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  • | name = Weapon Infobox | caption2 = {{ #if: {{{icon|}}} | <small>{{{icon_caption|Weapon icon(s).}}}</small> }}
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  • | {{{weapon|N/A}}} ...N/A}}}<noinclude>{{doc}}{{autocat2|Marvel vs. Capcom series templates|Cell templates}}</noinclude>
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  • ! Weapon {{doc}}{{autocat2|Marvel vs. Capcom series templates|Header templates}}</noinclude>
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  • ! Weapon {{doc}}{{autocat2|Super Smash Bros. series templates|Header templates}}</noinclude>
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  • | header11 = {{ #if: {{{weapon|{{{weapons|}}}}}}{{{weakness|{{{weaknesses|}}}}}}{{{stage|{{{stages|}}}}}} | label12 = Weapon(s):
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  • {{Weapon cell|Tornado Hold}} {{Weapon cell|Ice Wave}}
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  • {{Weapon cell|Rolling Cutter}} {{Weapon cell|Fire Storm}}
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  • | header11 = {{ #if: {{{weapon|{{{weapons|}}}}}}{{{weakness|{{{weaknesses|}}}}}}{{{stage|{{{stages|}}}}}} | label12 = Weapon(s):
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  • {{Weapon cell|Rolling Cutter|2}} {{Weapon cell|Super Arm}}
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  • {{Weapon cell|Crash Bomber}} {{Weapon cell|Air Shooter}}
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  • {{Weapon cell|Power Stone}} {{Weapon cell|Napalm Bomb}}
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  • {{Weapon cell|Blizzard Attack}} {{Weapon cell|Flame Blast}}
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  • {{Weapon cell|Spark Shock}} {{Weapon cell|Shadow Blade}}
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  • | title = [[Weapon]]s ([[:Category:Weapons|Category]]) ...pons]]}}</includeonly><noinclude>{{doc}}{{autocat2|Weapon templates|Navbox templates}}</noinclude>
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  • {{Weapon cell|Flash Stopper}} {{Weapon cell|Rain Flush}}
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  • | {{{weapon|N/A}}} ...N/A}}}<noinclude>{{doc}}{{autocat2|Super Smash Bros. series templates|Cell templates}}</noinclude>
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  • | label12 = Weapon(s): | data12 = {{{weapon|{{{weapons|}}}}}}
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  • {{Weapon cell|Homing Torpedo}} {{Weapon cell|Rolling Shield}}
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  • {{Weapon cell|Freeze Cracker|2}} {{Weapon cell|Junk Shield}}
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  • {{Weapon cell|Strike Chain}} {{Weapon cell|Sonic Slicer}}
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  • ...{{dot}} [[Power Chip]] {{dot}} [[1 UP]] {{dot}} [[Energy Tank]] {{dot}} [[Weapon Tank]] {{dot}} [[Super Tank]] {{dot}} [[Mini Energy Tank]] {{dot}} [[Energy }}<noinclude>{{doc}}[[Category:Mega Man IV templates]][[Category:Navbox templates]]</noinclude>
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  • {{Weapon cell|Parasitic Bomb}} {{Weapon cell|Gravity Well}}
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  • ...e]] {{dot}} [[Weapon Energy|Weapon Energy Pellet]] {{dot}} [[Weapon Energy|Weapon Energy Capsule]] {{dot}} [[Super Capsule]] {{dot}} [[Power Chip]] {{dot}} [ [[Energy Tank]] {{dot}} [[Weapon Tank]] {{dot}} [[Super Tank]] {{dot}} [[Mini Energy Tank]] {{dot}} [[Energy
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  • ...e]] {{dot}} [[Weapon Energy|Weapon Energy Pellet]] {{dot}} [[Weapon Energy|Weapon Energy Capsule]] {{dot}} [[Super Capsule]] {{dot}} [[1 UP]] {{dot}} ...nclude>{{doc}}[[Category:Mega Man (Game Gear) templates]][[Category:Navbox templates]]</noinclude>
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  • {{Weapon cell|Spark Shock}} {{Weapon cell|Shadow Blade}}
