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Difference between revisions of "Template:MMXCM Stats/Boss"

From Mega Man Wiki
m (Unknowni123 moved page Template:MMXCM Stats/Bosses to Template:MMXCM Stats/Boss: shorter)
 
(12 intermediate revisions by the same user not shown)
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{{MMXCM Stats
{{MMXCM Stats
|name=Hippopressor
|name=Hippopressor
|image=[[File:MMXCM - Hippopressor Analysis.png|center|200x200px]]
|image=[[File:MMXCM - Hippopressor Analysis.png|center|300x300px]]
|type=Boss
|type=Boss
|lv=16
|lv=16
Line 20: Line 20:
|fme=60
|fme=60
|drop=Fire Missile (100%), Guard Buster (100%)
|drop=Fire Missile (100%), Guard Buster (100%)
|steal=
|attack1=Hippo Vulcan
|attack1=Hippoppo Vulcan
|effect1=8-hit Shot attack.
|effect1=
|attack2=Shark Missile Charge
|attack2=Shark Missile
|effect2=Summons Shark Missile.
|effect2=Charges for a turn before launching the Shark Missile.
|attack3=Heavy Flier
|attack3=Heavy Flier
|effect3=
|effect3=Combat attack, reduces all LE up to -25%.
|attack4=Hippo Particle Cannon
|attack4=Hippo Particle Cannon
|effect4=Thunder attack, Bind
|effect4=Thunder Shot attack, Bind chance. Requires charge turn.
|note=Head is protected from Shot attacks. Only uses Hippo Particle Cannon when head is destroyed.
|note=Head is protected from Shot attacks. Only uses Hippo Particle Cannon when head is destroyed.
}}
}}
Line 36: Line 35:
{{MMXCM Stats
{{MMXCM Stats
|name=Shark Missile
|name=Shark Missile
|image=[[File:MMXCM - Shark Missile Analysis.png|center|200x200px]]
|image=[[File:MMXCM - Shark Missile Analysis.png|center|300x300px]]
|type=Boss
|type=Boss
|lv=16
|lv=3
|life=500
|life=500
|power=20
|power=20
Line 47: Line 46:
|water=100%
|water=100%
|thunder=100%
|thunder=100%
|zenny=12
|zenny=0
|exp=0
|exp=12
|fme=6
|fme=6
|drop=
|steal=
|attack1=Explode
|attack1=Explode
|effect1=
|effect1=500 damage.
|note=
}}
}}


| Wild Jango (1st) =
| Wild Jango 1 =


{{MMXCM Stats
{{MMXCM Stats
|name=Wild Jango (1st encounter)
|name=Wild Jango (1st encounter)
|image=[[File:MMXCM - Wild Jango 1st Analysis.png|center|200x200px]]
|image=[[File:MMXCM - Wild Jango 1st Analysis.png|center|300x300px]]
|type=Boss
|type=Boss
|lv=27
|lv=27
Line 78: Line 74:
|steal=Protect +1 (25%), Thunder Guard (25%)
|steal=Protect +1 (25%), Thunder Guard (25%)
|attack1=Standard Strike
|attack1=Standard Strike
|effect1=
|effect1=Thunder Combat attack.
|attack2=Ultra Thunder
|attack2=Ultra Thunder
|effect2=
|effect2=Thunder attack to all.
|attack3=Rolling Assault
|attack3=Rolling Assault
|effect3=Thunder attack
|effect3=Thunder Combat attack, random damage between 100-200%.
|attack4=Lightning Rod
|attack4=Lightning Rod
|effect4=Thunder shot, adds Speed +10, reduces target Speed)
|effect4=Thunder Shot attack, reduces Speed by -10%, increases user Speed by +10%.
|attack5=Shock Nail
|attack5=Shock Nail
|effect5=Thunder attack, Poison
|effect5=Thunder Combat attack, Virus chance.
|note=
}}
}}


| Wild Jango (2nd) =
| Wild Jango 2 =


{{MMXCM Stats
{{MMXCM Stats
|name=Wild Jango (2ndd encounter)
|name=Wild Jango (2nd encounter)
|image=[[File:MMXCM - Wild Jango 2nd Analysis.png|center|200x200px]]
|image=[[File:MMXCM - Wild Jango 2nd Analysis.png|center|300x300px]]
|type=Boss
|type=Boss
|lv=50
|lv=50
Line 111: Line 106:
|steal=Boost Power (100%)
|steal=Boost Power (100%)
|attack1=Standard Strike
|attack1=Standard Strike
|effect1=
|effect1=Thunder Combat attack.
|attack2=Ultra Giga Thunder
|attack2=Ultra Thunder
|effect2=
|effect2=Thunder attack to all.
|attack3=Hell Gravity
|attack3=Rolling Assault
|effect3=Reduce LE up to 50%
|effect3=Thunder Combat attack, random damage between 100-200%.
|attack4=Lightning Rod
|effect4=Thunder Shot attack, reduces Speed by -10%, increases user Speed by +10%.
|attack5=Shock Nail
|effect5=Thunder Combat attack, Virus chance.
|attack6=Hell Gravity
|effect6=Reduce LE up to 50%.
|attack7=Code Breaker
|effect7=DOA chance.
}}
 
| Spider =
 
{{MMXCM Stats
|name=Spider
|image=[[File:MMXCM - Spider Analysis.png|center|300x300px]]
|type=Boss
|lv=8
|life=1800
|power=40
|armor=30
|shield=26
|speed=32
|fire=150%
|water=100%
|thunder=75%
|zenny=0
|exp=0
|fme=0
|attack1=Standard Strike
|effect1=Shot attack.
|attack2=Rush
|effect2=2-hit Shot attack.
|attack3=Counter Card
|effect3=Barrier that counters Shot attacks with "Fortune Hand". Canceled by Combat attacks.
|attack4=Tri-Card
|effect4=3-hit Fire/Water/Thunder Shot attack.
|attack5=Four Card Penalty
|effect5=Reduces Armor, Shield, Power, & Speed by -25%.
|attack6=Straight Flush
|effect6=3-hit Shot, guaranteed Critical Hit.
}}
 
