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Difference between revisions of "First Armor"
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The {{Jp|'''First Armor'''|ファストアーマー|Fasuto Āmā}}<ref>''Mega Man X DiVE''</ref>, also known as the {{Jp|'''Armor of Light'''|アーマーオブライト|Āmā Obu Raito}}<ref>''Marvel vs. Capcom: Infinite''</ref>, is a set of [[Armor Parts]] obtained from the [[Light Capsule]]s in ''[[Mega Man X]]''. | The {{Jp|'''First Armor'''|ファストアーマー|Fasuto Āmā}}<ref>''Mega Man X DiVE''</ref>, also known as the {{Jp|'''Armor of Light'''|アーマーオブライト|Āmā Obu Raito}}<ref>''Marvel vs. Capcom: Infinite''</ref>, is a set of [[Armor Parts]] obtained from the [[Light Capsule]]s in ''[[Mega Man X]]''. It also appears in ''[[Mega Man Xtreme]]'', ''[[Mega Man Maverick Hunter X]]'', and various spin-off material. | ||
==In the Games== | ==In the Games== | ||
===''Mega Man X''=== | ===''Mega Man X''=== | ||
The First Armor debuted in ''[[Mega Man X]]''. It is most notable for introducing the [[Dash]] function and [[Charge Shot]]s for [[Special Weapon]]s, which would later become staples of the series. It is also unique because, in a regular playthrough, the player must obtain at least two of the Armor Parts: the Light Capsule for the Foot Parts is unavoidable, while Zero ensures the player has Arm Parts at the scene of his death. | The First Armor debuted in ''[[Mega Man X]]''. It is most notable for introducing the [[Dash]] function and [[Charge Shot]]s for [[Special Weapon]]s, which would later become staples of the series. It is also unique because, in a regular playthrough, the player must obtain at least two of the Armor Parts: the Light Capsule for the Foot Parts is unavoidable, while Zero ensures the player has Arm Parts by giving them his if they don't have them at the scene of his death. | ||
{| class="wikitable mw-collapsible" | |||
! Parts !! Location !! Effect | |||
|- | |||
| Head Parts | |||
| [[Sky Stage]] | |||
| Grants X the ability to destroy certain blocks by jumping into them from below, headbutting them. | |||
|- | |||
| Body Parts | |||
| [[Forest Stage]] | |||
| Reduces all damage received by 50%. | |||
|- | |||
| Arm Parts | |||
| [[Factory Stage]] / {{MMXLink|Sigma Stage 1}} | |||
| Grants X a fourth [[Charge Shot]] level. At this fourth level, the [[X-Buster]] gains the {{Jp|Spiral Crush Buster|スパイラルクラッシュバスター|Supairaru Kurasshu Basutā}}, which fires a swirl of pink shots with a permeating effect. X can also charge [[Special Weapons]], which each have their own unique Charge Shot. | |||
|- | |||
| Foot Parts | |||
| [[Snow Mountain Stage]] | |||
| Grants X the ability to [[Dash]], and to destroy certain blocks by [[Wall Kick]]ing off of them. | |||
|} | |||
===''Mega Man Xtreme''=== | ===''Mega Man Xtreme''=== | ||
The First Armor returns digitally in the [[Mother Computer]] in ''[[Mega Man Xtreme]]''. | The First Armor returns digitally in the [[Mother Computer]] in ''[[Mega Man Xtreme]]'', acting mostly the same. Since X already has the Dash by default in this game, his Foot Parts function slightly differently. | ||
{| class="wikitable mw-collapsible" | |||
! Parts !! Location !! Effect | |||
|- | |||
| Head Parts | |||
| [[Airport Stage]] | |||
| Grants X the ability to destroy certain blocks by jumping into them from below, headbutting them. | |||
|- | |||
| Body Parts | |||
| {{MMXILink|Volcanic Zone Stage}} | |||
| Reduces all damage received by 50%. | |||
|- | |||
| Arm Parts | |||
| {{MMXILink|Power Plant Stage}} | |||
| Grants X a fourth Charge Shot level. At this fourth level, the X-Buster gains the Spiral Crush Buster, which fires a swirl of pink shots with a permeating effect. X can also charge Special Weapons. | |||
