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Difference between revisions of "Template:MMXCM Stats/Boss"
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Unknowni123 (talk | contribs) m (Unknowni123 moved page Template:MMXCM Stats/Bosses to Template:MMXCM Stats/Boss: shorter) |
Unknowni123 (talk | contribs) |
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(12 intermediate revisions by the same user not shown) | |||
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{{MMXCM Stats | {{MMXCM Stats | ||
|name=Hippopressor | |name=Hippopressor | ||
|image=[[File:MMXCM - Hippopressor Analysis.png|center| | |image=[[File:MMXCM - Hippopressor Analysis.png|center|300x300px]] | ||
|type=Boss | |type=Boss | ||
|lv=16 | |lv=16 | ||
Line 20: | Line 20: | ||
|fme=60 | |fme=60 | ||
|drop=Fire Missile (100%), Guard Buster (100%) | |drop=Fire Missile (100%), Guard Buster (100%) | ||
|attack1=Hippo Vulcan | |||
|attack1= | |effect1=8-hit Shot attack. | ||
|effect1= | |attack2=Shark Missile Charge | ||
|attack2=Shark Missile | |effect2=Summons Shark Missile. | ||
|effect2= | |||
|attack3=Heavy Flier | |attack3=Heavy Flier | ||
|effect3= | |effect3=Combat attack, reduces all LE up to -25%. | ||
|attack4=Hippo Particle Cannon | |attack4=Hippo Particle Cannon | ||
|effect4=Thunder attack, Bind | |effect4=Thunder Shot attack, Bind chance. Requires charge turn. | ||
|note=Head is protected from Shot attacks. Only uses Hippo Particle Cannon when head is destroyed. | |note=Head is protected from Shot attacks. Only uses Hippo Particle Cannon when head is destroyed. | ||
}} | }} | ||
Line 36: | Line 35: | ||
{{MMXCM Stats | {{MMXCM Stats | ||
|name=Shark Missile | |name=Shark Missile | ||
|image=[[File:MMXCM - Shark Missile Analysis.png|center| | |image=[[File:MMXCM - Shark Missile Analysis.png|center|300x300px]] | ||
|type=Boss | |type=Boss | ||
|lv= | |lv=3 | ||
|life=500 | |life=500 | ||
|power=20 | |power=20 | ||
Line 47: | Line 46: | ||
|water=100% | |water=100% | ||
|thunder=100% | |thunder=100% | ||
|zenny= | |zenny=0 | ||
|exp= | |exp=12 | ||
|fme=6 | |fme=6 | ||
|attack1=Explode | |attack1=Explode | ||
|effect1= | |effect1=500 damage. | ||
}} | }} | ||
| Wild Jango | | Wild Jango 1 = | ||
{{MMXCM Stats | {{MMXCM Stats | ||
|name=Wild Jango (1st encounter) | |name=Wild Jango (1st encounter) | ||
|image=[[File:MMXCM - Wild Jango 1st Analysis.png|center| | |image=[[File:MMXCM - Wild Jango 1st Analysis.png|center|300x300px]] | ||
|type=Boss | |type=Boss | ||
|lv=27 | |lv=27 | ||
Line 78: | Line 74: | ||
|steal=Protect +1 (25%), Thunder Guard (25%) | |steal=Protect +1 (25%), Thunder Guard (25%) | ||
|attack1=Standard Strike | |attack1=Standard Strike | ||
|effect1= | |effect1=Thunder Combat attack. | ||
|attack2=Ultra Thunder | |attack2=Ultra Thunder | ||
|effect2= | |effect2=Thunder attack to all. | ||
|attack3=Rolling Assault | |attack3=Rolling Assault | ||
|effect3=Thunder attack | |effect3=Thunder Combat attack, random damage between 100-200%. | ||
|attack4=Lightning Rod | |attack4=Lightning Rod | ||
|effect4=Thunder | |effect4=Thunder Shot attack, reduces Speed by -10%, increases user Speed by +10%. | ||
|attack5=Shock Nail | |attack5=Shock Nail | ||
|effect5=Thunder attack, | |effect5=Thunder Combat attack, Virus chance. | ||
}} | }} | ||
| Wild Jango | | Wild Jango 2 = | ||
{{MMXCM Stats | {{MMXCM Stats | ||
|name=Wild Jango ( | |name=Wild Jango (2nd encounter) | ||
|image=[[File:MMXCM - Wild Jango 2nd Analysis.png|center| | |image=[[File:MMXCM - Wild Jango 2nd Analysis.png|center|300x300px]] | ||
|type=Boss | |type=Boss | ||
|lv=50 | |lv=50 | ||
Line 111: | Line 106: | ||
|steal=Boost Power (100%) | |steal=Boost Power (100%) | ||
|attack1=Standard Strike | |attack1=Standard Strike | ||
|effect1= | |effect1=Thunder Combat attack. | ||
|attack2=Ultra | |attack2=Ultra Thunder | ||
|effect2= | |effect2=Thunder attack to all. | ||
|attack3=Hell Gravity | |attack3=Rolling Assault | ||
|effect3= | |effect3=Thunder Combat attack, random damage between 100-200%. | ||
|attack4=Lightning Rod | |||
|effect4=Thunder Shot attack, reduces Speed by -10%, increases user Speed by +10%. | |||
|attack5=Shock Nail | |||
|effect5=Thunder Combat attack, Virus chance. | |||
|attack6=Hell Gravity | |||
|effect6=Reduce LE up to 50%. | |||
|attack7=Code Breaker | |||
|effect7=DOA chance. | |||
}} | |||
| Spider = | |||
{{MMXCM Stats | |||
|name=Spider | |||
|image=[[File:MMXCM - Spider Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=8 | |||
|life=1800 | |||
|power=40 | |||
|armor=30 | |||
|shield=26 | |||
|speed=32 | |||
|fire=150% | |||
|water=100% | |||
|thunder=75% | |||
|zenny=0 | |||
|exp=0 | |||
|fme=0 | |||
|attack1=Standard Strike | |||
|effect1=Shot attack. | |||
|attack2=Rush | |||
|effect2=2-hit Shot attack. | |||
|attack3=Counter Card | |||
|effect3=Barrier that counters Shot attacks with "Fortune Hand". Canceled by Combat attacks. | |||
|attack4=Tri-Card | |||
|effect4=3-hit Fire/Water/Thunder Shot attack. | |||
|attack5=Four Card Penalty | |||
|effect5=Reduces Armor, Shield, Power, & Speed by -25%. | |||
|attack6=Straight Flush | |||
|effect6=3-hit Shot, guaranteed Critical Hit. | |||
}} | |||
| Silver Horn 1 = | |||
{{MMXCM Stats | |||
|name=Silver Horn (1st encounter) | |||
|image=[[File:MMXCM - Silver Horn 1st Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=33 | |||
|life=17000 | |||
|power=74 | |||
|armor=44 | |||
|shield=42 | |||
|speed=88 | |||
|fire=100% | |||
|water=ABSORB | |||
|thunder=150% | |||
|zenny=1000 | |||
|exp=4000 | |||
|fme=300 | |||
|drop=Ice Buster (100%), Gain Hyper (100%) | |||
|steal=Combat Absorber (20%), Shot Absorber (20%) | |||
|attack1=Shock Geyser | |||
|effect1=Water Shot attack. | |||
|attack2=Cryogenics | |||
|effect2=Water Shot attack, Freeze chance. | |||
|attack3=Ultra Blizzard | |||
