature?
High Max High Max leads an investigative team created by Isoc. His abilities are said to surpass X and Zero's — yet no one knows why he was created.[2]
Isoc The scientist Reploid Isoc pulls together an investigative team to resolve the mystery of the "Nightmare Phenomenon."[2]
Gate Once considered a genius in Reploid development, Gate has lately been shunned in scientific circles because his research was misunderstood. His luck begins to change when he discovers something interesting...[2]
Sigma The evil mastermind who was defeated by Zero after his plans nearly destroyed the planet. Someone has helped him return from the dead, but he's definitely worse for wear.
Dynamo A mercenary once hired by Sigma. He now seeks to profit off the power of the Nightmare.
Dr. Light The creator of X, who has left Light Capsules to deliver Armor Parts to him, years after his own passing.

Enemies

Minor Enemies

Name Image Description Stage(s)
Batton Bone B82 Inami Temple
Blast Raster
Caterpiride Amazon Area
Death Press D Laser Institute
Ground Sniper File:MMX6 - Ground Sniper.png
Group Jet Weapon Center
Hover Gunner Opening stage
Junkroid Opening stage, Recycle Lab
Killer Moth Amazon Area
Meta Dridler Opening stage
Metall T Laser Institute, Recycle Lab
Meta Wheel F Opening stage
Monbando Inami Temple
Nightmare Bug Flies in in certain areas and stays near the character to block attacks if Commander Yammark's Nightmare is active. Attacking it a few times drives it away. Magma Area
Nightmare Cube Laser Institute
Nightmare Fire Falls from the sky at random in certain areas if Blaze Heatnix's Nightmare is active. Northpole Area
Nightmare Insect Amazon Area
Nightmare Iron Weapon Center
Nightmare Laser Laser Institute
Nightmare Mirror A copy of X or Zero (the opposite to the player's character) sometimes appears in certain areas and charges at the player if Shield Sheldon's Nightmare is active. Inami Temple, Northpole Area
Nightmare Random Central Museum
Nightmare Virus
Probe 8201-U type[conj.] Inami Temple
Sea Attacker ST Inami Temple
Totem Exit Central Museum
Totem Gate Central Museum
Weather Analyze Inami Temple
Wolfloid Northpole Area
Worm Sniper Amazon Area

Mini Bosses

Name Image Description Stage(s)
Illumina Weapon Center
Nightmare Pressure Recycle Lab
Nightmare Snake Magma Area

Bosses

Mavericks

Name Image Description Weapon Weakness
X Zero X Zero
Commander Yammark Yammar Option Ray Arrow Rekkoha
Rainy Turtloid Meteor Rain Ensuizan Ice Burst Hyoroga
Shield Sheldon Guard Shell Metal Anchor Rakukojin
Blizzard Wolfang Ice Burst Hyoroga Magma Blade Shoenzan
Blaze Heatnix Magma Blade Shoenzan Ground Dash Sentsuizan
Infinity Mijinion Ray Arrow Rekkoha Guard Shell
Metal Shark Player Metal Anchor Rakukojin Meteor Rain Ensuizan
Ground Scaravich Ground Dash Sentsuizan Yammar Option

Other Bosses

Name Image Description Weakness
X Zero
D-1000 Z-Saber
High Max (Opening Stage)
Zero Nightmare Z-Saber
High Max (Another Route)
Dynamo Meteor Rain Ensuizan
Nightmare Mother Metal Anchor Rakukojin
High Max (Secret Lab)
Gate
Sigma Metal Anchor Rakukojin
Hell Sigma Ground Dash Sentsuizan

Weapons

X Weapons

By default, X wields the X-Buster, a long-range buster, and the Z-Saber, a short-range saber. By defeating the eight Maverick bosses, he copies their Special Weapons with unique properties and elements. He can also upgrade his X-Buster and gain Giga Attacks by collecting and equipping Armor Parts.

Name Icon Description Source
X-Buster
X's default weapon. It fires up to three shots horizontally, and can be charged up for a Charge Shot of two levels. Equipping Armor Parts can alter the properties of the max Charge Shot. Default
Z-Saber X's default sub-weapon. It performs one powerful slash at a time.
Yammar Option
- Commander Yammark
Ice Burst
- Blizzard Wolfang
Magma Blade
- Blaze Heatnix
Metal Anchor
- Metal Shark Player
Ground Dash
- Ground Scaravich
Meteor Rain
- Rainy Turtloid
Guard Shell
- Shield Sheldon
Ray Arrow
- Infinity Mijinion
Giga Attack
A powerful attack that only gains Weapon Energy when damage is taken. Attack changes depending on the Armor Parts equipped. Armor Parts

Zero Weapons

Zero wields the Z-Saber, a close-range beam saber, and the Z-Buster, a long-range buster. By defeating the eight Maverick bosses, he gains Techniques to perform with his saber. Some of these Techniques are ability upgrades, while others are brand new attacks.