| Silver Horn 1 =
 
{{MMXCM Stats
|name=Silver Horn (1st encounter)
|image=[[File:MMXCM - Silver Horn 1st Analysis.png|center|300x300px]]
|type=Boss
|lv=33
|life=17000
|power=74
|armor=44
|shield=42
|speed=88
|fire=100%
|water=ABSORB
|thunder=150%
|zenny=1000
|exp=4000
|fme=300
|drop=Ice Buster (100%), Gain Hyper (100%)
|steal=Combat Absorber (20%), Shot Absorber (20%)
|attack1=Shock Geyser
|effect1=Water Shot attack.
|attack2=Cryogenics
|effect2=Water Shot attack, Freeze chance.
|attack3=Ultra Blizzard
|effect3=Water attack to all.
|attack4=Tidal Wave
|effect4=Water attack, reduces all LE up to -50%.
|attack5=Pressure Abyss
|effect5=Shot attack, guaranteed Critical Hit.
|attack6=Liquid Coating
|effect6=Boosts user Water attacks, Combat/Shot defense.
}}
 
| Silver Horn 2 =
 
{{MMXCM Stats
|name=Silver Horn (2nd encounter)
|image=[[File:MMXCM - Silver Horn 2nd Analysis.png|center|300x300px]]
|type=Boss
|lv=50
|life=73500
|power=290
|armor=105
|shield=95
|speed=100
|fire=100%
|water=ABSORB
|thunder=150%
|zenny=3000
|exp=15000
|fme=1000
|drop=Build Armor (100%)
|steal=Boost Armor (100%)
|attack1=Shock Geyser
|effect1=Water Shot attack.
|attack2=Cryogenics
|effect2=Water Shot attack, Freeze chance.
|attack3=Ultra Blizzard
|effect3=Water attack to all.
|attack4=Tidal Wave
|effect4=Water attack, reduces all LE up to -50%.
|attack5=Pressure Abyss
|effect5=Shot attack, guaranteed Critical Hit.
|attack6=Liquid Coating
|effect6=Boosts user Water attacks, Combat/Shot defense.
}}
 
| Dr. Psyche =
 
{{MMXCM Stats
|name=Dr. Psyche
|image=[[File:MMXCM - Dr Psyche Analysis.png|center|300x300px]]
|type=Boss
|lv=35
|life=12000
|power=85
|armor=46
|shield=40
|speed=74
|fire=100%
|water=100%
|thunder=100%
|zenny=0
|exp=0
|fme=0
|steal=Virus Missile (25%), Smoke Missile (25%)
|attack1=Summon Needles
|effect1=Summons three sets of Needles.
|attack2=4-D Throw
|effect2=Throws a random object:<br/>
*Book: Shot-type attack, ignores Shield.
*Jar: Water attack to all.
*Key: Shot-type attack, lowers target Shield by 25%.
*Flask: Water attack, Freeze chance.
*Screwdriver: Shot-type attack.
*Syringe: Absorbs target current LE by 10%.
|attack3=Needle Shower
|effect3=Sacrifices Needles; randomly changes Power/defense/Speed by +/-10%.
|attack4=Doom Blaster
|effect4=2-hit Shot attack, Berserk chance.
|note=Always uses Summon Needles if no Needles are in play.
}}
 
| Needles =
 
{{MMXCM Stats
|name=Needles
|image=[[File:MMXCM - Needles Analysis.png|center|300x300px]]
|type=Boss
|lv=4
|life=400
|power=70
|armor=30
|shield=40
|speed=26
|fire=100%
|water=100%
|thunder=100%
|zenny=0
|exp=50
|fme=3
|steal=Cure One (100%), Cure All (25%)
|attack1=Needle Vulcan
|effect1=3-hit Shot-type attack.
|attack2=Stungun
|effect2=Thunder Shot attack, Bind chance.
|attack3=Smokeout
|effect3=Shot attack, Blind chance.
|attack4=Code Breaker
|attack4=Code Breaker
|effect4=DOA chance
|effect4=Shot attack, DOA chance.
|attack5=Rolling Assault
|attack5=Virus Attack
|effect5=Thunder attack
|effect5=Shot attack, Virus chance.
|attack6=Lightning Rod
|attack6=Cryogenics
|effect6=Thunder shot, adds Speed +10, reduces target Speed)
|effect6=Water Shot attack, Freeze chance.
|attack7=Shock Nail
}}
|effect7=Thunder attack, Poison
 
| Mad Nautilus 1 =
 
{{MMXCM Stats
|name=Mad Nautilus (1st encounter)
|image=[[File:MMXCM - Mad Nautilus 1st Analysis.png|center|300x300px]]
|type=Boss
|lv=38
|life=10000
|power=90
|armor=30
|shield=36
|speed=68
|fire=100%
|water=100%
|thunder=100%
|zenny=10000
|exp=8000
|fme=600
|drop=Sub Tank (100%), Virus Missile (100%)
|steal=Cure All (100%)
|attack1=Mad Blaster
|effect1=Shot attack.
|attack2=Penetration
|effect2=Shot attack, ignores Shield.
|attack3=Mad Cocktail
|effect3=Inflicts Virus/Blind/Berserk/Bind to all.
|attack4=Death Gravity
|effect4=Reduces target LE by 25%.
|attack5=Energy Capture
|effect5=Absorbs target LE by 10%.
|attack6=Mad Ecstasy
|effect6=6-hit Shot attack; either 6 hits on one target, 3 hits on two targets, or 2 hits on all.
|note=Counterattacks all attacks, unless struck when its green core is exposed after Mad Ecstasy.
}}
 
| Mad Nautilus 2 =
 
{{MMXCM Stats
|name=Mad Nautilus (2nd encounter)
|image=[[File:MMXCM - Mad Nautilus 2nd Analysis.png|center|300x300px]]
|type=Boss
|lv=50
|life=38500
|power=275
|armor=85
|shield=95
|speed=100
|fire=100%
|water=100%
|thunder=100%
|zenny=3000
|exp=15000
|fme=1000
|drop=Build Shield (100%)
|steal=Boost Shield (100%)
|attack1=Mad Blaster
|effect1=Shot attack.
|attack2=Penetration
|effect2=Shot attack, ignores Shield.
|attack3=Mad Cocktail
|effect3=Inflicts Virus/Blind/Berserk/Bind to all.
|attack4=Death Gravity
|effect4=Reduces target LE by 25%.
|attack5=Energy Capture
|effect5=Absorbs target LE by 10%.
|attack6=Mad Ecstasy
|effect6=6-hit Shot attack; either 6 hits on one target, 3 hits on two targets, or 2 hits on all.
|note=Counterattacks all attacks, unless struck when its green core is exposed after Mad Ecstasy.
}}
 