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  • ...eapon]] {{dot}} [[Flash Stopper|Bright Weapon]] {{dot}} [[Star Crash|Crash Weapon]] |list2 = [[Water Wave|Wave Weapon]] {{dot}} [[Rain Flush|Rain Weapon]]
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  • ! Weapon <noinclude>|}{{doc}}[[Category:Cell templates]]</noinclude>
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  • |group1 = [[Special Weapon]]s ...}} [[Energy|Energy Pellet]] {{dot}} [[Party Ball]] {{dot}} [[Weapon Energy|Weapon Capsule]]
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  • |group3 = [[Weapon]]s ...ami Temple]] {{dot}} [[Recycle Lab]] {{dot}} [[Laser Institute]] {{dot}} [[Weapon Center]]
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  • |list5 = [[1 UP]] {{dot}} [[Energy|Energy Pellet]] {{dot}} [[Weapon Energy|Weapon Capsule]] }}<noinclude>{{doc}}{{autocat2|Dr. Wily's Revenge templates|Navbox templates}}</noinclude>
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  • {{Weapon cell|Bubble Lead}} {{Weapon cell|Metal Blade}}
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  • ...t]] {{dot}} [[Magnet Beam]] {{dot}} [[Score Ball]] {{dot}} [[Weapon Energy|Weapon Capsule]] {{dot}} [[Yashichi]] ...include>{{doc}}[[Category:Mega Man Powered Up templates]][[Category:Navbox templates]]</noinclude>
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  • |group3 = [[Weapon]]s ...rt]] {{dot}} [[Final Weapon 1]] {{dot}} [[Final Weapon 2]] {{dot}} [[Final Weapon 3]]
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  • |style="width:100px; text-align:center;"|'''Weapon:''' |style="background:#E4E6Eb;"|{{{weapon|}}}
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  • ...} [[Energy|Energy Pellet]] {{dot}} [[Energy Tank]] {{dot}} [[Weapon Energy|Weapon Capsule]] }}<noinclude>{{doc}}{{autocat2|Mega Man II templates|Navbox templates}}</noinclude>
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  • | list1 = [[1 UP]] {{dot}} [[Energy|Energy Pellet]] {{dot}} [[Weapon Energy|Weapon Capsule]] ...e>{{doc}}[[Category:Street Fighter × Mega Man templates]][[Category:Navbox templates]]</noinclude>
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  • ...} [[Energy|Energy Pellet]] {{dot}} [[Energy Tank]] {{dot}} [[Weapon Energy|Weapon Capsule]] }}<noinclude>{{doc}}[[Category:Mega Man III templates]][[Category:Navbox templates]]</noinclude>
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  • |group1 = [[Special Weapon]]s ...oinclude>{{doc}}[[Category:Mega Man (PC Game) templates]][[Category:Navbox templates]]</noinclude>
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  • |group3 = [[Weapon]]s ...ergy]] {{dot}} [[1-Up]] {{dot}} [[Life Up]] {{dot}} [[Sub Tank]] {{dot}} [[Weapon Sub Tank]] {{dot}} [[EX Item]] {{dot}} [[Injured Reploid]] ([[Chip (Mega Ma
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  • |group3 = [[Weapon]]s |group2 = X's [[Special Weapon]]s
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  • | weapon = [[Air Shooter]], Mega Man's Up aerial | weapon = [[Mega Legends]] - part of Mega Man's Final Smash
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  • {{Weapon cell|Rolling Shield}} {{Weapon cell|Electric Spark}}
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  • ...apon Seal|skill2_ex2_desc=After hitting, render the target unable to use a weapon. ...e3_name=Continuous Barrage Device|passive3_desc=When you hit a target with weapon, reduce the preparation time for Precise Analysis by 1 second. This effect
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  • |group3 = [[Weapon]]s ...loid]] {{dot}} [[1-UP]] {{dot}} [[Life Up]] {{dot}} [[Sub Tank]] {{dot}} [[Weapon Sub Tank]] {{dot}} [[EX Item]] {{dot}} [[Raiden Ride Armor]] {{dot}} [[Ride
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  • |group1 = [[Special Weapon]]s ...Category:Mega Man 3: The Robots Are Revolting templates]][[Category:Navbox templates]]</noinclude>
