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Difference between revisions of "Template:MMXCM Stats/Boss"

From Mega Man Wiki
Line 251: Line 251:
*Syringe: Absorbs target current LE by 10%.
*Syringe: Absorbs target current LE by 10%.
|attack3=Needle Shower
|attack3=Needle Shower
|effect3=Sacrifices Needles; randomly changes Power/Armor/Shield/Speed by +/-10%.
|effect3=Sacrifices Needles; randomly changes Power/defense/Speed by +/-10%.
|attack4=Doom Blaster
|attack4=Doom Blaster
|effect4=2-hit Shot attack, Berserk chance.
|effect4=2-hit Shot attack, Berserk chance.
Line 432: Line 432:
|effect7=Fire attack to all.
|effect7=Fire attack to all.
|attack8=Coercion
|attack8=Coercion
|effect8=Shot attack, ignores Armor/Shield and skips turn.
|effect8=Shot attack, ignores defense and skips turn.
|note=Combat attacks often miss due to Air status. Can be grounded by taking at least 4000 damage (accumulated) between Mach Jentra's turns.  
|note=Combat attacks often miss due to Air status. Can be grounded by taking at least 4000 damage (accumulated) between Mach Jentra's turns.  
}}
}}
Line 632: Line 632:
|effect3=Shot attack to all, +30% damage.
|effect3=Shot attack to all, +30% damage.
|attack4=Battle Rhapsody
|attack4=Battle Rhapsody
|effect4=Shot attack to all, ignores Armor/Shield.
|effect4=Shot attack to all, ignores defense.
|attack5=Battle Forte
|attack5=Battle Forte
|effect5=Raises Power of all allies by +25%.
|effect5=Raises Power of all allies by +25%.
Line 666: Line 666:
|effect2=Reduce LE to 50%.
|effect2=Reduce LE to 50%.
|attack3=Life Gain 25
|attack3=Life Gain 25
|effect3=Heals LE by 25%.
|effect3=Heals ally LE by +25%.
}}
}}


Line 694: Line 694:
|effect3=Shot attack to all, +30% damage.
|effect3=Shot attack to all, +30% damage.
|attack4=Battle Rhapsody
|attack4=Battle Rhapsody
|effect4=Shot attack to all, ignores Armor/Shield.
|effect4=Shot attack to all, ignores defense.
|attack5=Battle Forte
|attack5=Battle Forte
|effect5=Raises Power of all allies by +25%.
|effect5=Raises Power of all allies by +25%.
Line 731: Line 731:
|effect3=Shot attack to all, +30% damage.
|effect3=Shot attack to all, +30% damage.
|attack4=Battle Rhapsody
|attack4=Battle Rhapsody
|effect4=Shot attack to all, ignores Armor/Shield.
|effect4=Shot attack to all, ignores defense.
|attack5=Battle Forte
|attack5=Battle Forte
|effect5=Raises Power of all allies by +25%.
|effect5=Raises Power of all allies by +25%.
Line 801: Line 801:
|effect5=Grants +2 hits to all attacks.
|effect5=Grants +2 hits to all attacks.
|attack6=Sonic Blizzard
|attack6=Sonic Blizzard
|effect6=3-hit Water attack to all, ignores Armor/Shield.
|effect6=3-hit Water attack to all, ignores defense.
|note=Crimson Shade can be canceled by taking at least 1800 damage (accumulated).
|note=Crimson Shade can be canceled by taking at least 1800 damage (accumulated).
}}
}}
Line 951: Line 951:
|image=[[File:MMXCM - Depth Dragoon Analysis.png|center|200x200px]]
|image=[[File:MMXCM - Depth Dragoon Analysis.png|center|200x200px]]
|type=Boss
|type=Boss
|lv=
|lv=60
|life=
|life=64500
|power=
|power=185
|armor=
|armor=152
|shield=
|shield=162
|speed=
|speed=110
|fire=
|fire=150%
|water=
|water=100%
|thunder=
|thunder=ABSORB
|zenny=
|zenny=10000
|exp=
|exp=23000
|fme=
|fme=2000
|drop=
|drop=Force Tomahawks (100%), Build LE (100%)
|steal=
|steal=Beast Lancer (3%)
|attack1=
|attack1=Thunder Clap
|effect1=
|effect1=Thunder attack, ignores defense and skips their turn.
|attack2=
|attack2=Tera Thunder
|effect2=
|effect2=Heavy Thunder attack.
|attack3=
|attack3=Ultra Giga Thunder
|effect3=
|effect3=High Thunder attack to all.
|attack4=
|attack4=Destructive Blow
|effect4=
|effect4=Combat attack to all.
|note=
|attack5=Boost Power
|effect5=Raises Power by 25%.
|attack6=Boost Armor
|effect6=Raises Armor by 25%.
|attack7=Boost Shield
|effect7=Raises Shield by 25%.
|attack8=Boost Speed
|effect8=Raises Speed by 25%.
|attack9=Hell Gravity
|effect9=Reduce LE up to 50%.
|attack10=Electromagnetic Field
|effect10=Inflicts Bind status to all.
|attack11=Thunder Brigade
|effect11=3-hit Thunder attack to all.
}}
}}