| Mach Jentra 1 =
 
{{MMXCM Stats
|name=Mach Jentra (1st encounter)
|image=[[File:MMXCM - Mach Jentra 1st Analysis.png|center|300x300px]]
|type=Boss
|lv=42
|life=28000
|power=98
|armor=50
|shield=70
|speed=40
|fire=ABSORB
|water=150%
|thunder=100%
|zenny=12000
|exp=10000
|fme=800
|drop=Sub Tank (100%), Fire Buster MKII (100%)
|steal=Twin Fire (100%), Tank Energy 100 (50%)
|attack1=Gentle Call
|effect1=Summons two random Preons (Tank/Shielder/Soldier).
|attack2=Standard Strike
|effect2=Combat attack.
|attack3=Smash
|effect3=Combat attack, random damage between 50-150%.
|attack4=Giga Fire
|effect4=Fire attack.
|attack5=Super Hold Gum
|effect5=Lowers all Speed by -25%.
|attack6=Leak WE
|effect6=Lowers all WE by -50%.
|attack7=Flames of Gehenna
|effect7=Fire attack to all.
|note=Combat attacks often miss due to Air status. Can be grounded by taking at least 1000 damage (accumulated) between Mach Jentra's turns.
}}
 
| Mach Jentra 2 =
 
{{MMXCM Stats
|name=Mach Jentra (2nd encounter)
|image=[[File:MMXCM - Mach Jentra 2nd Analysis.png|center|300x300px]]
|type=Boss
|lv=50
|life=53500
|power=250
|armor=75
|shield=95
|speed=105
|fire=ABSORB
|water=150%
|thunder=100%
|zenny=3000
|exp=15000
|fme=1000
|drop=Boost Speed (100%)
|steal=Build Speed (100%)
|attack1=Gentle Call
|effect1=Summons two random Preons (Tank/Shielder/Soldier).
|attack2=Standard Strike
|effect2=Combat attack.
|attack3=Smash
|effect3=Combat attack, random damage between 50-150%.
|attack4=Giga Fire
|effect4=Fire attack.
|attack5=Super Hold Gum
|effect5=Lowers all Speed by -25%.
|attack6=Leak WE
|effect6=Lowers all WE by -50%.
|attack7=Flames of Gehenna
|effect7=Fire attack to all.
|attack8=Coercion
|effect8=Shot attack, ignores defense and skips turn.
|note=Combat attacks often miss due to Air status. Can be grounded by taking at least 4000 damage (accumulated) between Mach Jentra's turns.
}}
 
| Shadow 1 =
 
{{MMXCM Stats
|name=Shadow (1st round)
|image=[[File:MMXCM - Shadow Analysis.png|center|300x300px]]
|type=Boss
|lv=43
|life=18000
|power=112
|armor=62
|shield=73
|speed=78
|fire=100%
|water=100%
|thunder=100%
|zenny=0
|exp=0
|fme=0
|steal=Gain Hyper (25%), Unlock Limiter (20%)
|attack1=Standard Attack
|effect1=Combat attack.
|attack2=Pulverizer Cannon
|effect2=Reduces all LE by -75%. Requires charge turn.
|attack3=Fatal Attack
|effect3=Combat attack, guaranteed Critical Hit.
|attack4=Code Breaker
|effect4=Combat attack, DOA chance.
|attack5=Break Shield
|effect5=Lowers Shield to boost Power.
|attack6=Ultra Blizzard
|effect6=Water attack to all.
|attack7=Fragmenting Cannon
|effect7=Reduces target LE by 50%.
|note=Pulverizer Cannon can be stopped by 1600 damage (accumulated) after charge.
}}
 
| Shadow 2 =
 
{{MMXCM Stats
|name=Shadow (2nd round)
|image=[[File:MMXCM - Shadow Analysis.png|center|300x300px]]
|type=Boss
|lv=43
|life=28000
|power=122
|armor=0
|shield=73
|speed=113
|fire=100%
|water=100%
|thunder=100%
|zenny=8000
|exp=9000
|fme=600
|drop=Figure Token (100%), Z Ichimonji (100%)
|steal=Build Armor (20%), Build Shield (20%)
|attack1=Standard Attack
|effect1=Combat attack.
|attack2=Pulverizer Cannon
|effect2=Reduces all LE by -75%. Requires charge turn.
|attack3=Fatal Attack
|effect3=Combat attack, guaranteed Critical Hit.
|attack4=Code Breaker
|effect4=Combat attack, DOA chance.
|attack6=Ultra Blizzard
|effect6=Water attack to all.
|attack7=Fragmenting Cannon
|effect7=Reduces target LE by 50%.
|note=Pulverizer Cannon can be stopped by 1600 damage (accumulated) after charge.
}}
 
| Incentas 1 =
 
{{MMXCM Stats
|name=Incentas (1st encounter)
|image=[[File:MMXCM - Incentas 1st Analysis.png|center|300x300px]]
|type=Boss
|lv=46
|life=36000
|power=180
|armor=70
|shield=70
|speed=100
|fire=Varies
|water=Varies
|thunder=Varies
|zenny=15000
|exp=12500
|fme=1000
|drop=Twin Ice (100%), Twin Thunder (100%)
|steal=Build WE (20%), Build LE (20%)
|attack1=Asura Knuckle
|effect1=2-hit Shot attack to all.
|attack2=Giga Fire
|effect2=Fire attack.
|attack3=Ultra Fire
|effect3=Fire attack to all.
|attack4=Giga Blizzard
|effect4=Water attack.
|attack5=Ultra Blizzard
|effect5=Water attack to all.
|attack6=Giga Thunder
|effect6=Thunder attack.
|attack7=Ultra Thunder
|effect7=Thunder attack to all.
|attack8=Scorching Blaze
|effect8=Heavy Fire attack. Used in Hyper.
|attack9=Ultra Giga Fire
|effect9=High Fire attack to all. Used in Hyper.
|attack10=Eternal Glacier
|effect10=Heavy Water attack. Used in Hyper.
|attack11=Ultra Giga Blizzard
|effect11=High Water attack to all. Used in Hyper.
|attack12=Judgment Thunder
|effect12=Heavy Thunder attack. Used in Hyper.
|attack13=Ultra Giga Thunder
|effect13=High Thunder attack to all. Used in Hyper.
|note=Uses Elemental Change at the start of every turn: Burning Genie, Dancing Genie, Lightning Genie, repeat. When at half health, he enters "Hyper" to access new attacks.
}}
 
