Stages

From Mega Man Wiki
Jump to navigation Jump to search

A Stage is one or more playable locations in every era of the franchise.

Recurring Elements

They often have many of the same recurring elements.

Enemies

Things that show up on the stage that the protagonist/player needs to defeat and/or avoid, depending on the circumstance. Many of them have a limited about of health, attack power, and speed. Some have a shield to prevent being damaged by the player.

Minor Enemies
Enemies that scatter around a stage.
Mini-bosses
Enemies that can't be avoided, only defeated.
Bosses
Enemies you fight at the end of a stage. The protagonist takes their weapon to the upon their defeat. Each era has a name for bosses in them:
Fortress Bosses
Enemies that show up in Dr. Wily's Fortress and similar locations.

Stage Elements

Platforms
Things to stand on
Spikes
If the player stands on these, they instantly die.
Ladders
Things to climb up
Rooms
A sealed location where you fight a Bosses or Mini-boss.
Obstacles
Things that can't be defeated, only avoided. They sometimes attack the player, or just fire projectiles in the air in one or more directions, regardless of where the player is.

Recurring Stages

Some stages show up in multiple games, are grouped together in a single game, or both. Some examples:

  1. Dr. Wily's fortress and Dr. Cossack's citadel are end-of-the-game groups of stages that the player takes on
  2. "Cut Man" stage:

This article is a stub. You can help Mega Man Wiki by expanding it.