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Difference between revisions of "Template:MMLC Database/MM5"
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Vellidragon (talk | contribs) (The MM5 database entries.) |
Vellidragon (talk | contribs) m (Fixing many typos.) |
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| Apache Joe = | | Apache Joe = | ||
{{MMLC Database|name=[[Apache Joe]]|image=[[File:MM5 - Apache Joe Art.png|frameless|200x200px]]|hp=04|at=04|weakness={{MMLC Database/icon|Beat}}|description=A mecha piloted by an | {{MMLC Database|name=[[Apache Joe]]|image=[[File:MM5 - Apache Joe Art.png|frameless|200x200px]]|hp=04|at=04|weakness={{MMLC Database/icon|Beat}}|description=A mecha piloted by an elite [[Joe]] that taught itself to fly aircraft. However, the Joe is still a novice pilot. When it emerges, take it down fast.}} | ||
elite [[Joe]] that taught itself to fly aircraft. However, the Joe is still a novice pilot. When it emerges, take it down fast.}} | |||
| Irucan = | | Irucan = | ||
{{MMLC Database|name=[[Irucan]]|image=[[File:MM5 - Irucan Art.png|frameless|200x200px]]|hp=01|at=04|weakness={{MMLC Database/icon}}|description=This ocean surveillance robot was | {{MMLC Database|name=[[Irucan]]|image=[[File:MM5 - Irucan Art.png|frameless|200x200px]]|hp=01|at=04|weakness={{MMLC Database/icon|Alt=1}}|description=This ocean surveillance robot was modified to attack Mega Man. Try to learn the timing of its attacks.}} | ||
modified to attack Mega Man. Try to learn the timing of its attacks.}} | |||
| Octoper OA = | | Octoper OA = | ||
{{MMLC Database|name=[[Octoper OA]]|image=[[File:MM5 - Octoper OA Art.png|frameless|200x200px]]|hp=20|at=04|weakness={{MMLC Database/icon}}|description=Dr. Wily modified this water | {{MMLC Database|name=[[Octoper OA]]|image=[[File:MM5 - Octoper OA Art.png|frameless|200x200px]]|hp=20|at=04|weakness={{MMLC Database/icon|Alt=1}}|description=Dr. Wily modified this water quality monitoring robot. The core in its head is its weak point.}} | ||
quality monitoring robot. The core in its head is its weak point.}} | |||
| Camon = | | Camon = | ||
{{MMLC Database|name=[[Camon]]|image=[[File:MM5 - Camon Art.png|frameless|200x200px]]|hp=01|at=03|weakness={{MMLC Database/icon}}|description=Production of this robot began in the | {{MMLC Database|name=[[Camon]]|image=[[File:MM5 - Camon Art.png|frameless|200x200px]]|hp=01|at=03|weakness={{MMLC Database/icon|Alt=1}}|description=Production of this robot began in the prototype stage, but it was used anyway. It just travels in a straight path, making it a pretty low-level enemy.}} | ||
prototype stage, but it was used anyway. It just travels in a straight path, making it a pretty low-level enemy.}} | |||
| Giree = | | Giree = | ||
{{MMLC Database|name=[[Giree]]|image=[[File:MM5 - Giree Art.png|frameless|200x200px]]|hp=01|at=06|weakness={{MMLC Database/icon|Beat}}|description=A mecha equipped with an anti- | {{MMLC Database|name=[[Giree]]|image=[[File:MM5 - Giree Art.png|frameless|200x200px]]|hp=01|at=06|weakness={{MMLC Database/icon|Beat}}|description=A mecha equipped with an anti-gravity unit. It can actually be destroyed by a certain weapon.}} | ||
gravity unit. It can actually be destroyed by a certain weapon.}} | |||
| Graviton = | | Graviton = | ||
{{MMLC Database|name=[[Graviton]]|image=[[File:MM5 - Graviton Art.png|frameless|200x200px]]|hp=03|at=04|weakness={{MMLC Database/icon|Gyro Attack}}|description=A gravity-surveying | {{MMLC Database|name=[[Graviton]]|image=[[File:MM5 - Graviton Art.png|frameless|200x200px]]|hp=03|at=04|weakness={{MMLC Database/icon|Gyro Attack}}|description=A gravity-surveying mecha filled with robot-destroying liquid. Destroy it with a charge shot.}} | ||
mecha filled with robot-destroying liquid. Destroy it with a charge shot.}} | |||
| Crystal Joe = | | Crystal Joe = | ||
{{MMLC Database|name=[[Crystal Joe]]|image=[[File:MM5 - Crystal Joe Art.png|frameless|200x200px]]|hp=03|at=08|weakness={{MMLC Database/icon|Gyro Attack}}|description=A mecha made | {{MMLC Database|name=[[Crystal Joe]]|image=[[File:MM5 - Crystal Joe Art.png|frameless|200x200px]]|hp=03|at=08|weakness={{MMLC Database/icon|Gyro Attack}}|description=A mecha made from crystals by Dr. Wily. Attack it after it fires off a crystal.}} | ||
from crystals by Dr. Wily. Attack it after it fires off a crystal.}} | |||
| Kouker Q = | | Kouker Q = | ||
{{MMLC Database|name=[[Kouker Q]]|image=[[File:MM5 - Kouker Q Art.png|frameless|200x200px]]|hp=01|at=04|weakness={{MMLC Database/icon}}|description=An overhead attack mecha | {{MMLC Database|name=[[Kouker Q]]|image=[[File:MM5 - Kouker Q Art.png|frameless|200x200px]]|hp=01|at=04|weakness={{MMLC Database/icon|Alt=1}}|description=An overhead attack mecha developed after Rembakun. It will readily stall its own engines and drop down.}} | ||
developed after Rembakun. It will readily stall its own engines and drop down.}} | |||
