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Difference between revisions of "Mega Man Maverick Hunter X"

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=== Vile Weapons ===
=== Vile Weapons ===
{{Main|Vile Weapons}}
{{Main|Vile Weapons}}
Vile has his own unique arsenal, divided into three categories: Shoulder, Arm, and Leg weapons. They are then further divided into three weapons systems each, which are unlocked by defeating Maverick bosses. Vile also has two power-ups that he gains by defeating bosses but are not actually weapons.
Vile has his own unique arsenal, divided into three categories: Shoulder, Arm, and Leg weapons. They are then further divided into three weapons systems each, which are unlocked by defeating Maverick bosses. Vile has two power-ups that he also gains by defeating bosses, but are not actually weapons.


== Stages ==
== Stages ==

Revision as of 01:59, 19 April 2024

Walkthrough
Damage data
Script
Game Info
MHX - Box Art NA.png
MHX - Box Art JP.png
Box Art
General information
Game Title(s):Mega Man Maverick Hunter X, Maverick Hunter X, Irregular Hunter X
Developer(s):Capcom
Publisher(s):Capcom
Release Date(s):
JP: December 15, 2005
NA: January 31, 2006
EU: March 3, 2006
Genre(s):Action, Platformer
Game mode(s):Single Player
Platform(s):PlayStation Portable

Mega Man Maverick Hunter X, known in Japan as Irregular Hunter X (アイシー・ペンギーゴ), is a remake of the first Mega Man X game, developed by Capcom and released for the PlayStation Portable in 2005-2006. The game is also cross-playable on the PlayStation Vita via PSN Download.

This remake features gameplay and story largely similar to the original Mega Man X, though with major script differences, extensive character redesigns, and redone graphics and soundtrack. It also features a new mode where the player controls Vile instead of X, and a short animated movie called "The Day of Σ" that serves as a prologue to the game's story.

Story

The year is 21XX. Humans live in peace alongside mass-produced, highly-intelligent robots called Reploids. However, no technology available has been able to completely eliminate the danger that comes with robots running on artificial intelligence. As a result, malfunctions have started occurring, leading Reploids to start attacking humans. These Reploids, having exceeded the bounds of their protocols, are called Mavericks. In order to round them up and protect humans from the Maverick threat, the Maverick Hunters were formed.

Among the Maverick Hunters, one Reploid in particular stood out from the crowd as the most advanced Hunter of them all. His name is Sigma. "Reploids of the world! Take up arms and unite! Now is the time for revolution!" Out of the blue, this was Sigma’s call to arms, igniting a rebellion across the globe. Now X, another Maverick Hunter from the same team as Sigma, along with his best friend Zero, set out to put down the rebellion and put a stop to Sigma. Who knows what fate holds for these two...[1]

Characters

Name Image Description
X MHX - X Concept 2.png A Reploid in Unit 17 of the Maverick Hunters. Who made him? What is his purpose? These questions are shrouded in mystery. Despite going up against Mavericks, his gentle side tends to make him hesitate at times while destroying his opponents. This has held him back at a B Hunter Rank (other Hunters view his kindness as weakness). Zero and Sigma are the only ones who sense X’s true potential.[1]
Vile MHX - Vile Concept 5.png A Reploid formerly of Unit 17. With an irregularity in his central processing core, he will stop at nothing to destroy Mavericks, no matter the cost. He seems to enjoy his mission of hunting down Mavericks with a crazed obsession, and is considered to be borderline Maverick. Lately his superiors had incarcerated him on suspicion of actually being a Maverick, but he managed to escape under the fog of the rebellion.[1]
Zero MHX - Zero Concept 2.png A Reploid in Unit 17, the same as X. One of the few who senses X's true potential. Zero completes his missions with speed and precision, and is second only to Sigma as an SA Rank Hunter. People find it strange that Zero worries so much about X, a B Rank Hunter. As for X, who doesn’t seem to get along with other Hunters, Zero is the only one he truly respects and can confide in.[1]
Sigma MHX - Sigma Concept 4.png Created by Dr. Cain, inventor of the Reploids, Sigma is the ultimate Reploid, with higher intelligence and battle capabilities than any other Reploid. Formerly headed the Unit 17 that X, Zero and Vile belong to. Always calm, cool and collected, playing the perfect leader off the battlefield, and the perfect war machine on the battlefield. However, one day he suddenly became a Maverick on his own and started a rebellion against all humans. Why would he do such a thing? What truth lies beneath the surface...?[1]
Navigator MHX - Navigator Art.png A mass-produced navigator Reploid employed by the Maverick Hunters. She relays important information to X at crucial moments, and also appeared in the animation "The Day of Σ."
Dr. Light MHX - Dr. Light Art 1.png The original creator of X. He only appeared in-person during flashbacks in "The Day of Σ," but a hologram replica of himself dwells within the Light Capsules to posthumously bestow Armor Parts to X.
Dr. Cain MHX - Dr. Cain Screenshot.png The human scientist who unearthed X and created the Reploids, including Sigma. He only appears in the "The Day of Σ." He extended his life to watch over his creations, but apparently perished in Sigma's uprising.

