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Difference between revisions of "Template:Enemy table/MM8"

From Mega Man Wiki
m
(Fixes and missing minibosses.)
 
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{{!}} [[Ammoner]]
{{!}} [[Ammoner]]
{{!}} style="text-align:center;" {{!}} [[File:MM8 - Ammoner.png]]
{{!}} style="text-align:center;" {{!}} [[File:MM8 - Ammoner.png]]
{{!}} An ammonite that sits on land or swims back and forth in water. It can be shot to push it around and can roll down slopes, but is destroyed if it falls on other ground. Attacking its exposed side instantly makes it retreat into its shell and drop.
{{!}} An ammonite that lashes at Mega Man with its tentacles on land or swims back and forth in water. It can be shot to push it around and can roll down slopes and squash other enemies, but is destroyed if it falls on non-sloped ground. Attacking its exposed side instantly makes it retreat into its shell and drop.
{{!}} style="text-align:center;" {{!}} N/A
{{!}} style="text-align:center;" {{!}} N/A
{{!}} style="text-align:center;" {{!}} 4
{{!}} style="text-align:center;" {{!}} 4
Line 66: Line 66:
{{!}} [[Bunby Tank DX]]
{{!}} [[Bunby Tank DX]]
{{!}} style="text-align:center;" {{!}} [[File:MM8 - Bunby Tank DX.png]]
{{!}} style="text-align:center;" {{!}} [[File:MM8 - Bunby Tank DX.png]]
{{!}} Drives left and right and periodically stops to turn towards Mega Man/Bass and fire two rockets forward if he is near. Its body and head have a separate health pool - if the body is destroyed first, its head separates as a flying Bunby Top DX, which circles around, then follows.
{{!}} Drives left and right and periodically stops to turn towards Mega Man and fire two rockets forward if he is near. Its body and head have a separate health pool - if the body is destroyed first, its head separates as a flying Bunby Top DX, which follows Mega Man.
{{!}} style="text-align:center;" {{!}} 4 <small>(body)</small><br/>3 <small>(top)</small><br/>1 <small>(rockets)</small>
{{!}} style="text-align:center;" {{!}} 4 <small>(body)</small><br/>3 <small>(top)</small><br/>1 <small>(rockets)</small>
{{!}} style="text-align:center;" {{!}} 4 <small>(contact)</small><br/>3 <small>(rockets)</small>
{{!}} style="text-align:center;" {{!}} 4 <small>(contact)</small><br/>3 <small>(rockets)</small>
Line 76: Line 76:
{{!}} [[Bunby Top DX]]
{{!}} [[Bunby Top DX]]
{{!}} style="text-align:center;" {{!}} [[File:MM8 - Bunby Top DX.png]]
{{!}} style="text-align:center;" {{!}} [[File:MM8 - Bunby Top DX.png]]
{{!}} The head of a Bunby Tank that separates after it is destroyed. It first circles around quickly, then slowly follows Mega Man/Bass, periodically stopping.<br/>The Tops appear by themselves in the [[Rush Jet]] section of Tengu Man's stage, spawning from hatches and flying towards Mega Man.
{{!}} The head of a Bunby Tank DX that separates after its body is destroyed. It slowly follows Mega Man, periodically stopping.<br/>The Tops appear by themselves in the [[Rush Jet]] section of Tengu Man's stage, spawning from hatches and flying towards Mega Man.
{{!}} style="text-align:center;" {{!}} 3
{{!}} style="text-align:center;" {{!}} 3
{{!}} style="text-align:center;" {{!}} 4
{{!}} style="text-align:center;" {{!}} 4
Line 126: Line 126:
{{!}} [[Crunchran]]
{{!}} [[Crunchran]]
{{!}} style="text-align:center;" {{!}} [[File:MM8 - Crunchran.png]]
{{!}} style="text-align:center;" {{!}} [[File:MM8 - Crunchran.png]]
{{!}} An enemy that resembles a moving hole, which glides across the ground and follows Mega Man/Bass. When he is on top, a crocodile maw comes out and snaps at him. Mega Man can only harm it with the [[Mega Buster]] during its brief attack animation, while Bass can point the [[Bass Buster]] downward to attack it at any time.
{{!}} An enemy that resembles a moving hole, which glides across the ground and follows Mega Man. When he is on top, a crocodile maw comes out and snaps at him. Most weapons can only hit it during its brief attack animation.
{{!}} style="text-align:center;" {{!}} 1
{{!}} style="text-align:center;" {{!}} 1
{{!}} style="text-align:center;" {{!}} 6
{{!}} style="text-align:center;" {{!}} 6
{{!}} {{MM8Link|Astro Man's stage}}
{{!}} {{MM8Link|Astro Man's stage}}
| Cut Man =
{{!}} [[Cut Man]]
{{!}} style="text-align:center;" {{!}} [[File:MM8 - Cut Man.png]]
{{!}} Cut Man from the original ''{{AutoLink|Mega Man|game}}''. Jumps around and throws the cutter on his head as a fast boomerang. He drops a [[Bolt]] on defeat, and cannot be refought.<br/><br/>Appears only in the Saturn version of the game.
{{!}} style="text-align:center;" {{!}} 40
{{!}} style="text-align:center;" {{!}} 7 <small>(contact)</small><br/>5 <small>(cutter)</small>
{{!}} [[Duo's stage]]