|- | |||
| Foot Parts | |||
| [[Snowfield Stage]] | |||
| Grants X the ability to destroy certain blocks by [[Wall Kick]]ing off of them, and increases his horizontal Wall Kick distance. | |||
|} | |||
===''Mega Man Maverick Hunter X''=== | ===''Mega Man Maverick Hunter X''=== | ||
The First Armor returns in the remake ''[[Mega Man Maverick Hunter X]]'', with a slight redesign and rearranged Light Capsule locations. Additionally, the Arm Parts differ based on whether the player got them from the Light Capsule or from Zero. | The First Armor returns in the remake ''[[Mega Man Maverick Hunter X]]'', with a slight visual redesign and rearranged Light Capsule locations. Additionally, the Arm Parts differ based on whether the player got them from the Light Capsule or from Zero. | ||
{| class="wikitable mw-collapsible" | |||
! Parts !! Location !! Effect | |||
|- | |||
| Head Parts | |||
| [[Abandoned Missile Base]] | |||
| Grants X the ability to destroy certain blocks by jumping into them from below, headbutting them. | |||
|- | |||
| Body Parts | |||
| [[New-type Airport]] | |||
| Reduces all damage received by 50%. | |||
|- | |||
| rowspan="2" | Arm Parts | |||
| [[Recon Base Ruins]] | |||
| Grants X a fourth Charge Shot level. At this fourth level, the X-Buster gains the Spiral Crush Buster, which can hit a single target up to three times. X can also charge Special Weapons. | |||
|- | |||
| [[Sigma Palace 3]] | |||
| Grants X a fourth Charge Shot level. At this fourth level, the X-Buster gains the Zero Buster, which deals increased damage in one hit. X can also charge Special Weapons. | |||
|- | |||
| Foot Parts | |||
| [[Prototype Weapons Plant]] | |||
| Grants X the ability to [[Dash]], and to destroy certain blocks by [[Wall Kick]]ing off of them. | |||
|} | |||
===''Mega Man X DiVE''=== | ===''Mega Man X DiVE''=== | ||
In ''[[Mega Man X DiVE]]'', First Armor X appears as a playable [[Hunter Program]]. His Active Skills are Spiral Crush Buster, which | In ''[[Mega Man X DiVE]]'', '''First Armor X''' appears as a playable [[Hunter Program]]. His Active Skills are Spiral Crush Buster, which is an extra powerful Charge Shot as usual, and Headbutt, which weaponizes the Head Parts into a rising physical attack rather than a utility. | ||
===Other Game Appearances=== | ===Other Game Appearances=== | ||
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<references/> | <references/> | ||
{{ArmorParts}} | |||
{{MMX}} | {{MMX}} | ||
{{Stub}} | {{Stub}} |
Revision as of 02:10, 16 November 2023
General information | |
---|---|
Name(s): | First Armor |
Game(s): | Mega Man X, Mega Man Xtreme, Mega Man Maverick Hunter X, Mega Man X DiVE |
Game Info | |
Head Parts: | Sky Stage |
Body Parts: | Forest Stage |
Arm Parts: | Factory Stage Sigma Stage 1 |
Foot Parts: | Snow Mountain Stage |
The First Armor (ファストアーマー)[1], also known as the Armor of Light (アーマーオブライト)[2], is a set of Armor Parts obtained from the Light Capsules in Mega Man X. It also appears in Mega Man Xtreme, Mega Man Maverick Hunter X, and various spin-off material.
In the Games
Mega Man X
The First Armor debuted in Mega Man X. It is most notable for introducing the Dash function and Charge Shots for Special Weapons, which would later become staples of the series. It is also unique because, in a regular playthrough, the player must obtain at least two of the Armor Parts: the Light Capsule for the Foot Parts is unavoidable, while Zero ensures the player has Arm Parts by giving them his if they don't have them at the scene of his death.
