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A {{Jp|'''Technique'''|必殺技|Hissatsu Waza}}<ref group="note">"Hissatsu Waza" (必殺技) is a Japanese term frequently used in anime and video games, literally meaning "Sure-Killing Arts", and is sometimes shortened as "Waza" (技).</ref> is a recurring action in the ''Mega Man'' franchise. They are unique actions normally performed via entering button combinations, and are mostly obtained by defeating bosses.
A {{Jp|'''Technique'''|必殺技|Hissatsu Waza}}<ref group="note">"Hissatsu Waza" (必殺技) is a Japanese term frequently used in anime and video games, literally meaning "Sure-Killing Arts", and is sometimes shortened as "Waza" (技).</ref> is a recurring type of action performed by {{XEraLink|Zero}} in the [[X era]]. Similar to [[Special Weapons]], they are special attacks that are often obtained by defeating [[Maverick]] bosses, though they are unique in that they are either performed via entering button combinations or serve as a permanent ability upgrade.


==In the Games==
==In the Games==
{{XEraLink|Zero}} is equipped with a {{Jp|'''Learning'''|ラーニング|Rāningu}}<ref>''Compendium of Rockman X''. 2005. p. 009.</ref> system, which he first used when he debuted as an original playable character in ''[[Mega Man X4]]''. After defeating a Maverick boss, he can absorb their [[DNA]] to learn a brand new ability.<ref>Game manual, ''Rockman X6''. 2001.</ref> They vary from advanced attacks to new movement abilities.
===''Mega Man X4''===
Techniques were introduced in ''[[Mega Man X4]]'', when {{XEraLink|Zero}} became a fully unique playable character for the first time. It is explained that Zero is equipped with a {{Jp|'''Learning'''|ラーニング|Rāningu}}<ref>Game manual, ''Mega Man X4''. 1997.</ref><ref>''Compendium of Rockman X''. 2005. p. 009.</ref> system, meaning that after defeating a Maverick boss, he can absorb their [[DNA]] to learn a brand new combat technique.<ref>Game manual, ''Rockman X6''. 2001.</ref> These vary from advanced attacks that can be performed with button combinations, or passive abilities that permanently upgrade Zero. They all maintain their original Japanese names, albeit romanized in localization. Only one Technique, [[Rakuhouha]], consumes [[Weapon Energy]] when used.
 
Uniquely, ''Mega Man X4'' is the only game where not all of Zero's Techniques are weaknesses of Maverick bosses.


===''[[Mega Man X4]]''===
{| class="wikitable" style="margin: 0 auto;"
{| class="wikitable" style="margin: 0 auto;"
|+ Introduced in ''Mega Man X4''
|+ Introduced in ''Mega Man X4''
Line 53: Line 55:
|}
|}


===''[[Mega Man X5]]''===
===''Mega Man X5''===
In ''[[Mega Man X5]]'', many of Zero's new Techniques are similar to those that appeared previously in ''Mega Man X4''; for example, only the [[Giga Attack]] [[C-Flasher]] consumes Weapon Energy, just like its predecessor Rakuhouha. Unlike in ''X4'', or most games in the future, the names of Zero's Techniques in ''X5'' were translated into English in the localization process.
 
As the boss [[Awakened Zero]], Zero uses several unique Techniques including Shin Messenkō, Shingetsurin, and [[Genmu Zero]].
 
{| class="wikitable" style="margin: 0 auto;"
{| class="wikitable" style="margin: 0 auto;"
|+ Introduced in ''Mega Man X5''
|+ Introduced in ''Mega Man X5''
Line 100: Line 106:
|}
|}


As the boss [[Awakened Zero]], he has unique Techniques at his disposal.
===''Mega Man Xtreme 2''===
* Shin Messenkō
In ''[[Mega Man Xtreme 2]]'', Zero can only learn the four Techniques of the Mavericks in Zero Mission at first. He can then learn the other four Techniques once Extreme Mode is played. Some of his Techniques are similar to [[X]]'s {{XEraLink|Special Weapon}} equivalents, such as his [[Fire Wave]]. Additionally, Zero only has one Weapon Energy gauge, which is shared by multiple different Techniques. Unlike ''Mega Man X5'', the English names of Zero's Techniques in this game were present in the Japanese version as well.
* Shingetsurin
* [[Genmu Zero]]