Line 226: Line 236:
{{!}} [[Joe Classic]]
{{!}} [[Joe Classic]]
{{!}} style="text-align:center;" {{!}} [[File:MM8 - Joe Classic.png]]
{{!}} style="text-align:center;" {{!}} [[File:MM8 - Joe Classic.png]]
{{!}} A [[Joe]] with a shield like the traditional [[Sniper Joe]], which protects its front. It may shoot forward, jump up at random, or lob a grenade and wait for it to explode, putting its shield away during any of these. It can be hurt from above or below with special weapons or by aiming the [[Bass Buster]].
{{!}} A [[Joe]] with a shield like the traditional [[Sniper Joe]], which protects its front. It may shoot forward, jump up at random, or lob a grenade and wait for it to explode, putting its shield away during any of these. It can be hurt from above or below with special weapons, and the [[Arrow Shot]] or [[Laser Shot]] upgrade for the [[Mega Buster]] can penetrate its shield.
{{!}} style="text-align:center;" {{!}} 5 <small>(Joe)</small><br/>1 <small>(grenade)</small>
{{!}} style="text-align:center;" {{!}} 5 <small>(Joe)</small><br/>1 <small>(grenade)</small>
{{!}} style="text-align:center;" {{!}} 6 <small>(contact)</small><br/>3 <small>(projectile)</small><br/>5 <small>(grenade)</small>
{{!}} style="text-align:center;" {{!}} 6 <small>(contact)</small><br/>3 <small>(projectile)</small><br/>5 <small>(grenade)</small>
Line 316: Line 326:
{{!}} [[Monopellan]]
{{!}} [[Monopellan]]
{{!}} style="text-align:center;" {{!}} [[File:MM8 - Monopellan.png]]
{{!}} style="text-align:center;" {{!}} [[File:MM8 - Monopellan.png]]
{{!}} A helicopter enemy that hovers mostly in place, shooting at Mega Man/Bass. After destroying it, the rotor remains and will carry off any item dropped by the enemy if it is not collected quickly.
{{!}} A helicopter enemy that hovers up and down in place or within in a set horizontal range, aiming and shooting at Mega Man.
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 4 <small>(contact)</small><br/>3 <small>(projectile)</small>
{{!}} style="text-align:center;" {{!}} 4 <small>(contact)</small><br/>3 <small>(projectile)</small>
Line 460: Line 470:
{{!}} style="text-align:center;" {{!}} 4 <small>(contact)</small><br/>2 <small>(drain per tick)</small>
{{!}} style="text-align:center;" {{!}} 4 <small>(contact)</small><br/>2 <small>(drain per tick)</small>
{{!}} [[Sword Man's stage]]
{{!}} [[Sword Man's stage]]
| Super Bass =
{{!}} [[Super Bass]]
{{!}} style="text-align:center;" {{!}} [[File:MM8 - Super Bass.png]]
{{!}} A fusion of [[Bass]] and [[Treble]] powered by the [[Evil Energy]]. He can fly across and scorch the ground with a laser beam, land and fire large shots forward from [[Bass Buster|his buster]], or call down a rain of energy projectiles in a specific pattern.
{{!}} style="text-align:center;" {{!}} 40
{{!}} style="text-align:center;" {{!}} 2 <small>(contact)</small><br/>6 <small>(laser)</small><br/>5 <small>(buster shots)</small><br/>4 <small>(energy rain)</small>
{{!}} {{MM8Link|Dr. Wily stage 3}}




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{{!}} [[Surumaker]]
{{!}} [[Surumaker]]
{{!}} style="text-align:center;" {{!}} [[File:MM8 - Surumaker.png]]
{{!}} style="text-align:center;" {{!}} [[File:MM8 - Surumaker.png]]
{{!}} A squid robot that pursues Mega Man/Bass in bursts, swimming in place between movements.
{{!}} A squid robot that pursues Mega Man in bursts, swimming in place between movements.
{{!}} style="text-align:center;" {{!}} 3
{{!}} style="text-align:center;" {{!}} 3
{{!}} style="text-align:center;" {{!}} 3
{{!}} style="text-align:center;" {{!}} 3
Line 520: Line 540:
{{!}} style="text-align:center;" {{!}} 3 <small>(contact)</small><br/>3 <small>(projectiles)</small>
{{!}} style="text-align:center;" {{!}} 3 <small>(contact)</small><br/>3 <small>(projectiles)</small>
{{!}} {{MM8Link|Astro Man's stage}}, [[Aqua Man's stage]], {{MM8Link|Dr. Wily stage 2}}, {{MM8Link|Dr. Wily stage 3}}
{{!}} {{MM8Link|Astro Man's stage}}, [[Aqua Man's stage]], {{MM8Link|Dr. Wily stage 2}}, {{MM8Link|Dr. Wily stage 3}}
| Wood Man =
{{!}} [[Wood Man]]
{{!}} style="text-align:center;" {{!}} [[File:MM8 - Wood Man.png]]
{{!}} Wood Man from ''[[Mega Man 2]]''. Protects himself with a [[Leaf Shield]] and throws it forward while making four leaves fall from the sky, then hops around cumbersomely. He drops a [[Bolt]] on defeat, and cannot be refought.<br/><br/>Appears only in the Saturn version of the game.
{{!}} style="text-align:center;" {{!}} 40
{{!}} style="text-align:center;" {{!}} 6 <small>(contact)</small><br/>5 <small>(shield)</small><br/>4 <small>(falling leaves)</small>
{{!}} [[Search Man's stage]]


}}<noinclude>{{doc}}[[Category:Mega Man 8 templates]][[Category:Cell templates]]</noinclude>
}}<noinclude>{{doc}}[[Category:Mega Man 8 templates]][[Category:Cell templates]]</noinclude>

Latest revision as of 00:05, 10 May 2022