| Incentas 2 =
 
{{MMXCM Stats
|name=Incentas (2nd encounter)
|image=[[File:MMXCM - Incentas 2nd Analysis.png|center|300x300px]]
|type=Boss
|lv=50
|life=52600
|power=228
|armor=115
|shield=105
|speed=100
|fire=Varies
|water=Varies
|thunder=Varies
|zenny=3000
|exp=15000
|fme=1000
|drop=Unlock Limiter (100%)
|steal=Build WE (100%)
|attack1=Asura Knuckle
|effect1=2-hit Shot attack to all.
|attack2=Scorching Blaze
|effect2=Heavy Fire attack.
|attack3=Ultra Fire
|effect3=Fire attack to all.
|attack4=Eternal Glacier
|effect4=Heavy Water attack.
|attack5=Ultra Blizzard
|effect5=Water attack to all.
|attack6=Judgment Thunder
|effect6=Heavy Thunder attack.
|attack7=Ultra Thunder
|effect7=Thunder attack to all.
|attack8=Tera Fire
|effect8=Heavy Fire attack.
|attack9=Ultra Giga Fire
|effect9=High Fire attack to all. Used in Hyper.
|attack10=Tera Blizzard
|effect10=Heavy Water attack.
|attack11=Ultra Giga Blizzard
|effect11=High Water attack to all. Used in Hyper.
|attack12=Tera Thunder
|effect12=Heavy Thunder attack.
|attack13=Ultra Giga Thunder
|effect13=High Thunder attack to all. Used in Hyper.
|note=Uses Elemental Change at the start of every turn: Burning Genie, Dancing Genie, Lightning Genie, repeat. When at half health, he enters "Hyper" to access new attacks.
}}
 
| Botos 1 =
 
{{MMXCM Stats
|name=Botos (1st encounter)
|image=[[File:MMXCM - Botos 1st Analysis.png|center|300x300px]]
|type=Boss
|lv=52
|life=400000
|power=122
|armor=70
|shield=65
|speed=80
|fire=50%
|water=150%
|thunder=100%
|zenny=16000
|exp=15000
|fme=1500
|drop=Twin Fire (100%), Fire Stella (100%)
|steal=Resist Fire (25%), Absorb DX (25%)
|attack1=Botos Trio
|effect1=Summons two Q Bits.
|attack2=2-Bit
|effect2=2-hit Combat attack.
|attack3=Showtime
|effect3=Shot attack to all, +30% damage.
|attack4=Battle Rhapsody
|effect4=Shot attack to all, ignores defense.
|attack5=Battle Forte
|effect5=Raises Power of all allies by +25%.
|attack6=Battle Allegro
|effect6=Raises Speed of all allies by +25%.
|attack7=Battle Andante
|effect7=Lowers Speed of all targets by -25%.
|attack8=Cradle Song
|effect8=Lowers Armor and Shield of all targets by -25%.
}}
 
| Q Bit =
 
{{MMXCM Stats
|name=Q Bit
|image=[[File:MMXCM - Q Bit Analysis.png|center|300x300px]]
|type=Boss
|lv=18
|life=2000
|power=150
|armor=40
|shield=45
|speed=100
|fire=75%
|water=150%
|thunder=100%
|zenny=0
|exp=250
|fme=20
|attack1=Mega Fire
|effect1=Fire attack.
|attack2=Death Gravity
|effect2=Reduce LE to 50%.
|attack3=Life Gain 25
|effect3=Heals ally LE by +25%.
}}
 
| Botos 2 =
 
{{MMXCM Stats
|name=Botos (2nd encounter)
|image=[[File:MMXCM - Botos 2nd Analysis.png|center|300x300px]]
|type=Boss
|lv=26
|life=3
|power=66
|armor=44
|shield=47
|speed=32
|fire=50%
|water=150%
|thunder=100%
|zenny=0
|exp=0
|fme=0
|attack1=Botos Trio
|effect1=Summons two Q Bits.
|attack2=2-Bit
|effect2=2-hit Combat attack.
|attack3=Showtime
|effect3=Shot attack to all, +30% damage.
|attack4=Battle Rhapsody
|effect4=Shot attack to all, ignores defense.
|attack5=Battle Forte
|effect5=Raises Power of all allies by +25%.
|attack6=Battle Allegro
|effect6=Raises Speed of all allies by +25%.
|attack7=Battle Andante
|effect7=Lowers Speed of all targets by -25%.
|attack8=Cradle Song
|effect8=Lowers Armor and Shield of all targets by -25%.
|note=After one hit, Botos loses and flees in the next cutscene.
}}
 
| Botos 3 =
 
{{MMXCM Stats
|name=Botos (3rd encounter)
|image=[[File:MMXCM - Botos 3rd Analysis.png|center|300x300px]]
|type=Boss
|lv=26
|life=3
|power=66
|armor=44
|shield=47
|speed=200
|fire=50%
|water=150%
|thunder=100%
|zenny=1200
|exp=1500
|fme=30
|attack1=Botos Trio
|effect1=Summons two Q Bits.
|attack2=2-Bit
|effect2=2-hit Combat attack.
|attack3=Showtime
|effect3=Shot attack to all, +30% damage.
|attack4=Battle Rhapsody
|effect4=Shot attack to all, ignores defense.
|attack5=Battle Forte
|effect5=Raises Power of all allies by +25%.
|attack6=Battle Allegro
|effect6=Raises Speed of all allies by +25%.
|attack7=Battle Andante
|effect7=Lowers Speed of all targets by -25%.
|attack8=Cradle Song
|effect8=Lowers Armor and Shield of all targets by -25%.
|note=After one hit, Botos loses and flees in the next cutscene.
}}
 
| Decoy Botos =
 
{{MMXCM Stats
|name=Decoy Botos
|image=[[File:MMXCM - Decoy Botos Analysis.png|center|300x300px]]
|type=Boss
|lv=38
|life=12000
|power=108
|armor=83
|shield=82
|speed=50
|fire=100%
|water=100%
|thunder=100%
|zenny=300
|exp=1800
|fme=100
|drop=Bait (100%)
|attack1=2-Bit
|effect1=2-hit Combat attack.
|attack2=Bit Shift
|effect2=Summons one Bigbit.
|attack3=Showtime
|effect3=Shot attack to all, +30% damage.
}}
 