===''[[Mega Man Xtreme 2]]''===
{| class="wikitable" style="margin: 0 auto;"
{| class="wikitable" style="margin: 0 auto;"
|+ Introduced in ''Mega Man Xtreme 2''
|+ Introduced in ''Mega Man Xtreme 2''
Line 152: Line 155:
|}
|}


===''[[Mega Man X6]]''===
===''Mega Man X6''===
* [[Yammar Option]] (Yanmā Opushon)
In ''[[Mega Man X6]]'', Zero's unique Techniques return to maintaining their Japanese names. Two of them, however, are merely slightly altered versions of X's Special Weapon equivalents and thus share their English names. Unlike in ''Mega Man Xtreme 2'', any Technique that consumes Weapon Energy has its own individual gauge.
* [[Hyoroga]] (Hyōrōga)
 
* [[Shoenzan]] (Shōenzan)
{| class="wikitable" style="margin: 0 auto;"
* [[Rakukojin]] (Rakukōjin)
|+ Introduced in ''Mega Man X6''
* [[Sentsuizan]]
|-
* [[Ensuizan]]
! Name !! Icon !! Maverick !! Strong Against
* [[Guard Shell]] (Gādo Sheru)
|-
* [[Rekkoha]] (Rekkōha)
| [[Yammar Option]]
| [[File:MMX6 - Yammar Option (Z) Icon.png|center]]
| [[Commander Yammark]]
| [[Ground Scaravich]]
|-
| [[Hyoroga]]
| [[File:MMX6 - Hyoroga Icon.png|center]]
| [[Blizzard Wolfang]]
| [[Rainy Turtloid]]
|-
| [[Shoenzan]]
| [[File:MMX6 - Shoenzan Icon.png|center]]
| [[Blaze Heatnix]]
| [[Blizzard Wolfang]]
|-
| [[Rakukojin]]
| [[File:MMX6 - Rakukojin Icon.png|center]]
| [[Metal Shark Player]]
| [[Shield Sheldon]]
|-
| [[Sentsuizan]]
| [[File:MMX6 - Sentsuizan Icon.png|center]]
| [[Ground Scaravich]]
| [[Blaze Heatnix]]
|-
| [[Ensuizan]]
| [[File:MMX6 - Ensuizan Icon.png|center]]
| [[Rainy Turtloid]]
| [[Metal Shark Player]]
|-
| [[Guard Shell]]
| [[File:MMX6 - Guard Shell (Z) Icon.png|center]]
| [[Shield Sheldon]]
| [[Infinity Mijinion]]
|-
| [[Rekkoha]]
| [[File:MMX6 - Rekkoha Icon.png|center]]
| [[Infinity Mijinion]]
| [[Commander Yammark]]
|}
 
===''Mega Man X7''===
In ''[[Mega Man X7]]'', Zero gains two new weapons - the [[D Glaive]] and [[V Hanger]] - which need to be equipped in order to perform certain Techniques. Additionally, all Technique inputs are now performed using the Special Attack button, isolating the Attack button.
 
{| class="wikitable" style="margin: 0 auto;"
|+ Introduced in ''Mega Man X7''
|-
! Name !! Icon !! Maverick !! Strong Against
|-
| [[Bakuenjin]]
| [[File:MMX7 - Bakuenjin Icon.png|center]]
| [[Flame Hyenard]]
| [[Ride Boarski]]
|-
| [[Hadangeki]]
| [[File:MMX7 - Hadangeki Icon.png|center]]
| [[Vanishing Gungaroo]]
| [[Soldier Stonekong]]
|-
| [[Raijinshou]]
| [[File:MMX7 - Raijinshou Icon.png|center]]
| [[Tornado Tonion]]
| [[Splash Warfly]]
|-
| [[Suiretsusen]]
| [[File:MMX7 - Suiretsusen Icon.png|center]]
| [[Splash Warfly]]
| [[Flame Hyenard]]
|-
| [[Gokumonken]]
| [[File:MMX7 - Gokumonken Icon.png|center]]
| [[Soldier Stonekong]]
| [[Tornado Tonion]]
|-
| [[Souenbu]]
| [[File:MMX7 - Souenbu Icon.png|center]]
| [[Wind Crowrang]]
| [[Vanishing Gungaroo]]
|-
| [[Hieijin]]
| [[File:MMX7 - Hieijin Icon.png|center]]
| [[Snipe Anteator]]
| [[Wind Crowrang]]
|-
| [[Zankourin]]
| [[File:MMX7 - Zankourin Icon.png|center]]
| [[Ride Boarski]]
| [[Snipe Anteator]]
|}