|effect3=Water attack to all. | |||
|attack4=Tidal Wave | |||
|effect4=Water attack, reduces all LE up to -50%. | |||
|attack5=Pressure Abyss | |||
|effect5=Shot attack, guaranteed Critical Hit. | |||
|attack6=Liquid Coating | |||
|effect6=Boosts user Water attacks, Combat/Shot defense. | |||
}} | |||
| Silver Horn 2 = | |||
{{MMXCM Stats | |||
|name=Silver Horn (2nd encounter) | |||
|image=[[File:MMXCM - Silver Horn 2nd Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=50 | |||
|life=73500 | |||
|power=290 | |||
|armor=105 | |||
|shield=95 | |||
|speed=100 | |||
|fire=100% | |||
|water=ABSORB | |||
|thunder=150% | |||
|zenny=3000 | |||
|exp=15000 | |||
|fme=1000 | |||
|drop=Build Armor (100%) | |||
|steal=Boost Armor (100%) | |||
|attack1=Shock Geyser | |||
|effect1=Water Shot attack. | |||
|attack2=Cryogenics | |||
|effect2=Water Shot attack, Freeze chance. | |||
|attack3=Ultra Blizzard | |||
|effect3=Water attack to all. | |||
|attack4=Tidal Wave | |||
|effect4=Water attack, reduces all LE up to -50%. | |||
|attack5=Pressure Abyss | |||
|effect5=Shot attack, guaranteed Critical Hit. | |||
|attack6=Liquid Coating | |||
|effect6=Boosts user Water attacks, Combat/Shot defense. | |||
}} | |||
| Dr. Psyche = | |||
{{MMXCM Stats | |||
|name=Dr. Psyche | |||
|image=[[File:MMXCM - Dr Psyche Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=35 | |||
|life=12000 | |||
|power=85 | |||
|armor=46 | |||
|shield=40 | |||
|speed=74 | |||
|fire=100% | |||
|water=100% | |||
|thunder=100% | |||
|zenny=0 | |||
|exp=0 | |||
|fme=0 | |||
|steal=Virus Missile (25%), Smoke Missile (25%) | |||
|attack1=Summon Needles | |||
|effect1=Summons three sets of Needles. | |||
|attack2=4-D Throw | |||
|effect2=Throws a random object:<br/> | |||
*Book: Shot-type attack, ignores Shield. | |||
*Jar: Water attack to all. | |||
*Key: Shot-type attack, lowers target Shield by 25%. | |||
*Flask: Water attack, Freeze chance. | |||
*Screwdriver: Shot-type attack. | |||
*Syringe: Absorbs target current LE by 10%. | |||
|attack3=Needle Shower | |||
|effect3=Sacrifices Needles; randomly changes Power/defense/Speed by +/-10%. | |||
|attack4=Doom Blaster | |||
|effect4=2-hit Shot attack, Berserk chance. | |||
|note=Always uses Summon Needles if no Needles are in play. | |||
}} | |||
| Needles = | |||
{{MMXCM Stats | |||
|name=Needles | |||
|image=[[File:MMXCM - Needles Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=4 | |||
|life=400 | |||
|power=70 | |||
|armor=30 | |||
|shield=40 | |||
|speed=26 | |||
|fire=100% | |||
|water=100% | |||
|thunder=100% | |||
|zenny=0 | |||
|exp=50 | |||
|fme=3 | |||
|steal=Cure One (100%), Cure All (25%) | |||
|attack1=Needle Vulcan | |||
|effect1=3-hit Shot-type attack. | |||
|attack2=Stungun | |||
|effect2=Thunder Shot attack, Bind chance. | |||
|attack3=Smokeout | |||
|effect3=Shot attack, Blind chance. | |||
|attack4=Code Breaker | |attack4=Code Breaker | ||
|effect4=DOA chance | |effect4=Shot attack, DOA chance. | ||
|attack5= | |attack5=Virus Attack | ||
|effect5=Thunder attack | |effect5=Shot attack, Virus chance. | ||
|attack6=Lightning | |attack6=Cryogenics | ||
|effect6=Thunder | |effect6=Water Shot attack, Freeze chance. | ||
|attack7= | }} | ||
|effect7=Thunder attack, | |||
| Mad Nautilus 1 = | |||
{{MMXCM Stats | |||
|name=Mad Nautilus (1st encounter) | |||
|image=[[File:MMXCM - Mad Nautilus 1st Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=38 | |||
|life=10000 | |||
|power=90 | |||
|armor=30 | |||
|shield=36 | |||
|speed=68 | |||
|fire=100% | |||
|water=100% | |||
|thunder=100% | |||
|zenny=10000 | |||
|exp=8000 | |||
|fme=600 | |||
|drop=Sub Tank (100%), Virus Missile (100%) | |||
|steal=Cure All (100%) | |||
|attack1=Mad Blaster | |||
|effect1=Shot attack. | |||
|attack2=Penetration | |||
|effect2=Shot attack, ignores Shield. | |||
|attack3=Mad Cocktail | |||
|effect3=Inflicts Virus/Blind/Berserk/Bind to all. | |||
|attack4=Death Gravity | |||
|effect4=Reduces target LE by 25%. | |||
|attack5=Energy Capture | |||
|effect5=Absorbs target LE by 10%. | |||
|attack6=Mad Ecstasy | |||
|effect6=6-hit Shot attack; either 6 hits on one target, 3 hits on two targets, or 2 hits on all. | |||
|note=Counterattacks all attacks, unless struck when its green core is exposed after Mad Ecstasy. | |||
}} | |||
| Mad Nautilus 2 = | |||
{{MMXCM Stats | |||
|name=Mad Nautilus (2nd encounter) | |||
|image=[[File:MMXCM - Mad Nautilus 2nd Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=50 | |||
|life=38500 | |||
|power=275 | |||
|armor=85 | |||
|shield=95 | |||
|speed=100 | |||
|fire=100% | |||
|water=100% | |||
|thunder=100% | |||
|zenny=3000 | |||
|exp=15000 | |||
|fme=1000 | |||
|drop=Build Shield (100%) | |||
|steal=Boost Shield (100%) | |||
|attack1=Mad Blaster | |||
|effect1=Shot attack. | |||
|attack2=Penetration | |||
|effect2=Shot attack, ignores Shield. | |||
|attack3=Mad Cocktail | |||
|effect3=Inflicts Virus/Blind/Berserk/Bind to all. | |||
|attack4=Death Gravity | |||
|effect4=Reduces target LE by 25%. | |||
|attack5=Energy Capture | |||
|effect5=Absorbs target LE by 10%. | |||
|attack6=Mad Ecstasy | |||
|effect6=6-hit Shot attack; either 6 hits on one target, 3 hits on two targets, or 2 hits on all. | |||
|note=Counterattacks all attacks, unless struck when its green core is exposed after Mad Ecstasy. | |||
}} | |||
| Mach Jentra 1 = | |||
{{MMXCM Stats | |||
|name=Mach Jentra (1st encounter) | |||
|image=[[File:MMXCM - Mach Jentra 1st Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=42 | |||
|life=28000 | |||
|power=98 | |||
|armor=50 | |||
|shield=70 | |||
|speed=40 | |||
|fire=ABSORB | |||
|water=150% | |||
|thunder=100% | |||
|zenny=12000 | |||
|exp=10000 | |||
|fme=800 | |||
|drop=Sub Tank (100%), Fire Buster MKII (100%) | |||
|steal=Twin Fire (100%), Tank Energy 100 (50%) | |||