| Ferham =
 
{{MMXCM Stats
|name=Ferham
|image=[[File:MMXCM - Ferham Analysis.png|center|300x300px]]
|type=Boss
|lv=55
|life=50000
|power=140
|armor=84
|shield=74
|speed=116
|fire=100%
|water=50%
|thunder=150%
|zenny=18000
|exp=20000
|fme=2000
|drop=Heat Haze (100%), Ice Stella (100%)
|steal=Build Hyper (25%), Force Missiles (20%)
|attack1=Standard Strike
|effect1=Combat attack.
|attack2=Giga Blizzard
|effect2=Water attack.
|attack3=Tera Blizzard
|effect3=Heavy Water attack.
|attack4=Bloody Snake
|effect4=Combat attack to all.
|attack5=Crimson Shade
|effect5=Grants +2 hits to all attacks.
|attack6=Sonic Blizzard
|effect6=3-hit Water attack to all, ignores defense.
|note=Crimson Shade can be canceled by taking at least 1800 damage (accumulated).
}}
 
| Scarface 1 =
 
{{MMXCM Stats
|name=Scarface (1st encounter)
|image=[[File:MMXCM - Scarface 1st Analysis.png|center|300x300px]]
|type=Boss
|lv=57
|life=37500
|power=142
|armor=80
|shield=85
|speed=70
|fire=150%
|water=100%
|thunder=ABSORB
|zenny=10000
|exp=6000
|fme=2400
|drop=Tank Energy ∞ (100%), Shock Lance Beta (100%)
|steal=Ultra Thunder (50%), Thunder Resist (25%)
|attack1=Plasma Lance
|effect1=Combat attack.
|attack2=Tera Thunder
|effect2=Heavy Thunder attack.
|attack3=Ultra Giga Thunder
|effect3=High Thunder attack to all.
|attack4=Plasma Ball
|effect4=Thunder Shot attack, guaranteed Critical Hit.
|attack5=Plasma Array
|effect5=Thunder Shot attack to all, Bind chance.
|attack6=Electro Breaker
|effect6=Absorbs of all target LE by 20%.
|note=High chance to Counter repeated attack types. Victory is not necessary to pass this battle.
}}
 
| Scarface 2 =
 
{{MMXCM Stats
|name=Scarface (2nd encounter)
|image=[[File:MMXCM - Scarface 2nd Analysis.png|center|300x300px]]
|type=Boss
|lv=58
|life=42500
|power=142
|armor=75
|shield=75
|speed=76
|fire=150%
|water=100%
|thunder=ABSORB
|zenny=10000
|exp=24000
|fme=2600
|drop=Thunder Buster MKIII (10%), Thunder Saber+ (10%)
|steal=Tank Energy 100 (100%)
|attack1=Plasma Lance
|effect1=Combat attack.
|attack2=Tera Thunder
|effect2=Heavy Thunder attack.
|attack3=Ultra Giga Thunder
|effect3=High Thunder attack to all.
|attack4=Plasma Ball
|effect4=Thunder Shot attack, guaranteed Critical Hit.
|attack5=Plasma Array
|effect5=Thunder Shot attack to all, Bind chance.
|attack6=Electro Breaker
|effect6=Absorbs of all target LE by 20%.
|note=High chance to Counter repeated attack types.
}}
 
| Epsilon =
 
{{MMXCM Stats
|name=Epsilon
|image=[[File:MMXCM - Epsilon Analysis.png|center|300x300px]]
|type=Boss
|lv=63
|life=34500
|power=134
|armor=84
|shield=74
|speed=82
|fire=100%
|water=100%
|thunder=100%
|zenny=0
|exp=0
|fme=0
|steal=Protect +5 (25%), Full Specs +3 (25%)
|attack1=Fatal Attack
|effect1=Combat attack, guaranteed Critical Hit.
|attack2=Metacrush
|effect2=Reduces a target's LE to 1.
|attack3=Power Virus
|effect3=Inflict Virus to all.
|attack4=Ultra Giga Fire
|effect4=High Fire attack to all.
|attack5=Ultra Giga Blizzard
|effect5=High Water attack to all.
|attack6=Ultra Giga Thunder
|effect6=High Thunder attack to all.
|attack7=Nova Impact
|effect7=Shot attack to all.
|attack8=Omega Force
|effect8=Generates Combat/Shot Barrier and restores 50% of current LE each turn onwards; begins Eject Epsilon phase.
|note=Has a Combat/Shot barrier that activates at random when attacked.
}}
 
| Eject Epsilon =
 
{{MMXCM Stats
|name=Eject Epsilon
|image=[[File:MMXCM - Eject Epsilon Analysis.png|center|300x300px]]
|type=Boss
|lv=63
|life=43500
|power=123
|armor=93
|shield=90
|speed=82
|fire=100%
|water=100%
|thunder=100%
|zenny=20000
|exp=30000
|fme=5000
|drop=Tank Parts (100%), Force Tomahawks (100%)
|steal=Gain Hyper (50%), Build Hyper (50%)
|attack1=Metacrush
|effect1=Reduces a target's LE to 1.
|attack2=Nova Impact
|effect2=Shot attack to all.
|attack3=Tera Fire
|effect3=Heavy Fire attack.
|attack4=Tera Blizzard
|effect4=Heavy Water attack.
|attack5=Tera Thunder
|effect5=Heavy Thunder attack.
}}
 
| Depth Dragoon =
 
{{MMXCM Stats
|name=Depth Dragoon
|image=[[File:MMXCM - Depth Dragoon Analysis.png|center|300x300px]]
|type=Boss
|lv=60
|life=64500
|power=185
|armor=152
|shield=162
|speed=110
|fire=150%
|water=100%
|thunder=ABSORB
|zenny=10000
|exp=23000
|fme=2000
|drop=Force Tomahawks (100%), Build LE (100%)
|steal=Beast Lancer (3%)
|attack1=Thunder Clap
|effect1=Thunder attack, ignores defense and skips their turn.
|attack2=Tera Thunder
|effect2=Heavy Thunder attack.
|attack3=Ultra Giga Thunder
|effect3=High Thunder attack to all.
|attack4=Destructive Blow
|effect4=Combat attack to all.
|attack5=Boost Power
|effect5=Raises Power by 25%.
|attack6=Boost Armor
|effect6=Raises Armor by 25%.
|attack7=Boost Shield
|effect7=Raises Shield by 25%.
|attack8=Boost Speed
|effect8=Raises Speed by 25%.
|attack9=Hell Gravity
|effect9=Reduce LE up to 50%.
|attack10=Electromagnetic Field
|effect10=Inflicts Bind status to all.
|attack11=Thunder Brigade
|effect11=3-hit Thunder attack to all.
}}
 