Name Icon Description Source
Z-Saber
Zero's default weapon. On the ground, it can slash three times in quick succession for a combo. In the air, on walls, and on ladders, it can only slash once at a time. Default
Z-Buster Zero's default sub-weapon. Fires a single Z-Buster shot while standing still.
Yammar Option
- Commander Yammark
Hyoroga
- Blizzard Wolfang
Shoenzan
- Blaze Heatnix
Rakukojin
- Metal Shark Player
Sentsuizan
- Ground Scaravich
Ensuizan
- Rainy Turtloid
Guard Shell
- Shield Sheldon
Rekkoha
- Infinity Mijinion

Stages

Mega Man X6 Boss Select ScreenAmazon AreaImani TempleLaser InstituteNorth Pole AreaMagma AreaWeapon CenterRecycle LabCentral Museum
Mega Man X6 Boss Select Screen

Items

Name Sprite Description
Life Energy Small units restore 4 points of Life Energy.
Large units restore 16 points of Life Energy.
MAX units fully restore all Life Energy.
Weapon Energy Small units restore 4 points of Weapon Energy.
Large units restore 16 points of Weapon Energy.
MAX units fully restore all Weapon Energy.
Nightmare Soul Counts towards increasing the player's Hunter Rank, allowing them to equip more Parts. Each kind has a different worth and is acquired through different means.
1-UP Grants an extra life.
Injured Reploid
Restores 4 points of Life Energy and grants an extra life. Certain Reploids also grant Parts, ranging from equippable Parts, to Life Ups or Energy Ups that are applied automatically.
Ride Armor
In a Ride Armor, the player takes no damage and can use powerful punch and slash attacks. One can be found in Recycle Lab.
Portal
Transports the player to a new location. Each of the eight stages has one that leads to an Another Route.
Life Up
Permanently increases maximum Life Energy by 4 points.
Sub Tank
Grants a reserve tank which can be filled by Life Energy pickups and used later.
Weapon Sub Tank
Grants a reserve tank which can be filled by Weapon Energy pickups and used later.
EX Item
Permanently increases the player's initial amount of extra lives by 2.
Light Capsule
Grants an Armor Program; once all four are collected, they unlock a new armor for X to equip.

Armor Parts

Parts

Name Icon Description Source
Normal Parts
Life Up
Permanently increases maximum Life Energy by 2 points. Applied immediately. One Injured Reploid per stage
Energy Up
Permanently increases maximum Weapon Energy by 2 points. Applied immediately.
Speedster
Increases running speed. Central Museum (Tsuki)
Jumper
Increases jump height and distance. North Pole Area (Dante)
Hyper Dash
Increases dash speed and distance. Inami Temple (Nori)
Energy Saver
Reduces Weapon Energy cost by 50%, excluding Giga Attacks. Laser Institute (Taiji)
Super Recover
Increases the effects of Life and Weapon Energy pickups. Amazon Area (Goken)
Buster Plus
Increases X-Buster/Z-Buster shot damage by one. Magma Area (Chibon)
Speed Shot
Increases projectile speed of the X-Buster/Z-Buster. Weapon Center (Tekk)
Shock Buffer
Reduces damage taken by 50% and removes knockback from damage midair. Recycle Lab (Toshi)
D-Barrier
Doubles mercy invincibility time after taking damage. Laser Institute (Kenz)
D-Converter
Damage taken is also converted into Weapon Energy. Weapon Center (Paralla)
X Parts
Rapid 5
Increases the maximum number of X-Buster shots from three to five. Amazon Area (Kuborina)
Ultimate Buster
X only fires Charge Shots, including Special Weapons. Magma Area (Keiji)
Quick Charge
Halves charge time required for Charge Shots. Central Museum (Bad)
Weapon Plus
Increases Special Weapon damage by one. Laser Institute (SO 1)
Zero Parts
Saber Plus
Increases Z-Saber slash damage by one. Inami Temple (Rena)
Saber Extend
Extends Z-Saber slash range with a yellow blade. Recycle Lab (Dajango)
Shot Eraser
Z-Saber slashes can destroy certain projectiles. North Pole Area (Ryu)
Master Saber
Increases Technique damage by one. Weapon Center (Metal)
Limited Parts
Hyperdrive
Grants a temporary defense boost. Recycle Lab (Inaria)
Power Drive
Grants a temporary damage increase of one to all attacks. Magma Area (Hal)
Weapon Drive
Grants temporary exemption from Weapon Energy costs. North Pole Area (Nina)
Life Recover
Completely refills Life Energy, like a Sub Tank. Amazon Area (Iso)
Weapon Recover
Completely refills Weapon Energy, like a Weapon Sub Tank. Inami Temple (Yui)
Overdrive
Grants a temporary buster buff; X fires rapid Charge Shots, Zero fires rapid shots. Central Museum (Mars)

Related Media

Ports and Remakes

Strategy Guides

References

  1. Mega Man X6, Compendium of Rockman X. 2005.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Game manual, Mega Man X6. 2001.

External Links

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