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  • |list5 = [[Life Energy]] {{dot}} [[Weapon Energy]] {{dot}} [[E-Crystal]] {{dot}} [[1-UP]] {{dot}} [[Cyber-elf]] {{dot ...}</includeonly><noinclude>{{doc}}{{autocat2|Mega Man Zero templates|Navbox templates}}</noinclude>
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  • |group1 = [[Special Weapon]]s ...}} [[Energy|Energy Pellet]] {{dot}} [[Party Ball]] {{dot}} [[Weapon Energy|Weapon Capsule]]
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  • | list5 = [[Life Energy]] {{dot}} [[Weapon Energy]] {{dot}} [[1 UP]] {{dot}} [[Life Up]] {{dot}} [[Sub Tank]] {{dot}} .../includeonly><noinclude>{{doc}}{{autocat2|Mega Man Xtreme templates|Navbox templates}}</noinclude>
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  • ...ery]] {{dot}} [[Bolt]] {{dot}} [[1 UP]] {{dot}} [[Energy Tank]] {{dot}} [[Weapon Tank]] {{dot}} [[Mystery Tank]] {{dot}} [[Beat Call]] {{dot}} [[Eddie Call] }}<noinclude>{{doc}}[[Category:Mega Man 11 templates]][[Category:Navbox templates]]</noinclude>
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  • |group3 = [[Weapon]]s |list5 = [[Life Energy]] {{dot}} [[Weapon Energy]] {{dot}} [[1 UP]] {{dot}} [[Life Up]] {{dot}} [[Sub Tank]] {{dot}}
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  • ...gy Tank]] {{dot}} [[L Tank]] {{dot}} [[Mega Tank]] {{dot}} [[Weapon Energy|Weapon Capsule]] }}<noinclude>{{doc}}[[Category:Mega Man 5 templates]][[Category:Navbox templates]]</noinclude>
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  • {{Weapon cell}} {{Weapon cell|Ice Wall}}
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  • |list5 = [[Life Energy]] {{dot}} [[Weapon Energy]] {{dot}} [[E-Crystal]] {{dot}} [[1-UP]] {{dot}} [[Croire]] {{dot}} ...}</includeonly><noinclude>{{doc}}{{autocat2|Mega Man Zero templates|Navbox templates}}</noinclude>
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  • ...achine, but with a little tinkering it has been transformed into a strange weapon that rains junk food down on enemies when hit. }}<noinclude>{{doc}}{{autocat2|Mega Man ZX templates|Cell templates}}</noinclude>
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  • | list5 = [[Life Energy]] {{dot}} [[Weapon Energy]] {{dot}} [[DNA Soul]] {{dot}} [[1 UP]] {{dot}} [[Life Up]] {{dot}} ...ncludeonly><noinclude>{{doc}}{{autocat2|Mega Man Xtreme 2 templates|Navbox templates}}</noinclude>
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  • ...} [[Energy|Energy Pellet]] {{dot}} [[Energy Tank]] {{dot}} [[Weapon Energy|Weapon Capsule]] ...eonly><noinclude>{{doc}}[[Category:Mega Man 6 templates]][[Category:Navbox templates]]</noinclude>
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  • ...{{dot}} [[Super Tank]] {{dot}} [[Weapon Energy|Weapon Capsule]] {{dot}} [[Weapon Tank]] ...eonly><noinclude>{{doc}}[[Category:Mega Man 7 templates]][[Category:Navbox templates]]</noinclude>
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  • ...gy Tank]]/[[E-Tank]] {{dot}} [[Surprise Box]] {{dot}} [[Weapon Energy|Weapon Capsule]] }}<noinclude>{{doc}}{{autocat2|The Wily Wars templates|Navbox templates}}</noinclude>
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  • ...Capsule]] {{dot}} [[Weapon Energy|Weapon Pellet]] {{dot}} [[Weapon Energy|Weapon Capsule]] {{dot}} [[Screw]] {{dot}} [[1 UP]] {{dot}} [[Energy Tank]] {{dot }}<noinclude>{{doc}}[[Category:Mega Man 9 templates]][[Category:Navbox templates]]</noinclude>
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  • |group3 = [[Weapon]]s |list1 = [[Life Energy]] {{dot}} [[Weapon Energy]] {{dot}} [[1 UP]] {{dot}} [[Life Up]] {{dot}} [[Sub Tank]] {{dot}}
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  • |group3 = [[Weapon]]s |list5 = [[Life Energy]] {{dot}} [[Weapon Energy]] {{dot}} [[1 UP]] {{dot}} [[Life Up]] {{dot}} [[Sub Tank]] {{dot}}
