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- 19:25, 5 June 2024 Zero Knuckle (hist | edit) [588 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} {{Weapon Infobox |image=200px |caption=Artwork from ''Mega Man Zero 4''. |icon=MMZ4 |type=Default |abbreviation=Z. Knuckle |appearances=''Mega Man Zero 4'' |effect=Bare-handed punch attack. |related=}} The {{Jp|'''Zero Knuckle'''|ゼロナックル|Zero Nakkuru}} is a weapon appearing in ''Mega Man Zero 4''. It is a bare-handed attack used by {{ZeroEraLink|Zero}} to strike enemi...")
- 19:22, 5 June 2024 Recoil Rod (hist | edit) [545 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} {{Weapon Infobox |image=200px |caption=Artwork from ''Mega Man Zero''. |icon=MMZ3 |type=Default |abbreviation=Recoil R. |appearances=''Mega Man Zero 3'' |effect=Bladed tonfa weapon. |related=}} The {{Jp|'''Recoil Rod'''|リコイルロッド|Rikoiru Roddo}} is a weapon appearing in ''Mega Man Zero 3''. It is a pair of bladed tonfa weapons developed as an alteration of the Cha...")
- 19:20, 5 June 2024 Triple Rod (hist | edit) [543 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} {{Weapon Infobox |image=200px |caption=Artwork from ''Mega Man Zero''. |icon=MMZ |type=Default |abbreviation=Triple R. |appearances=''Mega Man Zero'' |effect=Bladed polearm weapon. |related=}} The {{Jp|'''Triple Rod'''|トリプルロッド|Toripuru Roddo}} is a weapon appearing in ''Mega Man Zero''. It is a bladed polearm weapon developed by Cerveau for {{ZeroEraLink|Zero}}...")
- 19:17, 5 June 2024 Chain Rod (hist | edit) [540 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} {{Weapon Infobox |image=200px |caption=Artwork from ''Mega Man Zero 2''. |icon=MMZ2 |type=Default |abbreviation=Chain R. |appearances=''Mega Man Zero 2'' |effect=Extendable chain weapon. |related=}} The {{Jp|'''Chain Rod'''|チェーンロッド|Chēn Roddo}} is a weapon appearing in ''Mega Man Zero 2''. It is a whip-like chain weapon developed from the remains of the Triple Ro...")
- 19:12, 5 June 2024 Buster Shot (hist | edit) [898 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} {{Weapon Infobox |image=250px |caption=Artwork from ''Mega Man Zero 3''. |icon=MMZ MMZ2 MMZ4<br/>MMZXA MMZXA (Model A) |type=Default |abbreviation=Buster S. |appearances=Zero era, ZX era |effect=Firearm for long-range c...")
- 21:44, 31 May 2024 Ride Chaser (hist | edit) [5,889 bytes] Unknowni123 (talk | contribs) (Created page with "thumb|170px|X on a Ride Chaser in ''Mega Man X2''. {{stub}} A {{Jp|'''Ride Chaser'''|ライドチェイサー|Raido Cheisā}}, also translated as '''Land Chaser''',<ref>''Mega Man X4''. 1997.</ref> is a recurring item in the X era, first appearing in ''Mega Man X2''. It is a motorcycle or snowmobile-like vehicle that hovers above the ground, capable of traveling at high speeds. ==In the Games== ===''Mega Man X2''=== The Ri...")
- 16:01, 30 May 2024 PET (hist | edit) [508 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} A '''PET''', short for {{Jp|'''Personal Terminal'''|パーソナルターミナル|Pāsonaru Tāminaru}}, is a recurring type of item in the Battle Network era. It is a mobile, personal device that acts as a terminal for humans to interact with the internet using their NetNavis. It is pronounced like {{Jp|"pet"|ペット|Petto}} in the video games, but read as an acronym "P-E-T" in ''Mega Man NT Warrior''. ==References== <references/> Ca...")
