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Difference between revisions of "Special Weapon (Classic era)"
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Line 12: | Line 12: | ||
|+ Introduced in ''Mega Man'' | |+ Introduced in ''Mega Man'' | ||
|- | |- | ||
! Name !! Icon !! Color !! | ! Name !! Icon !! Color !! Boss !! Strong Against | ||
|- | |- | ||
| [[Hyper Bomb]] | | [[Hyper Bomb]] | ||
Line 57: | Line 57: | ||
|+ Introduced in ''Mega Man 2'' | |+ Introduced in ''Mega Man 2'' | ||
|- | |- | ||
! Name !! Icon !! Color !! | ! Name !! Icon !! Color !! Boss !! Strong Against | ||
|- | |- | ||
| [[Atomic Fire]] | | [[Atomic Fire]] | ||
Line 114: | Line 114: | ||
|+ Introduced in ''Mega Man 3'' | |+ Introduced in ''Mega Man 3'' | ||
|- | |- | ||
! Name !! Icon !! Color !! | ! Name !! Icon !! Color !! Boss !! Strong Against | ||
|- | |- | ||
| [[Needle Cannon]] | | [[Needle Cannon]] | ||
Line 163: | Line 163: | ||
| [[Shadow Man]] | | [[Shadow Man]] | ||
| [[...]] | | [[...]] | ||
|} | |||
===''Mega Man: Dr. Wily's Revenge''=== | |||
In ''[[Mega Man: Dr. Wily's Revenge]]'', Mega Man obtains returning Special Weapons from previous games in the series. He also gains a unique Special Weapon by defeating [[Enker]], which later appeared with its own icon and color scheme in ''[[Mega Man 10]]''. | |||
{| class="wikitable" style="margin: 0 auto;" | |||
|+ Introduced in ''Mega Man: Dr. Wily's Revenge'' | |||
|- | |||
! Name !! Icon !! Color !! Boss | |||
|- | |||
| [[Mirror Buster]] | |||
| [[File:MM10 - Icon Mirror Buster.png|center]] | |||
| [[File:MM10 - Mega Man Mirror Buster.png|center]] | |||
| [[Enker]] | |||
|} | |} | ||
Line 171: | Line 185: | ||
|+ Introduced in ''Mega Man 4'' | |+ Introduced in ''Mega Man 4'' | ||
|- | |- | ||
! Name !! Icon !! Color !! | ! Name !! Icon !! Color !! Boss !! Strong Against | ||
|- | |- | ||
| [[Flash Stopper]] | | [[Flash Stopper]] | ||
Line 220: | Line 234: | ||
| [[Skull Man]] | | [[Skull Man]] | ||
| [[...]] | | [[...]] | ||
|} | |||
===''Mega Man II''=== | |||
In ''[[Mega Man II]]'', Mega Man again obtains returning Special Weapons from previous games, along with a unique one obtained by defeating [[Punk]], which later returned in ''Mega Man 10''. | |||
{| class="wikitable" style="margin: 0 auto;" | |||
|+ Introduced in ''Mega Man II'' | |||
|- | |||
! Name !! Icon !! Color !! Boss | |||
|- | |||
| [[Screw Crusher]] | |||
| [[File:MM10 - Icon Screw Crusher.png|center]] | |||
| [[File:MM10 - Mega Man Screw Crusher.png|center]] | |||
| [[Punk]] | |||
|} | |} | ||
Line 228: | Line 256: | ||
|+ Introduced in ''Mega Man 5'' | |+ Introduced in ''Mega Man 5'' | ||
|- | |- | ||
! Name !! Icon !! Color !! | ! Name !! Icon !! Color !! Boss !! Strong Against | ||
|- | |- | ||
| [[Water Wave]] | | [[Water Wave]] | ||
Line 285: | Line 313: | ||
|+ Introduced in ''Mega Man 6'' | |+ Introduced in ''Mega Man 6'' | ||
|- | |- | ||
! Name !! Icon !! Color !! | ! Name !! Icon !! Color !! Boss !! Strong Against | ||
|- | |- | ||
| [[Yamato Spear]] | | [[Yamato Spear]] | ||
Line 342: | Line 370: | ||
|+ Introduced in ''Mega Man V'' | |+ Introduced in ''Mega Man V'' | ||
|- | |- | ||
! Name !! | ! Name !! Boss !! Strong Against | ||
|- | |- | ||
| [[Grab Buster]] | | [[Grab Buster]] | ||
Line 387: | Line 415: | ||
|+ Introduced in ''Mega Man 7'' | |+ Introduced in ''Mega Man 7'' | ||
|- | |- | ||
! Name !! Icon !! Color !! | ! Name !! Icon !! Color !! Boss !! Strong Against | ||
|- | |- | ||
| [[Freeze Cracker]] | | [[Freeze Cracker]] | ||
Line 444: | Line 472: | ||
|+ Introduced in ''Mega Man 8'' | |+ Introduced in ''Mega Man 8'' | ||
|- | |- | ||
! Name !! Icon !! Color !! | ! Name !! Icon !! Color !! Boss !! Strong Against | ||
|- | |- | ||
| [[Flash Bomb]] | | [[Flash Bomb]] | ||
Line 501: | Line 529: | ||
|+ Introduced in ''Mega Man & Bass'' | |+ Introduced in ''Mega Man & Bass'' | ||
|- | |- | ||