|attack1=Gentle Call | |||
|effect1=Summons two random Preons (Tank/Shielder/Soldier). | |||
|attack2=Standard Strike | |||
|effect2=Combat attack. | |||
|attack3=Smash | |||
|effect3=Combat attack, random damage between 50-150%. | |||
|attack4=Giga Fire | |||
|effect4=Fire attack. | |||
|attack5=Super Hold Gum | |||
|effect5=Lowers all Speed by -25%. | |||
|attack6=Leak WE | |||
|effect6=Lowers all WE by -50%. | |||
|attack7=Flames of Gehenna | |||
|effect7=Fire attack to all. | |||
|note=Combat attacks often miss due to Air status. Can be grounded by taking at least 1000 damage (accumulated) between Mach Jentra's turns. | |||
}} | |||
| Mach Jentra 2 = | |||
{{MMXCM Stats | |||
|name=Mach Jentra (2nd encounter) | |||
|image=[[File:MMXCM - Mach Jentra 2nd Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=50 | |||
|life=53500 | |||
|power=250 | |||
|armor=75 | |||
|shield=95 | |||
|speed=105 | |||
|fire=ABSORB | |||
|water=150% | |||
|thunder=100% | |||
|zenny=3000 | |||
|exp=15000 | |||
|fme=1000 | |||
|drop=Boost Speed (100%) | |||
|steal=Build Speed (100%) | |||
|attack1=Gentle Call | |||
|effect1=Summons two random Preons (Tank/Shielder/Soldier). | |||
|attack2=Standard Strike | |||
|effect2=Combat attack. | |||
|attack3=Smash | |||
|effect3=Combat attack, random damage between 50-150%. | |||
|attack4=Giga Fire | |||
|effect4=Fire attack. | |||
|attack5=Super Hold Gum | |||
|effect5=Lowers all Speed by -25%. | |||
|attack6=Leak WE | |||
|effect6=Lowers all WE by -50%. | |||
|attack7=Flames of Gehenna | |||
|effect7=Fire attack to all. | |||
|attack8=Coercion | |||
|effect8=Shot attack, ignores defense and skips turn. | |||
|note=Combat attacks often miss due to Air status. Can be grounded by taking at least 4000 damage (accumulated) between Mach Jentra's turns. | |||
}} | |||
| Shadow 1 = | |||
{{MMXCM Stats | |||
|name=Shadow (1st round) | |||
|image=[[File:MMXCM - Shadow Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=43 | |||
|life=18000 | |||
|power=112 | |||
|armor=62 | |||
|shield=73 | |||
|speed=78 | |||
|fire=100% | |||
|water=100% | |||
|thunder=100% | |||
|zenny=0 | |||
|exp=0 | |||
|fme=0 | |||
|steal=Gain Hyper (25%), Unlock Limiter (20%) | |||
|attack1=Standard Attack | |||
|effect1=Combat attack. | |||
|attack2=Pulverizer Cannon | |||
|effect2=Reduces all LE by -75%. Requires charge turn. | |||
|attack3=Fatal Attack | |||
|effect3=Combat attack, guaranteed Critical Hit. | |||
|attack4=Code Breaker | |||
|effect4=Combat attack, DOA chance. | |||
|attack5=Break Shield | |||
|effect5=Lowers Shield to boost Power. | |||
|attack6=Ultra Blizzard | |||
|effect6=Water attack to all. | |||
|attack7=Fragmenting Cannon | |||
|effect7=Reduces target LE by 50%. | |||
|note=Pulverizer Cannon can be stopped by 1600 damage (accumulated) after charge. | |||
}} | |||
| Shadow 2 = | |||
{{MMXCM Stats | |||
|name=Shadow (2nd round) | |||
|image=[[File:MMXCM - Shadow Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=43 | |||
|life=28000 | |||
|power=122 | |||
|armor=0 | |||
|shield=73 | |||
|speed=113 | |||
|fire=100% | |||
|water=100% | |||
|thunder=100% | |||
|zenny=8000 | |||
|exp=9000 | |||
|fme=600 | |||
|drop=Figure Token (100%), Z Ichimonji (100%) | |||
|steal=Build Armor (20%), Build Shield (20%) | |||
|attack1=Standard Attack | |||
|effect1=Combat attack. | |||
|attack2=Pulverizer Cannon | |||
|effect2=Reduces all LE by -75%. Requires charge turn. | |||
|attack3=Fatal Attack | |||
|effect3=Combat attack, guaranteed Critical Hit. | |||
|attack4=Code Breaker | |||
|effect4=Combat attack, DOA chance. | |||
|attack6=Ultra Blizzard | |||
|effect6=Water attack to all. | |||
|attack7=Fragmenting Cannon | |||
|effect7=Reduces target LE by 50%. | |||
|note=Pulverizer Cannon can be stopped by 1600 damage (accumulated) after charge. | |||
}} | |||
| Incentas 1 = | |||
{{MMXCM Stats | |||
|name=Incentas (1st encounter) | |||
|image=[[File:MMXCM - Incentas 1st Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=46 | |||
|life=36000 | |||
|power=180 | |||
|armor=70 | |||
|shield=70 | |||
|speed=100 | |||
|fire=Varies | |||
|water=Varies | |||
|thunder=Varies | |||
|zenny=15000 | |||
|exp=12500 | |||
|fme=1000 | |||
|drop=Twin Ice (100%), Twin Thunder (100%) | |||
|steal=Build WE (20%), Build LE (20%) | |||
|attack1=Asura Knuckle | |||
|effect1=2-hit Shot attack to all. | |||
|attack2=Giga Fire | |||
|effect2=Fire attack. | |||
|attack3=Ultra Fire | |||
|effect3=Fire attack to all. | |||
|attack4=Giga Blizzard | |||
|effect4=Water attack. | |||
|attack5=Ultra Blizzard | |||
|effect5=Water attack to all. | |||
|attack6=Giga Thunder | |||
|effect6=Thunder attack. | |||
|attack7=Ultra Thunder | |||
|effect7=Thunder attack to all. | |||
|attack8=Scorching Blaze | |||
|effect8=Heavy Fire attack. Used in Hyper. | |||
|attack9=Ultra Giga Fire | |||
|effect9=High Fire attack to all. Used in Hyper. | |||
|attack10=Eternal Glacier | |||
|effect10=Heavy Water attack. Used in Hyper. | |||
|attack11=Ultra Giga Blizzard | |||
|effect11=High Water attack to all. Used in Hyper. | |||
|attack12=Judgment Thunder | |||
|effect12=Heavy Thunder attack. Used in Hyper. | |||
|attack13=Ultra Giga Thunder | |||
|effect13=High Thunder attack to all. Used in Hyper. | |||
|note=Uses Elemental Change at the start of every turn: Burning Genie, Dancing Genie, Lightning Genie, repeat. When at half health, he enters "Hyper" to access new attacks. | |||
}} | |||
| Incentas 2 = | |||
{{MMXCM Stats | |||
|name=Incentas (2nd encounter) | |||
|image=[[File:MMXCM - Incentas 2nd Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=50 | |||
|life=52600 | |||
|power=228 | |||
|armor=115 | |||
|shield=105 | |||
|speed=100 | |||
|fire=Varies | |||
|water=Varies | |||
|thunder=Varies | |||
|zenny=3000 | |||
|exp=15000 | |||
|fme=1000 | |||