Enemies

Minor Enemies

Sub-bosses

Bosses

Eight Mavericks

Name Image Description Special Weapon Weakness Stage

Other Bosses

Name Image Description Special Weapon Weakness Stage

Weapons

X Weapons

Like in Mega Man X, X wields the X-Buster by default and can equip Special Weapons from defeated Mavericks. However, many of the Special Weapons have been adjusted slightly, especially their Charge Shot versions. The secret Hadouken attack also returns.

Name Icon Description Source
X-Buster
MHX - X-Buster Icon.png
X's default weapon. It fires up to three shots horizontally, and can be charged up for a Charge Shot of two levels. Collecting the Arm Parts unlocks a third Charge Shot level, which varies if gained from the Light Capsule or from Zero. Default
Homing Torpedo
MHX - Homing Torpedo Icon.png
Fires a torpedo which changes trajectory to home in on enemies.
Charge Shot fires four piranha-shaped torpedoes simultaneously.
Launch Octopus
Chameleon Sting
MHX - Chameleon Sting Icon.png
Fires three lasers at different angles, which can be angled up or down.
Charge Shot makes X flash colors, giving him temporary invincibility while allowing attacks.
Sting Chameleon
Rolling Shield
MHX - Rolling Shield Icon.png
Fires a rolling shot that bounces off of walls.
Charge Shot summons a barrier around X that defends him from most enemy attacks while allowing attacks.
Armored Armadillo
Fire Wave
MHX - Fire Wave Icon.png
Fires a short-range flamethrower as long as the button is held. Doesn't work underwater.
Charge Shot drops a fireball that bursts into a moving wave of fire on the ground.
Flame Mammoth
Storm Tornado
MHX - Storm Tornado Icon.png
Fires a horizontal tornado that pierces through enemies.
Charge Shot drops a spark that creates a vertical tornado.
Storm Eagle
Electric Spark
MHX - Electric Spark Icon.png
Fires an electric shot which splits vertically on contact.
Charge Shot shocks the entire screen in an electric blast.
Spark Mandrill
Boomerang Cutter
MHX - Boomerang Cutter Icon.png
Fires a boomerang that curves upwards before returning to X. Collecting it refills Weapon Energy.
Charge Shot fires four giant boomerangs that fly around X before disappearing.
Boomerang Kuwanger
Shotgun Ice
MHX - Shotgun Ice Icon.png
Fires an ice shot that shatters backwards into four fragments on contact.
Charge Shot creates an ice sled that slides forwards until contact.
Chill Penguin
Hadouken N/A By inputting the Hadouken command from Street Fighter (quarter-circle right FIRE), X throws a powerful fireball that can defeat all enemies and bosses in one hit. Secret Light Capsule

Vile Weapons

Vile has his own unique arsenal, divided into three categories: Shoulder, Arm, and Leg weapons. They are then further divided into three weapons systems each, which are unlocked by defeating Maverick bosses. Vile has two power-ups that he also gains by defeating bosses, but are not actually weapons.

Stages

Items

People

Relation to other games

External links

References

  1. 1.0 1.1 1.2 1.3 1.4 Game manual, Mega Man Maverick Hunter X. 2005.

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