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Difference between revisions of "Mega Man X6"
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|- | |- | ||
| [[Z-Saber]] | | [[Z-Saber]] | ||
| rowspan=2 | [[File: | | rowspan=2 | [[File:MMX6 - Z-Saber Icon.png|center]] | ||
| Zero's default weapon. On the ground, it can slash three times in quick succession for a combo. In the air, on walls, and on ladders, it can only slash once at a time. | | Zero's default weapon. On the ground, it can slash three times in quick succession for a combo. In the air, on walls, and on ladders, it can only slash once at a time. | ||
| rowspan=2 | Default | | rowspan=2 | Default | ||
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|- | |- | ||
! Name | ! Name | ||
! | ! Sprite | ||
! Description | ! Description | ||
|- | |- | ||
| [[Energy]] ( | | [[Life Energy]] (Small) | ||
| [[File:MMX4 - Life Energy Small.gif|center]] | |||
| | | | ||
|- | |- | ||
| [[Energy]] ( | | [[Life Energy]] (Large) | ||
| [[File:MMX4 - Life Energy Large.gif|center]] | |||
| | | | ||
|- | |- | ||
| [[ | | [[Life Energy]] (MAX) | ||
| [[File:MMX4 - Life Energy Max.gif|center]] | |||
| | | | ||
|- | |- | ||
| [[Weapon Energy]] ( | | [[Weapon Energy]] (Small) | ||
| [[File:MMX4 - Weapon Energy Small.gif|center]] | |||
| | | | ||
|- | |- | ||
| [[ | | [[Weapon Energy]] (Large) | ||
| [[File:MMX4 - Weapon Energy Large.gif|center]] | |||
| | | | ||
|- | |- | ||
| [[ | | [[Weapon Energy]] (MAX) | ||
| [[File:MMX4 - Weapon Energy Max.gif|center]] | |||
| | | | ||
|- | |- | ||
| [[ | | [[Nightmare Soul]] | ||
| [[File:MMX6 - Nightmare Soul (Blue).gif|center]] | |||
| | | | ||
|- | |- | ||
| [[ | | [[1-UP]] | ||
| style="text-align:center" | [[File: | | style="text-align:center" | [[File:MMX4 - 1-UP (X).gif]] [[File:MMX4 - 1-UP (Z).gif]] | ||
| | | | ||
|- | |- | ||
| [[ | | [[Injured Reploid]] | ||
| [[File:MMX6 - Reploid Amazon Area.gif|center]] | |||
| | | | ||
|- | |- | ||
| [[Ride Armor]] | |||
| [[File:MMX4 - Ride Armor Raiden.png|center]] | |||
| [[ | |||
| | |||
| | | | ||
|- | |- | ||
| [[Life Up]] | | [[Life Up]] | ||
| [[File:MMX4 - Life Up.gif|center]] | |||
| | |||
| | | | ||
|- | |- | ||
| [[ | | [[Sub Tank]] | ||
| [[File:MMX4 - Sub Tank.gif|center]] | |||
| | | | ||
|- | |- | ||
| [[ | | [[Weapon Sub Tank]] | ||
| [[File:MMX4 - Weapon Sub Tank.gif|center]] | |||
| | | | ||
|- | |- | ||
| [[ | | [[EX Item]] | ||
| [[File:MMX4 - EX Item.gif|center]] | |||
| | | | ||
|- | |- | ||
| [[ | | [[Light Capsule]] | ||
| [[File:MMX4 - Light Capsule.gif|center]] | |||
| | | | ||
|} | |} | ||
=== | ===Armor Parts=== | ||
{{Main|Falcon Armor|Blade Armor|Shadow Armor|Ultimate Armor}} | |||
=== Parts === | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
|- | |- | ||
! Name | ! Name | ||
! | ! Icon | ||
! Description | ! Description | ||
! Source | |||
|- | |- | ||
! colspan=4 | Normal Parts | |||
| | |||
|- | |- | ||
| [[ | | [[Life Up]] || [[File:MMX6 - Part Life Up.png|center]] | ||
| | | | ||
| | | rowspan=2 | One [[Injured Reploid]] per stage | ||
|- | |- | ||
| [[ | | [[Energy Up]] || [[File:MMX6 - Part Energy Up.png|center]] | ||
| | | | ||
| | |||
|- | |- | ||
| [[ | | [[Speedster]] || [[File:MMX6 - Part Speedster.png|center]] | ||
| | | | ||
| | | [[Central Museum]] (Tsuki) | ||
|- | |- | ||
| [[ | | [[Jumper]] || [[File:MMX6 - Part Jumper.png|center]] | ||
| | | | ||
| | | [[North Pole Area]] (Dante) | ||
|- | |- | ||
| [[ | | [[Hyper Dash]] || [[File:MMX6 - Part Hyper Dash.png|center]] | ||
| | | | ||
| | | [[Inami Temple]] (Nori) | ||
|- | |- | ||
! colspan=4 | X Parts | |||
| | |||
|- | |- | ||
| [[ | | [[Rapid 5]] || [[File:MMX6 - Part Rapid 5.png|center]] | ||
| | | | ||
| | | [[Amazon Area]] (Kuborina) | ||
|- | |- | ||
! colspan=4 | Zero Parts | |||
| | |||
|- | |- | ||
| [[ | | [[Saber Plus]] || [[File:MMX6 - Part Saber Plus.png|center]] | ||
| | | | ||
| | | [[Inami Temple]] (Rena) | ||
|- | |- | ||
! colspan=4 | Limited Parts | |||
| | |||
|- | |- | ||
| [[Hyperdrive]] || [[File:MMX6 - Part Hyperdrive.png|center]] | |||
| | |||
| [[Recycle Lab]] (Inaria) | |||
|} | |} | ||
Revision as of 20:22, 23 April 2024
<-- Mega Man X5 | X series | Mega Man X7 --> |
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Box Art | |||||||||||||||
General information | |||||||||||||||
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Game Title(s): | Mega Man X6, Megaman X6, Rockman X6 | ||||||||||||||
Developer(s): | Capcom | ||||||||||||||
Publisher(s): | Capcom | ||||||||||||||
Release Date(s): |
| ||||||||||||||
