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Fortress Tower

From Mega Man Wiki


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Template:Tower Stage/Header

Stage Info
In-game screenshot.
File:MHX - Fortress Tower Preview.png
Stage preview from Mega Man Maverick Hunter X.
Stage icon(s).
Appearances
Game(s):Mega Man Maverick Hunter X
Game Info
Name(s):Fortress Tower, Tower Stage[1]
Item(s):Life Up
Sub Tank (Vile)
Enemy Info
Boss(es):Boomerang Kuwanger
Other Info
Music:"Boomerang Kuwanger Stage"[2]
Related Stage(s):X1: Tower Stage

Fortress Tower[3] is Boomerang Kuwanger's stage in Mega Man Maverick Hunter X.


Description

This section needs to be expanded.
No details have been given.


Enemies

Minor Enemies

Name Sprite Description HP Damage Stage(s)
Dodge Blaster File:MHX - Dodge Blaster Render.png A wall-mounted gun that slides up or down towards X to charge up a slow-moving shot and fire it straight forward, but attempts to quickly slide away if not already charging when X returns fire. 3 2 Abandoned Missile Base (Vile mode), Fortress Tower, Electromagnetic Power Plant (Vile mode), Sigma Palace 1, Sigma Palace 2, Sigma Palace 3 (Vile mode)
Hoganmer File:MHX - Hoganmer Render.png A stationary enemy that throws its ball & chain at X when he come close. It carries a shield that blocks X's shots when not attacking, and the spiked ball will likewise deflect them, making the enemy difficult to damage. 8 3 (contact)
2 (spike ball)

Prototype Weapons Plant, New-type Airport, Fortress Tower, Recon Base Ruins, Sigma Palace 1 (X mode), Sigma Palace 3 (Vile mode)

Jamminger File:MHX - Jamminger Render.png A flying robot that flies in quickly, stops, and slowly moves towards X's last position before flying off the top of the screen if it cannot get to him. If it can touch him, it repeats its movement. 2 1 Abandoned Missile Base, Energy Mine Ruins (Vile Mode), Fortress Tower, Recon Base Ruins (X mode),

Central Highway (X mode), Sigma Palace 1, Sigma Palace 2, Sigma Palace 3

Ladder Yadder File:MHX - Ladder Yadder Render.png A lizard-like robot that crawls a small distance up and down ladders, briefly stopping at the ends of its path. 3 2 Fortress Tower, Electromagnetic Power Plant (Vile mode)
Mega Tortois File:MHX - Mega Tortois Render.png A large and very durable tortoise robot that fires bombs from its back, which fall down on parachutes and can be destroyed. 16 (Mega Tortois)
3 (bombs)
4 (contact)
3 (bombs)
Subterranean Base, Fortress Tower, Electromagnetic Power Plant (X mode), Central Highway (Vile mode), Sigma Palace 1, Sigma Palace 3 (X mode)
Ray Trap File:MHX - Ray Trap Render.png An invincible, floating drone that shoots fast-moving laser projectiles at X if he trips any of the red beams near it, which flash in and out. It acts like a solid block to X and his shots bounce off. N/A 2 (laser) Fortress Tower (X mode), Sigma Palace 1, Sigma Palace 3
Sine Faller File:MHX - Sine Faller Render.png Robots that slowly float down from the top of the screen, swaying left and right and trying to land on X as they do so. 1 2 Fortress Tower, Sigma Palace 1, Sigma Palace 3
Slide Cannon File:MHX - Slide Cannon Render.png A turret on a platform that slides in and out of a wall, firing a single shot straight forward each time. The platform can be stood on and remains after the turret is destroyed. 3 2 Fortress Tower
Turn Cannon File:MHX - Turn Cannon Render.png A cannon that turns between shots to alternatively shoot at diagonals or left and right. It is often found on moving platforms and can also appear on the ceiling, or standing atop a growing pillar as a Lift Cannon. 5 3 (contact)
2 (projectiles)

Energy Mine Ruins (Energy Mine Ruins), New-type Airport, Fortress Tower, Electromagnetic Power Plant, Sigma Palace 1 (Vile mode), Sigma Palace 2, Sigma Palace 3