|drop=Unlock Limiter (100%) | |||
|steal=Build WE (100%) | |||
|attack1=Asura Knuckle | |||
|effect1=2-hit Shot attack to all. | |||
|attack2=Scorching Blaze | |||
|effect2=Heavy Fire attack. | |||
|attack3=Ultra Fire | |||
|effect3=Fire attack to all. | |||
|attack4=Eternal Glacier | |||
|effect4=Heavy Water attack. | |||
|attack5=Ultra Blizzard | |||
|effect5=Water attack to all. | |||
|attack6=Judgment Thunder | |||
|effect6=Heavy Thunder attack. | |||
|attack7=Ultra Thunder | |||
|effect7=Thunder attack to all. | |||
|attack8=Tera Fire | |||
|effect8=Heavy Fire attack. | |||
|attack9=Ultra Giga Fire | |||
|effect9=High Fire attack to all. Used in Hyper. | |||
|attack10=Tera Blizzard | |||
|effect10=Heavy Water attack. | |||
|attack11=Ultra Giga Blizzard | |||
|effect11=High Water attack to all. Used in Hyper. | |||
|attack12=Tera Thunder | |||
|effect12=Heavy Thunder attack. | |||
|attack13=Ultra Giga Thunder | |||
|effect13=High Thunder attack to all. Used in Hyper. | |||
|note=Uses Elemental Change at the start of every turn: Burning Genie, Dancing Genie, Lightning Genie, repeat. When at half health, he enters "Hyper" to access new attacks. | |||
}} | |||
| Botos 1 = | |||
{{MMXCM Stats | |||
|name=Botos (1st encounter) | |||
|image=[[File:MMXCM - Botos 1st Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=52 | |||
|life=400000 | |||
|power=122 | |||
|armor=70 | |||
|shield=65 | |||
|speed=80 | |||
|fire=50% | |||
|water=150% | |||
|thunder=100% | |||
|zenny=16000 | |||
|exp=15000 | |||
|fme=1500 | |||
|drop=Twin Fire (100%), Fire Stella (100%) | |||
|steal=Resist Fire (25%), Absorb DX (25%) | |||
|attack1=Botos Trio | |||
|effect1=Summons two Q Bits. | |||
|attack2=2-Bit | |||
|effect2=2-hit Combat attack. | |||
|attack3=Showtime | |||
|effect3=Shot attack to all, +30% damage. | |||
|attack4=Battle Rhapsody | |||
|effect4=Shot attack to all, ignores defense. | |||
|attack5=Battle Forte | |||
|effect5=Raises Power of all allies by +25%. | |||
|attack6=Battle Allegro | |||
|effect6=Raises Speed of all allies by +25%. | |||
|attack7=Battle Andante | |||
|effect7=Lowers Speed of all targets by -25%. | |||
|attack8=Cradle Song | |||
|effect8=Lowers Armor and Shield of all targets by -25%. | |||
}} | |||
| Q Bit = | |||
{{MMXCM Stats | |||
|name=Q Bit | |||
|image=[[File:MMXCM - Q Bit Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=18 | |||
|life=2000 | |||
|power=150 | |||
|armor=40 | |||
|shield=45 | |||
|speed=100 | |||
|fire=75% | |||
|water=150% | |||
|thunder=100% | |||
|zenny=0 | |||
|exp=250 | |||
|fme=20 | |||
|attack1=Mega Fire | |||
|effect1=Fire attack. | |||
|attack2=Death Gravity | |||
|effect2=Reduce LE to 50%. | |||
|attack3=Life Gain 25 | |||
|effect3=Heals ally LE by +25%. | |||
}} | |||
| Botos 2 = | |||
{{MMXCM Stats | |||
|name=Botos (2nd encounter) | |||
|image=[[File:MMXCM - Botos 2nd Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=26 | |||
|life=3 | |||
|power=66 | |||
|armor=44 | |||
|shield=47 | |||
|speed=32 | |||
|fire=50% | |||
|water=150% | |||
|thunder=100% | |||
|zenny=0 | |||
|exp=0 | |||
|fme=0 | |||
|attack1=Botos Trio | |||
|effect1=Summons two Q Bits. | |||
|attack2=2-Bit | |||
|effect2=2-hit Combat attack. | |||
|attack3=Showtime | |||
|effect3=Shot attack to all, +30% damage. | |||
|attack4=Battle Rhapsody | |||
|effect4=Shot attack to all, ignores defense. | |||
|attack5=Battle Forte | |||
|effect5=Raises Power of all allies by +25%. | |||
|attack6=Battle Allegro | |||
|effect6=Raises Speed of all allies by +25%. | |||
|attack7=Battle Andante | |||
|effect7=Lowers Speed of all targets by -25%. | |||
|attack8=Cradle Song | |||
|effect8=Lowers Armor and Shield of all targets by -25%. | |||
|note=After one hit, Botos loses and flees in the next cutscene. | |||
}} | |||
| Botos 3 = | |||
{{MMXCM Stats | |||
|name=Botos (3rd encounter) | |||
|image=[[File:MMXCM - Botos 3rd Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=26 | |||
|life=3 | |||
|power=66 | |||
|armor=44 | |||
|shield=47 | |||
|speed=200 | |||
|fire=50% | |||
|water=150% | |||
|thunder=100% | |||
|zenny=1200 | |||
|exp=1500 | |||
|fme=30 | |||
|attack1=Botos Trio | |||
|effect1=Summons two Q Bits. | |||
|attack2=2-Bit | |||
|effect2=2-hit Combat attack. | |||
|attack3=Showtime | |||
|effect3=Shot attack to all, +30% damage. | |||
|attack4=Battle Rhapsody | |||
|effect4=Shot attack to all, ignores defense. | |||
|attack5=Battle Forte | |||
|effect5=Raises Power of all allies by +25%. | |||
|attack6=Battle Allegro | |||
|effect6=Raises Speed of all allies by +25%. | |||
|attack7=Battle Andante | |||
|effect7=Lowers Speed of all targets by -25%. | |||
|attack8=Cradle Song | |||
|effect8=Lowers Armor and Shield of all targets by -25%. | |||
|note=After one hit, Botos loses and flees in the next cutscene. | |||
}} | |||
| Decoy Botos = | |||
{{MMXCM Stats | |||
|name=Decoy Botos | |||
|image=[[File:MMXCM - Decoy Botos Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=38 | |||
|life=12000 | |||
|power=108 | |||
|armor=83 | |||
|shield=82 | |||
|speed=50 | |||
|fire=100% | |||
|water=100% | |||
|thunder=100% | |||
|zenny=300 | |||
|exp=1800 | |||
|fme=100 | |||
|drop=Bait (100%) | |||
|attack1=2-Bit | |||
|effect1=2-hit Combat attack. | |||
|attack2=Bit Shift | |||
|effect2=Summons one Bigbit. | |||
|attack3=Showtime | |||
|effect3=Shot attack to all, +30% damage. | |||
}} | |||
| Ferham = | |||
{{MMXCM Stats | |||
|name=Ferham | |||
|image=[[File:MMXCM - Ferham Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=55 | |||
|life=50000 | |||
|power=140 | |||
|armor=84 | |||
|shield=74 | |||
|speed=116 | |||
|fire=100% | |||
|water=50% | |||
|thunder=150% | |||
|zenny=18000 | |||
|exp=20000 | |||
|fme=2000 | |||
|drop=Heat Haze (100%), Ice Stella (100%) | |||
|steal=Build Hyper (25%), Force Missiles (20%) | |||