===''[[Mega Man X7]]''===
===''Mega Man X8''===
* [[Bakuenjin]]
In ''[[Mega Man X8]]'', Zero's Techniques can be performed with any weapon equipped, though some weapons will noticeably alter the Technique's effects and may even change its name. Listed here are the basic eight Techniques, with the weapon variations found on their respective pages.
* [[Hadangeki]]
* [[Raijinshou]] (Raijinshō)
* [[Suiretsusen]]
* [[Souenbu]] (Sōenbu)
* [[Hieijin]]
* [[Zankourin]] (Zankōrin)


===''[[Mega Man X8]]''===
{| class="wikitable" style="margin: 0 auto;"
Zero's Techniques can change depending on what Weapon he has equipped.
|+ Introduced in ''Mega Man X8''
* [[Tenshouha]] (Tenshōha)
|-
* [[Juuhazan]] (Jūhazan)
! Name !! Icon !! Maverick !! Strong Against
** [[Dairettsui]]
|-
** [[Ganzanha]]
| [[Tenshouha]]
* [[Rasetsusen]]
| [[File:MMX8 - Tenshouha Icon.png|center]]
** [[Senpuukyaku]] (Senpūkyaku)
| [[Optic Sunflower]]
* [[Raikousen]]
| [[Dark Mantis]]
** [[Raijinken]] (Raikōsen)
|-
* [[Enkoujin]] (Enkōjin)
| [[Juuhazan]]
** [[Enkoukyaku]] (Enkōkyaku)
| [[File:MMX8 - Juuhazan Icon.png|center]]
* [[Hyouryuushou]] (Hyōryūshō)
| [[Gravity Antonion]]
** [[Shouryuuken]] (Shōryūken)
| [[Earthrock Trilobyte]]
* [[Rekkyoudan]] (Rekkyōdan)
|-
** [[Zekkyoudan]] (Zekkyōdan)
| [[Rasetsusen]]
* [[Youdantotsu]] (Yōdantotsu)
| [[File:MMX8 - Rasetsusen Icon.png|center]]
** [[Renyoudan]] (Renyōdan)
| [[Dark Mantis]]
| [[Gravity Antonion]]
|-
| [[Raikousen]]
| [[File:MMX8 - Raikousen Icon.png|center]]
| [[Gigabolt Man-O-War]]
| [[Avalanche Yeti]]
|-
| [[Enkoujin]]
| [[File:MMX8 - Enkoujin Icon.png|center]]
| [[Burn Rooster]]
| [[Bamboo Pandamonium]]
|-
| [[Hyouryuushou]]
| [[File:MMX8 - Hyouryuushou Icon.png|center]]
| [[Avalanche Yeti]]
| [[Burn Rooster]]
|-
| [[Rekkyoudan]]
| [[File:MMX8 - Rekkyoudan Icon.png|center]]
| [[Earthrock Trilobyte]]
| [[Gigabolt Man-O-War]]
|-
| [[Youdantotsu]]
| [[File:MMX8 - Youdantotsu Icon.png|center]]
| [[Bamboo Pandamonium]]
| [[Optic Sunflower]]
|}


===''[[Mega Man X: Command Mission]]''===
===''Mega Man X: Command Mission''===
Zero performs Techniques as part of his [[Action Trigger]], Command Arts.
Zero performs Techniques as part of his [[Action Trigger]], Command Arts.
* Zero Slash (Rei Shiki Retsuzan)
* Zero Slash (Rei Shiki Retsuzan)
Line 199: Line 311:


==Other appearances==
==Other appearances==
===''[[Marvel vs. Capcom: Infinite]]''===
===''Marvel vs. Capcom: Infinite''===
Zero has four unique Techniques in his moveset.
Zero has four unique Techniques in his moveset.
* [[Youdansen]] (Yōdansen)
* [[Youdansen]] (Yōdansen)

Latest revision as of 16:23, 20 May 2024

This article is a stub. You can help Mega Man Wiki by expanding it.

A Technique (必殺技)[note 1] is a recurring type of action performed by Zero in the X era. Similar to Special Weapons, they are special attacks that are often obtained by defeating Maverick bosses, though they are unique in that they are either performed via entering button combinations or serve as a permanent ability upgrade.

