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Walkthrough:Drill Man
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Mega Man 4
Mega Man 4 Walkthrough |
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Robot Master Stages |
Dr. Cossack Stages |
Wily Stages |
Strategy
Mega Man III
Mega Man III Walkthrough |
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Robot Master Stages (1st Batch) |
Wily Stage |
Robot Master Stages (2nd Batch) |
Wily Stage |
Strategy
Mega Man X DivE
Mega Man X DivE Walkthrough |
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Modes |
Story • Jakob Orbital Elevator • Race Event • Co-op • Challenge |
Stages |
Bosses |
Drill Man |
Strategy
Damage Data Chart
{| class="wikitable sortable"
|- ! Weapon ! Mega Man 4 ! Mega Man III ! Mega Man X DiVE |- | Mega Buster | 1:3 | 1:3 | |- | Flash Stopper | 0 | N/A | |- | Rain Flush | 1 | 6 | |- | Drill Bomb | 1:1 | 1* | |- | Pharaoh Shot | 1:3 | 1:3 | |- | Ring Boomerang | 1 | 1 | |- | Dust Crusher | 4 | 1 | |- | Dive Missile | 3 | 1 | |- | Skull Barrier | 1 | 1 | |- | Wire Adaptor | 1 | N/A | |- | Shadow Blade | N/A | 1 | |- | Spark Shock | N/A | 0 | |- | Search Snake | N/A | 1 | |- | Gemini Laser | N/A | 1 | |- | Screw Crusher | N/A | 1* | |- |}
Notes
Damage Data Chart
Amount of damage in units that Drill Man receives from each Special Weapon in Mega Man 4.
Mega Man 4 | |||||||||||
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Mega Buster | Flash Stopper | Rain Flush | Drill Bomb | Pharaoh Shot | Ring Boomerang | Dust Crusher | Dive Missile | Skull Barrier | Wire Adaptor | ||
1:3 | 0 | 1 | 1:1 | 1:3 | 1 | 1 | 3 | 1 | 1 |
*For the Mega Buster and Pharaoh Shot, the first digit is when the weapon is fired normally and the second is when it is fully charged.