| Cocco = | | Cocco = | ||
{{MMLC Database|name=[[Cocco]]|image=[[File:MM5 - Cocco Art.png|frameless|200x200px]]|hp=06|at=07|weakness={{MMLC Database/icon|Napalm Bomb}}|description=Made from a stolen robot | {{MMLC Database|name=[[Cocco]]|image=[[File:MM5 - Cocco Art.png|frameless|200x200px]]|hp=06|at=07|weakness={{MMLC Database/icon|Napalm Bomb}}|description=Made from a stolen robot that used to be a children's toy. It's a given that the head is the weak point, right?}} | ||
that used to be a children's toy. It's a given that the head is the weak point, right?}} | |||
| Jet Bomb = | | Jet Bomb = | ||
{{MMLC Database|name=[[Jet Bomb]]|image=[[File:MM5 - Jet Bomb Art.png|frameless|200x200px]]|hp=01|at=06|weakness={{MMLC Database/icon}}|description=A flying mecha that's basically | {{MMLC Database|name=[[Jet Bomb]]|image=[[File:MM5 - Jet Bomb Art.png|frameless|200x200px]]|hp=01|at=06|weakness={{MMLC Database/icon|Alt=1}}|description=A flying mecha that's basically an engine strapped to a bomb. The slightest touch will cause it to explode. Watch out for that explosion!}} | ||
an engine | |||
| New Shield Attacker = | | New Shield Attacker = | ||
{{MMLC Database|name=[[New Shield Attacker]]|image=[[File:MM5 - New Shield Attacker Art.png|frameless|200x200px]]|hp=06|at=06|weakness={{MMLC Database/icon|Beat}}|description=New, | {{MMLC Database|name=[[New Shield Attacker]]|image=[[File:MM5 - New Shield Attacker Art.png|frameless|200x200px]]|hp=06|at=06|weakness={{MMLC Database/icon|Beat}}|description=New, improved, and more annoying than ever with its ground search system. It's useless to attack it from the front.}} | ||
improved, and more annoying than ever with its ground search system. It's useless to attack it from the front.}} | |||
| Suzy G = | | Suzy G = | ||
{{MMLC Database|name=[[Suzy G]]|image=[[File:MM5 - Suzy G Art.png|frameless|200x200px]]|hp=03|at=04|weakness={{MMLC Database/icon|Charge Kick}}|description=The | {{MMLC Database|name=[[Suzy G]]|image=[[File:MM5 - Suzy G Art.png|frameless|200x200px]]|hp=03|at=04|weakness={{MMLC Database/icon|Charge Kick}}|description=The good old [[Adhering Suzy|Suzy]] from long ago has been given a gravity apparatus. Despite the improvement, though, it can't flip gravity itself.}} | ||
Suzy|Suzy]] from long ago has been given a gravity apparatus. Despite the improvement, though, it can't flip gravity itself.}} | |||
| Space Metall = | | Space Metall = | ||
{{MMLC Database|name=[[Space Metall]]|image=[[File:MM5 - Space Metall Art.png|frameless|200x200px]]|hp=01|at=03|weakness={{MMLC Database/icon}}|description=Its new engines have | {{MMLC Database|name=[[Space Metall]]|image=[[File:MM5 - Space Metall Art.png|frameless|200x200px]]|hp=01|at=03|weakness={{MMLC Database/icon|Alt=1}}|description=Its new engines have enabled it to fly through the air while simultaneously rendering it unable to fire off shots. Attack it when it stops moving.}} | ||
enabled it to fly through the air while simultaneously rendering it unable to fire off shots. Attack it when it stops moving.}} | |||
| Subeil = | | Subeil = | ||
{{MMLC Database|name=[[Subeil]]|image=[[File:MM5 - Subeil Art.png|frameless|200x200px]]|hp=01|at=03|weakness={{MMLC Database/icon}}|description=A mecha that was stolen and modified | {{MMLC Database|name=[[Subeil]]|image=[[File:MM5 - Subeil Art.png|frameless|200x200px]]|hp=01|at=03|weakness={{MMLC Database/icon|Alt=1}}|description=A mecha that was stolen and modified by Dr. Wily. It can be quite troublesome if you don't attack and defeat it from afar.}} | ||
by Dr. Wily. It can be quite troublesome if you don't attack and defeat it from afar.}} | |||
| Sumatran = | | Sumatran = | ||
{{MMLC Database|name=[[Sumatran]]|image=[[File:MM5 - Sumatran Art.png|frameless|200x200px]]|hp=03|at=05|weakness={{MMLC Database/icon}}|description=A mecha that efficiently and | {{MMLC Database|name=[[Sumatran]]|image=[[File:MM5 - Sumatran Art.png|frameless|200x200px]]|hp=03|at=05|weakness={{MMLC Database/icon|Alt=1}}|description=A mecha that efficiently and viciously takes out intruders. It's extremely powerful, so take it out before it takes you out.}} | ||
viciously takes out intruders. It's extremely powerful, so take it out before it takes you out.}} | |||
| Taban = | | Taban = | ||
{{MMLC Database|name=[[Taban]]|image=[[File:MM5 - Taban Art.png|frameless|200x200px]]|hp=01|at=04|weakness={{MMLC Database/icon}}|description=A surveillance robot that, in a rare | {{MMLC Database|name=[[Taban]]|image=[[File:MM5 - Taban Art.png|frameless|200x200px]]|hp=01|at=04|weakness={{MMLC Database/icon|Alt=1}}|description=A surveillance robot that, in a rare turn of events, was actually created by Dr. Wily himself. Although it moves slowly, its shots are quick, so watch out.}} | ||
turn of events, was actually created by Dr. Wily himself. Although it moves slowly, its shots are quick, so watch out.}} | |||