- 15:58, 30 May 2024 Battle Card (hist | edit) [363 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} A {{Jp|'''Battle Card'''|バトルカード|Batoru Kādo}} is a recurring type of item in the Star Force era.. They are cards that are used in battle to unlock new abilities for Star Force Mega Man. They are a successor to the Battle Chips from the Battle Network era. ==References== <references/> Category:Star Force era items")
- 15:53, 30 May 2024 Battle Chip (hist | edit) [460 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} A {{Jp|'''Battle Chip'''|バトルチップ|Batoru Chippu}}, often written as '''BattleChip''', is a recurring type of item in the Battle Network era. They are small cartridges that store NetBattle combat data, and are inserted into PETs to transfer their data to a NetNavi and grant them new attacks or abilities. They have a wide variety of applications. ==References== <references/> Category:Battle Network items")
- 15:34, 30 May 2024 Secret Disk (hist | edit) [315 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} A {{Jp|'''Secret Disk'''|シークレットディスク|Shīkuretto Disuku}} is a recurring item in the Zero era and ZX era. When collected, it unlocks other items such as Cyber-elves or Database entries. ==References== <references/> Category:Zero era items Category:ZX era items")
- 15:30, 30 May 2024 Cyber-elf Box (hist | edit) [339 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} A {{Jp|'''Cyber-elf Box'''|サイバーエルフボックス|Saibāerufu Bokkusu}} is an item appearing in ''Mega Man Zero'' and ''Mega Man Zero 2''. It is a container that can be found in the game's areas, which can be broken open to reveal a Cyber-elf. ==References== <references/> Category:Zero era items")
- 15:26, 30 May 2024 Attack Energy (hist | edit) [233 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} {{Jp|Attack Energy|アタックエネルギー|Atakku Enerugī}} is an item only appearing in ''Mega Man X8''. When collected, it fills the Attack Gauge. ==References== <references/> Category:X era items")
- 15:23, 30 May 2024 P Chip (hist | edit) [296 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} A {{Jp|'''P Chip'''|Pチップ|P Chippu}} is an item appearing in ''Mega Man IV'' and ''Mega Man V''. It is a small energy source that can be used as currency to produce other items in Dr. Light's Laboratory. ==References== <references/> Category:Classic era items")
- 15:21, 30 May 2024 Gear Recovery (hist | edit) [315 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} A {{Jp|'''Gear Recovery'''|ギアリカバリー|Gia Rikabarī}}<ref>Game manual, ''Mega Man 11''. 2018.</ref> is an item only appearing in ''Mega Man 11''. When collected, it replenishes Mega Man's Gear Gauge. ==References== <references/> Category:Classic era items")
- 15:15, 30 May 2024 Companion Panel (hist | edit) [425 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} A {{Jp|'''Companion Panel'''|仲間パネル|Nakama Paneru}}<ref>''Rockman 8: Metal Heroes PlayStation Hisshō-hō Supesharu''</ref> is an item appearing in ''Mega Man 8''. It only appears in Rush Jet segments, and when collected it summons either Eddie, Beat, or Auto to assist Mega Man. ==In the Games== ==References== <references/> Category:Classic era items")
- 15:10, 30 May 2024 Evil Energy (hist | edit) [371 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} The {{Jp|'''Evil Energy'''|悪のエネルギー|Aku no Enerugī}} is an item and plot element appearing in ''Mega Man 8''. It is a mysterious extraterrestrial energy source from space which can only be harnessed by those who are evil, and comes to be used by Dr. Wily. ==In the Games== ==References== <references/> Category:Classic era items")
- 15:07, 30 May 2024 Transport Item (hist | edit) [359 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} A {{Jp|'''Transport Item'''|移動用アイテム|Idō-yō Aitemu}} is a recurring type of item in the Classic era. They are unique items that function similarly to weapons, even using Weapon Energy, in order to grant the player character more mobility. ==In the Games== ==References== <references/> Category:Classic era items")
- 15:05, 30 May 2024 Party Ball (hist | edit) [308 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} A {{Jp|'''Party Ball'''|くす玉|Kusudama}}<ref>Game manual, ''Mega Man Powered Up''. 2006.</ref> is an item appearing only in ''Mega Man Powered Up''. Attacking one reveals a random collection of other items. ==In the Games== ==References== <references/> Category:Classic era items")
- 15:04, 30 May 2024 Retry Flag (hist | edit) [367 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} A {{Jp|'''Retry Flag'''|再試行フラグ|Saishikō Furagu}}<ref>Game manual, ''Mega Man Powered Up''. 2006.</ref> is an item appearing only in ''Mega Man Powered Up''. Touching one establishes a checkpoint, at which the player character returns when they lose a life. ==In the Games== ==References== <references/> Category:Classic era items")
