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Difference between revisions of "Template:MMXCM Stats/Boss"

From Mega Man Wiki
Line 26: Line 26:
|effect2=Summons Shark Missile.
|effect2=Summons Shark Missile.
|attack3=Heavy Flier
|attack3=Heavy Flier
|effect3=Combat attack reduces all LE up to -25%, low hit ratio.
|effect3=Combat attack, reduces all LE up to -25%.
|attack4=Hippo Particle Cannon
|attack4=Hippo Particle Cannon
|effect4=Thunder Shot attack, Bind chance.
|effect4=Thunder Shot attack, Bind chance. Requires charge turn.
|note=Head is protected from Shot attacks. Only uses Hippo Particle Cannon when head is destroyed.
|note=Head is protected from Shot attacks. Only uses Hippo Particle Cannon when head is destroyed.
}}
}}
Line 51: Line 51:
|fme=6
|fme=6
|attack1=Explode
|attack1=Explode
|effect1=500 damage to single target.
|effect1=500 damage.
}}
}}


Line 77: Line 77:
|effect1=Thunder Combat attack.
|effect1=Thunder Combat attack.
|attack2=Ultra Thunder
|attack2=Ultra Thunder
|effect2=Thunder attack to all.  
|effect2=Thunder attack to all.
|attack3=Rolling Assault
|attack3=Rolling Assault
|effect3=Thunder Combat attack, random damage between 100-200%.
|effect3=Thunder Combat attack, random damage between 100-200%.
|attack4=Lightning Rod
|attack4=Lightning Rod
|effect4=Thunder Shot attack, reduces Speed by -10% to increase user's Speed by +10%.
|effect4=Thunder Shot attack, reduces Speed by -10%, increases user Speed by +10%.
|attack5=Shock Nail
|attack5=Shock Nail
|effect5=Thunder Combat attack, Virus chance.
|effect5=Thunder Combat attack, Virus chance.
Line 113: Line 113:
|effect3=Thunder Combat attack, random damage between 100-200%.
|effect3=Thunder Combat attack, random damage between 100-200%.
|attack4=Lightning Rod
|attack4=Lightning Rod
|effect4=Thunder Shot attack, reduces Speed by -10% to increase user's Speed by +10%.
|effect4=Thunder Shot attack, reduces Speed by -10%, increases user Speed by +10%.
|attack5=Shock Nail
|attack5=Shock Nail
|effect5=Thunder Combat attack, Virus chance.
|effect5=Thunder Combat attack, Virus chance.
Line 151: Line 151:
|effect5=Reduces Armor, Shield, Power, & Speed by -25%.
|effect5=Reduces Armor, Shield, Power, & Speed by -25%.
|attack6=Straight Flush
|attack6=Straight Flush
|effect6=3-hit Shot with guaranteed Critical.
|effect6=3-hit Shot, guaranteed Critical Hit.
}}
}}


Line 183: Line 183:
|effect4=Water attack, reduces all LE up to -50%.
|effect4=Water attack, reduces all LE up to -50%.
|attack5=Pressure Abyss
|attack5=Pressure Abyss
|effect5=Shot attack with guaranteed Critical.
|effect5=Shot attack, guaranteed Critical Hit.
|attack6=Liquid Coating
|attack6=Liquid Coating
|effect6=Boost Water attacks, Combat/Shot defense.
|effect6=Boosts user Water attacks, Combat/Shot defense.
}}
}}


Line 217: Line 217:
|effect4=Water attack, reduces all LE up to -50%.
|effect4=Water attack, reduces all LE up to -50%.
|attack5=Pressure Abyss
|attack5=Pressure Abyss
|effect5=Shot attack with guaranteed Critical.
|effect5=Shot attack, guaranteed Critical Hit.
|attack6=Liquid Coating
|attack6=Liquid Coating
|effect6=Boost Water attacks, Combat/Shot defense.  
|effect6=Boosts user Water attacks, Combat/Shot defense.
}}
}}