| Daidine = | | Daidine = | ||
{{MMLC Database|name=[[Daidine]]|image=[[File:MM5 - Daidine Art.png|frameless|200x200px]]|hp=00|at=00|description=Foothold mechas used in bases. They don't have much energy, | {{MMLC Database|name=[[Daidine]]|image=[[File:MM5 - Daidine Art.png|frameless|200x200px]]|hp=00|at=00|description=Foothold mechas used in bases. They don't have much energy, apparently. Getting on one and riding it causes it to spin around.}} | ||
apparently. Getting on one and riding it causes it to spin around.}} | |||
| Dachone = | | Dachone = | ||
{{MMLC Database|name=[[Dachone]]|image=[[File:MM5 - Dachone Art.png|frameless|200x200px]]|hp=05|at=08|weakness={{MMLC Database/icon|Napalm Bomb}}|description=A walking piece of | {{MMLC Database|name=[[Dachone]]|image=[[File:MM5 - Dachone Art.png|frameless|200x200px]]|hp=05|at=08|weakness={{MMLC Database/icon|Napalm Bomb}}|description=A walking piece of artillery made to attack Mega man. It's very expensive to produce, so not a lot of them were made. Its camera eye is its weak point.}} | ||
artillery made to attack Mega man. It's very expensive to produce, so not a lot of them were made. Its camera eye is its weak point.}} | |||
| Tatepakkan = | | Tatepakkan = | ||
{{MMLC Database|name=[[Tatepakkan]]|image=[[File:MM5 - Tatepakkan Art.png|frameless|200x200px]]|hp=02|at=05|weakness={{MMLC Database/icon|Super Arrow}}|description=Its shield | {{MMLC Database|name=[[Tatepakkan]]|image=[[File:MM5 - Tatepakkan Art.png|frameless|200x200px]]|hp=02|at=05|weakness={{MMLC Database/icon|Super Arrow}}|description=Its shield guards it from attack, but it's vulnerable to damage when it itself attacks. Get that charge shot ready and wait for the opening!}} | ||
guards it from attack, but it's vulnerable to damage when it itself attacks. Get that charge shot ready and wait for the opening!}} | |||
| Twin Cannon = | | Twin Cannon = | ||
{{MMLC Database|name=[[Twin Cannon]]|image=[[File:MM5 - Twin Cannon Art.png|frameless|200x200px]]|hp=02|at=02|weakness={{MMLC Database/icon}}|description=An artillery piece with | {{MMLC Database|name=[[Twin Cannon]]|image=[[File:MM5 - Twin Cannon Art.png|frameless|200x200px]]|hp=02|at=02|weakness={{MMLC Database/icon|Alt=1}}|description=An artillery piece with two kinds of attacks. It can fire a defensive shot to respond to incoming attacks. But it shouldn't be a problem if you keep using rapid-fire.}} | ||
two kinds of attacks. It can fire a defensive shot to respond to incoming attacks. But it shouldn't be a problem if you keep using rapid-fire.}} | |||
| Teckyun = | | Teckyun = | ||
{{MMLC Database|name=[[Teckyun]]|image=[[File:MM5 - Teckyun Art.png|frameless|200x200px]]|hp=00|at=04|description=A ball-and-chain mecha with an anti-gravity apparatus installed. | {{MMLC Database|name=[[Teckyun]]|image=[[File:MM5 - Teckyun Art.png|frameless|200x200px]]|hp=00|at=04|description=A ball-and-chain mecha with an anti-gravity apparatus installed. You'll be fine if you avoid the spiked tip. | ||
You'll be fine if you avoid the spiked tip. | |||
}} | }} | ||
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| Toss Machine = | | Toss Machine = | ||
{{MMLC Database|name=[[Toss Machine]]|image=[[File:MM5 - Toss Machine Art.png|frameless|200x200px]]|hp=03|at=05|weakness={{MMLC Database/icon|Super Arrow}}|description=Originally a | {{MMLC Database|name=[[Toss Machine]]|image=[[File:MM5 - Toss Machine Art.png|frameless|200x200px]]|hp=03|at=05|weakness={{MMLC Database/icon|Super Arrow}}|description=Originally a pitching machine for baseball practice. Honestly, it's pretty weak.}} | ||
pitching machine for baseball practice. Honestly, it's pretty weak.}} | |||
| Tondeall = | | Tondeall = | ||
{{MMLC Database|name=[[Tondeall]]|image=[[File:MM5 - Tondeall Art.png|frameless|200x200px]]|hp=01|at=04|weakness={{MMLC Database/icon}}|description=An aerial piece of artillery. | {{MMLC Database|name=[[Tondeall]]|image=[[File:MM5 - Tondeall Art.png|frameless|200x200px]]|hp=01|at=04|weakness={{MMLC Database/icon|Alt=1}}|description=An aerial piece of artillery. It's often positioned in tricky locations, but if you avoid its shots, it shouldn't give you much trouble.}} | ||
It's often positioned in tricky locations, but if you avoid its shots, it shouldn't give you much trouble.}} | |||
| Nobita = | | Nobita = | ||
{{MMLC Database|name=[[Nobita]]|image=[[File:MM5 - Nobita Art.png|frameless|200x200px]]|hp=04|at=04|weakness={{MMLC Database/icon|Water Wave}}|description=Modified from a surveying | {{MMLC Database|name=[[Nobita]]|image=[[File:MM5 - Nobita Art.png|frameless|200x200px]]|hp=04|at=04|weakness={{MMLC Database/icon|Water Wave}}|description=Modified from a surveying robot. It's sturdy, but it has no outstanding attacks to speak of.}} | ||
robot. It's sturdy, but it has no outstanding attacks to speak of.}} | |||
| Bounder = | | Bounder = | ||