|attack1=Standard Strike | |||
|effect1=Combat attack. | |||
|attack2=Giga Blizzard | |||
|effect2=Water attack. | |||
|attack3=Tera Blizzard | |||
|effect3=Heavy Water attack. | |||
|attack4=Bloody Snake | |||
|effect4=Combat attack to all. | |||
|attack5=Crimson Shade | |||
|effect5=Grants +2 hits to all attacks. | |||
|attack6=Sonic Blizzard | |||
|effect6=3-hit Water attack to all, ignores defense. | |||
|note=Crimson Shade can be canceled by taking at least 1800 damage (accumulated). | |||
}} | |||
| Scarface 1 = | |||
{{MMXCM Stats | |||
|name=Scarface (1st encounter) | |||
|image=[[File:MMXCM - Scarface 1st Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=57 | |||
|life=37500 | |||
|power=142 | |||
|armor=80 | |||
|shield=85 | |||
|speed=70 | |||
|fire=150% | |||
|water=100% | |||
|thunder=ABSORB | |||
|zenny=10000 | |||
|exp=6000 | |||
|fme=2400 | |||
|drop=Tank Energy ∞ (100%), Shock Lance Beta (100%) | |||
|steal=Ultra Thunder (50%), Thunder Resist (25%) | |||
|attack1=Plasma Lance | |||
|effect1=Combat attack. | |||
|attack2=Tera Thunder | |||
|effect2=Heavy Thunder attack. | |||
|attack3=Ultra Giga Thunder | |||
|effect3=High Thunder attack to all. | |||
|attack4=Plasma Ball | |||
|effect4=Thunder Shot attack, guaranteed Critical Hit. | |||
|attack5=Plasma Array | |||
|effect5=Thunder Shot attack to all, Bind chance. | |||
|attack6=Electro Breaker | |||
|effect6=Absorbs of all target LE by 20%. | |||
|note=High chance to Counter repeated attack types. Victory is not necessary to pass this battle. | |||
}} | |||
| Scarface 2 = | |||
{{MMXCM Stats | |||
|name=Scarface (2nd encounter) | |||
|image=[[File:MMXCM - Scarface 2nd Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=58 | |||
|life=42500 | |||
|power=142 | |||
|armor=75 | |||
|shield=75 | |||
|speed=76 | |||
|fire=150% | |||
|water=100% | |||
|thunder=ABSORB | |||
|zenny=10000 | |||
|exp=24000 | |||
|fme=2600 | |||
|drop=Thunder Buster MKIII (10%), Thunder Saber+ (10%) | |||
|steal=Tank Energy 100 (100%) | |||
|attack1=Plasma Lance | |||
|effect1=Combat attack. | |||
|attack2=Tera Thunder | |||
|effect2=Heavy Thunder attack. | |||
|attack3=Ultra Giga Thunder | |||
|effect3=High Thunder attack to all. | |||
|attack4=Plasma Ball | |||
|effect4=Thunder Shot attack, guaranteed Critical Hit. | |||
|attack5=Plasma Array | |||
|effect5=Thunder Shot attack to all, Bind chance. | |||
|attack6=Electro Breaker | |||
|effect6=Absorbs of all target LE by 20%. | |||
|note=High chance to Counter repeated attack types. | |||
}} | |||
| Epsilon = | |||
{{MMXCM Stats | |||
|name=Epsilon | |||
|image=[[File:MMXCM - Epsilon Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=63 | |||
|life=34500 | |||
|power=134 | |||
|armor=84 | |||
|shield=74 | |||
|speed=82 | |||
|fire=100% | |||
|water=100% | |||
|thunder=100% | |||
|zenny=0 | |||
|exp=0 | |||
|fme=0 | |||
|steal=Protect +5 (25%), Full Specs +3 (25%) | |||
|attack1=Fatal Attack | |||
|effect1=Combat attack, guaranteed Critical Hit. | |||
|attack2=Metacrush | |||
|effect2=Reduces a target's LE to 1. | |||
|attack3=Power Virus | |||
|effect3=Inflict Virus to all. | |||
|attack4=Ultra Giga Fire | |||
|effect4=High Fire attack to all. | |||
|attack5=Ultra Giga Blizzard | |||
|effect5=High Water attack to all. | |||
|attack6=Ultra Giga Thunder | |||
|effect6=High Thunder attack to all. | |||
|attack7=Nova Impact | |||
|effect7=Shot attack to all. | |||
|attack8=Omega Force | |||
|effect8=Generates Combat/Shot Barrier and restores 50% of current LE each turn onwards; begins Eject Epsilon phase. | |||
|note=Has a Combat/Shot barrier that activates at random when attacked. | |||
}} | |||
| Eject Epsilon = | |||
{{MMXCM Stats | |||
|name=Eject Epsilon | |||
|image=[[File:MMXCM - Eject Epsilon Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=63 | |||
|life=43500 | |||
|power=123 | |||
|armor=93 | |||
|shield=90 | |||
|speed=82 | |||
|fire=100% | |||
|water=100% | |||
|thunder=100% | |||
|zenny=20000 | |||
|exp=30000 | |||
|fme=5000 | |||
|drop=Tank Parts (100%), Force Tomahawks (100%) | |||
|steal=Gain Hyper (50%), Build Hyper (50%) | |||
|attack1=Metacrush | |||
|effect1=Reduces a target's LE to 1. | |||
|attack2=Nova Impact | |||
|effect2=Shot attack to all. | |||
|attack3=Tera Fire | |||
|effect3=Heavy Fire attack. | |||
|attack4=Tera Blizzard | |||
|effect4=Heavy Water attack. | |||
|attack5=Tera Thunder | |||
|effect5=Heavy Thunder attack. | |||
}} | |||
| Depth Dragoon = | |||
{{MMXCM Stats | |||
|name=Depth Dragoon | |||
|image=[[File:MMXCM - Depth Dragoon Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=60 | |||
|life=64500 | |||
|power=185 | |||
|armor=152 | |||
|shield=162 | |||
|speed=110 | |||
|fire=150% | |||
|water=100% | |||
|thunder=ABSORB | |||
|zenny=10000 | |||
|exp=23000 | |||
|fme=2000 | |||
|drop=Force Tomahawks (100%), Build LE (100%) | |||
|steal=Beast Lancer (3%) | |||
|attack1=Thunder Clap | |||
|effect1=Thunder attack, ignores defense and skips their turn. | |||
|attack2=Tera Thunder | |||
|effect2=Heavy Thunder attack. | |||
|attack3=Ultra Giga Thunder | |||
|effect3=High Thunder attack to all. | |||
|attack4=Destructive Blow | |||
|effect4=Combat attack to all. | |||
|attack5=Boost Power | |||
|effect5=Raises Power by 25%. | |||
|attack6=Boost Armor | |||
|effect6=Raises Armor by 25%. | |||
|attack7=Boost Shield | |||
|effect7=Raises Shield by 25%. | |||
|attack8=Boost Speed | |||
|effect8=Raises Speed by 25%. | |||
|attack9=Hell Gravity | |||
|effect9=Reduce LE up to 50%. | |||
|attack10=Electromagnetic Field | |||
|effect10=Inflicts Bind status to all. | |||
|attack11=Thunder Brigade | |||
|effect11=3-hit Thunder attack to all. | |||
}} | |||
| Colonel Redips = | |||
{{MMXCM Stats | |||
|name=Colonel Redips | |||
|image=[[File:MMXCM - Colonel Redips Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=62 | |||