- 15:01, 30 May 2024 Pack Item (hist | edit) [368 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} A {{Jp|'''Pack Item'''|パックアイテム|Pakku Aitemu}} is an item only appearing in ''Mega Man Powered Up''. Collecting one in a stage unlocks new parts for Construction mode, and defeating a boss grants one that unlocks a new {{ClassicEraLink|Special Weapon}}. ==In the Games== ==References== <references/> Category:Classic era items")
- 14:55, 30 May 2024 Special Weapon Item (hist | edit) [1,006 bytes] Unknowni123 (talk | contribs) (Created page with "A {{Jp|'''Special Weapon Item'''|特殊武器アイテム|Tokushu Buki Aitemu}}, also known as a {{Jp|'''Weapon Item'''|ウエポンアイテム|Uepon Aitemu}} or a {{Jp|'''Heart Part'''|心臓部分|Shinzou Bubun}}, is a recurring item in the Classic era. It is an item that appears when once a Robot Master boss is defeated, and collecting it grants the player their {{ClassicEraLink|Special Weapon}}. ==References== <references/> Category:Classic era items")
- 14:48, 30 May 2024 Score Ball (hist | edit) [484 bytes] Unknowni123 (talk | contribs) (Created page with "A {{Jp|'''Score Ball'''|スコアボール|Sukoa Bōru}},<ref>Game manual, ''Mega Man Powered Up''. 2006.</ref> also known as a {{Jp|'''Bonus Ball'''|ボーナスボール|Bōnasu Bōru}} or a {{Jp|'''Point Item'''|得点アイテム|Tokuten Aitemu}}, is a recurring item in the Classic era. First appearing in ''Mega Man'', it is a collectible item that increases the player's score. ==References== <references/> Category:Classic era items")
- 14:42, 30 May 2024 Energy Up (hist | edit) [999 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} An {{jp|'''Energy Up'''|エネルギーアップ|Enerugī Appu}} or {{jp|'''Weapon Up'''|ウェポンアップ|Uepon Appu}} is a recurring item in the X era. When collected, it permanently increases the player's maximum Weapon Energy. A similar item called a '''BM Upgrade''' (or {{jp|'''Livemetal Up'''|ライブメタルアップ|Raibumetaru Appu}} in Japan) also appeared in ''Mega Man ZX Advent''. ==In the Games== ===X era=== ====''Mega Man X5''==...")
- 20:28, 29 May 2024 Force Metal (hist | edit) [388 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} {{Jp|'''Force Metal'''|フォースメタル|Fōsu Metaru}} is a type of item appearing in ''Mega Man X: Command Mission''. It is a special mineral which has the ability to empower Reploids, which is mined from a meteorite in the Pacific Ocean. In the game, it can be equipped to party members to enhance them. ==References== <references/> Category:X era items")
- 20:24, 29 May 2024 Zenny (hist | edit) [663 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} {{Jp|'''Zenny'''|ゼニー|Zenī}}, represented by '''Ƶ''', is a recurring type of currency in the ''Mega Man'' series. It is a currency used in many Capcom games, first appearing in the game ''Black Tiger'' in 1987, and debuting in the ''Mega Man'' series with ''Wily & Right's RockBoard: That's Paradise''. ==References== <references/> Category:Classic era items")
- 20:18, 29 May 2024 Bolt (hist | edit) [325 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} A '''Bolt''', also known as a {{Jp|'''Screw'''|ネジ|Neji}} in Japan, is a type of item appearing in the Classic era. They are collectible items that normally function as currency, and there are also special kinds that can unlock new abilities. ==References== <references/> Category:Classic era items")
- 20:16, 29 May 2024 Plate (hist | edit) [307 bytes] Unknowni123 (talk | contribs) (Created page with "A {{Jp|'''Plate'''|プレート|Purēto}} is a type of item appearing in the Classic era. They are sets of collectible metal plates, usually with a letter or other symbol on them, which can be collected to unlock new abilities. ==References== <references/> Category:Classic era items")
- 20:10, 29 May 2024 Tank (hist | edit) [367 bytes] Unknowni123 (talk | contribs) (Created page with "A '''Tank''', also known as a {{Jp|'''Can'''|缶|Kan}} in Japan, is a recurring type of item in the ''Mega Man'' series. They first appeared in the Classic era as a reserve that could be used later to replenish resources, such as Life Energy, and are referenced and evolved upon in later eras. ==References== <references/> Category:X era items")
- 20:06, 29 May 2024 Parts (X era) (hist | edit) [652 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} {{Jp|'''Parts'''|パーツ|Pātsu}}<ref name="Compendium">''Compendium of Rockman X''. 2005.</ref> are a recurring type of item in the X era. They are unlockable items that can be equipped to a player character to enhance their abilities. Unlike Armor Parts, however, they have a less specific variety of uses and can be equipped to characters besides X too. ==In the Games== ===''Mega Man X5''=== ===''Mega Man Xtreme 2''=== ===''Mega Man X6''===...") originally created as "Part"
- 20:02, 29 May 2024 Chip (X era) (hist | edit) [815 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} A {{Jp|'''Chip'''|チップ|Chippu}} is a recurring type of item in the X era with many different uses. Similar to Parts, they are equippable items that can alter the player character's properties, including their offense, mobility, or defense. ==In the Games== ===''Mega Man X3''=== Chips are first introduced in ''Mega Man X3'', where they have a very different usage than later appearances. These are power-ups for the Third Armor that are obtai...")