{{MMLC Database|name=[[Bounder]]|image=[[File:MM5 - Bounder Art.png|frameless|200x200px]]|hp=03|at=04|weakness={{MMLC Database/icon|Gyro Attack}}|description=A guard robot for high | {{MMLC Database|name=[[Bounder]]|image=[[File:MM5 - Bounder Art.png|frameless|200x200px]]|hp=03|at=04|weakness={{MMLC Database/icon|Gyro Attack}}|description=A guard robot for high priority areas. It starts to attack when it detects and enemy presence. Fire back when it comes at you.}} | ||
priority areas. It starts to attack when it detects and enemy presence. Fire back when it comes at you.}} | |||
| Power Muscler = | | Power Muscler = | ||
{{MMLC Database|name=[[Power Muscler]]|image=[[File:MM5 - Power Muscler Art.png|frameless|200x200px]]|hp=13|at=08|weakness={{MMLC Database/icon|Napalm Bomb}}|description=Dr. Wily | {{MMLC Database|name=[[Power Muscler]]|image=[[File:MM5 - Power Muscler Art.png|frameless|200x200px]]|hp=13|at=08|weakness={{MMLC Database/icon|Napalm Bomb}}|description=Dr. Wily built this as an homage to a robot in a manga he read when he was young. It can't enter narrow passages, so attack it from a safe spot.}} | ||
built this as an homage to a robot in a manga he read when he was young. It can't | |||
| B Bitter = | | B Bitter = | ||
{{MMLC Database|name=[[B Bitter]]|image=[[File:MM5 - B Bitter Art.png|frameless|200x200px]]|hp=02|at=04|weakness={{MMLC Database/icon}}|description=Made of a special alloy that can | {{MMLC Database|name=[[B Bitter]]|image=[[File:MM5 - B Bitter Art.png|frameless|200x200px]]|hp=02|at=04|weakness={{MMLC Database/icon|Alt=1}}|description=Made of a special alloy that can become extremely thin and then revert back to its original shape. A charge shot can destroy it even when it's hiding.}} | ||
become extremely thin and then revert back to its original shape. A charge shot can destroy it even when it's hiding.}} | |||
| Hirarian 427 = | | Hirarian 427 = | ||
{{MMLC Database|name=[[Hirarian 427]]|image=[[File:MM5 - Hirarian 427 Art.png|frameless|200x200px]]|hp=01|at=05|weakness={{MMLC Database/icon}}|description=Upon detecting | {{MMLC Database|name=[[Hirarian 427]]|image=[[File:MM5 - Hirarian 427 Art.png|frameless|200x200px]]|hp=01|at=05|weakness={{MMLC Database/icon|Alt=1}}|description=Upon detecting intruders, it will give chase and explode. As long as you're careful, you'll see how weak it really is.}} | ||
intruders, it will give chase and explode. As long as you're careful, you'll see how weak it really is.}} | |||
| V = | | V = | ||
{{MMLC Database|name=[[V]]|image=[[File:MM5 - V Art.png|frameless|200x200px]]|hp=03|at=04|weakness={{MMLC Database/icon}}|description=A radar mecha that will report Mega Man's | {{MMLC Database|name=[[V]]|image=[[File:MM5 - V Art.png|frameless|200x200px]]|hp=03|at=04|weakness={{MMLC Database/icon|Alt=1}}|description=A radar mecha that will report Mega Man's location to other mechas. You can just jump over it without attacking.}} | ||
location to other mechas. You can just jump over it without attacking.}} | |||
| Foojeen = | | Foojeen = | ||
{{MMLC Database|name=[[Foojeen]]|image=[[File:MM5 - Foojeen Art.png|frameless|200x200px]]|hp=03|at=07|weakness={{MMLC Database/icon|Beat}}|description=A cleaning robot modified to | {{MMLC Database|name=[[Foojeen]]|image=[[File:MM5 - Foojeen Art.png|frameless|200x200px]]|hp=03|at=07|weakness={{MMLC Database/icon|Beat}}|description=A cleaning robot modified to shoot garbage and other things. Truly an annoying enemy if it's below you.}} | ||
shoot garbage and other things. Truly an annoying enemy if it's below you.}} | |||
| Pukapucker = | | Pukapucker = | ||
{{MMLC Database|name=[[Pukapucker]]|image=[[File:MM5 - Pukapucker Art.png|frameless|200x200px]]|hp=03|at=03|weakness={{MMLC Database/icon|Beat}}|description=It's always bounding | {{MMLC Database|name=[[Pukapucker]]|image=[[File:MM5 - Pukapucker Art.png|frameless|200x200px]]|hp=03|at=03|weakness={{MMLC Database/icon|Beat}}|description=It's always bounding about, so it often ends up attacking allies. Destroying the head will cause the body to explode.}} | ||
about, so it often ends up attacking allies. Destroying the head will cause the body to explode.}} | |||
| Pukapelly = | | Pukapelly = | ||
{{MMLC Database|name=[[Pukapelly]]|image=[[File:MM5 - Pukapelly Art.png|frameless|200x200px]]|hp=02|at=03|weakness={{MMLC Database/icon|Beat}}|description=A mecha that body-slams | {{MMLC Database|name=[[Pukapelly]]|image=[[File:MM5 - Pukapelly Art.png|frameless|200x200px]]|hp=02|at=03|weakness={{MMLC Database/icon|Beat}}|description=A mecha that body-slams intruders. It stops just before registering enemies, so use that chance to attack.}} | ||
intruders. It stops just before registering enemies, so use that chance to attack.}} | |||
| Bomb Thrown = | | Bomb Thrown = | ||
