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DNA
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DNA is a recurring concept in the Mega Man series. DNA is short for deoxyribonucleic acid, which is a polymer found in all living organisms that carries genetic instructions for development, functioning, growth, and reproduction.[1] In the Mega Man series, Reploid and Mechaniloid bodies carry DNA-like digital instructions of their own, often called a DNA program (DNAプログラム) or DNA data (DNAデータ).
In the Games
X era
Mega Man X5
DNA is first ever mentioned in Mega Man X5, where Alia informs the player that they obtained DNA data after defeating each Maverick boss. This reveals that X's Special Weapons and Zero's Techniques are derived from the DNA of the fallen bosses. She also mentions that Parts can be created from their DNA as well, if the boss's Boss Level is high enough.
Zero era
DNA is only mentioned infrequently in the Zero era. The Four Guardians were all created based on the DNA of the original X, while Copy X was directly copied from it and intended to be an exact duplicate of him.
ZX era
Mega Man ZX Advent
In Mega Man ZX Advent, DNA plays an important role in the story. First of all, both Humanoids and Reploids now carry DNA data, as the lines between humans and robots become blurred in this era.
As a gameplay feature, Model A can perform A-Trans after absorbing the DNA data of defeated bosses, which allows Grey/Ashe to freely transform into the majority of the game's bosses. Additionally, absorbing the DNA of fellow Mega Men unlocks hidden Ciphers in Model A, which reveal information about Albert's plans to Grey/Ashe.
Through these Ciphers, it is revealed that Albert has locked the usage of Model W to his own DNA signature. During the equality procedures for Humanoids and Reploids at