In the Games

Mega Man X4

Techniques were introduced in Mega Man X4, when Zero became a fully unique playable character for the first time. It is explained that Zero is equipped with a Learning (ラーニング)[1][2] system, meaning that after defeating a Maverick boss, he can absorb their DNA to learn a brand new combat technique.[3] These vary from advanced attacks that can be performed with button combinations, or passive abilities that permanently upgrade Zero. They all maintain their original Japanese names, albeit romanized in localization. Only one Technique, Rakuhouha, consumes Weapon Energy when used.

Uniquely, Mega Man X4 is the only game where not all of Zero's Techniques are weaknesses of Maverick bosses.

Introduced in Mega Man X4
Name Icon Maverick Strong Against
Rakuhouha
MMX4 - Rakuhouha Icon.png
Cyber Peacock Storm Owl
Raijingeki
MMX4 - Raijingeki Icon.png
Web Spider Split Mushroom/Magma Dragoon/Slash Beast
Ryuenjin
MMX4 - Ryuenjin Icon.png
Magma Dragoon Frost Walrus/Cyber Peacock
Hyouretsuzan
MMX4 - Hyouretsuzan Icon.png
Frost Walrus Jet Stingray
Kuuenbu/Kuuenzan
MMX4 - Kuuenzan Icon.png
Split Mushroom None
Hienkyaku
MMX4 - Hienkyaku Icon.png
Jet Stingray None
Tenkuuha
MMX4 - Tenkuuha Icon.png
Storm Owl None
Shippuuga
MMX4 - Shippuuga Icon.png
Slash Beast Web Spider

Mega Man X5

In Mega Man X5, many of Zero's new Techniques are similar to those that appeared previously in Mega Man X4; for example, only the Giga Attack C-Flasher consumes Weapon Energy, just like its predecessor Rakuhouha. Unlike in X4, or most games in the future, the names of Zero's Techniques in X5 were translated into English in the localization process.

As the boss Awakened Zero, Zero uses several unique Techniques including Shin Messenkō, Shingetsurin, and Genmu Zero.

Introduced in Mega Man X5
Name Icon Maverick Strong Against
C-Sword
MMX5 - C-Sword Icon.png
Crescent Grizzly Tidal Whale
E-Blade
MMX5 - E-Blade Icon.png
Volt Kraken Shining Firefly
C-Flasher
MMX5 - C-Flasher Icon.png
Shining Firefly Dark Necrobat
F-Splasher
MMX5 - F-Splasher Icon.png
Tidal Whale Volt Kraken
W-Shredder
MMX5 - W-Shredder Icon.png
Spiral Pegasus Burn Dinorex
Twin Dream
MMX5 - Twin Dream Icon.png
Spike Rosered Crescent Grizzly
Dark Hold
MMX5 - Dark Hold (Z) Icon.png
Dark Necrobat Spiral Pegasus
Quake Blazer
MMX5 - Quake Blazer Icon.png
Burn Dinorex Spike Rosered

Mega Man Xtreme 2

In Mega Man Xtreme 2, Zero can only learn the four Techniques of the Mavericks in Zero Mission at first. He can then learn the other four Techniques once Extreme Mode is played. Some of his Techniques are similar to X's Special Weapon equivalents, such as his Fire Wave. Additionally, Zero only has one Weapon Energy gauge, which is shared by multiple different Techniques. Unlike Mega Man X5, the English names of Zero's Techniques in this game were present in the Japanese version as well.

Introduced in Mega Man Xtreme 2
Name Icon Maverick Strong Against
Rising
MMXT2 - Rising Icon.png
Neon Tiger Volt Catfish
Fish Fang
MMXT2 - Fish Fang Icon.png
Launch Octopus Flame Mammoth
Fire Wave
MMXT2 - Fire Wave Icon.png
Flame Mammoth Wire Sponge
Drill Crush
MMXT2 - Drill Crush Icon.png
Tunnel Rhino Neon Tiger
Tri-Thunder
MMXT2 - Tri-Thunder Icon.png
Volt Catfish Launch Octopus
Lightning
MMXT2 - Lightning Icon.png
Wire Sponge Overdrive Ostrich
Earth Gaizer
MMXT2 - Earth Gaizer Icon.png
Blast Hornet Tunnel Rhino
Dash
MMXT2 - Dash Icon.png
Overdrive Ostrich Blast Hornet

Mega Man X6

In Mega Man X6, Zero's unique Techniques return to maintaining their Japanese names. Two of them, however, are merely slightly altered versions of X's Special Weapon equivalents and thus share their English names. Unlike in Mega Man Xtreme 2, any Technique that consumes Weapon Energy has its own individual gauge.