{{MMLC Database|name=[[Bomb Thrown]]|image=[[File:MM5 - Bomb Thrown Art.png|frameless|200x200px]]|hp=03|at=06|weakness={{MMLC Database/icon|Beat}}|description=A stronger version of | {{MMLC Database|name=[[Bomb Thrown]]|image=[[File:MM5 - Bomb Thrown Art.png|frameless|200x200px]]|hp=03|at=06|weakness={{MMLC Database/icon|Beat}}|description=A stronger version of Rock Thrown. It throws bombs. Beat it before it gets the chance.}} | ||
Rock Thrown. It throws bombs. Beat it before it gets the chance.}} | |||
| Bombier = | | Bombier = | ||
{{MMLC Database|name=[[Bombier]]|image=[[File:MM5 - Bombier Art.png|frameless|200x200px]]|hp=01|at=06|weakness={{MMLC Database/icon}}|description=An aerial sediment-carrying robot | {{MMLC Database|name=[[Bombier]]|image=[[File:MM5 - Bombier Art.png|frameless|200x200px]]|hp=01|at=06|weakness={{MMLC Database/icon|Alt=1}}|description=An aerial sediment-carrying robot modified to carry a bomb. Put up a barrier and you'll be fine.}} | ||
modified to carry a bomb. Put up a barrier and you'll be fine.}} | |||
| Mousubeil = | | Mousubeil = | ||
{{MMLC Database|name=[[Mousubeil]]|image=[[File:MM5 - Mousubeil Art.png|frameless|200x200px]]|hp=02|at=03|weakness={{MMLC Database/icon|Crystal Eye}}|description=A mecha used to | {{MMLC Database|name=[[Mousubeil]]|image=[[File:MM5 - Mousubeil Art.png|frameless|200x200px]]|hp=02|at=03|weakness={{MMLC Database/icon|Crystal Eye}}|description=A mecha used to search for Mega Man. It's small, so destroy it with a charge shot.}} | ||
search for Mega Man. It's small, so destroy it with a charge shot.}} | |||
| Mizzile = | | Mizzile = | ||
{{MMLC Database|name=[[Mizzile]]|image=[[File:MM5 - Mizzile Art.png|frameless|200x200px]]|hp=10|at=01|weakness={{MMLC Database/icon|Super Arrow}}|description=A missile that hides | {{MMLC Database|name=[[Mizzile]]|image=[[File:MM5 - Mizzile Art.png|frameless|200x200px]]|hp=10|at=01|weakness={{MMLC Database/icon|Super Arrow}}|description=A missile that hides in pits. Its engine was made rather cheaply, so it will fall back down soon after rising. Normally, it's best to just avoid them without attacking.}} | ||
in pits. Its engine was made rather cheaply, so it will fall back down soon after rising. Normally, it's best to just avoid them without attacking.}} | |||
| Metall K-1000 = | | Metall K-1000 = | ||
{{MMLC Database|name=[[Metall K-1000]]|image=[[File:MM5 - Metall K-1000 Art.png|frameless|200x200px]]|hp=01|at=04|weakness={{MMLC Database/icon}}|description=A freight-carrying | {{MMLC Database|name=[[Metall K-1000]]|image=[[File:MM5 - Metall K-1000 Art.png|frameless|200x200px]]|hp=01|at=04|weakness={{MMLC Database/icon|Alt=1}}|description=A freight-carrying vehicle driven by a [[Metall]]. Naturally, it can only be damaged when the Metall's face is visible.}} | ||
vehicle driven by a [[Metall]]. Naturally, it can only be damaged when the Metall's face is visible.}} | |||
| Metall Cannon = | | Metall Cannon = | ||
{{MMLC Database|name=[[Metall Cannon]]|image=[[File:MM5 - Metall Cannon Art.png|frameless|200x200px]]|hp=04|at=04|weakness={{MMLC Database/icon|Beat}}|description=Made from the | {{MMLC Database|name=[[Metall Cannon]]|image=[[File:MM5 - Metall Cannon Art.png|frameless|200x200px]]|hp=04|at=04|weakness={{MMLC Database/icon|Beat}}|description=Made from the modified base of a measuring device. Try to take it out with a jump shot and you'll take damage.}} | ||
modified base of a measuring device. Try to take it out with a jump shot and you'll take damage.}} | |||
| Metall Mommy = | | Metall Mommy = | ||
{{MMLC Database|name=[[Metall Mommy]]|image=[[File:MM5 - Metall Mommy Art.png|frameless|200x200px]]|hp=01|at=04|weakness={{MMLC Database/icon}}|description=It was meant to | {{MMLC Database|name=[[Metall Mommy]]|image=[[File:MM5 - Metall Mommy Art.png|frameless|200x200px]]|hp=01|at=04|weakness={{MMLC Database/icon|Alt=1}}|description=It was meant to deploy tiny [[Metall]]s, but they only actually emerge when the main body is destroyed. Destroy it from afar.}} | ||
tiny [[ | |||
| Yudon = | | Yudon = | ||
{{MMLC Database|name=[[Yudon]]|image=[[File:MM5 - Yudon Art.png|frameless|200x200px]]|hp=05|at=08|weakness={{MMLC Database/icon|Napalm Bomb}}|description=This robot was originally | {{MMLC Database|name=[[Yudon]]|image=[[File:MM5 - Yudon Art.png|frameless|200x200px]]|hp=05|at=08|weakness={{MMLC Database/icon|Napalm Bomb}}|description=This robot was originally supposed to move around while shooting guided missiles, but its development was canceled halfway through, so its''[sic]'' completely immobile. The head is always the weak point with this sort of enemy, right?}} | ||
supposed to move around while shooting guided missiles, but its | |||
with this sort of enemy, right?}} | |||
| Rider Joe = | | Rider Joe = | ||
{{MMLC Database|name=[[Rider Joe]]|image=[[File:MM5 - Rider Joe Art.png|frameless|200x200px]]|hp=02|at=04|weakness={{MMLC Database/icon}}|description=Mechas used when taking over | {{MMLC Database|name=[[Rider Joe]]|image=[[File:MM5 - Rider Joe Art.png|frameless|200x200px]]|hp=02|at=04|weakness={{MMLC Database/icon|Alt=1}}|description=Mechas used when taking over the water quality control bureau. Watch out when they come from behind you!}} | ||