Line 982: Line 995:
|image=[[File:MMXCM - Colonel Redips Analysis.png|center|200x200px]]
|image=[[File:MMXCM - Colonel Redips Analysis.png|center|200x200px]]
|type=Boss
|type=Boss
|lv=
|lv=62
|life=
|life=51500
|power=
|power=178
|armor=
|armor=146
|shield=
|shield=133
|speed=
|speed=80
|fire=
|fire=100%
|water=
|water=100%
|thunder=
|thunder=100%
|zenny=
|zenny=15000
|exp=
|exp=30000
|fme=
|fme=3000
|drop=
|drop=Beam Sword (100%)
|steal=
|steal=Rei Ichimonji (5%)
|attack1=
|attack1=Code Red
|effect1=
|effect1=Summons two Red Hubcaps.
|attack2=
|attack2=Grand Cross
|effect2=
|effect2=2-hit Combat attack.
|attack3=
|attack3=Defend
|effect3=
|effect3=Halves damage until his next turn.
|attack4=
|attack4=Ballistic
|effect4=
|effect4=2-hit Combat attack, DOA chance.
|attack5=Vicious Assault
|effect5=8-hit Fire attack to all.
|note=
|note=
}}
}}
Line 1,013: Line 1,028:
|image=[[File:MMXCM - Great Redips Analysis.png|center|200x200px]]
|image=[[File:MMXCM - Great Redips Analysis.png|center|200x200px]]
|type=Boss
|type=Boss
|lv=
|lv=88
|life=
|life=999999
|power=
|power=200
|armor=
|armor=180
|shield=
|shield=180
|speed=
|speed=90
|fire=
|fire=100%
|water=
|water=100%
|thunder=
|thunder=100%
|zenny=
|zenny=0
|exp=
|exp=0
|fme=
|fme=0
|drop=
|steal=SFM Fragment α (5%)
|steal=
|attack1=Phalanx
|attack1=
|effect1=Shot attack to all.
|effect1=
|attack2=Memento Mori
|attack2=
|effect2=Inflicts Virus/Blind/Berserk/Bind/Freeze to all.
|effect2=
|attack3=Deus ex Machina
|attack3=
|effect3=3-hit Shot attack to all.
|effect3=
|note=Battle ends after at most the ninth turn of Great Redips.
|attack4=
|effect4=
|note=
}}
}}


Line 1,044: Line 1,056:
|image=[[File:MMXCM - Great Redips Analysis.png|center|200x200px]]
|image=[[File:MMXCM - Great Redips Analysis.png|center|200x200px]]
|type=Boss
|type=Boss
|lv=
|lv=88
|life=
|life=72500
|power=
|power=165
|armor=
|armor=60
|shield=
|shield=65
|speed=
|speed=90
|fire=
|fire=100%
|water=
|water=100%
|thunder=
|thunder=100%
|zenny=
|zenny=0
|exp=
|exp=0
|fme=
|fme=0
|drop=
|steal=SFM Fragment β (5%)
|steal=
|attack1=Phalanx
|attack1=
|effect1=Shot attack to all.
|effect1=
|attack2=Memento Mori
|attack2=
|effect2=Inflicts Virus/Blind/Berserk/Bind/Freeze to all.
|effect2=
|attack3=Deus ex Machina
|attack3=
|effect3=3-hit Shot attack to all.
|effect3=
|attack4=Code Breaker
|attack4=
|effect4=Combat attack, DOA chance.
|effect4=
|attack5=Deep Impact
|note=
|effect5=Combat attack, ignores defense.
|attack6=Carpe Diem
|effect6=Shot attack to all, reduces WE to 0, ignores defense.
|note=Great Redips always has "Enemy Blitzkrieg!" at the start.
}}
}}