|life=51500 | |||
|power=178 | |||
|armor=146 | |||
|shield=133 | |||
|speed=80 | |||
|fire=100% | |||
|water=100% | |||
|thunder=100% | |||
|zenny=15000 | |||
|exp=30000 | |||
|fme=3000 | |||
|drop=Beam Sword (100%) | |||
|steal=Rei Ichimonji (5%) | |||
|attack1=Code Red | |||
|effect1=Summons two Red Hubcaps. | |||
|attack2=Grand Cross | |||
|effect2=2-hit Combat attack. | |||
|attack3=Defend | |||
|effect3=Halves damage until his next turn. | |||
|attack4=Ballistic | |||
|effect4=2-hit Combat attack, DOA chance. | |||
|attack5=Vicious Assault | |||
|effect5=8-hit Fire attack to all. | |||
|note= | |note= | ||
}} | |||
| Great Redips 1 = | |||
{{MMXCM Stats | |||
|name=Great Redips (1st round) | |||
|image=[[File:MMXCM - Great Redips Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=88 | |||
|life=999999 | |||
|power=200 | |||
|armor=180 | |||
|shield=180 | |||
|speed=90 | |||
|fire=100% | |||
|water=100% | |||
|thunder=100% | |||
|zenny=0 | |||
|exp=0 | |||
|fme=0 | |||
|steal=SFM Fragment α (5%) | |||
|attack1=Phalanx | |||
|effect1=Shot attack to all. | |||
|attack2=Memento Mori | |||
|effect2=Inflicts Virus/Blind/Berserk/Bind/Freeze to all. | |||
|attack3=Deus ex Machina | |||
|effect3=3-hit Shot attack to all. | |||
|note=Battle ends after at most the ninth turn of Great Redips. | |||
}} | |||
| Great Redips 2 = | |||
{{MMXCM Stats | |||
|name=Great Redips (2nd round) | |||
|image=[[File:MMXCM - Great Redips Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=88 | |||
|life=72500 | |||
|power=165 | |||
|armor=60 | |||
|shield=65 | |||
|speed=90 | |||
|fire=100% | |||
|water=100% | |||
|thunder=100% | |||
|zenny=0 | |||
|exp=0 | |||
|fme=0 | |||
|steal=SFM Fragment β (5%) | |||
|attack1=Phalanx | |||
|effect1=Shot attack to all. | |||
|attack2=Memento Mori | |||
|effect2=Inflicts Virus/Blind/Berserk/Bind/Freeze to all. | |||
|attack3=Deus ex Machina | |||
|effect3=3-hit Shot attack to all. | |||
|attack4=Code Breaker | |||
|effect4=Combat attack, DOA chance. | |||
|attack5=Deep Impact | |||
|effect5=Combat attack, ignores defense. | |||
|attack6=Carpe Diem | |||
|effect6=Shot attack to all, reduces WE to 0, ignores defense. | |||
|note=Great Redips always has "Enemy Blitzkrieg!" at the start. | |||
}} | |||
| Supra-Force Metal L = | |||
{{MMXCM Stats | |||
|name=Supra-Force Metal L | |||
|image=[[File:MMXCM - Supra-Force Metal L Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=77 | |||
|life=4600 | |||
|power=80 | |||
|armor=93 | |||
|shield=92 | |||
|speed=50 | |||
|fire=100% | |||
|water=100% | |||
|thunder=100% | |||
|zenny=0 | |||
|exp=0 | |||
|fme=0 | |||
|drop=Neutralizer -10 (10%), Neutralizer -20 (10%) | |||
|attack1=Mega Fire | |||
|effect1=Fire damage. | |||
|attack2=Mega Blizzard | |||
|effect2=Water damage. | |||
|attack3=Mega Thunder | |||
|effect3=Thunder damage. | |||
|attack4=Format | |||
|effect4=Cancels all stat changes. | |||
|note=Restores all of Great Redips' LE every turn. Can be defeated, but returns after several turns. Removed in 2nd round. | |||
}} | |||
| Supra-Force Metal R = | |||
{{MMXCM Stats | |||
|name=Supra-Force Metal R | |||
|image=[[File:MMXCM - Supra-Force Metal R Analysis.png|center|300x300px]] | |||
|type=Boss | |||
|lv=77 | |||
|life=4600 | |||
|power=80 | |||
|armor=93 | |||
|shield=92 | |||
|speed=50 | |||
|fire=100% | |||
|water=100% | |||
|thunder=100% | |||
|zenny=0 | |||
|exp=0 | |||
|fme=0 | |||
|drop=Neutralizer -10 (10%), Neutralizer -20 (10%) | |||
|attack1=Mega Fire | |||
|effect1=Fire damage. | |||
|attack2=Mega Blizzard | |||
|effect2=Water damage. | |||
|attack3=Mega Thunder | |||
|effect3=Thunder damage. | |||
|note=Creates a barrier for Great Redips. Can be defeated, but returns after several turns. | |||
}} | |||
| Duckbill Mole = | |||
{{MMXCM Stats | |||
|name=Duckbill Mole | |||
|image=[[File:MMXCM - Duckbill Mole Analysis.png|center|300x300px]] | |||
|type=Human | |||
|lv=60 | |||
|life=58000 | |||
|power=155 | |||
|armor=65 | |||
|shield=75 | |||
|speed=80 | |||
|fire=ABSORB | |||
|water=150% | |||
|thunder=100% | |||
|zenny=4000 | |||
|exp=15000 | |||
|fme=1800 | |||
|drop=Figure Token (100%), Power Charge (100%) | |||
|steal=Ultra Fire (25%), Fire Resist (20%) | |||
|attack1=Quake Hammer | |||
|effect1=Fire attack. | |||
|attack2=Mantle Assault | |||
|effect2=Fire attack to all. | |||
|attack3=Mega Fire | |||
|effect3=Fire attack. | |||
|attack4=Ultra Fire | |||
|effect4=Fire attack to all. | |||
|attack5=Break Shield | |||
|effect5=Lowers Shield to boost Power. | |||
|attack6=Kamikaze Drill | |||
|effect6=Combat attack, lowers Armor and Shield by -25%, ignores defense, annuls counters. | |||
|note=Battle features two Duckbill Moles. Weakened after hit by Water attacks. | |||
}} | |||
| Rafflesian = | |||
{{MMXCM Stats | |||
|name=Rafflesian | |||
|image=[[File:MMXCM - Rafflesian Analysis.png|center|300x300px]] | |||
|type=Human | |||
|lv=77 | |||
|life=31500 | |||
|power=115 | |||
|armor=75 | |||
|shield=65 | |||
|speed=70 | |||
|fire=100% | |||
|water=100% | |||
|thunder=100% | |||
|zenny=10000 | |||
|exp=22000 | |||
|fme=3000 | |||
|drop=Tank Parts (100%), Figure Token (100%) | |||
|steal=Build LE (25%), Force Tomahawk (25%) | |||
|attack1=Standard Strike | |||
|effect1=Combat attack. | |||
|attack2=Deep Impact | |||
|effect2=Combat attack, ignores defense. | |||
|attack3=Riot | |||
|effect3=Inflicts Berserk to all. | |||
|attack4=Tera Thunder | |||
|effect4=Heavy Thunder attack. | |||
|attack5=Ultra Giga Blizzard | |||
|effect5=High Water attack to all. | |||
|attack6=Sunburst | |||
|effect6=10-hit Shot attack to all (250 each hit). | |||
|note=Restores 25% of current LE every turn. Grows in Power, Armor and Shield every time he is attacked. | |||
}} | |||
| Belladonna = | |||
{{MMXCM Stats | |||