the water quality control bureau. Watch out when they come from behind you!}} | |||
| Rounder = | | Rounder = | ||
{{MMLC Database|name=[[Rounder]]|image=[[File:MM5 - Rounder Art.png|frameless|200x200px]]|hp=05|at=05|weakness={{MMLC Database/icon|Beat}}|description=Someone forgot to give this | {{MMLC Database|name=[[Rounder]]|image=[[File:MM5 - Rounder Art.png|frameless|200x200px]]|hp=05|at=05|weakness={{MMLC Database/icon|Beat}}|description=Someone forgot to give this mecha attack capabilities, making it little more than an annoyance. You don't even need to bother destroying it!}} | ||
mecha attack capabilities, making it little more than an annoyance. You don't even need to bother destroying it!}} | |||
| Lyric = | | Lyric = | ||
{{MMLC Database|name=[[Lyric]]|image=[[File:MM5 - Lyric Art.png|frameless|200x200px]]|hp=01|at=02|weakness={{MMLC Database/icon}}|description=The prototype of Pukapelly. Being a | {{MMLC Database|name=[[Lyric]]|image=[[File:MM5 - Lyric Art.png|frameless|200x200px]]|hp=01|at=02|weakness={{MMLC Database/icon|Alt=1}}|description=The prototype of Pukapelly. Being a radar search type, it's rather slow. Take advantage of its low speed and beat it quickly.}} | ||
radar search type, it's rather slow. Take advantage of its low speed and beat it quickly.}} | |||
| Rembakun = | | Rembakun = | ||
{{MMLC Database|name=[[Rembakun]]|image=[[File:MM5 - Rembakun Art.png|frameless|200x200px]]|hp=01|at=06|weakness={{MMLC Database/icon}}|description=A robot developed after Bombier | {{MMLC Database|name=[[Rembakun]]|image=[[File:MM5 - Rembakun Art.png|frameless|200x200px]]|hp=01|at=06|weakness={{MMLC Database/icon|Alt=1}}|description=A robot developed after Bombier that attacks with multiple explosives. It's over its weight capacity, so it's in a hurry to drop those bombs.}} | ||
that attacks with multiple explosives. It's over its weight capacity, so it's in a hurry to drop those bombs.}} | |||
| Rolling Drill = | | Rolling Drill = | ||
{{MMLC Database|name=[[Rolling Drill]]|image=[[File:MM5 - Rolling Drill.png|frameless|200x200px]]|hp=03|at=28|weakness={{MMLC Database/icon|Gyro Attack}}|description=A tunnel | {{MMLC Database|name=[[Rolling Drill]]|image=[[File:MM5 - Rolling Drill.png|frameless|200x200px]]|hp=03|at=28|weakness={{MMLC Database/icon|Gyro Attack}}|description=A tunnel construction robot. It emerges at regular intervals, so stay on guard even after destroying one.}} | ||
construction robot. It emerges at regular intervals, so stay on guard even after destroying one.}} | |||
| Rock Thrown = | | Rock Thrown = | ||
{{MMLC Database|name=[[Rock Thrown]]|image=[[File:MM5 - Rock Thrown Art.png|frameless|200x200px]]|hp=03|at=06|weakness={{MMLC Database/icon|Gyro Attack}}|description=A tunnel | {{MMLC Database|name=[[Rock Thrown]]|image=[[File:MM5 - Rock Thrown Art.png|frameless|200x200px]]|hp=03|at=06|weakness={{MMLC Database/icon|Gyro Attack}}|description=A tunnel construction robot. You'll take damage even from the splintered bits of thrown rock.}} | ||
construction robot. You'll take damage even from the splintered bits of thrown rock.}} | |||
| Dark Man 1 = | | Dark Man 1 = | ||
{{MMLC Database|name=[[Dark Man 1]]|image=[[File:MM5 - Dark Man 1 Art.png|frameless|200x200px]]|hp=28|at=05|weakness={{MMLC Database/icon|Water Wave}}|description=A robot made to | {{MMLC Database|name=[[Dark Man 1]]|image=[[File:MM5 - Dark Man 1 Art.png|frameless|200x200px]]|hp=28|at=05|weakness={{MMLC Database/icon|Water Wave}}|description=A robot made to assassinate Mega Man. It's based on Dark Man 2's design. The more damage it takes, the faster it gets.}} | ||
assassinate Mega Man. It's based on Dark Man 2's design. The more damage it takes, the faster it gets.}} | |||
| Dark Man 2 = | | Dark Man 2 = | ||
{{MMLC Database|name=[[Dark Man 2]]|image=[[File:MM5 - Dark Man 2 Art.png|frameless|200x200px]]|hp=28|at=05|weakness={{MMLC Database/icon|Beat}}|description=The prototype of the | {{MMLC Database|name=[[Dark Man 2]]|image=[[File:MM5 - Dark Man 2 Art.png|frameless|200x200px]]|hp=28|at=05|weakness={{MMLC Database/icon|Beat}}|description=The prototype of the Dark Man series. It only uses an electromagnetic barrier, without any other notable features. Find a way to deal with the barrier and you'll be fine.}} | ||
Dark Man series. It only uses an electromagnetic barrier, without any other notable features. Find a way to deal with the barrier and you'll be fine.}} | |||
| Dark Man 3 = | | Dark Man 3 = | ||