! Name !! Icon !! Color !! | ! Name !! Icon !! Color !! Boss !! Strong Against | ||
|- | |- | ||
| [[Ice Wall]] | | [[Ice Wall]] | ||
Line 558: | Line 586: | ||
|+ Introduced in ''Mega Man 9'' | |+ Introduced in ''Mega Man 9'' | ||
|- | |- | ||
! Name !! Icon !! Color !! | ! Name !! Icon !! Color !! Boss !! Strong Against | ||
|- | |- | ||
| [[Magma Bazooka]] | | [[Magma Bazooka]] | ||
Line 615: | Line 643: | ||
|+ Introduced in ''Mega Man 10'' | |+ Introduced in ''Mega Man 10'' | ||
|- | |- | ||
! Name !! Icon !! Color !! | ! Name !! Icon !! Color !! Boss !! Strong Against | ||
|- | |- | ||
| [[Triple Blade]] | | [[Triple Blade]] | ||
Line 672: | Line 700: | ||
|+ Introduced in ''Mega Man 11'' | |+ Introduced in ''Mega Man 11'' | ||
|- | |- | ||
! Name !! Icon !! Design !! | ! Name !! Icon !! Design !! Boss !! Strong Against | ||
|- | |- | ||
| [[Block Dropper]] | | [[Block Dropper]] |
Revision as of 19:55, 23 May 2024
This article is a stub. You can help Mega Man Wiki by expanding it.
A Special Weapon (特殊武器)[1][2] is a recurring type of weapon in the Classic era. They are unique attacks that are obtained by defeating bosses, usually Robot Masters. Upon switching to a Special Weapon, the character changes to a new color scheme and gains a Weapon Energy meter. Special Weapons consume Weapon Energy when used, but offer new advantages over default weapons, such as dealing increased damage to specific bosses or weakening their abilities.
Mega Man's Mega Buster is equipped with a Weapon Change System[3] that allows him to incorporate the data of the Robot Masters he defeats to use Special Weapons. Proto Man, Bass, and Duo are also shown using Special Weapons, indicating they possess similar systems.
In the Games
Mega Man
Special Weapons are introduced in the first Mega Man. Each was listed on the Sub Screen by the initial of the Robot Master from which it was obtained, and didn't receive pictorial icons until the Rockman Complete Works re-release.
Name | Icon | Color | Boss | Strong Against |
---|---|---|---|---|
Hyper Bomb | Bomb Man | Guts Man | ||
Thunder Beam | Elec Man | Ice Man | ||
Super Arm | Guts Man | Cut Man | ||
Ice Slasher | Ice Man | Fire Man | ||
Rolling Cutter | Cut Man | Elec Man | ||
Fire Storm | Fire Man | Bomb Man |
Mega Man 2
In Mega Man 2, Special Weapons function identically, though this game features eight instead of six. It again used an initial for each Sub Weapon on the Sub Screen. Icons for these weapons were first provided in Rockman Complete Works.
Name | Icon | Color | Boss | Strong Against |
---|---|---|---|---|
Atomic Fire | Heat Man | ... | ||
Air Shooter | Air Man | ... | ||
Leaf Shield | Wood Man | ... | ||
Bubble Lead | Bubble Man | ... | ||
Quick Boomerang | Quick Man | ... | ||
Time Stopper | Flash Man | ... | ||
Metal Blade | Metal Man | ... | ||
Crash Bomber | Crash Man | ... |
Mega Man 3
In Mega Man 3, Special Weapons function identically. Their Sub Screen initials were the first two letters of the Robot Master's name. Icons for these weapons were provided in Rockman Complete Works.
Name | Icon | Color | Boss | Strong Against |
---|---|---|---|---|
Needle Cannon | Needle Man | ... | ||
Magnet Missile | Magnet Man | ... | ||
Gemini Laser | Gemini Man | ... | ||
Hard Knuckle | Hard Man | ... | ||
Top Spin | Top Man | ... | ||
Search Snake | Snake Man | ... | ||
Spark Shock | Spark Man | ... | ||
Shadow Blade | Shadow Man | ... |
Mega Man: Dr. Wily's Revenge
In Mega Man: Dr. Wily's Revenge, Mega Man obtains returning Special Weapons from previous games in the series. He also gains a unique Special Weapon by defeating Enker, which later appeared with its own icon and color scheme in Mega Man 10.
Name | Icon | Color | Boss |
---|---|---|---|
Mirror Buster | Enker |
Mega Man 4
In Mega Man 4, Special Weapons function identically. This was the first game to include icons for each Special Weapon on the Sub Screen.