| Colonel Redips =
 
{{MMXCM Stats
|name=Colonel Redips
|image=[[File:MMXCM - Colonel Redips Analysis.png|center|300x300px]]
|type=Boss
|lv=62
|life=51500
|power=178
|armor=146
|shield=133
|speed=80
|fire=100%
|water=100%
|thunder=100%
|zenny=15000
|exp=30000
|fme=3000
|drop=Beam Sword (100%)
|steal=Rei Ichimonji (5%)
|attack1=Code Red
|effect1=Summons two Red Hubcaps.
|attack2=Grand Cross
|effect2=2-hit Combat attack.
|attack3=Defend
|effect3=Halves damage until his next turn.
|attack4=Ballistic
|effect4=2-hit Combat attack, DOA chance.
|attack5=Vicious Assault
|effect5=8-hit Fire attack to all.
|note=
|note=
}}
| Great Redips 1 =
{{MMXCM Stats
|name=Great Redips (1st round)
|image=[[File:MMXCM - Great Redips Analysis.png|center|300x300px]]
|type=Boss
|lv=88
|life=999999
|power=200
|armor=180
|shield=180
|speed=90
|fire=100%
|water=100%
|thunder=100%
|zenny=0
|exp=0
|fme=0
|steal=SFM Fragment α (5%)
|attack1=Phalanx
|effect1=Shot attack to all.
|attack2=Memento Mori
|effect2=Inflicts Virus/Blind/Berserk/Bind/Freeze to all.
|attack3=Deus ex Machina
|effect3=3-hit Shot attack to all.
|note=Battle ends after at most the ninth turn of Great Redips.
}}
| Great Redips 2 =
{{MMXCM Stats
|name=Great Redips (2nd round)
|image=[[File:MMXCM - Great Redips Analysis.png|center|300x300px]]
|type=Boss
|lv=88
|life=72500
|power=165
|armor=60
|shield=65
|speed=90
|fire=100%
|water=100%
|thunder=100%
|zenny=0
|exp=0
|fme=0
|steal=SFM Fragment β (5%)
|attack1=Phalanx
|effect1=Shot attack to all.
|attack2=Memento Mori
|effect2=Inflicts Virus/Blind/Berserk/Bind/Freeze to all.
|attack3=Deus ex Machina
|effect3=3-hit Shot attack to all.
|attack4=Code Breaker
|effect4=Combat attack, DOA chance.
|attack5=Deep Impact
|effect5=Combat attack, ignores defense.
|attack6=Carpe Diem
|effect6=Shot attack to all, reduces WE to 0, ignores defense.
|note=Great Redips always has "Enemy Blitzkrieg!" at the start.
}}
| Supra-Force Metal L =
{{MMXCM Stats
|name=Supra-Force Metal L
|image=[[File:MMXCM - Supra-Force Metal L Analysis.png|center|300x300px]]
|type=Boss
|lv=77
|life=4600
|power=80
|armor=93
|shield=92
|speed=50
|fire=100%
|water=100%
|thunder=100%
|zenny=0
|exp=0
|fme=0
|drop=Neutralizer -10 (10%), Neutralizer -20 (10%)
|attack1=Mega Fire
|effect1=Fire damage.
|attack2=Mega Blizzard
|effect2=Water damage.
|attack3=Mega Thunder
|effect3=Thunder damage.
|attack4=Format
|effect4=Cancels all stat changes.
|note=Restores all of Great Redips' LE every turn. Can be defeated, but returns after several turns. Removed in 2nd round.
}}
| Supra-Force Metal R =
{{MMXCM Stats
|name=Supra-Force Metal R
|image=[[File:MMXCM - Supra-Force Metal R Analysis.png|center|300x300px]]
|type=Boss
|lv=77
|life=4600
|power=80
|armor=93
|shield=92
|speed=50
|fire=100%
|water=100%
|thunder=100%
|zenny=0
|exp=0
|fme=0
|drop=Neutralizer -10 (10%), Neutralizer -20 (10%)
|attack1=Mega Fire
|effect1=Fire damage.
|attack2=Mega Blizzard
|effect2=Water damage.
|attack3=Mega Thunder
|effect3=Thunder damage.
|note=Creates a barrier for Great Redips. Can be defeated, but returns after several turns.
}}
| Duckbill Mole =
{{MMXCM Stats
|name=Duckbill Mole
|image=[[File:MMXCM - Duckbill Mole Analysis.png|center|300x300px]]
|type=Human
|lv=60
|life=58000
|power=155
|armor=65
|shield=75
|speed=80
|fire=ABSORB
|water=150%
|thunder=100%
|zenny=4000
|exp=15000
|fme=1800
|drop=Figure Token (100%), Power Charge (100%)
|steal=Ultra Fire (25%), Fire Resist (20%)
|attack1=Quake Hammer
|effect1=Fire attack.
|attack2=Mantle Assault
|effect2=Fire attack to all.
|attack3=Mega Fire
|effect3=Fire attack.
|attack4=Ultra Fire
|effect4=Fire attack to all.
|attack5=Break Shield
|effect5=Lowers Shield to boost Power.
|attack6=Kamikaze Drill
|effect6=Combat attack, lowers Armor and Shield by -25%, ignores defense, annuls counters.
|note=Battle features two Duckbill Moles. Weakened after hit by Water attacks.
}}
| Rafflesian =
{{MMXCM Stats
|name=Rafflesian
|image=[[File:MMXCM - Rafflesian Analysis.png|center|300x300px]]
|type=Human
|lv=77
|life=31500
|power=115
|armor=75
|shield=65
|speed=70
|fire=100%
|water=100%
|thunder=100%
|zenny=10000
|exp=22000
|fme=3000
|drop=Tank Parts (100%), Figure Token (100%)
|steal=Build LE (25%), Force Tomahawk (25%)
|attack1=Standard Strike
|effect1=Combat attack.
|attack2=Deep Impact
|effect2=Combat attack, ignores defense.
|attack3=Riot
|effect3=Inflicts Berserk to all.
|attack4=Tera Thunder
|effect4=Heavy Thunder attack.
|attack5=Ultra Giga Blizzard
|effect5=High Water attack to all.
|attack6=Sunburst
|effect6=10-hit Shot attack to all (250 each hit).
|note=Restores 25% of current LE every turn. Grows in Power, Armor and Shield every time he is attacked.
}}
| Belladonna =
{{MMXCM Stats
|name=Belladonna