{{MMLC Database|name=[[Dark Man 3]]|image=[[File:MM5 - Dark Man 3 Art.png|frameless|200x200px]]|hp=28|at=05|weakness={{MMLC Database/icon|Beat}}|description=The sniper-mode Dark | {{MMLC Database|name=[[Dark Man 3]]|image=[[File:MM5 - Dark Man 3 Art.png|frameless|200x200px]]|hp=28|at=05|weakness={{MMLC Database/icon|Beat}}|description=The sniper-mode Dark Man. This one's lost the barrier but gained the ability to jump. Gain some distance and dodge the ring beam.}} | ||
Man. This one's lost the barrier but gained the ability to jump. Gain some distance and dodge the ring beam.}} | |||
| Dark Man 4 = | | Dark Man 4 = | ||
{{MMLC Database|name=[[Dark Man 4]]|image=[[File:MM5 - Dark Man 4 Art.png|frameless|200x200px]]|hp=28|at=06|weakness={{MMLC Database/icon|Beat}}|description=The strongest Dark Man. | {{MMLC Database|name=[[Dark Man 4]]|image=[[File:MM5 - Dark Man 4 Art.png|frameless|200x200px]]|hp=28|at=06|weakness={{MMLC Database/icon|Beat}}|description=The strongest Dark Man. This one impersonated proto Man. Dodge its shots with short hops and you'll win the day!}} | ||
This one impersonated proto Man. Dodge its shots with short hops and you'll win the day!}} | |||
| Big Pets = | | Big Pets = | ||
{{MMLC Database|name=[[Big Pets]]|image=[[File:MM5 - Big Pets Art.png|frameless|200x200px]]|hp=28|at=05|weakness={{MMLC Database/icon|Crystal Eye}}|description=Remodeled from an | {{MMLC Database|name=[[Big Pets]]|image=[[File:MM5 - Big Pets Art.png|frameless|200x200px]]|hp=28|at=05|weakness={{MMLC Database/icon|Crystal Eye}}|description=Remodeled from an amusement park guide robot. When the shutter is down over its eyes, which are its weak point, it won't take damage.}} | ||
amusement park guide robot. When the shutter is down over its eyes, which are its weak point, it won't take damage.}} | |||
| Circring Q9 = | | Circring Q9 = | ||
{{MMLC Database|name=[[Circring Q9]]|image=[[File:MM5 - Circring Q9 Art.png|frameless|200x200px]]|hp=28|at=05|weakness={{MMLC Database/icon|Gyro Attack}}|description=A giant robot | {{MMLC Database|name=[[Circring Q9]]|image=[[File:MM5 - Circring Q9 Art.png|frameless|200x200px]]|hp=28|at=05|weakness={{MMLC Database/icon|Gyro Attack}}|description=A giant robot that protects itself with ring-like armor. You'll take damage if you try to chase it too far, so wait until it comes down from above before attacking.}} | ||
that protects itself with ring-like armor. You'll take damage if you try to chase it too far, so wait until it comes down from above before attacking.}} | |||
| Wily Press = | | Wily Press = | ||
{{MMLC Database|name=[[Wily Press]]|image=[[File:MM5 - Wily Press Art.png|frameless|200x200px]]|hp=28|at=05|weakness={{MMLC Database/icon|Star Crash}}|description=A mecha made | {{MMLC Database|name=[[Wily Press]]|image=[[File:MM5 - Wily Press Art.png|frameless|200x200px]]|hp=28|at=05|weakness={{MMLC Database/icon|Star Crash}}|description=A mecha made because of the fact that Mega Man is vulnerable to attacks from above and below. Attack it when its hood comes off. It's not really that strong.}} | ||
because of the fact that Mega Man is vulnerable to attacks from above and below. Attack it when its hood comes off. It's not really that strong.}} | |||
| Wily Machine 5 = | | Wily Machine 5 = | ||
{{MMLC Database|name=[[Wily Machine 5]]|image=[[File:MM5 - Wily Machine 5 Art.png|frameless|200x200px]]|hp=28|at=06|weakness={{MMLC Database/icon|Super Arrow}}|description=A | {{MMLC Database|name=[[Wily Machine 5]]|image=[[File:MM5 - Wily Machine 5 Art.png|frameless|200x200px]]|hp=28|at=06|weakness={{MMLC Database/icon|Super Arrow}}|description=A machine that contains [[Wily Capsule 2|Dr. Wily's capsule]]. Damage it in the mouth and it will charge towards you.}} | ||
machine that contains [[Wily Capsule 2|Dr. Wily's capsule]]. Damage it in the mouth and it will charge towards you.}} | |||
| Wily Capsule 2 = | | Wily Capsule 2 = | ||
{{MMLC Database|name=[[Wily Capsule 2]]|image=[[File:MM5 - Wily Capsule 2 Art.png|frameless|200x200px]]|hp=28|at=06|weakness={{MMLC Database/icon|Beat}}|description=It will vanish | {{MMLC Database|name=[[Wily Capsule 2]]|image=[[File:MM5 - Wily Capsule 2 Art.png|frameless|200x200px]]|hp=28|at=06|weakness={{MMLC Database/icon|Beat}}|description=It will vanish soon after firing off an energy ball, making it hard to damage. Don't you have a weapon that pursues enemies?}} | ||
soon after firing off an energy ball, making it hard to damage. Don't you have a weapon that pursues enemies?}} | |||
| Gravity Man = | | Gravity Man = | ||
{{MMLC Database|name=[[Gravity Man]]|image=[[File:MM5 - Gravity Man Art.png|frameless|200x200px]]|hp=28|at=05|weakness={{MMLC Database/icon|Star Crash}}|description=He can control | {{MMLC Database|name=[[Gravity Man]]|image=[[File:MM5 - Gravity Man Art.png|frameless|200x200px]]|hp=28|at=05|weakness={{MMLC Database/icon|Star Crash}}|description=He can control gravity, albeit within a limited range. Attack him when you fly past each other!}} | ||
gravity, albeit within a limited range. Attack him when you fly past each other!}} | |||
| Wave Man = | | Wave Man = | ||