Name | Icon | Color | Boss | Strong Against |
---|---|---|---|---|
Flash Stopper | Bright Man | ... | ||
Rain Flush | Toad Man | ... | ||
Drill Bomb | Drill Man | ... | ||
Pharaoh Shot | Pharaoh Man | ... | ||
Ring Boomerang | Ring Man | ... | ||
Dust Crusher | Dust Man | ... | ||
Dive Missile | Dive Man | ... | ||
Skull Barrier | Skull Man | ... |
Mega Man II
In Mega Man II, Mega Man again obtains returning Special Weapons from previous games, along with a unique one obtained by defeating Punk, which later returned in Mega Man 10.
Name | Icon | Color | Boss |
---|---|---|---|
Screw Crusher | Punk |
Mega Man 5
In Mega Man 5, Special Weapons function identically.
Name | Icon | Color | Boss | Strong Against |
---|---|---|---|---|
Water Wave | Wave Man | ... | ||
Gyro Attack | Gyro Man | ... | ||
Crystal Eye | Crystal Man | ... | ||
Napalm Bomb | Napalm Man | ... | ||
Power Stone | Stone Man | ... | ||
Gravity Hold | Gravity Man | ... | ||
Charge Kick | Charge Man | ... | ||
Star Crash | Star Man | ... |
Mega Man 6
In Mega Man 6, Special Weapons function identically.
Name | Icon | Color | Boss | Strong Against |
---|---|---|---|---|
Yamato Spear | Yamato Man | ... | ||
Wind Storm | Wind Man | ... | ||
Blizzard Attack | Blizzard Man | ... | ||
Flame Blast | Flame Man | ... | ||
Plant Barrier | Plant Man | ... | ||
Knight Crusher | Knight Man | ... | ||
Silver Tomahawk | Tomahawk Man | ... | ||
Centaur Flash | Centaur Man | ... |
Mega Man V
In Mega Man V, Special Weapons function identically. It uses initials instead of icons again, and because the Game Boy uses monochrome graphics, Mega Man does not visually change when equipping a Special Weapon. Additionally, this game features a ninth Special Weapon that is obtained by defeating Terra.
Name | Boss | Strong Against |
---|---|---|
Grab Buster | Mercury | ... |
Electric Shock | Jupiter | ... |
Bubble Bomb | Venus | ... |
Black Hole | Saturn | ... |
Photon Missile | Mars | ... |
Break Dash | Pluto | ... |
Salt Water | Neptune | ... |
Deep Digger | Uranus | ... |
Spark Chaser | Terra | ... |
Mega Man 7
In Mega Man 7, Special Weapons function identically.
Name | Icon | Color | Boss | Strong Against |
---|---|---|---|---|
Freeze Cracker | Freeze Man | ... | ||
Thunder Bolt | Thunder Man | ... | ||
Junk Shield | Junk Man | ... | ||
Danger Wrap | Burst Man | ... | ||
Slash Claw | Slash Man | ... | ||
Noise Crush | Shade Man | ... | ||
Scorch Wheel | Turbo Man | ... | ||
Wild Coil | Spring Man | ... |
Mega Man 8
In Mega Man 8, Special Weapons function identically.
Name | Icon | Color | Boss | Strong Against |
---|---|---|---|---|
Flash Bomb | Grenade Man | ... | ||
Thunder Claw | Clown Man | ... | ||
Ice Wave | Frost Man | ... | ||
Tornado Hold | Tengu Man | ... | ||
Water Balloon | Aqua Man | ... | ||
Flame Sword | Sword Man | ... | ||
Homing Sniper | Search Man | ... | ||
Astro Crush | Astro Man | ... |
Mega Man & Bass
In Mega Man & Bass, Special Weapons function identically. This is the first game where characters other than Mega Man use Special Weapons, as Bass is a playable character.
Name | Icon | Color | Boss | Strong Against |
---|---|---|---|---|
Ice Wall | ![]() ![]() |
Cold Man | ... | |
Copy Vision | ![]() ![]() |
Astro Man | ... | |
Spread Drill | ![]() ![]() |
Ground Man | ... | |
Wave Burner | ![]() ![]() |
Burner Man | ... | |
Remote Mine | ![]() ![]() |
Pirate Man | ... | |
Lightning Bolt | ![]() ![]() |
Dynamo Man | ... | |
Tengu Blade | ![]() ![]() |
Tengu Man | ... | |
Magic Card | ![]() ![]() |
Magic Man | ... |
Mega Man 9
In Mega Man 9, Special Weapons function identically.
Mega Man 10
In Mega Man 10, Special Weapons function identically.
Mega Man 11
In Mega Man 11, Special Weapons function identically. Instead of merely changing the color of Mega Man, they also add aspects from the Robot Masters to his design.
Name | Icon | Design | Boss | Strong Against |
---|---|---|---|---|
Block Dropper | Block Man | ... | ||
Acid Barrier | Acid Man | ... | ||
Chain Blast | Blast Man | ... | ||
Scramble Thunder | Fuse Man | ... | ||
Bounce Ball | Bounce Man | ... | ||
Blazing Torch | Torch Man | ... | ||
Pile Driver | Impact Man | ... | ||
Tundra Storm | Tundra Man | ... |