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  • |group3 = [[Weapon]]s |list5 = [[Life Energy]] {{dot}} [[Weapon Energy]] {{dot}} [[1 UP]] {{dot}} [[Life Up]] {{dot}} [[Sub Tank]] {{dot}}
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  • ...Capsule]] {{dot}} [[Weapon Energy|Weapon Pellet]] {{dot}} [[Weapon Energy|Weapon Capsule]] {{dot}} [[Screw]] {{dot}} [[Yashichi]] {{dot}} [[Treble Boost]] }}<noinclude>{{doc}}[[Category:Mega Man 10 templates]][[Category:Navbox templates]]</noinclude>
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  • ...{{dot}} [[Bolt]] {{dot}} [[Energy|Energy Pellet]] {{dot}} [[Weapon Energy|Weapon Capsule]] }}<noinclude>{{doc}}[[Category:Mega Man 8 templates]][[Category:Navbox templates]]</noinclude>
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  • |list5 = [[Life Energy]] {{dot}} [[Weapon Energy]] {{dot}} [[E-Crystal]] {{dot}} [[1-UP]] {{dot}} [[Cyber-elf]] {{dot ...}</includeonly><noinclude>{{doc}}{{autocat2|Mega Man Zero templates|Navbox templates}}</noinclude>
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  • |list5 = [[Life Energy]] {{dot}} [[Weapon Energy]] {{dot}} [[E-Crystal]] {{dot}} [[1-UP]] {{dot}} [[Secret Disk]] {{d ...}</includeonly><noinclude>{{doc}}{{autocat2|Mega Man Zero templates|Navbox templates}}</noinclude>
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  • |list5 = [[Life Energy]] {{dot}} [[Weapon Energy]] {{dot}} [[Score Ball]] {{dot}} [[1 UP]] {{dot}} [[Yashichi]] {{dot }}<noinclude>{{doc}}[[Category:Mega Man 1 templates]][[Category:Navbox templates]]</noinclude>
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  • |weapon=None |weapon=[[Storm Tornado]]
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  • |list5 = [[Life Energy]] {{dot}} [[Weapon Energy]] {{dot}} [[1 UP]] {{dot}} [[E-Tank]] {{dot}} [[Item-1]] {{dot}} [[I }}<noinclude>{{doc}}[[Category:Mega Man 2 templates]][[Category:Navbox templates]]</noinclude>
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  • |weapon=None |weapon=[[Gaea Shield]]/[[Gokumonken]]
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  • |group3 = [[Weapon]]s ...><noinclude>{{doc}}[[Category:Command Mission templates]][[Category:Navbox templates]]</noinclude>
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  • |list5 = [[Life Energy]] {{dot}} [[Weapon Energy]] {{dot}} [[1 UP]] {{dot}} [[E Tank]] {{dot}} [[Balloon Adapter]] {{ }}<noinclude>{{doc}}[[Category:Mega Man 4 templates]][[Category:Navbox templates]]</noinclude>
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  • |weapon=None |weapon=[[Rising Fire]]/[[Ryuenjin]]
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  • ...foe boasts high defensive capabilities. Freeze with [[Ice Slasher|your ice weapon,]] and then attack.}} ...degrees. His [[Fire Storm]] is tough to dodge, so be sure to attack with a weapon that plays on his weakness.}}
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  • ...ot}} [[Life Energy]] {{dot}} [[E Tank]] {{dot}} [[Surprise Box]] {{dot}} [[Weapon Energy]] }}<noinclude>{{doc}}[[Category:Mega Man 3 templates]][[Category:Navbox templates]]</noinclude>
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  • |weapon=[[Shotgun Ice]] |weapon=[[Electric Spark]]
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  • |weapon=None |weapon=[[Strike Chain]]/[[Lightning]]
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  • |weapon=None |weapon=[[C-Shot]]/[[C-Sword]]
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  • |weapon=None |weapon=[[Tornado Fang]]
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  • ...energy research, devoting himself to a peaceful lifestyle. His Tr-Thunder weapon was developed as a remote manipulator for use in experiments, but can be ov ...hought often gets him into disputes with Repliforce's navy. His Gel Shaver weapon tears along flat surfaces, literally shaving away anything in its path.}}
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  • |weapon=None |weapon=[[Crystal Hunter]]