|name=Belladonna | |||
|image=[[File:MMXCM - Belladonna Analysis.png|center|300x300px]] | |||
|type=Human | |||
|lv=44 | |||
|life=20500 | |||
|power=145 | |||
|armor=60 | |||
|shield=60 | |||
|speed=110 | |||
|fire=100% | |||
|water=100% | |||
|thunder=100% | |||
|zenny=2000 | |||
|exp=4000 | |||
|fme=600 | |||
|drop=Turbo Clock (100%), Resist (100%) | |||
|steal=Force Missiles (25%), Build Speed (25%) | |||
|attack1=Standard Strike | |||
|effect1=Combat attack. | |||
|attack2=Fatal Attack | |||
|effect2=Combat attack, guaranteed Critical Hit. | |||
|attack3=Electromagnetic Field | |||
|effect3=Inflicts Bind to all. | |||
|attack4=Energy Capture | |||
|effect4=Absorbs target’s LE by 10%. | |||
|attack5=Giga Blizzard | |||
|effect5=Water attack. | |||
|attack6=Ultra Giga Blizzard | |||
|effect6=Water attack to all. | |||
|attack7=Bold Beam | |||
|effect7=Shot attack, deals more damage the less LE user has, annuls counters. | |||
|note=Restores 25% of current LE every turn. Grows in Power, Armor and Shield every time he is attacked. | |||
}} | |||
| Onetail = | |||
{{MMXCM Stats | |||
|name=Onetail | |||
|image=[[File:MMXCM - Onetail Analysis.png|center|300x300px]] | |||
|type=Human | |||
|lv=91 | |||
|life=72500 | |||
|power=225 | |||
|armor=35 | |||
|shield=35 | |||
|speed=85 | |||
|fire=100% | |||
|water=100% | |||
|thunder=100% | |||
|zenny=20000 | |||
|exp=40000 | |||
|fme=6000 | |||
|drop=Tank Parts (100%), Figure Token (100%) | |||
|steal=Build LE (20%), Build WE (20%) | |||
|attack1=Tail Strike | |||
|effect1=2-hit Combat attack. | |||
|attack2=Puncture Arrows | |||
|effect2=Combat attack, reduces WE to 0. | |||
|attack3=Tera Fire | |||
|effect3=Heavy Fire attack. | |||
|attack4=Tera Blizzard | |||
|effect4=Heavy Water attack. | |||
|attack5=Tera Thunder | |||
|effect5=Heavy Thunder attack. | |||
|attack6=Annihilator Hadoken | |||
|effect6=Shot attack to all, deals more damage the more LE user has. | |||
|attack7=Regeneration | |||
|effect7=Revives KO'd target with 25% LE. | |||
|note=Heals 50% of current LE every turn. | |||
}} | |||
| Twotails = | |||
{{MMXCM Stats | |||
|name=Twotails | |||
|image=[[File:MMXCM - Twotails Analysis.png|center|300x300px]] | |||
|type=Human | |||
|lv=92 | |||
|life=75200 | |||
|power=230 | |||
|armor=50 | |||
|shield=50 | |||
|speed=85 | |||
|fire=Varies | |||
|water=Varies | |||
|thunder=Varies | |||
|zenny=15000 | |||
|exp=25000 | |||
|fme=4000 | |||
|drop=Stamina Missile (100%), Figure Token (100%) | |||
|steal=Build Power (20%), Build Speed (20%) | |||
|attack1=Tail Strike | |||
|effect1=2-hit Combat attack, with elemental alignment. | |||
|attack2=Puncture Arrows | |||
|effect2=Combat attack, reduces WE to 0. | |||
|attack3=Annihilator Hadoken | |||
|effect3=Shot attack to all, deals more damage the more LE user has. | |||
|attack4=Ultra Giga Fire | |||
|effect4=Heavy Fire attack to all. | |||
|attack5=Ultra Giga Blizzard | |||
|effect5=Heavy Water attack to all. | |||
|attack6=Ultra Giga Thunder | |||
|effect6=Heavy Thunder attack to all. | |||
|note=Battle features three Threetails. | |||
}} | |||
| Threetails = | |||
{{MMXCM Stats | |||
|name=Threetails | |||
|image=[[File:MMXCM - Threetails Analysis.png|center|300x300px]] | |||
|type=Human | |||
|lv=93 | |||
|life=59500 | |||
|power=180 | |||
|armor=60 | |||
|shield=40 | |||
|speed=85 | |||
|fire=100% | |||
|water=100% | |||
|thunder=100% | |||
|zenny=18000 | |||
|exp=20000 | |||
|fme=3000 | |||
|drop=Build Hyper (100%), Figure Token (100%) | |||
|steal=Build Armor (20%), Build Shield (20%) | |||
|attack1=Tail Strike | |||
|effect1=2-hit Combat attack. | |||
|attack2=Puncture Arrows | |||
|effect2=Combat attack, reduces WE to 0. | |||
|attack3=Annihilator Hadoken | |||
|effect3=Shot attack to all, deals more damage the more LE user has. | |||
|attack4=Deep Impact | |||
|effect4=Combat attack, ignores defense. | |||
|attack5=Hell Gravity | |||
|effect5=Reduces all current LE by -50%. | |||
|attack6=Life Gain 25 | |||
|effect6=Heals target by 25% of their LE. | |||
|attack7=Ultra Giga Blizzard | |||
|effect7=High Water damage to all. | |||
|attack8=Cryogenics | |||
|effect8=Water attack, Freeze chance. | |||
|attack9=Cracking | |||
|effect9=Inflicts Berserk. | |||
|attack10=Smokeout | |||
|effect10=Inflicts Blind. | |||
|attack11=Stungun | |||
|effect11=Inflicts Bind. | |||
|attack12=Virus Attack | |||
|effect12=Inflicts Virus. | |||
|note=Heals 50% of current LE every turn. | |||
}} | |||
| Fourtails = | |||
{{MMXCM Stats | |||
|name=Fourtails | |||
|image=[[File:MMXCM - Fourtails Analysis.png|center|300x300px]] | |||
|type=Human | |||
|lv=94 | |||
|life=121500 | |||
|power=380 | |||
|armor=200 | |||
|shield=180 | |||
|speed=120 | |||
|fire=100% | |||
|water=100% | |||
|thunder=100% | |||
|zenny=80000 | |||
|exp=40000 | |||
|fme=8000 | |||
|drop=Red Lotus Saber (100%), Figure Token (100%) | |||
|steal=Unlock Limiter (20%), Build Hyper (20%) | |||
|attack1=Tail Strike | |||
|effect1=2-hit Combat attack, with elemental alignment. | |||
|attack2=Puncture Arrows | |||
|effect2=Combat attack, reduces WE to 0. | |||
|attack3=Annihilator Hadoken | |||
|effect3=Shot attack to all, deals more damage the more LE user has. | |||
|attack4=Deep Impact | |||
|effect4=Combat attack, ignores defense. | |||
|attack5=Code Breaker | |||
|effect5=Combat attack, DOA chance. | |||
|attack6=Ultra Giga Thunder | |||
|effect6=High Thunder attack to all. | |||
|note=High chance to counter repeated attack types. | |||
}} | |||
| Fivetails = | |||
{{MMXCM Stats | |||
|name=Fivetails | |||
|image=[[File:MMXCM - Fivetails Analysis.png|center|300x300px]] | |||
|type=Human | |||
|lv=95 | |||
|life=26500 | |||
|power=180 | |||
|armor=50 | |||
|shield=65 | |||
|speed=100 | |||
|fire=100% | |||
|water=100% | |||
|thunder=100% | |||
|zenny=4000 | |||
|exp=10000 | |||
