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Difference between revisions of "Gravity Hold"

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{{Weapon Infobox|types=Robot Master weapon|appearances=''[[Mega Man 5]]''|cost=4|effect=Harms all enemies on the screen|obtained=[[Gravity Man]]|strengths=[[Gyro Man]]}}
{{Weapon Infobox|image=[[File:MM5 - Gravity Hold Art.png|240px]]|caption=Artwork from ''Mega Man 5''.|types=Robot Master weapon|appearances=''[[Mega Man 5]]''|cost=4|effect=Harms all enemies on the screen|obtained=[[Gravity Man]]|strengths=[[Gyro Man]]}}


'''Gravity Hold''' is a [[Robot Master]] [[weapon]] first appearing in ''[[Mega Man 5]]'' and obtained from [[Gravity Man]]. It has a purple and white colour scheme and no visible projectiles beyond triggering a brief flash and a strange sound effect when used.
'''Gravity Hold''' is a [[Robot Master]] [[weapon]] first appearing in ''[[Mega Man 5]]'' and obtained from [[Gravity Man]]. It has a purple (hot pink in official art) and white colour scheme and no visible projectiles beyond triggering a brief flash and a strange sound effect when used.


==In the Games==
==In the Games==
===''Mega Man 5''===
===''Mega Man 5''===
[[File:MM5 - Gravity Hold.png|right|thumb|Sprite from Mega Man 5 ([[Flash Stopper]] sprite reused from Mega Man 4)]]
In ''Mega Man 5'', Gravity Hold is a screen-affecting weapon that costs 4 energy to use. Despite its name and Gravity Man's own gravity-flipping powers, it does not alter gravity in any gameplay-relevant way when used by [[Mega Man (Classic era)|Mega Man]], instead acting as a screen-wipe that instantly deals 1 damage to most enemies on the screen. Enemies destroyed by its use flip upside-down and "fall" off the top of the screen, becoming non-interactable and dropping no items; exceptions include [[Metall Mommy]], which instead splits into Baby Metalls as it normally would, but causes those to fly off the screen.
In ''Mega Man 5'', Gravity Hold is a screen-affecting weapon that costs 4 energy to use. Despite its name and Gravity Man's own gravity-flipping powers, it does not alter gravity in any gameplay-relevant way when used by [[Mega Man (Classic era)|Mega Man]], instead acting as a screen-wipe that instantly deals 1 damage to most enemies on the screen. Enemies destroyed by its use flip upside-down and "fall" off the top of the screen, becoming non-interactable and dropping no items; exceptions include [[Metall Mommy]], which instead splits into Baby Metalls as it normally would, but causes those to fly off the screen.


Most bosses take no damage from Gravity Hold, though it is strong against [[Gyro Man]], who takes 4 points of damage on every use. It also deals 1 damage per activation to [[Stone Man]], [[Crystal an]] and [[Circring Q9]], which is not enough to defeat any of these bosses before the weapon's energy runs out.
Most bosses take no damage from Gravity Hold, though it is strong against [[Gyro Man]], who takes 4 points of damage on every use. It also deals 1 damage per activation to [[Stone Man]], [[Crystal Man]] and [[Circring Q9]], which is not enough to defeat any of these bosses before the weapon's energy runs out.


==Related Weapons==
==Related Weapons==
*[[Rain Flush]] - ''[[Mega Man 4]]''. Damages all enemies on the screen.
* [[Rain Flush]] (''[[Mega Man 4]]'') - Damages all enemies on the screen.
*[[Wind Storm]] - ''[[Mega Man 6]]''. Shares the effect of defeated enemies flying off the screen and dropping no items.
* [[Centaur Flash]] (''[[Mega Man 6]]'') - Damages all enemies on the screen.
* [[Wind Storm]] (''[[Mega Man 6]]'') - Shares the effect of defeated enemies flying off the screen and dropping no items.
* [[Tornado Blow]] (''[[Mega Man 9]]'') - Damages all enemies on the screen and makes defeated ones fly off the screen.


{{MM5}}
{{MM5}}
{{stub}}
[[Category:Mega Man 5 weapons]]
[[Category:Mega Man 5 weapons]]

Revision as of 19:42, 20 March 2022

Weapon Info
MM5 - Gravity Hold Art.png
Artwork from Mega Man 5.
General information
Name(s):Gravity Hold
Type(s):Robot Master weapon
Appearances:Mega Man 5
Game Info
Cost:4
Effect:Harms all enemies on the screen
Obtained from:Gravity Man
Strong against:Gyro Man

Gravity Hold is a Robot Master weapon first appearing in Mega Man 5 and obtained from Gravity Man. It has a purple (hot pink in official art) and white colour scheme and no visible projectiles beyond triggering a brief flash and a strange sound effect when used.

In the Games

Mega Man 5

Sprite from Mega Man 5 (Flash Stopper sprite reused from Mega Man 4)

In Mega Man 5, Gravity Hold is a screen-affecting weapon that costs 4 energy to use. Despite its name and Gravity Man's own gravity-flipping powers, it does not alter gravity in any gameplay-relevant way when used by Mega Man, instead acting as a screen-wipe that instantly deals 1 damage to most enemies on the screen. Enemies destroyed by its use flip upside-down and "fall" off the top of the screen, becoming non-interactable and dropping no items; exceptions include Metall Mommy, which instead splits into Baby Metalls as it normally would, but causes those to fly off the screen.

Most bosses take no damage from Gravity Hold, though it is strong against Gyro Man, who takes 4 points of damage on every use. It also deals 1 damage per activation to Stone Man, Crystal Man and Circring Q9, which is not enough to defeat any of these bosses before the weapon's energy runs out.

Related Weapons