Line 1,075: Line 1,090:
|image=[[File:MMXCM - Supra-Force Metal L Analysis.png|center|200x200px]]
|image=[[File:MMXCM - Supra-Force Metal L Analysis.png|center|200x200px]]
|type=Boss
|type=Boss
|lv=
|lv=77
|life=
|life=4600
|power=
|power=80
|armor=
|armor=93
|shield=
|shield=92
|speed=
|speed=50
|fire=
|fire=100%
|water=
|water=100%
|thunder=
|thunder=100%
|zenny=
|zenny=0
|exp=
|exp=0
|fme=
|fme=0
|drop=
|drop=Neutralizer -10 (10%), Neutralizer -20 (10%)
|steal=
|attack1=Mega Fire
|attack1=
|effect1=Fire damage.
|effect1=
|attack2=Mega Blizzard
|attack2=
|effect2=Water damage.
|effect2=
|attack3=Mega Thunder
|attack3=
|effect3=Thunder damage.
|effect3=
|attack4=Format
|attack4=
|effect4=Cancels all stat changes.
|effect4=
|note=Restores all of Great Redips' LE every turn. Can be defeated, but returns after several turns. Removed in 2nd round.
|note=
}}
}}


Line 1,106: Line 1,120:
|image=[[File:MMXCM - Supra-Force Metal R Analysis.png|center|200x200px]]
|image=[[File:MMXCM - Supra-Force Metal R Analysis.png|center|200x200px]]
|type=Boss
|type=Boss
|lv=
|lv=77
|life=
|life=4600
|power=
|power=80
|armor=
|armor=93
|shield=
|shield=92
|speed=
|speed=50
|fire=
|fire=100%
|water=
|water=100%
|thunder=
|thunder=100%
|zenny=
|zenny=0
|exp=
|exp=0
|fme=
|fme=0
|drop=
|drop=Neutralizer -10 (10%), Neutralizer -20 (10%)
|steal=
|attack1=Mega Fire
|attack1=
|effect1=Fire damage.
|effect1=
|attack2=Mega Blizzard
|attack2=
|effect2=Water damage.
|effect2=
|attack3=Mega Thunder
|attack3=
|effect3=Thunder damage.
|effect3=
|note=Creates a barrier for Great Redips. Can be defeated, but returns after several turns.
|attack4=
|effect4=
|note=
}}
}}


Line 1,136: Line 1,147:
|name=Duckbill Mole
|name=Duckbill Mole
|image=[[File:MMXCM - Duckbill Mole Analysis.png|center|200x200px]]
|image=[[File:MMXCM - Duckbill Mole Analysis.png|center|200x200px]]
|type=Boss
|type=Human
|lv=
|lv=60
|life=
|life=58000
|power=
|power=155
|armor=
|armor=65
|shield=
|shield=75
|speed=
|speed=80
|fire=
|fire=ABSORB
|water=
|water=150%
|thunder=
|thunder=100%
|zenny=
|zenny=4000
|exp=
|exp=15000
|fme=
|fme=1800
|drop=
|drop=Figure Token (100%), Power Charge (100%)
|steal=
|steal=Ultra Fire (25%), Fire Resist (20%)
|attack1=
|attack1=Quake Hammer
|effect1=
|effect1=Fire attack.
|attack2=
|attack2=Mantle Assault
|effect2=
|effect2=Fire attack to all.
|attack3=
|attack3=Mega Fire
|effect3=
|effect3=Fire attack.
|attack4=
|attack4=Ultra Fire
|effect4=
|effect4=Fire attack to all.
|note=
|attack5=Break Shield
|effect5=Lowers Shield to boost Power.
|attack6=Kamikaze Drill
|effect6=Combat attack, lowers Armor and Shield by -25%, ignores defense, annuls counters.
|note=Weakened after hit by Water attacks.
}}
}}



Revision as of 19:56, 8 November 2023