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Cyberspace

From Mega Man Wiki


Cyberspace (サイバースペース / サイバー空間) is a location featured in the Mega Man franchise. It is an interconnected digital world that is inhabited by programs and viruses, and which can be interfaced by robots.

In the Games

Classic era

Mega Man 10

Cyberspace's sole mention in the Classic era is an ambiguous reference in Mega Man 10: Sheep Man's stage could be located in cyberspace. The game's internal MIDI files list Sheep Man's stage music as "Cyberspace", and the player faces an enemy called a Pointan that resembles a computer mouse cursor. However, the stage's official name is Circuit Board Factory Stage,[Citation needed] meaning this internal file name is likely non-canon. The concept of cyberspace has also never been mentioned elsewhere in the Classic era, further casting doubt.

X era

Mega Man Xtreme

The first Mega Man game to ever mention cyberspace is Mega Man Xtreme, where it plays a large role in the game's story (as made evident by the game's Japanese title, Rockman X Cyber Mission). When the Mother Computer is hacked by Techno and goes haywire, X wakes up from stasis to find himself in a digital reproduction of the Highway Stage in cyberspace. This reveals that robot (Reploid or Mechaniloid) bodies can be digitized to enter cyberspace and act within it using digital bodies.

Upon escaping the Highway Stage, X learns of the situation and agrees to upload himself back into the Mother Computer so that he can fight the rampant Maverick data and find a way into the computer's locked core. Nearly the entire game is set in digital stages in cyberspace, as X only occasionally emerges to speak to the Maverick Hunters. In the ending of Normal Mode, X exits cyberspace to appear in the base of the Shadow Hunters, Sigma Stage 3, where he fights Sigma. The final boss of Hard Mode, Wolf Sigma, also takes place there.

Mega Man X4

Cyberspace next appears in Mega Man X4. Cyber Peacock's stage, the aptly-named Cyber Space, is set entirely in cyberspace. Peacock himself is an entirely digital Reploid who was made to protect cyberspace, but was reprogrammed into a Maverick by Sigma, causing him to attack anyone who accesses the network. This draws X/Zero to face him, so that he can analyze their data for Sigma by subjecting them to time trials and a battle.

Mega Man X5

Cyberspace appears indirectly in Mega Man X5, in the form of Zero Space. This is a strong energy reaction caused by the Zero Virus at the crash site of the Eurasia colony, resembling a vast, underground digital landscape. While it has never been explicitly called cyberspace, they share many traits. For example, the TriScan Gold enemies, which are directly based on the TriScans from Cyber Space in Mega Man X4. There are also Eagle enemies, which are Repliforce soldiers piloting Ride Armor — this goes entirely unexplained, with a theory being that they were resurrected from data of the past. Additionally, this is where Sigma first reveals his meeting with Dr. Wily via the Maverick Virus, and in both X's endings, Dr. Light's hologram exits the Light Capsules to manifest and repair him at the end of the battle. All these facts indicate that Zero Space is a sort of merging between reality and cyberspace. After Sigma's defeat, it mysteriously closes.

Mega Man X7

Cyberspace returns in Mega Man X7. Snipe Anteator's stage, Cyber Field, is set within cyberspace.

External Links

References