Introduced in Mega Man X6
Name Icon Maverick Strong Against
Yammar Option
MMX6 - Yammar Option (Z) Icon.png
Commander Yammark Ground Scaravich
Hyoroga
MMX6 - Hyoroga Icon.png
Blizzard Wolfang Rainy Turtloid
Shoenzan
MMX6 - Shoenzan Icon.png
Blaze Heatnix Blizzard Wolfang
Rakukojin
MMX6 - Rakukojin Icon.png
Metal Shark Player Shield Sheldon
Sentsuizan
MMX6 - Sentsuizan Icon.png
Ground Scaravich Blaze Heatnix
Ensuizan
MMX6 - Ensuizan Icon.png
Rainy Turtloid Metal Shark Player
Guard Shell
MMX6 - Guard Shell (Z) Icon.png
Shield Sheldon Infinity Mijinion
Rekkoha
MMX6 - Rekkoha Icon.png
Infinity Mijinion Commander Yammark

Mega Man X7

In Mega Man X7, Zero gains two new weapons - the D Glaive and V Hanger - which need to be equipped in order to perform certain Techniques. Additionally, all Technique inputs are now performed using the Special Attack button, isolating the Attack button.

Introduced in Mega Man X7
Name Icon Maverick Strong Against
Bakuenjin
MMX7 - Bakuenjin Icon.png
Flame Hyenard Ride Boarski
Hadangeki
MMX7 - Hadangeki Icon.png
Vanishing Gungaroo Soldier Stonekong
Raijinshou
MMX7 - Raijinshou Icon.png
Tornado Tonion Splash Warfly
Suiretsusen
MMX7 - Suiretsusen Icon.png
Splash Warfly Flame Hyenard
Gokumonken
MMX7 - Gokumonken Icon.png
Soldier Stonekong Tornado Tonion
Souenbu
MMX7 - Souenbu Icon.png
Wind Crowrang Vanishing Gungaroo
Hieijin
MMX7 - Hieijin Icon.png
Snipe Anteator Wind Crowrang
Zankourin
MMX7 - Zankourin Icon.png
Ride Boarski Snipe Anteator

Mega Man X8

In Mega Man X8, Zero's Techniques can be performed with any weapon equipped, though some weapons will noticeably alter the Technique's effects and may even change its name. Listed here are the basic eight Techniques, with the weapon variations found on their respective pages.

Introduced in Mega Man X8
Name Icon Maverick Strong Against
Tenshouha
MMX8 - Tenshouha Icon.png
Optic Sunflower Dark Mantis
Juuhazan
MMX8 - Juuhazan Icon.png
Gravity Antonion Earthrock Trilobyte
Rasetsusen
MMX8 - Rasetsusen Icon.png
Dark Mantis Gravity Antonion
Raikousen
MMX8 - Raikousen Icon.png
Gigabolt Man-O-War Avalanche Yeti
Enkoujin
MMX8 - Enkoujin Icon.png
Burn Rooster Bamboo Pandamonium
Hyouryuushou
MMX8 - Hyouryuushou Icon.png
Avalanche Yeti Burn Rooster
Rekkyoudan
MMX8 - Rekkyoudan Icon.png
Earthrock Trilobyte Gigabolt Man-O-War
Youdantotsu
MMX8 - Youdantotsu Icon.png
Bamboo Pandamonium Optic Sunflower

Mega Man X: Command Mission

Zero performs Techniques as part of his Action Trigger, Command Arts.

  • Zero Slash (Rei Shiki Retsuzan)
  • Zero Breakthrough (Rei Shiki Toppa)
  • Zero Dragon Slash (Rei Shiki Shōryūzan)
  • Zero Wave Slash (Rei Shiki Hadōzan)
  • Zero Skull Crush (Rei Shiki Kabutowari)

Other appearances

Marvel vs. Capcom: Infinite

Zero has four unique Techniques in his moveset.

  • Youdansen (Yōdansen)
  • Reshoukyaku (Reshōkyaku)
  • Koketsuga
  • Rasenkyaku

Notes

  1. "Hissatsu Waza" (必殺技) is a Japanese term frequently used in anime and video games, literally meaning "Sure-Killing Arts", and is sometimes shortened as "Waza" (技).

References

  1. Game manual, Mega Man X4. 1997.
  2. Compendium of Rockman X. 2005. p. 009.
  3. Game manual, Rockman X6. 2001.