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  • |weapon=None |weapon=[[Yammar Option]]
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  • ...nt service.<br/>Since the coup began, he has been assigned to guard a beam weapon hidden in the jungle.}} ...plates]][[Category:Mega Man X Legacy Collection templates]][[Category:Cell templates]]</noinclude>
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  • ...ot modified from a toy capsule machine. It's sturdy, so attack it with the weapon that plays on its weakness.}} ...destructive power can open up holes in the ground. Beat it quickly with a weapon that plays on its weakness before it gets that chance.}}
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  • ...afloor. Its guided missiles are a nuisance, so take it down quickly with a weapon that plays on its weakness.}} ...alks across the ceiling, so the best strategy is to beat it with a special weapon.}}
    19 KB (2,986 words) - 02:33, 9 September 2022
  • ...[Mega Man (Classic era)|Mega Man]] to use. Attack this strong enemy with a weapon that plays on its weakness!}} ...eing controlled by [[Dr. Wily]]. This final foe can only be damaged by the weapon that plays on its weakness.}}
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  • | unlock_conditions = Use a special weapon while Power Gear is active. }}<noinclude>{{doc}}{{autocat2|Mega Man 11 templates|Row templates}}</noinclude>
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  • ...ipped with an anti-gravity unit. It can actually be destroyed by a certain weapon.}} ...fter firing off an energy ball, making it hard to damage. Don't you have a weapon that pursues enemies?}}
    19 KB (3,001 words) - 01:39, 21 August 2022
  • ...itors water quality. it moves quickly on the diagonal, so attack it with a weapon that can shoot diagonally.}} ...]|hp=28|at=06|weakness={{MMLC Database/icon|Search Snake}}|description=His weapon is the [[Gemini Laser]], which reacts according to the enemy's intentions.
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  • | unlock_conditions = Obtain the EX Item, and have max. lives, energy, weapon energy, and full Sub Tanks in Mega Man X4. }}<noinclude>{{doc}}{{autocat2|Mega Man X Legacy Collection templates|Row templates}}</noinclude>
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  • ...e through rock and earth to strike at enemies invading his territory. What weapon could stop such a huge opponent?}} ...plates]][[Category:Mega Man X Legacy Collection templates]][[Category:Cell templates]]</noinclude>
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  • ...iger that crouches in place until Mega Man either approaches it or fires a weapon, then pounces and begins to pursue him. }}<noinclude>{{doc}}{{autocat2|Mega Man 5 templates|Cell templates}}</noinclude>
    23 KB (2,951 words) - 21:20, 14 March 2024
  • ...s one features overwhelming emphasis on raw power. Apart from his standard weapon of magnetic mines, he has also been equipped with a black hole generating d |description=The ultimate weapon of destruction created by Dr. Weil by modifying Zero's original body and im
    23 KB (3,953 words) - 00:10, 18 February 2024
  • {{!}} ''"My weapon will give you cover."'' }}<noinclude>{{doc}}[[Category:Mega Man Zero templates]][[Category:Cell templates]]</noinclude>
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  • Filled-in Hunter Program templates not yet used in any articles. |skill2_ex1_name=MODEL FX|skill2_ex1_desc=When you use a weapon or hit a target with your skill, the target will burn and receive 22.5% att
    38 KB (6,120 words) - 17:48, 7 April 2023
  • |description=A robot created for the work in an incinerator. His main weapon is called [[Fire Storm|<span style="color:white;">Fire Storm</span>]]. ...the [[Crash Bomber|<span style="color:white;">Crash Bomber</span>]] is his weapon. His body is protected with a thick armor.
    28 KB (4,464 words) - 04:04, 22 September 2022