- 19:46, 29 May 2024 Yashichi (hist | edit) [389 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} The {{Jp|'''Yashichi'''|ヤシチ|Yashichi}} is a recurring item in the Classic era series. It is a secret bonus item that is hidden in many Capcom games. In the ''Mega Man'' series, it fully restores all of the player's Life Energy and Weapon Energy, and grants a points bonus. ==References== <references/> Category:Classic era items")
- 18:52, 29 May 2024 Injured Reploid (hist | edit) [508 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} An '''Injured Reploid''', known as an {{Jp|'''Injured Repliroid'''|傷ついたレプリロイド|Kizutsuita Repuriroido}} in Japan, is a type of item appearing in the X era. They are common Reploids such as civilians and staff who have been injured by Mavericks and are waiting for the Maverick Hunters to rescue them. Upon collection, they grant the player character bonuses such as 1-UPs and Parts. ==References== <references/> Ca...")
- 18:46, 29 May 2024 Energy Crystal (hist | edit) [549 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} An '''Energy Crystal''', known as '''E-Crystal''' for short or {{Jp|'''Energen Crystal'''|エネルゲン水晶|Enerugen Suishō}} in Japan, is a recurring item in the ''Mega Man'' series. It is a type of crystal that contains immense power, and is used as a way to power Reploids and other electronic mechanisms. It is first mentioned in the X era, before first becoming a collectible item in the Zero era. ==References== <references/> Category...")
- 18:43, 29 May 2024 Biometal Energy (hist | edit) [462 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} '''Biometal Energy''', known as '''BM Energy''' for short or {{Jp|'''Livemetal Energy'''|ライブメタルエネルギー|Raibumetaru Enerugī}}<ref name="Rockman ZX Manual">Game manual, ''Rockman ZX''. July 2006.</ref> in Japan, is a recurring item in the ZX era. Similar to Weapon Energy, it is a resource that powers the player {{ZXEraLink|Mega Man}} character's special attacks. ==References== <references/> Category:ZX era items")
- 17:37, 29 May 2024 Other media (hist | edit) [2,025 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} '''Other media''' is a term used on the Mega Man Wiki for organizational purposes. It is loosely defined as ''Mega Man'' media that is not a video game, and often which is set outside the official canon of the seven eras of the ''Mega Man'' universe. This includes most adaptations of video games, and also stories set in original canons. ==Original media== This is a list of media that does not seek to adapt or take dir...")
- 16:07, 29 May 2024 Gallery (hist | edit) [374 bytes] Unknowni123 (talk | contribs) (Created page with "{{disambiguation}} '''Gallery''' may refer to one of the following pages: * Gallery Stage (Mega Man X), Armored Armadillo's stage in ''Mega Man X''. * Gallery Stage (Mega Man Xtreme), Armored Armadillo's stage in ''Mega Man Xtreme''. * Gallery (Mega Man X Legacy Collection), a gallery of artwork and info in ''Mega Man X Legacy Collection''.")
- 18:50, 27 May 2024 DNA Soul (hist | edit) [586 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} A {{Jp|'''DNA Soul'''|DNAソウル|Dīenuē Sōru}} is a type of item only appearing in ''Mega Man Xtreme 2''. It is an object that contains the DNA of a Reploid or Mechaniloid, including their entire personality. They can be collected from fallen enemies to restore Life Energy or Weapon Energy, and can also be used to construct Parts. ==References== <references/> Category:Items")
- 18:25, 27 May 2024 DNA (hist | edit) [8,080 bytes] Unknowni123 (talk | contribs) (Created page with "{{stub}} '''DNA''' is a recurring concept in the ''Mega Man'' series. For biological organisms, DNA is short for ''deoxyribonucleic acid'', which is a polymer found in all living things that carries genetic instructions for development, functioning, growth, and reproduction.<ref>DNA on Wikipedia.</ref> In the ''Mega Man'' series, Reploids carry DNA-like digital codes of their own, often called a {{Jp|'''DNA program'''|DNAプログラム|Dīenuē Pu...")