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  • ...n II]], [[Mega Man III]], [[Mega Man IV]], [[Mega Man V]], [[Mega Man: The Wily Wars]], [[Super Smash Bros. 4]], [[Super Smash Bros. Ultimate]] * MMII: [[Wily Machine II]] (phase 1)
    3 KB (468 words) - 16:00, 4 November 2023
  • {{MMLC Challenges/row|Wily Machine 1}} {{MMLC Challenges/row|Wily Machine 2}}
    12 KB (1,597 words) - 23:54, 14 October 2020
  • ...oe]], [[Sniper Joe 01]], [[Joe Classic]], [[Machine Gun Joe]], [[Returning Machine Gun Joe]], other [[Joe]]s}} ===''Mega Man: Dr. Wily's Revenge''===
    6 KB (967 words) - 05:11, 27 September 2022
  • ...ame)|Mega Man]]'', ''[[Mega Man: Dr. Wily's Revenge]]'', ''[[Mega Man: The Wily Wars]]'', ''[[Mega Man Powered Up]]''|cost=1|effect=Shoots a flame and crea ...is the primary weakness of [[Bomb Man]] and the first phase of the [[Wily Machine 1]], dealing 4 damage to each. It also deals 3 damage to [[Cut Man]] (as mu
    5 KB (877 words) - 16:50, 24 April 2024
  • ...eviation=B|appearances=''[[Mega Man (game)|Mega Man]]'', ''[[Mega Man: The Wily Wars]]'', ''[[Mega Man Powered Up]]''|cost=2|effect=Throw a bomb with a del ...eapon's usefulness against the boss, while the [[Yellow Devil]] and [[Wily Machine 1]] cannot be hit by it at all due to their weak points being too high up.
    3 KB (518 words) - 16:50, 24 April 2024
  • ...ame)|Mega Man]]'', ''[[Mega Man: Dr. Wily's Revenge]]'', ''[[Mega Man: The Wily Wars]]'', ''[[Mega Man: The Power Battle]]'', ''[[Rockman Battle & Fighters ...Man]], who loses 4 points of health per hit. The first phase of the [[Wily Machine 1]] can also be harmed with it, though as it takes only 1 damage per shot,
    4 KB (758 words) - 16:50, 24 April 2024
  • ...ame)|Mega Man]]'', ''[[Mega Man: Dr. Wily's Revenge]]'', ''[[Mega Man: The Wily Wars]]'', ''[[Mega Man 2: The Power Fighters]]'', ''[[Rockman Battle & Figh ...ny unit of [[CWU-01P]]. It is also a strong weapon to use again the [[Wily Machine 1]], as it can connect and damage the boss multiple times, though it deals
    5 KB (803 words) - 16:50, 24 April 2024
  • {{Mega Man 7/Header}} | game_title = Mega Man 7, Mega Man VII, Rockman 7: Shukumei no Taiketsu!
    12 KB (1,710 words) - 03:13, 8 February 2024
  • {{!}}{{Release dates|console=Wii U|jp=April 23, 2014|na=August 7, 2014|eu=July 24, 2014|au=July 24, 2014}} | [[Dr. Wily]]
    11 KB (1,523 words) - 17:19, 12 December 2023
  • | game_title = Mega Man 2, Mega Man II, Rockman 2: Dr. Wily no Nazo ...|console=Virtual Console|jp=August 8, 2012|na=February 7, 2013|eu=February 7, 2013}}
    13 KB (2,048 words) - 18:50, 8 February 2024
  • ...e trapped in space and time by a band of historical villains such as [[Dr. Wily]] and [[Sigma]]. To solve this crisis, [[Dr. Light]] and [[Dr. Cossack]] wo | [[Wily Machine 1]]
    12 KB (1,671 words) - 20:30, 1 April 2024
  • {{PrevNext | prev = ''[[Mega Man 5]]'' | next = ''[[Mega Man 7]]'' | series = Main series }} ...inally causing a skip in numbering from ''[[Mega Man 5]]'' to ''[[Mega Man 7]]'' in that region.
    11 KB (1,636 words) - 17:23, 12 December 2023
  • ...out having to switch to it manually. It typically appears as square-shaped machine with a light in the upper-left corner. ===''Mega Man 7''===
    6 KB (1,045 words) - 20:17, 23 September 2022
  • {{PrevNext | prev = ''[[Mega Man 7]]'' | next = ''[[Mega Man 9]]'' | series = Main series }} | [[Dr. Wily]]
    12 KB (1,747 words) - 23:50, 3 March 2024
  • ...il doctor to stay at [[Dr. Light's lab]]. Mega Man and his rival Bass, Dr. Wily's robot, are sent out to investigate the threat.<ref name="Manual - Story"> ...ating King's eight Robot Masters, including two that he recruited from Dr. Wily's numbers, Mega Man/Bass uses their weapons to gain access to King's palace
    39 KB (6,679 words) - 16:50, 24 April 2024