Genre(s): | Action, Platformer | ||||||||||||||
Game mode(s): | Single Player | ||||||||||||||
Platform(s): | PlayStation Windows | ||||||||||||||
Mega Man X6, known in Japan as Rockman X6 (ロックマンX6, Rokkuman X6) is the sixth entry in the main X series, developed and published by Capcom for the PlayStation in 2001-2002, becoming the final Mega Man game for the console. It later received a Windows port in a few regions.
Story
Three weeks after the fall of the Eurasia colony, a mysterious phenomenon called the Nightmare begins to occur. Rumors spread that the cause of these Nightmares is the ghost of Zero, leading X to embark on an investigation. Secretly, the genius scientist Gate is manipulating the Nightmare from the shadows, having created it from a fragment containing Zero's DNA. He also used it to create the strongest Reploid ever, High Max, who now stands in X's way. Can X put a stop to Gate's ambitions...?[1]
Characters
Name | Image | Description |
---|---|---|
X | X leads the 17th Unit of the Maverick Hunters. He's working on the Earth recovery operation with other Hunters when he receives Alia's SOS.[2] | |
Zero | Zero once headed up the Special 0 Unit. An SA-Class Hunter, he single-handedly saved the Earth from destruction. He has been missing since the Sigma incident. Few believe he'll ever be found.[2] | |
Alia | The Hunters' navigator, Alia analyzes situations and provides appropriate backup for Hunters on missions. She has an impressive aptitude for analyzing computer programs.[2] | |
Signas | The young general of the Hunters, Signas has gained the corps' trust and loyalty with his cool judgement and level-headed leadership.[2] | |
Douglas | An expert mechanic, Douglas devises and maintains all the Hunters' equipment, including weapons, vehicles, and facilities. He has thrown himself into the recovery operation with fierce dedication.[2] | |
Zero Nightmare | A mysterious and dangerous being that highly resembles Zero. Some are calling it the "ghost of Zero", but what is its true nature? | |
High Max | High Max leads an investigative team created by Isoc. His abilities are said to surpass X and Zero's — yet no one knows why he was created.[2] | |
Isoc | The scientist Reploid Isoc pulls together an investigative team to resolve the mystery of the "Nightmare Phenomenon."[2] | |
Gate | Once considered a genius in Reploid development, Gate has lately been shunned in scientific circles because his research was misunderstood. His luck begins to change when he discovers something interesting...[2] | |
Sigma | The evil mastermind who was defeated by Zero after his plans nearly destroyed the planet. Someone has helped him return from the dead, but he's definitely worse for wear. | |
Dynamo | A mercenary once hired by Sigma. He now seeks to profit off the power of the Nightmare. | |
Dr. Light | The creator of X, who has left Light Capsules to deliver Armor Parts to him, years after his own passing. |
Enemies
Minor Enemies
Mini Bosses
Name | Image | Description | Stage(s) |
---|---|---|---|
Illumina | Weapon Center | ||
Nightmare Pressure | Recycle Lab | ||
Nightmare Snake | Magma Area |
Bosses
Mavericks
Name | Image | Description | Weapon | Weakness | ||
---|---|---|---|---|---|---|
X | Zero | X | Zero | |||
Commander Yammark | Yammar Option | Ray Arrow | Rekkoha | |||
Rainy Turtloid | Meteor Rain | Ensuizan | Ice Burst | Hyoroga | ||
Shield Sheldon | Guard Shell | Metal Anchor | Rakukojin | |||
Blizzard Wolfang | Ice Burst | Hyoroga | Magma Blade | Shoenzan | ||
Blaze Heatnix | Magma Blade | Shoenzan | Ground Dash | Sentsuizan | ||
Infinity Mijinion | Ray Arrow | Rekkoha | Guard Shell | |||
Metal Shark Player | Metal Anchor | Rakukojin | Meteor Rain | Ensuizan | ||
Ground Scaravich | Ground Dash | Sentsuizan | Yammar Option |
Other Bosses
Name | Image | Description | Weakness | |
---|---|---|---|---|
X | Zero | |||
D-1000 | Z-Saber | N/A | ||
High Max (Opening Stage) | N/A | N/A | ||
Zero Nightmare | Z-Saber | N/A | ||
High Max (Another Route) | ||||
Dynamo | Meteor Rain | Ensuizan | ||
Nightmare Mother | Metal Anchor | Rakukojin | ||
High Max (Secret Lab) | ||||
Gate | N/A | N/A | ||
Sigma | Metal Anchor | Rakukojin | ||
Hell Sigma | Ground Dash | Sentsuizan |
Weapons
X Weapons
By default, X wields the X-Buster, a long-range buster, and the Z-Saber, a short-range saber. By defeating the eight Maverick bosses, he copies their Special Weapons with unique properties and elements. He can also upgrade his X-Buster and gain Giga Attacks by collecting and equipping Armor Parts.