Line 244: Line 244:
|effect1=Summons three sets of Needles.
|effect1=Summons three sets of Needles.
|attack2=4-D Throw
|attack2=4-D Throw
|effect2=Throws a random object:<br/>Book: Shot-type attack, ignores Shield.<br/>Jar: Water attack to all.<br/>Key: Shot-type attack, lowers target Shield by 25%.<br/>Flask: Water attack, Freeze chance.<br/>Screwdriver: Shot-type attack.<br/>Syringe: Absorbs target current LE by 10%.
|effect2=Throws a random object:<br/>
*Book: Shot-type attack, ignores Shield.
*Jar: Water attack to all.
*Key: Shot-type attack, lowers target Shield by 25%.
*Flask: Water attack, Freeze chance.
*Screwdriver: Shot-type attack.
*Syringe: Absorbs target current LE by 10%.
|attack3=Needle Shower
|attack3=Needle Shower
|effect3=Sacrifices Needles; randomly raises or lowers Power/Armor/Shield/Speed by 10%.
|effect3=Sacrifices Needles; randomly changes Power/Armor/Shield/Speed by +/-10%.
|attack4=Doom Blaster
|attack4=Doom Blaster
|effect4=2-hit Shot attack, Berserk chance.
|effect4=2-hit Shot attack, Berserk chance.
Line 312: Line 318:
|effect3=Inflicts Virus/Blind/Berserk/Bind to all.  
|effect3=Inflicts Virus/Blind/Berserk/Bind to all.  
|attack4=Death Gravity
|attack4=Death Gravity
|effect4=Reduces current LE by 25%.
|effect4=Reduces target LE by 25%.
|attack5=Energy Capture
|attack5=Energy Capture
|effect5=Absorbs target LE by 10%.  
|effect5=Absorbs target LE by 10%.  
Line 347: Line 353:
|effect3=Inflicts Virus/Blind/Berserk/Bind to all.  
|effect3=Inflicts Virus/Blind/Berserk/Bind to all.  
|attack4=Death Gravity
|attack4=Death Gravity
|effect4=Reduces current LE by 25%.
|effect4=Reduces target LE by 25%.
|attack5=Energy Capture
|attack5=Energy Capture
|effect5=Absorbs target LE by 10%.  
|effect5=Absorbs target LE by 10%.  
Line 386: Line 392:
|effect5=Lowers all Speed by -25%.  
|effect5=Lowers all Speed by -25%.  
|attack6=Leak WE
|attack6=Leak WE
|effect6=Lowers all current WE by -50%.
|effect6=Lowers all WE by -50%.
|attack7=Flames of Gehenna  
|attack7=Flames of Gehenna  
|effect7=Fire attack to all.
|effect7=Fire attack to all.
Line 423: Line 429:
|effect5=Lowers all Speed by -25%.  
|effect5=Lowers all Speed by -25%.  
|attack6=Leak WE
|attack6=Leak WE
|effect6=Lowers all current WE by -50%.
|effect6=Lowers all WE by -50%.
|attack7=Flames of Gehenna  
|attack7=Flames of Gehenna  
|effect7=Fire attack to all.
|effect7=Fire attack to all.
Line 429: Line 435:
|effect8=Shot attack, ignores Armor/Shield and skips turn.
|effect8=Shot attack, ignores Armor/Shield and skips turn.
|note=Combat attacks often miss due to Air status. Can be grounded taking at least 4000 damage (accumulated) between Mach Jentra's turns.  
|note=Combat attacks often miss due to Air status. Can be grounded taking at least 4000 damage (accumulated) between Mach Jentra's turns.  
}}
| Shadow 1 =
{{MMXCM Stats
|name=Shadow (1st round)
|image=[[File:MMXCM - Shadow Analysis.png|center|200x200px]]
|type=Boss
|lv=43
|life=18000
|power=112
|armor=62
|shield=73
|speed=78
|fire=100%
|water=100%
|thunder=100%
|zenny=0
|exp=0
|fme=0
|steal=Gain Hyper (25%), Unlock Limiter (20%)
|attack1=Standard Attack
|effect1=Combat attack.
|attack2=Pulverizer Cannon
|effect2=Reduces all LE by -75%. Requires charge turn.
|attack3=Fatal Attack
|effect3=Combat attack, guaranteed Critical Hit.
|attack4=Code Breaker
|effect4=Combat attack, DOA chance.
|attack5=Break Shield
|effect5=Lowers Shield to boost Power.
|attack6=Ultra Blizzard
|effect6=Water attack to all.
|attack7=Fragmenting Cannon
|effect7=Reduces target LE by 50%.
|note=Pulverizer Cannon can be stopped by 1600 damage (accumulated) after charge.
}}
| Shadow 2 =
{{MMXCM Stats
|name=Shadow (2nd round)
|image=[[File:MMXCM - Shadow Analysis.png|center|200x200px]]
|type=Boss
|lv=43
|life=28000
|power=122
|armor=0
|shield=73
|speed=113
|fire=100%
|water=100%
|thunder=100%
|zenny=8000
|exp=9000
|fme=600
|drop=Figure Token (100%), Z Ichimonji (100%)
|steal=Build Armor (20%), Build Shield (20%)
|attack1=Standard Attack
|effect1=Combat attack.
|attack2=Pulverizer Cannon
|effect2=Reduces all LE by -75%. Requires charge turn.
|attack3=Fatal Attack
|effect3=Combat attack, guaranteed Critical Hit.
|attack4=Code Breaker
|effect4=Combat attack, DOA chance.
|attack6=Ultra Blizzard
|effect6=Water attack to all.
|attack7=Fragmenting Cannon
|effect7=Reduces target LE by 50%.
|note=Pulverizer Cannon can be stopped by 1600 damage (accumulated) after charge.
}}
}}


}}<noinclude>{{doc}}[[Category:Mega Man X: Command Mission templates]][[Category:Cell templates]]</noinclude>
}}<noinclude>{{doc}}[[Category:Mega Man X: Command Mission templates]][[Category:Cell templates]]</noinclude>

Revision as of 17:07, 8 November 2023