Parts | Location | Effect |
---|---|---|
Head Parts | Sky Stage | Grants X the ability to destroy certain blocks by jumping into them from below, headbutting them. |
Body Parts | Forest Stage | Reduces all damage received by 50%. |
Arm Parts | Factory Stage / Sigma Stage 1 | Grants X a fourth Charge Shot level. At this fourth level, the X-Buster gains the Spiral Crush Buster (スパイラルクラッシュバスター), which fires a swirl of pink shots with a permeating effect. X can also charge Special Weapons, which each have their own unique Charge Shot. |
Foot Parts | Snow Mountain Stage | Grants X the ability to Dash, and to destroy certain blocks by Wall Kicking off of them. |
Mega Man Xtreme
The First Armor returns digitally in the Mother Computer in Mega Man Xtreme, acting mostly the same. Since X already has the Dash by default in this game, his Foot Parts function slightly differently.
Parts | Location | Effect |
---|---|---|
Head Parts | Airport Stage | Grants X the ability to destroy certain blocks by jumping into them from below, headbutting them. |
Body Parts | Template:MMXILink | Reduces all damage received by 50%. |
Arm Parts | Template:MMXILink | Grants X a fourth Charge Shot level. At this fourth level, the X-Buster gains the Spiral Crush Buster, which fires a swirl of pink shots with a permeating effect. X can also charge Special Weapons. |
Foot Parts | Snowfield Stage | Grants X the ability to destroy certain blocks by Wall Kicking off of them, and increases his horizontal Wall Kick distance. |
Mega Man Maverick Hunter X
The First Armor returns in the remake Mega Man Maverick Hunter X, with a slight visual redesign and rearranged Light Capsule locations. Additionally, the Arm Parts differ based on whether the player got them from the Light Capsule or from Zero.
Parts | Location | Effect |
---|---|---|
Head Parts | Abandoned Missile Base | Grants X the ability to destroy certain blocks by jumping into them from below, headbutting them. |
Body Parts | New-type Airport | Reduces all damage received by 50%. |
Arm Parts | Recon Base Ruins | Grants X a fourth Charge Shot level. At this fourth level, the X-Buster gains the Spiral Crush Buster, which can hit a single target up to three times. X can also charge Special Weapons. |
Sigma Palace 3 | Grants X a fourth Charge Shot level. At this fourth level, the X-Buster gains the Zero Buster, which deals increased damage in one hit. X can also charge Special Weapons. | |
Foot Parts | Prototype Weapons Plant | Grants X the ability to Dash, and to destroy certain blocks by Wall Kicking off of them. |
Mega Man X DiVE
In Mega Man X DiVE, First Armor X appears as a playable Hunter Program. His Active Skills are Spiral Crush Buster, which is an extra powerful Charge Shot as usual, and Headbutt, which weaponizes the Head Parts into a rising physical attack rather than a utility.
Other Game Appearances
- In CD versions of Mega Man X3, X equips the First Armor to fight Sigma in the game's opening.
- In Ultimate Marvel vs. Capcom 3, one of Zero's alternate colors is inspired by the First Armor.
- In Marvel vs. Capcom: Infinite, one of X's Hyper Combos is Armor of Light, in which he equips the armor to temporarily increase his power.
- In Dead Rising 3, the First Armor appears as a costume for Nick Ramos.
- In Super Smash Bros. Ultimate, the Spirit "Full Armor X" uses the First Armor artwork from Maverick Hunter X.
- In Puzzle Fighter, the First Armor appears as a costume for X.
- In TEPPEN, X appears wearing the Foot Parts in various cards.
- In Elemental Story, Full Armor X appears as a character.
- In Tower of Saviors, First Armor X is one of X's evolutions.
- In Street Fighter × All Capcom, First Armor X appears as an obtainable character.
- In Army Men Strike, X equips his First Armor when he is promoted.
References
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