Name Sprite Description HP Damage Stage(s)
Dodge Blaster File:MHX - Dodge Blaster Render.png A wall-mounted gun that slides up or down towards X to charge up a slow-moving shot and fire it straight forward, but attempts to quickly slide away if not already charging when X returns fire. 3 2 Abandoned Missile Base (Vile mode), Fortress Tower, Electromagnetic Power Plant (Vile mode), Sigma Palace 1, Sigma Palace 2, Sigma Palace 3 (Vile mode)
Flamer File:MHX - Flamer Render.png A flamethrower turret that creates a beam of fire with a set length in front of it. It is only found on moving platforms. 6 3 (contact)
2 (flames)
Abandoned Missile Base (Vile mode), New-type Airport, Fortress Tower (Vile mode), Sigma Palace 1, Sigma Palace 3 (X mode)
Hoganmer File:MHX - Hoganmer Render.png A stationary enemy that throws its ball & chain at X when he come close. It carries a shield that blocks X's shots when not attacking, and the spiked ball will likewise deflect them, making the enemy difficult to damage. 8 3 (contact)
2 (spike ball)

Prototype Weapons Plant, New-type Airport, Fortress Tower, Recon Base Ruins, Sigma Palace 1 (X mode), Sigma Palace 3 (Vile mode)

Jamminger File:MHX - Jamminger Render.png A flying robot that flies in quickly, stops, and slowly moves towards X's last position before flying off the top of the screen if it cannot get to him. If it can touch him, it repeats its movement. 2 1 Abandoned Missile Base, Energy Mine Ruins (Vile Mode), Fortress Tower, Recon Base Ruins (X mode),

Central Highway (X mode), Sigma Palace 1, Sigma Palace 2, Sigma Palace 3

Ladder Yadder File:MHX - Ladder Yadder Render.png A lizard-like robot that crawls a small distance up and down ladders, briefly stopping at the ends of its path. 3 2 Fortress Tower, Electromagnetic Power Plant (Vile mode)
Mega Tortois File:MHX - Mega Tortois Render.png A large and very durable tortoise robot that fires bombs from its back, which fall down on parachutes and can be destroyed. 16 (Mega Tortois)
3 (bombs)
4 (contact)
3 (bombs)
Subterranean Base, Fortress Tower, Electromagnetic Power Plant (X mode), Central Highway (Vile mode), Sigma Palace 1, Sigma Palace 3 (X mode)
Metall C-15 File:MHX - Metall C-15 Render.png A Metall that hides under its helmet, popping up occasionally to spit a projectile at X when he is close or run towards him when his back is turned. While under its helmet, it is invincible. 2 2 (contact)
1 (projectile)
Energy Mine Ruins, Energy Mine Ruins, Prototype Weapons Plant, New-type Airport (X mode), Metall C-15 (Vile mode), Sigma Palace 1 (X mode), Sigma Palace 3
Sine Faller File:MHX - Sine Faller Render.png Robots that slowly float down from the top of the screen, swaying left and right and trying to land on X as they do so. 1 2 Fortress Tower, Sigma Palace 1, Sigma Palace 3
Slide Cannon File:MHX - Slide Cannon Render.png A turret on a platform that slides in and out of a wall, firing a single shot straight forward each time. The platform can be stood on and remains after the turret is destroyed. 3 2 Fortress Tower
Turn Cannon File:MHX - Turn Cannon Render.png A cannon that turns between shots to alternatively shoot at diagonals or left and right. It is often found on moving platforms and can also appear on the ceiling, or standing atop a growing pillar as a Lift Cannon. 5 3 (contact)
2 (projectiles)

Energy Mine Ruins (Energy Mine Ruins), New-type Airport, Fortress Tower, Electromagnetic Power Plant, Sigma Palace 1 (Vile mode), Sigma Palace 2, Sigma Palace 3

Maverick

Name Sprite Description HP Damage Stage(s)

Items


Other Media

Trivia

References

  1. Irregular Hunter X official website Flash app, capcom.co.jp/psp_x
  2. Rockman X Sound Box. 2013.
  3. Mega Man Maverick Hunter X Stage Select (same in English and Japanese).