|image=[[File:MMXCM - Belladonna Analysis.png|center|300x300px]]
|type=Human
|lv=44
|life=20500
|power=145
|armor=60
|shield=60
|speed=110
|fire=100%
|water=100%
|thunder=100%
|zenny=2000
|exp=4000
|fme=600
|drop=Turbo Clock (100%), Resist (100%)
|steal=Force Missiles (25%), Build Speed (25%)
|attack1=Standard Strike
|effect1=Combat attack.
|attack2=Fatal Attack
|effect2=Combat attack, guaranteed Critical Hit.
|attack3=Electromagnetic Field
|effect3=Inflicts Bind to all.
|attack4=Energy Capture
|effect4=Absorbs target’s LE by 10%.
|attack5=Giga Blizzard
|effect5=Water attack.
|attack6=Ultra Giga Blizzard
|effect6=Water attack to all.
|attack7=Bold Beam
|effect7=Shot attack, deals more damage the less LE user has, annuls counters.
|note=Restores 25% of current LE every turn. Grows in Power, Armor and Shield every time he is attacked.
}}
| Onetail =
{{MMXCM Stats
|name=Onetail
|image=[[File:MMXCM - Onetail Analysis.png|center|300x300px]]
|type=Human
|lv=91
|life=72500
|power=225
|armor=35
|shield=35
|speed=85
|fire=100%
|water=100%
|thunder=100%
|zenny=20000
|exp=40000
|fme=6000
|drop=Tank Parts (100%), Figure Token (100%)
|steal=Build LE (20%), Build WE (20%)
|attack1=Tail Strike
|effect1=2-hit Combat attack.
|attack2=Puncture Arrows
|effect2=Combat attack, reduces WE to 0.
|attack3=Tera Fire
|effect3=Heavy Fire attack.
|attack4=Tera Blizzard
|effect4=Heavy Water attack.
|attack5=Tera Thunder
|effect5=Heavy Thunder attack.
|attack6=Annihilator Hadoken
|effect6=Shot attack to all, deals more damage the more LE user has.
|attack7=Regeneration
|effect7=Revives KO'd target with 25% LE.
|note=Heals 50% of current LE every turn.
}}
| Twotails =
{{MMXCM Stats
|name=Twotails
|image=[[File:MMXCM - Twotails Analysis.png|center|300x300px]]
|type=Human
|lv=92
|life=75200
|power=230
|armor=50
|shield=50
|speed=85
|fire=Varies
|water=Varies
|thunder=Varies
|zenny=15000
|exp=25000
|fme=4000
|drop=Stamina Missile (100%), Figure Token (100%)
|steal=Build Power (20%), Build Speed (20%)
|attack1=Tail Strike
|effect1=2-hit Combat attack, with elemental alignment.
|attack2=Puncture Arrows
|effect2=Combat attack, reduces WE to 0.
|attack3=Annihilator Hadoken
|effect3=Shot attack to all, deals more damage the more LE user has.
|attack4=Ultra Giga Fire
|effect4=Heavy Fire attack to all.
|attack5=Ultra Giga Blizzard
|effect5=Heavy Water attack to all.
|attack6=Ultra Giga Thunder
|effect6=Heavy Thunder attack to all.
|note=Battle features three Threetails.
}}
| Threetails =
{{MMXCM Stats
|name=Threetails
|image=[[File:MMXCM - Threetails Analysis.png|center|300x300px]]
|type=Human
|lv=93
|life=59500
|power=180
|armor=60
|shield=40
|speed=85
|fire=100%
|water=100%
|thunder=100%
|zenny=18000
|exp=20000
|fme=3000
|drop=Build Hyper (100%), Figure Token (100%)
|steal=Build Armor (20%), Build Shield (20%)
|attack1=Tail Strike
|effect1=2-hit Combat attack.
|attack2=Puncture Arrows
|effect2=Combat attack, reduces WE to 0.
|attack3=Annihilator Hadoken
|effect3=Shot attack to all, deals more damage the more LE user has.
|attack4=Deep Impact
|effect4=Combat attack, ignores defense.
|attack5=Hell Gravity
|effect5=Reduces all current LE by -50%.
|attack6=Life Gain 25
|effect6=Heals target by 25% of their LE.
|attack7=Ultra Giga Blizzard
|effect7=High Water damage to all.
|attack8=Cryogenics
|effect8=Water attack, Freeze chance.
|attack9=Cracking
|effect9=Inflicts Berserk.
|attack10=Smokeout
|effect10=Inflicts Blind.
|attack11=Stungun
|effect11=Inflicts Bind.
|attack12=Virus Attack
|effect12=Inflicts Virus.
|note=Heals 50% of current LE every turn.
}}
| Fourtails =
{{MMXCM Stats
|name=Fourtails
|image=[[File:MMXCM - Fourtails Analysis.png|center|300x300px]]
|type=Human
|lv=94
|life=121500
|power=380
|armor=200
|shield=180
|speed=120
|fire=100%
|water=100%
|thunder=100%
|zenny=80000
|exp=40000
|fme=8000
|drop=Red Lotus Saber (100%), Figure Token (100%)
|steal=Unlock Limiter (20%), Build Hyper (20%)
|attack1=Tail Strike
|effect1=2-hit Combat attack, with elemental alignment.
|attack2=Puncture Arrows
|effect2=Combat attack, reduces WE to 0.
|attack3=Annihilator Hadoken
|effect3=Shot attack to all, deals more damage the more LE user has.
|attack4=Deep Impact
|effect4=Combat attack, ignores defense.
|attack5=Code Breaker
|effect5=Combat attack, DOA chance.
|attack6=Ultra Giga Thunder
|effect6=High Thunder attack to all.
|note=High chance to counter repeated attack types.
}}
| Fivetails =
{{MMXCM Stats
|name=Fivetails
|image=[[File:MMXCM - Fivetails Analysis.png|center|300x300px]]
|type=Human
|lv=95
|life=26500
|power=180
|armor=50
|shield=65
|speed=100
|fire=100%
|water=100%
|thunder=100%
|zenny=4000
|exp=10000
|fme=1000
|drop=Energy Field (3%), Force Tomahawks (3%)
|steal=Boost Armor (20%), Boost Shield (20%)
|attack1=Tail Strike