Name | Icon | Description | Source |
---|---|---|---|
X-Buster | X's default weapon. It fires up to three shots horizontally, and can be charged up for a Charge Shot of two levels. Equipping Armor Parts can alter the properties of the max Charge Shot. | Default | |
Z-Saber | X's default sub-weapon. It performs one powerful slash at a time. | ||
Yammar Option | - | Commander Yammark | |
Ice Burst | - | Blizzard Wolfang | |
Magma Blade | - | Blaze Heatnix | |
Metal Anchor | - | Metal Shark Player | |
Ground Dash | - | Ground Scaravich | |
Meteor Rain | - | Rainy Turtloid | |
Guard Shell | - | Shield Sheldon | |
Ray Arrow | - | Infinity Mijinion | |
Giga Attack | A powerful attack that only gains Weapon Energy when damage is taken. Attack changes depending on the Armor Parts equipped. | Armor Parts |
Zero Weapons
Zero wields the Z-Saber, a close-range beam saber, and the Z-Buster, a long-range buster. By defeating the eight Maverick bosses, he gains Techniques to perform with his saber. Some of these Techniques are ability upgrades, while others are brand new attacks.
Name | Icon | Description | Source |
---|---|---|---|
Z-Saber | Zero's default weapon. On the ground, it can slash three times in quick succession for a combo. In the air, on walls, and on ladders, it can only slash once at a time. | Default | |
Z-Buster | Zero's default sub-weapon. Fires a single Z-Buster shot while standing still. | ||
Yammar Option | - | Commander Yammark | |
Hyoroga | - | Blizzard Wolfang | |
Shoenzan | - | Blaze Heatnix | |
Rakukojin | - | Metal Shark Player | |
Sentsuizan | - | Ground Scaravich | |
Ensuizan | - | Rainy Turtloid | |
Guard Shell | - | Shield Sheldon | |
Rekkoha | - | Infinity Mijinion |
Stages
- Opening Stage
- Amazon Area (Commander Yammark)
- Inami Temple (Rainy Turtloid)
- Laser Institute (Shield Sheldon)
- North Pole Area (Blizzard Wolfang)
- Magma Area (Blaze Heatnix)
- Weapon Center (Infinity Mijinion)
- Recycle Lab (Metal Shark Player)
- Central Museum (Ground Scaravich)
- Last Stages:
Items
Name | Sprite | Description |
---|---|---|
Life Energy (Small) | ||
Life Energy (Large) | ||
Life Energy (MAX) | ||
Weapon Energy (Small) | ||
Weapon Energy (Large) | ||
Weapon Energy (MAX) | ||
Nightmare Soul | ||
1-UP | ||
Injured Reploid | ||
Ride Armor | ||
Life Up | ||
Sub Tank | ||
Weapon Sub Tank | ||
EX Item | ||
Light Capsule |
Armor Parts
Parts
Name | Icon | Description | Source |
---|---|---|---|
Normal Parts | |||
Life Up | One Injured Reploid per stage | ||
Energy Up | |||
Speedster | Central Museum (Tsuki) | ||
Jumper | North Pole Area (Dante) | ||
Hyper Dash | Inami Temple (Nori) | ||
X Parts | |||
Rapid 5 | Amazon Area (Kuborina) | ||
Zero Parts | |||
Saber Plus | Inami Temple (Rena) | ||
Limited Parts | |||
Hyperdrive | Recycle Lab (Inaria) |
Related Media
Ports and Remakes
- Mega Man X Collection (port)
- Mega Man X Legacy Collection 2 (port)
Strategy Guides
- Compendium of Rockman X (Japanese)
- Kanpeki Kōryaku #9: Rockman X6 Hisshō Kōryaku-hō (Japanese)
- Haoh Game Special #197: Rockman X6 Kanzen Kōryaku Guide (Japanese)
References
External Links
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