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  • | style="background-color:#ffffff; color:#000000" | Break Dash | style="background-color:#ffffff; color:#000000" | Break Dash
    11 KB (1,535 words) - 16:43, 7 March 2024
  • ...<br/>[[File:MMXT2 - Dash Icon.png|XT2|link=Mega Man Xtreme 2]] {{MMXT2Link|Dash}} ...f [[Desert Stage]]. His defeat gives [[Sonic Slicer]] to X and {{MMXT2Link|Dash}} to Zero, and is weak to [[Strike Chain]]/[[Lightning]]. Overdrive Ostrich
    6 KB (863 words) - 20:10, 14 April 2024
  • ...e it the ability to charge, causing the drills to spin before unleashing a dash punch. It can also hover through the air with its thruster, though more so ...hops are larger and its torpedoes gain a homing effect. Additionally, its dash is replaced with a long jump which can propel it through the water six time
    11 KB (1,829 words) - 17:35, 23 April 2024
  • ...to be pushing X and Zero to their absolute limits in an attempt to finally break them. | [[Hyper Dash]] || [[File:MMX5 - Part Hyper Dash.png|center]]
    19 KB (2,698 words) - 17:03, 25 April 2024
  • |This is a high speed fighter Pseudoroid dyad. Equipped with Dash Rollers on their feet, and armed with a weapon called a Rock Bomb, Argoyle/ ...version of the Crushpactor reaffirms its original function and purpose, to break rocks, no matter how hard. Its treads, however; are vulnerable to spikes.
    23 KB (3,718 words) - 19:38, 25 March 2024
  • {{Weapon cell|Break Dash}}
    34 KB (5,397 words) - 02:20, 12 April 2024