|effect1=2-hit Combat attack, with elemental alignment.
|attack2=Puncture Arrows
|effect2=Combat attack, reduces WE to 0.
|attack3=Annihilator Hadoken
|effect3=Shot attack to all, deals more damage the more LE user has.
|attack4=SOS
|effect4=Summons a Fivetails if less than three are present.
|attack5=Self-Destruct
|effect5=KO's user, inflicts damage equal to remaning LE.
|note=Battle features three Fivetails.
}}
| Sixtails =
{{MMXCM Stats
|name=Sixtails
|image=[[File:MMXCM - Sixtails Analysis.png|center|300x300px]]
|type=Human
|lv=96
|life=206500
|power=305
|armor=120
|shield=75
|speed=110
|fire=100%
|water=100%
|thunder=100%
|zenny=50000
|exp=100000
|fme=10000
|drop=Tank Parts (100%), Figure Token (100%)
|steal=Build LE (20%), Build WE (20%)
|attack1=Tail Strike
|effect1=2-hit Combat attack, with elemental alignment.
|attack2=Puncture Arrows
|effect2=Combat attack, reduces WE to 0.
|attack3=Annihilator Hadoken
|effect3=Shot attack to all, deals more damage the more LE user has.
|attack4=Tera Fire
|effect4=Heavy Fire attack.
|attack5=Ultra Giga Fire
|effect5=High Fire attack to all.
|attack6=Life Gain MAX
|effect6=Heals all LE and increases stats.
|attack7=Self-Destruct
|effect7=KO's user, inflicts damage equal to remaning LE.
|note=If Sixtails isn't defeated within 10 turns, he uses Life Gain MAX and all his stats increase. If he isn't defeated within 10 more turns, he uses Self-Destruct.
}}
| Seventails =
{{MMXCM Stats
|name=Seventails
|image=[[File:MMXCM - Seventails Analysis.png|center|300x300px]]
|type=Human
|lv=97
|life=61500
|power=160
|armor=90
|shield=85
|speed=90
|fire=100%
|water=100%
|thunder=100%
|zenny=30000
|exp=60000
|fme=7000
|drop=Vitality Missiles (100%), Figure Token (100%)
|steal=Build Power (20%), Build Speed (20%)
|attack1=Tail Strike
|effect1=2-hit Combat attack, with elemental alignment.
|attack2=Puncture Arrows
|effect2=Combat attack, reduces WE to 0.
|attack3=Annihilator Hadoken
|effect3=Shot attack to all, deals more damage the more LE user has.
|attack4=Tera Thunder
|effect4=Heavy Thunder attack.
|attack5=Ultra Giga Thunder
|effect5=High Thunder attack to all.
|attack6=Deep Impact
|effect6=Combat attack, ignores defense.
|attack7=Stungun
|effect7=Inflicts Bind.
|note=Restores 25% of current LE every turn. Grows in Power, Armor and Shield every time he is attacked.
}}
| Eighttails =
{{MMXCM Stats
|name=Eighttails
|image=[[File:MMXCM - Eighttails Analysis.png|center|300x300px]]
|type=Human
|lv=98
|life=58500
|power=210
|armor=35
|shield=50
|speed=110
|fire=100%
|water=100%
|thunder=100%
|zenny=30000
|exp=60000
|fme=7000
|drop=LE +1000 (3%), Full Specs +10 (3%)
|steal=Boost Power (20%), Boost Speed (20%)
|attack1=Tail Strike
|effect1=2-hit Combat attack, with elemental alignment.
|attack2=Puncture Arrows
|effect2=Combat attack, reduces WE to 0.
|attack3=Annihilator Hadoken
|effect3=Shot attack to all, deals more damage the more LE user has.
|attack4=Coercion
|effect4=Shot attack, ignores defense and skips turn.
|attack5=SOS
|effect5=Summons another Eighttails.
|attack6=Tera Fire
|effect6=Heavy Fire attack.
|attack7=Ultra Giga Fire
|effect7=High Fire attack to all. Used in Hyper.
|attack8=Tera Blizzard
|effect8=Heavy Water attack.
|attack9=Ultra Giga Blizzard
|effect9=High Water attack to all. Used in Hyper.
|attack10=Tera Thunder
|effect10=Heavy Thunder attack.
|attack11=Ultra Giga Thunder
|effect11=High Thunder attack to all. Used in Hyper.
|note=Battle features two Eighttails.
}}
| Ninetails =
{{MMXCM Stats
|name=Ninetails
|image=[[File:MMXCM - Ninetails Analysis.png|center|300x300px]]
|type=Human
|lv=99
|life=92500
|power=400
|armor=90
|shield=05
|speed=140
|fire=100%
|water=100%
|thunder=100%
|zenny=65000
|exp=130000
|fme=130000
|drop=Ancient Gun (100%), Figure Token (100%)
|steal=Build WE (20%), Build Hyper (20%)
|attack1=Tail Strike
|effect1=2-hit Combat attack, with elemental alignment.
|attack2=Puncture Arrows
|effect2=Combat attack, reduces WE to 0.
|attack3=Annihilator Hadoken
|effect3=Shot attack to all, deals more damage the more LE user has.
|attack4=Tera Fire
|effect4=Heavy Fire attack.
|attack5=Tera Blizzard
|effect5=Heavy Water attack.
|attack6=Tera Thunder
|effect6=Heavy Thunder attack.
|attack7=Ultra Giga Thunder
|effect7=High Thunder attack to all. Used in Hyper.
|attack8=Regeneration
|effect8=Revives KO'd target with 25% LE.
|attack9=Nine Fragments
|effect9=9-hit Combat attack (999 each hit).
|note=Restores 25% of current LE every turn.
}}
}}


}}<noinclude>{{doc}}[[Category:Mega Man X: Command Mission templates]][[Category:Cell templates]]</noinclude>
}}<noinclude>{{doc}}[[Category:Mega Man X: Command Mission templates]][[Category:Cell templates]]</noinclude>

Latest revision as of 20:53, 8 November 2023