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Special Weapon (Classic era)
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A Special Weapon (特殊武器)[1][2] is a recurring type of weapon in the Classic era. They are unique attacks that are obtained by defeating bosses, usually Robot Masters. Upon switching to a Special Weapon, the character changes to a new color scheme and gains a Weapon Energy meter. Special Weapons consume Weapon Energy when used, but offer new advantages over default weapons, such as dealing increased damage to specific bosses or weakening their abilities.
Mega Man's Mega Buster is equipped with a Weapon Change System[3] that allows him to incorporate the data of the Robot Masters he defeats to use Special Weapons. Proto Man, Bass, and Duo are also shown using Special Weapons, indicating they possess similar systems.
In the Games
Mega Man
Special Weapons are introduced in the first Mega Man. Each was listed on the Sub Screen by the initial of the Robot Master from which it was obtained, and didn't receive pictorial icons until the Rockman Complete Works re-release.
Name | Icon | Color | Robot Master | Strong Against |
---|---|---|---|---|
Hyper Bomb | Bomb Man | Guts Man | ||
Thunder Beam | Elec Man | Ice Man | ||
Super Arm | Guts Man | Cut Man | ||
Ice Slasher | Ice Man | Fire Man | ||
Rolling Cutter | Cut Man | Elec Man | ||
Fire Storm | Fire Man | Bomb Man |
Mega Man 2
In Mega Man 2, Special Weapons function identically, though this game features eight instead of six. It again used an initial for each Sub Weapon on the Sub Screen. Icons for these weapons were first provided in Rockman Complete Works.
Name | Icon | Color | Robot Master | Strong Against |
---|---|---|---|---|
Atomic Fire | Heat Man | ... | ||
Air Shooter | Air Man | ... | ||
Leaf Shield | Wood Man | ... | ||
Bubble Lead | Bubble Man | ... | ||
Quick Boomerang | Quick Man | ... | ||
Time Stopper | Flash Man | ... | ||
Metal Blade | Metal Man | ... | ||
Crash Bomber | Crash Man | ... |
Mega Man 3
In Mega Man 3, Special Weapons function identically. Their Sub Screen initials were the first two letters of the Robot Master's name. Icons for these weapons were provided in Rockman Complete Works.
Name | Icon | Color | Robot Master | Strong Against |
---|---|---|---|---|
Needle Cannon | Needle Man | ... | ||
Magnet Missile | Magnet Man | ... | ||
Gemini Laser | Gemini Man | ... | ||
Hard Knuckle | Hard Man | ... | ||
Top Spin | Top Man | ... | ||
Search Snake | Snake Man | ... | ||
Spark Shock | Spark Man | ... | ||
Shadow Blade | Shadow Man | ... |
Mega Man 4
In Mega Man 4, Special Weapons function identically. This was the first game to include icons for each Special Weapon on the Sub Screen.
Name | Icon | Color | Robot Master | Strong Against |
---|---|---|---|---|
Flash Stopper | Bright Man | ... | ||
Rain Flush | Toad Man | ... | ||
Drill Bomb | Drill Man | ... | ||
Pharaoh Shot | Pharaoh Man | ... | ||
Ring Boomerang | Ring Man | ... | ||
Dust Crusher | Dust Man | ... | ||
Dive Missile | Dive Man | ... | ||
Skull Barrier | Skull Man | ... |
Mega Man 5
In Mega Man 5, Special Weapons function identically.
Name | Icon | Color | Robot Master | Strong Against |
---|---|---|---|---|
Water Wave | Wave Man | ... | ||
Gyro Attack | Gyro Man | ... | ||
Crystal Eye | Crystal Man | ... | ||
Napalm Bomb | Napalm Man | ... | ||
Power Stone | Stone Man | ... | ||
Gravity Hold | Gravity Man | ... | ||
Charge Kick | Charge Man | ... | ||
Star Crash | Star Man | ... |
Mega Man 6
In Mega Man 6, Special Weapons function identically.
Name | Icon | Color | Robot Master | Strong Against |
---|---|---|---|---|
Yamato Spear | Yamato Man | ... | ||
Wind Storm | Wind Man | ... | ||
Blizzard Attack | Blizzard Man | ... | ||
Flame Blast | Flame Man | ... | ||
Plant Barrier | Plant Man | ... | ||
Knight Crusher | Knight Man | ... | ||
Silver Tomahawk | Tomahawk Man | ... | ||
Centaur Flash | Centaur Man | ... |
Mega Man V
In Mega Man V, Special Weapons function identically. It uses initials instead of icons again, and because the Game Boy uses monochrome graphics, Mega Man does not visually change when equipping a Special Weapon. Additionally, this game features a ninth Special Weapon that is obtained by defeating Terra.
Name | Robot Master | Strong Against |
---|---|---|
Grab Buster | Mercury | ... |
Electric Shock | Jupiter | ... |
Bubble Bomb | Venus | ... |
Black Hole | Saturn | ... |
Photon Missile | Mars | ... |
Break Dash | Pluto | ... |
Salt Water | Neptune | ... |
Deep Digger | Uranus | ... |
Spark Chaser | Terra | ... |
Mega Man 7
In Mega Man 7, Special Weapons function identically.
Name | Icon | Color | Robot Master | Strong Against |
---|---|---|---|---|
Freeze Cracker | Freeze Man | ... | ||
Thunder Bolt | Thunder Man | ... | ||
Junk Shield | Junk Man | ... | ||
Danger Wrap | Burst Man | ... | ||
Slash Claw | Slash Man | ... | ||
Noise Crush | Shade Man | ... | ||
Scorch Wheel | Turbo Man | ... | ||
Wild Coil | Spring Man | ... |
Mega Man 8
In Mega Man 8, Special Weapons function identically.
Name | Icon | Color | Robot Master | Strong Against |
---|---|---|---|---|
Flash Bomb | Grenade Man | ... | ||
Thunder Claw | Clown Man | ... | ||
Ice Wave | Frost Man | ... | ||
Tornado Hold | Tengu Man | ... | ||
Water Balloon | Aqua Man | ... | ||
Flame Sword | Sword Man | ... | ||
Homing Sniper | Search Man | ... | ||
Astro Crush | Astro Man | ... |
Mega Man & Bass
In Mega Man & Bass, Special Weapons function identically.
Name | Icon | Color | Robot Master | Strong Against |
---|---|---|---|---|
Ice Wall | Cold Man | ... | ||
Copy Vision | Astro Man | ... | ||
Spread Drill | Ground Man | ... | ||
Wave Burner | Burner Man | ... | ||
Remote Mine | Pirate Man | ... | ||
Lightning Bolt | Dynamo Man | ... | ||
Tengu Blade | Tengu Man | ... | ||
Magic Card | Magic Man | ... |