{{MMLC Database|name=[[Wave Man]]|image=[[File:MM5 - Wave Man Art.png|frameless|200x200px]]|hp=28|at=05|weakness={{MMLC Database/icon|Charge Kick}}|description=A robot made to | {{MMLC Database|name=[[Wave Man]]|image=[[File:MM5 - Wave Man Art.png|frameless|200x200px]]|hp=28|at=05|weakness={{MMLC Database/icon|Charge Kick}}|description=A robot made to control sources of drinking water. It's tough to dodge his jump attack after avoiding a water column.}} | ||
control | |||
| Stone Man = | | Stone Man = | ||
{{MMLC Database|name=[[Stone Man]]|image=[[File:MM5 - Stone Man Art.png|frameless|200x200px]]|hp=28|at=06|weakness={{MMLC Database/icon|Napalm Bomb}}|description=Made to control a | {{MMLC Database|name=[[Stone Man]]|image=[[File:MM5 - Stone Man Art.png|frameless|200x200px]]|hp=28|at=06|weakness={{MMLC Database/icon|Napalm Bomb}}|description=Made to control a mountain from which the hanging gardens could be attacked. He can't be damaged when he's falling apart.}} | ||
mountain from which the hanging gardens could be attacked. He can't be damaged when he's falling apart.}} | |||
| Gyro Man = | | Gyro Man = | ||
{{MMLC Database|name=[[Gyro Man]]|image=[[File:MM5 - Gyro Man Art.png|frameless|200x200px]]|hp=28|at=06|weakness={{MMLC Database/icon|Gravity Hold}}|description=Dr. Wily's limited | {{MMLC Database|name=[[Gyro Man]]|image=[[File:MM5 - Gyro Man Art.png|frameless|200x200px]]|hp=28|at=06|weakness={{MMLC Database/icon|Gravity Hold}}|description=Dr. Wily's limited budget is what forced him to have a propeller. He will cowardly hide himself in clouds, but if you have the weapon that plays on his weakness, he'll go down quickly!}} | ||
budget is what forced him to have a propeller. He will cowardly hide himself in clouds, but if you have the weapon that plays on his weakness, he'll go down quickly!}} | |||
| Star Man = | | Star Man = | ||
{{MMLC Database|name=[[Star Man]]|image=[[File:MM5 - Star Man Art.png|frameless|200x200px]]|hp=28|at=05|weakness={{MMLC Database/icon|Water Wave}}|description=A robot who manages a | {{MMLC Database|name=[[Star Man]]|image=[[File:MM5 - Star Man Art.png|frameless|200x200px]]|hp=28|at=05|weakness={{MMLC Database/icon|Water Wave}}|description=A robot who manages a satellite base. You can only damage him when [[Star Crash|his barrier]] is down!}} | ||
satellite base. You can only damage him when [[Star Crash|his barrier]] is down!}} | |||
| Charge Man = | | Charge Man = | ||
{{MMLC Database|name=[[Charge Man]]|image=[[File:MM5 - Charge Man Art.png|frameless|200x200px]]|hp=28|at=05|weakness={{MMLC Database/icon|Power Stone}}|description=Disguised as an | {{MMLC Database|name=[[Charge Man]]|image=[[File:MM5 - Charge Man Art.png|frameless|200x200px]]|hp=28|at=05|weakness={{MMLC Database/icon|Power Stone}}|description=Disguised as an old steam train. Isn't it annoying how you can only damage him when he's walking around?}} | ||
old steam train. Isn't it annoying how you can only damage him when he's walking around?}} | |||
| Napalm Man = | | Napalm Man = | ||
{{MMLC Database|name=[[Napalm Man]]|image=[[File:MM5 - | {{MMLC Database|name=[[Napalm Man]]|image=[[File:MM5 - Napalm Man Art.png|frameless|200x200px]]|hp=28|at=05|weakness={{MMLC Database/icon|Crystal Eye}}|description=A robot who protects Dr. Wily's secret munitions factory. The explosive range of his [[Napalm Bomb]]s isn't as wide as it appears to be. So don't worry, and just dodge.}} | ||
protects Dr. Wily's secret munitions factory. The explosive range of his [[Napalm Bomb]]s isn't as wide as it appears to be. So don't worry, and just dodge.}} | |||
| Crystal Man = | | Crystal Man = | ||
{{MMLC Database|name=[[Crystal Man]]|image=[[File:MM5 - Crystal Man Art.png|frameless|200x200px]]|hp=28|at=05|weakness={{MMLC Database/icon|Gyro Attack}}|description=A robot made | {{MMLC Database|name=[[Crystal Man]]|image=[[File:MM5 - Crystal Man Art.png|frameless|200x200px]]|hp=28|at=05|weakness={{MMLC Database/icon|Gyro Attack}}|description=A robot made up of crystals. His [[Crystal Eye]] is hard to dodge, so take him down quickly with the weapon that plays on his weakness.}} | ||
up of crystals. His [[Crystal Eye]] is hard to dodge, so take him down quickly with the weapon that plays on his weakness.}} | |||
}}<noinclude>{{doc}} | }}<noinclude>{{doc}}[[Category:Mega Man 5 templates]][[Category:Mega Man Legacy Collection templates]][[Category:Cell templates]]</noinclude> | ||
[[Category:Mega Man | |||
[[Category:Mega Man | |||
[[Category:Cell templates |
Latest revision as of 01:39, 21 August 2022
Documentation
Inserts an instance of Template:MMLC Database with info about a Mega Man 5 subject filled in. Should generally be inserted into the subject's article, under section header Official Data -> Mega Man Legacy Collection Database.
The parameter is the name of the subject as it appears in the Mega Man Legacy Collection Database.