|fme=1000 | |||
|drop=Energy Field (3%), Force Tomahawks (3%) | |||
|steal=Boost Armor (20%), Boost Shield (20%) | |||
|attack1=Tail Strike | |||
|effect1=2-hit Combat attack, with elemental alignment. | |||
|attack2=Puncture Arrows | |||
|effect2=Combat attack, reduces WE to 0. | |||
|attack3=Annihilator Hadoken | |||
|effect3=Shot attack to all, deals more damage the more LE user has. | |||
|attack4=SOS | |||
|effect4=Summons a Fivetails if less than three are present. | |||
|attack5=Self-Destruct | |||
|effect5=KO's user, inflicts damage equal to remaning LE. | |||
|note=Battle features three Fivetails. | |||
}} | |||
| Sixtails = | |||
{{MMXCM Stats | |||
|name=Sixtails | |||
|image=[[File:MMXCM - Sixtails Analysis.png|center|300x300px]] | |||
|type=Human | |||
|lv=96 | |||
|life=206500 | |||
|power=305 | |||
|armor=120 | |||
|shield=75 | |||
|speed=110 | |||
|fire=100% | |||
|water=100% | |||
|thunder=100% | |||
|zenny=50000 | |||
|exp=100000 | |||
|fme=10000 | |||
|drop=Tank Parts (100%), Figure Token (100%) | |||
|steal=Build LE (20%), Build WE (20%) | |||
|attack1=Tail Strike | |||
|effect1=2-hit Combat attack, with elemental alignment. | |||
|attack2=Puncture Arrows | |||
|effect2=Combat attack, reduces WE to 0. | |||
|attack3=Annihilator Hadoken | |||
|effect3=Shot attack to all, deals more damage the more LE user has. | |||
|attack4=Tera Fire | |||
|effect4=Heavy Fire attack. | |||
|attack5=Ultra Giga Fire | |||
|effect5=High Fire attack to all. | |||
|attack6=Life Gain MAX | |||
|effect6=Heals all LE and increases stats. | |||
|attack7=Self-Destruct | |||
|effect7=KO's user, inflicts damage equal to remaning LE. | |||
|note=If Sixtails isn't defeated within 10 turns, he uses Life Gain MAX and all his stats increase. If he isn't defeated within 10 more turns, he uses Self-Destruct. | |||
}} | |||
| Seventails = | |||
{{MMXCM Stats | |||
|name=Seventails | |||
|image=[[File:MMXCM - Seventails Analysis.png|center|300x300px]] | |||
|type=Human | |||
|lv=97 | |||
|life=61500 | |||
|power=160 | |||
|armor=90 | |||
|shield=85 | |||
|speed=90 | |||
|fire=100% | |||
|water=100% | |||
|thunder=100% | |||
|zenny=30000 | |||
|exp=60000 | |||
|fme=7000 | |||
|drop=Vitality Missiles (100%), Figure Token (100%) | |||
|steal=Build Power (20%), Build Speed (20%) | |||
|attack1=Tail Strike | |||
|effect1=2-hit Combat attack, with elemental alignment. | |||
|attack2=Puncture Arrows | |||
|effect2=Combat attack, reduces WE to 0. | |||
|attack3=Annihilator Hadoken | |||
|effect3=Shot attack to all, deals more damage the more LE user has. | |||
|attack4=Tera Thunder | |||
|effect4=Heavy Thunder attack. | |||
|attack5=Ultra Giga Thunder | |||
|effect5=High Thunder attack to all. | |||
|attack6=Deep Impact | |||
|effect6=Combat attack, ignores defense. | |||
|attack7=Stungun | |||
|effect7=Inflicts Bind. | |||
|note=Restores 25% of current LE every turn. Grows in Power, Armor and Shield every time he is attacked. | |||
}} | |||
| Eighttails = | |||
{{MMXCM Stats | |||
|name=Eighttails | |||
|image=[[File:MMXCM - Eighttails Analysis.png|center|300x300px]] | |||
|type=Human | |||
|lv=98 | |||
|life=58500 | |||
|power=210 | |||
|armor=35 | |||
|shield=50 | |||
|speed=110 | |||
|fire=100% | |||
|water=100% | |||
|thunder=100% | |||
|zenny=30000 | |||
|exp=60000 | |||
|fme=7000 | |||
|drop=LE +1000 (3%), Full Specs +10 (3%) | |||
|steal=Boost Power (20%), Boost Speed (20%) | |||
|attack1=Tail Strike | |||
|effect1=2-hit Combat attack, with elemental alignment. | |||
|attack2=Puncture Arrows | |||
|effect2=Combat attack, reduces WE to 0. | |||
|attack3=Annihilator Hadoken | |||
|effect3=Shot attack to all, deals more damage the more LE user has. | |||
|attack4=Coercion | |||
|effect4=Shot attack, ignores defense and skips turn. | |||
|attack5=SOS | |||
|effect5=Summons another Eighttails. | |||
|attack6=Tera Fire | |||
|effect6=Heavy Fire attack. | |||
|attack7=Ultra Giga Fire | |||
|effect7=High Fire attack to all. Used in Hyper. | |||
|attack8=Tera Blizzard | |||
|effect8=Heavy Water attack. | |||
|attack9=Ultra Giga Blizzard | |||
|effect9=High Water attack to all. Used in Hyper. | |||
|attack10=Tera Thunder | |||
|effect10=Heavy Thunder attack. | |||
|attack11=Ultra Giga Thunder | |||
|effect11=High Thunder attack to all. Used in Hyper. | |||
|note=Battle features two Eighttails. | |||
}} | |||
| Ninetails = | |||
{{MMXCM Stats | |||
|name=Ninetails | |||
|image=[[File:MMXCM - Ninetails Analysis.png|center|300x300px]] | |||
|type=Human | |||
|lv=99 | |||
|life=92500 | |||
|power=400 | |||
|armor=90 | |||
|shield=05 | |||
|speed=140 | |||
|fire=100% | |||
|water=100% | |||
|thunder=100% | |||
|zenny=65000 | |||
|exp=130000 | |||
|fme=130000 | |||
|drop=Ancient Gun (100%), Figure Token (100%) | |||
|steal=Build WE (20%), Build Hyper (20%) | |||
|attack1=Tail Strike | |||
|effect1=2-hit Combat attack, with elemental alignment. | |||
|attack2=Puncture Arrows | |||
|effect2=Combat attack, reduces WE to 0. | |||
|attack3=Annihilator Hadoken | |||
|effect3=Shot attack to all, deals more damage the more LE user has. | |||
|attack4=Tera Fire | |||
|effect4=Heavy Fire attack. | |||
|attack5=Tera Blizzard | |||
|effect5=Heavy Water attack. | |||
|attack6=Tera Thunder | |||
|effect6=Heavy Thunder attack. | |||
|attack7=Ultra Giga Thunder | |||
|effect7=High Thunder attack to all. Used in Hyper. | |||
|attack8=Regeneration | |||
|effect8=Revives KO'd target with 25% LE. | |||
|attack9=Nine Fragments | |||
|effect9=9-hit Combat attack (999 each hit). | |||
|note=Restores 25% of current LE every turn. | |||
}} | }} | ||
}}<noinclude>{{doc}}[[Category:Mega Man X: Command Mission templates]][[Category:Cell templates]]</noinclude> | }}<noinclude>{{doc}}[[Category:Mega Man X: Command Mission templates]][[Category:Cell templates]]</noinclude> |